AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: 4 Player Local
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Busy Bar - World Tour arttext | Some parts of the game’s production may involve procedural or AI-assisted tools, mainly to speed up iteration, explore v... | Flarewing Studios | - | May 23, 2026 | |
GeneWorld textcode | GeneWorld uses generative AI for dynamic NPC interactions and adaptive dialogue systems. NPC responses, quest interactio... | GeneWorld Studios | - | May 23, 2026 | |
Micro Party textartcode | Most of this game is AI-generated. In-game text (UI, game names, descriptions), graphics (player icons, vector elements)... | Fabio Uwe Krapohl | - | May 23, 2026 | |
ARB: Alien Races Battle artcodetext | ARB: Alien Races Battle is developed by a solo human author (Raphael Tremblay) with assistance from Anthropic's Claude A... | Raphael Tremblay | - | May 23, 2026 | |
MQ: Rise Above general | The trailer was made using artificial intelligence. | 99ADM | - | May 23, 2026 | |
County Hospital Outbreak text | It shows a video on the gameplay made with gemini. no IA was used for coding this game | LFR Games | - | May 23, 2026 | |
Just Eat Sushi! text | AI was used to assist in the translation of in-game text and store descriptions. | Aurora Colored Bird | - | May 23, 2026 | |
Arena Arcade Fest textartcode | AI has been used to check for localizations mistakes, some PoC textures that will be replaced, and boiler plate code. | Oscar Ortigueira López | - | May 23, 2026 | |
MC Chopped's Melee Mayhem artaudiotext | During the development of MC Chopped's Melee Mayhem, generative AI tools were used to assist in the creation of specific... | Axysyn Interactive | - | May 23, 2026 | |
Agricola - The King's Farmer textart | The localization and some artworks are supported by AI. | kann zaubern | - | May 23, 2026 | |
EcoMoguls arttextaudio | EcoMoguls uses generative AI as part of a small-studio production workflow for some player-facing content, including vis... | The Analog Gaming Socity | - | May 23, 2026 | |
CADDIE audio | CADDIE's soundtrack was generated using AI music tools and curated by the developer to fit the tone and feel of each cou... | Dead Level | - | May 23, 2026 | |
Defenders of Ten Roads Crossing Tower text | AI was used to polish the game's information and texts. | Hetocode | - | May 23, 2026 | |
O-COP text | The content on this Steam Store page was translated using Artificial Intelligence (AI). | Palm with an L | - | May 23, 2026 | |
LowPolygonTeam art | wall textures | Gorson Pitrón | - | May 23, 2026 | |
Zoo Party textartaudio | AI is used to generate localizations, some textures and sounds. | Markigames | - | May 23, 2026 | |
SupercarKickers art | The visual key art for this game was generated with the use of AI. | Adabana Game Studio | - | May 23, 2026 | |
Simon and Friends code | The game's code is written with the help of AI. Every other gameplay aspects and assets, i.e. Art, Audio, etc., is huma... | Captain Iceblock | - | May 23, 2026 | |
All or Nothing art | Some store page assets were edited with AI | DeeGee Games | - | May 23, 2026 | |
Brewery Simulator art | Some in-game assets, including certain images, graphics, and 3D meshes, were created or assisted using AI tools. | MDCode Forge | - | May 23, 2026 | |
Scales of Silence artaudiotext | This game is designed, written, and coded by humans. All music and nearly all art were made by real artists. A couple of... | Aggro Games | - | May 23, 2026 | |
Board Forge code | AI was used in editing code. In the game play there is not auto generated AI content. | Egg Splat Studio | - | May 23, 2026 | |
Sopwith art | Generative AI was used only to create the artwork displayed on the main menu screen. All other content including gamepla... | Lemoine Yann | 10 | May 23, 2026 | |
Conquerors: Domination art | Some promotional assets created during development, including certain store-page media, used generative AI-assisted artw... | Cody Harker | - | May 23, 2026 | |
