24,658 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Left! Left! LEFT!Steam
Disclosure

Generative AI tools were used during development to assist with creating some store and marketing materials. The game itself does not use generative AI during gameplay.

Creator
Stellux Interactive
Reviews
-
Added
Oct 7, 2026
Super Retro RaceSteam
Disclosure

Pre-generated AI content was used for some menu and HUD artwork, promotional images, and recorded narrator and radio voice clips. These assets were reviewed and integrated during development. The game does not generate AI content at runtime or connect to external AI services.

Creator
NEXTFRAME STUDIO
Reviews
-
Added
Oct 7, 2026
ROTORORA Drone RacingSteam
Disclosure

Generative AI was used during development to create background music and sound effects, and to assist with store text and translations. These assets are prepared before release. The game does not generate content or connect to AI services during gameplay.

Creator
JinCycle
Reviews
-
Added
Oct 3, 2026
MotoBoxSteam
Disclosure

AI was used for Locolization to different languages for better language support.

Creator
Playdemic Games
Reviews
-
Added
Oct 3, 2026
SPEEDINGSteam
Disclosure

For languages other than Simplified Chinese, this game uses AI-assisted translation (including this notice). We will continue to improve translation quality.

Creator
CATEA Studio
Reviews
-
Added
Oct 2, 2026
Lead FootSteam
Disclosure

The sound effects, engine sounds and the race announcer's voice were generated with ElevenLabs (sound effects, text-to-speech and voice design) and then edited, mixed and processed by the developer. Parts of the store page text were drafted with AI assistance.

Creator
Filip Suta
Reviews
-
Added
Oct 1, 2026
Hardpack RallySteam
Disclosure

Hardpack Rally is made by solo developer Andre Gomes with assistance from AI tools, including Claude, ChatGPT and Codex. These tools help write game code and scripts that create the cars and scenery. No AI generates content while you play.

Creator
Andre Gomes
Reviews
-
Added
Oct 1, 2026
Motorsport Manager 2Steam
Disclosure

Generative AI is being used during development solely to create character head portraits. It enabled us to create thousands of portrait variations across three age stages, helping the large cast of characters feel more varied, immersive and realistic while allowing characters to visibly age during long careers. Every portrait is created in advance and checked by the Playsport art team before being included in the game. Nothing is generated while the game is running. No other artwork in the game, including vehicles, decals, logos or clothing uses generative AI. AI-generated portraits can be disabled in the preferences menu.

Creator
Playsport Games
Reviews
-
Added
Oct 1, 2026
SCRAPBOXSteam
Disclosure

Generative AI tools were used during the development of SCRAPBOX to assist with programming, UI design, voice acting, music, and the creation of some 3D models and other game assets. The game does not generate AI content during gameplay.

Creator
HFM Games
Reviews
-
Added
Sep 29, 2026
Pedal Pedal PedalSteam
Disclosure

Generative AI tools were used to assist in creating some of this game's artwork and store page imagery, and to assist with translating its text into the supported languages. All translations were reviewed before shipping. No content is generated by AI during gameplay.

Creator
Downward Dog Games
Reviews
-
Added
Sep 28, 2026
Two Minds One CarSteam
Disclosure

-Start and finish platform 3D model pre-generated -Some graphic elements related to the online store were created with the help of AI.

Creator
Schallerino
Reviews
-
Added
Sep 26, 2026
Formula Minus OneSteam
Disclosure

Generative AI tools were used during development to create images, textures, 3D models and music, and to assist with translations. This content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Moisés Cabello
Reviews
-
Added
Sep 25, 2026
RoadshiftSteam
Disclosure

Roadshift was developed with assistance from generative AI tools (such as Large Language Models) to help write and structure the source code and draft store descriptions, as well as generating in-game images, assets, art, and 3D models. The game does not feature live, runtime generative AI.

Creator
RVLWorks
Reviews
-
Added
Sep 25, 2026
Reaper GPSteam
Disclosure

We cautiously use AI for extending our 2D elements such as icons. We always start with OUR art first. All in game 3D art is created by artists or uses asset packs from various asset stores.

Creator
M80 Games Inc
Reviews
-
Added
Sep 24, 2026
Steal the ChickenSteam
Disclosure

Some in-game image assets were generated using AI tools, but all of them have been re-arranged and painted over by our artists.

Creator
Bai
Reviews
-
Added
Sep 24, 2026
WarpRacerSteam
Disclosure

WarpRacer may include pre-generated visual assets created with assistance from generative AI tools. It does not use generative AI to create content or code during gameplay, and it does not connect to external AI services during gameplay.

Creator
Next Dimension Fun
Reviews
-
Added
Sep 24, 2026
Highside ChallengeSteam
Disclosure

Generative AI tools were used to assist in the creation and refinement of visual assets, music, and voice content. All final assets were selected, edited, adapted, and integrated by the developer. No AI-generated content is created during gameplay.

Creator
codeGamepad
Reviews
-
Added
Sep 19, 2026
Neon ChaseSteam
Disclosure

Neon Chase is solo developer game. Every environment, menu, lighting model, weapon, and enemy vehicles were built as 3D models using Blender. The game design, system mechanics, style, gameplay, bug fixing and features of the game are mine. AI tools were used for some of the audio, this includes the sound effects, spoken dialogue and music which were edited and integrated by me but developed with the help of Suno for the music and Elevenlabs for the sound effects. No content is generated using AI whilst running the game.