Dominos text | AI was used to help localise the UI. | Blue Moon Studios | - | May 23, 2026 | |
WE ARE FOOTBALL 2027 art | In WE ARE FOOTBALL 2027 we use about 12,500 AI-generated realistic-looking photos for generic male and female players. T... | Winning Streak Games GmbH | - | May 23, 2026 | |
TNT Bomb art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | May 23, 2026 | |
Laser Planet art | This game uses artificial intelligence tools during development. AI was used to assist in generating certain visual ass... | Laser Planet Games | - | May 23, 2026 | |
Roll 'em Out artaudiocode | This game uses generative AI tools in its development. Some concept art, 3D assets, UI elements and the main menu music ... | Shortgun Games | - | May 23, 2026 | |
Train Goes Right text | Text translations. | Molecular Cohesion | - | May 23, 2026 | |
Big Bad Soccer general | Some marketting assets may be a.i assisted. | www.superstargames.co.uk | - | May 23, 2026 | |
Lacrosse 26 art | Some fictional team logos and UI graphic assets were created with the assistance of generative AI tools during developme... | Crosse Studios | - | May 23, 2026 | |
I Got Isekai'd Into a Shmup text | Japanese localization partially created by AI. | TOMAGameStudio | - | May 23, 2026 | |
Murder Miners X arttext | AI tools were used in the creation of this game’s box art. The Miners and Zombies shown are in-game renders, with AI-ass... | JForce Games | - | May 23, 2026 | |
8 Ball Pool: Play Together art | AI- generated images | Red Suns Tech | - | Mar 18, 2026 | |
Dice Ark general | Gemini | Yoigoshi Studio | - | Mar 18, 2026 | |
Filltopia art | Some graphics (mainly background pictures) were created with help of AI. | Innopede GmbH | - | Mar 18, 2026 | |
KritterRun audioart | We use AI for some pronunciation until our VO talent can fix them. We used AI to repose one character in marketing conte... | KritterRun LLC | - | Mar 18, 2026 | |
DICEPTION audio | Music made with Suno Pro | Alexander Thurn | - | Mar 18, 2026 | |
Velocide Overdrive artaudiocode | To ensure the best quality for Velocide Overdrive, generative AI was used as a supportive tool in the development proces... | NoxRift Games | - | Mar 18, 2026 | |
Orbit Runners general | AI-assisted tools may be used during development for ideation and temporary assets. Final content is reviewed and approv... | SkylineLabs | - | Mar 18, 2026 | |
Trial Zones art | AI is used to upscale or clean some in-game textures. | A-Grand HT | - | Mar 18, 2026 | |
Burned Out! artaudio | We use generative AI tools during development to help create some visual and audio assets. All AI-assisted content is re... | Iron Angelo | - | Mar 18, 2026 | |
Satarichi: Heroes De Caelum artaudio | Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 201... | Sata Indie Games | - | Mar 18, 2026 | |
Golfmania code | We used AI tools to help fix bugs in the code and write functions we didn’t know how to make ourselves. | Buma Studios | - | Mar 18, 2026 | |
Sub Rosa Tournament artaudio | Generative AI tools were used to assist in the creation of certain visual and audio assets (such as background artwork a... | Niv Kor | - | Mar 18, 2026 | |
BeatWordz art | AI tools supported our character concept phase and helped speed up asset development. | Bavovna Games | - | Mar 18, 2026 | |
Blockus Party codeart | This game used AI to assist with coding and asset generation. | Bingus Cat Productions | - | Mar 18, 2026 | |
SHUFF IT art | As a husband and wife team, we use AI tools to help us prototype ideas and styles, but are working with artists to updat... | Spin Axis Studios | - | Mar 18, 2026 | |
HeadBallz art | Generative AI tools were used exclusively for the creation of certain store page visuals (such as promotional or illustr... | CAP Games | - | Mar 18, 2026 |
146 results
Missing a product? Let us know