Creator
Rogue Software
Reviews
-
Added
Sep 18, 2026
Lane Rider: Highway RunnerSteam
Disclosure

We are a small studio with only six people actively involved in development. For teams like ours, generative AI is a supportive tool that helps us realize a creative vision that would otherwise be completely out of reach within our budget. It allows us to focus on what we love doing most: creating games. We view AI strictly as a practical toolset. Here is how we utilized generative AI in our game: • Visual Assets: We use generative AI for both concept art and in-game graphics. The vast majority of these AI-generated images are manually modified, iterated upon, and finalized by our artist. We have not replaced any jobs; our games simply feature richer visual assets. • Audio & Voice-over: Voice-over (VO) lines and several music tracks were generated using AI. • Proofreading: We utilize AI to proofread our texts and scripts.

Creator
Home Net Games
Reviews
-
Added
Sep 9, 2026
Hill HighwaySteam
Disclosure

Some visual assets and promotional materials were created or assisted using generative AI tools and have been reviewed, modified, and integrated by the developer. All gameplay, programming, level design, and game logic were created and implemented by the developer.

Creator
Geet
Reviews
-
Added
Sep 6, 2026
Personal RacingSteam
Disclosure

AI assistance (a large language model) was used to translate the store page description into English. No in-game assets — 3D models, textures, music, or sound — were created using generative AI.

Creator
Dídac
Reviews
-
Added
Sep 4, 2026
Rogue CircuitSteam
Disclosure

Some visual artwork and marketing assets were created or edited with generative AI under developer direction. All gameplay systems are authored, and no content is generated during gameplay.

Creator
Jorge Francisco Bescos Gascon
Reviews
-
Added
Sep 1, 2026
DecadriveSteam
Disclosure

Some visual assets (sprites and promotional art) were created with generative AI tools and then edited. The game does not generate AI content at runtime.

Creator
MARVIN BRAGA SISTEMAS LTDA
Reviews
-
Added
Sep 1, 2026
Derby ChampionsSteam
Disclosure

This game includes limited use of generative artificial intelligence in the creation of certain visual and audio assets. These AI-assisted elements were used to support the development process and are integrated alongside original, human-created content. All assets have been reviewed and curated to ensure they meet the quality and artistic standards of the game.

Creator
The Lazy Grid
Reviews
-
Added
Sep 1, 2026
Divebomb: Weaponized RacingSteam
Disclosure

No Generative AI art was used in-game or in any of the promotional material. However, ai-assisted tools were used in development for coding assistance and image editing tasks such as upscaling and cleanup of screenshots to be used in capsule arts.

Creator
RPM Digital
Reviews
-
Added
Sep 1, 2026
CrashFestSteam
Disclosure

CrashFest is a one-person game, built in Unity between coffee and complaints from playtesters. It started as a physics experiment about shoving a low-poly car off a ledge and got out of hand once six controllers were plugged in. I’m a software engineer, not an artist. So a good chunk of CrashFest was made together with Claude AI — art direction, shaders, menus, the visual bits I’d never have drawn on my own — and the soundtrack comes out of Suno. The code, the physics and every questionable design decision are mine.

Creator
Menno van Hout
Reviews
-
Added
Aug 31, 2026
ViewerFrenzySteam
Disclosure

ViewerFrenzy includes pre-generated AI-assisted music and selected visual assets created during development. These assets are reviewed and curated by the development team before inclusion in the game. The game does not use generative AI to create content during gameplay.

Creator
OldManObserver
Reviews
-
Added
Aug 29, 2026
Motor Sport UnboundedSteam
Disclosure

AI-assisted tools were used in the creation and refinement of the Steam page capsule artwork, as well as for selected UI elements.

Creator
7 Wolf Games
Reviews
-
Added
Aug 26, 2026
Wanted DriftSteam
Disclosure

Generative AI tools were used to help create some in-game visual and audio assets.

Creator
Steadfast
Reviews
-
Added
Aug 22, 2026
VOXEL DRIFT RACERSteam
Disclosure

Some pre-generated 2D illustrations (menu backgrounds, mode card images, app icon, and store capsule artwork) were created with AI image generation tools and reviewed by a human. The game itself contains no live-generated AI content — all gameplay, 3D models, audio, and code are human-made.

Creator
NOVACORE STUDIO
Reviews
-
Added
Aug 22, 2026
Neon CruisersSteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 20, 2026
Toon Toon RevolutionSteam
Disclosure

Generative AI was used to assist in the creation of pre-rendered 2D assets, including the store page capsule art, library images, trailer assets, and in-game loading screens.

Creator
Carmesim Game Studio Ltda
Reviews
-
Added
Aug 20, 2026
Quarter MileSteam
Disclosure

Quarter Mile contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Aug 19, 2026
Glow Arcade RacerSteam
Disclosure

All visual assets, audio, course designs / implementations are human created. The aim was to ensure all creative elements were human created with the majority coming from the original Xbox Indie Game. Generative AI was used to port between the now defunct Xbox Indie (XGFW) platform to a modern platform (MonoGame) and to move to modern graphics cards (shaders). It was also used to add additional, optional, CRT visual modes and to do non-creative changes including identifying and resolving bugs and optimising play to improve framerate and minimum requirements.

Creator
Ben Saich
Reviews
-
Added
Aug 19, 2026
HyperPipesSteam
Disclosure

Some of this game's assets were made with generative AI tools: the music, the store artwork, and the French translation. Everything ships as fixed files that were generated, chosen, and edited by the developer. Nothing is generated while you play, and the game never connects to an AI service.

Creator
CrashBamBoom
Reviews
-
Added
Aug 19, 2026
Neon HighwaySteam
Disclosure

Some of this game's assets were made with the assistance of generative AI tools and were reviewed, curated and hand-finished by the developer. No content is generated while you play.

Creator
Meridian Studios
Reviews
-
Added
Aug 14, 2026
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