Steam report Live index Updated Oct 12, 2026

How AI Is Disclosed In Steam Games

A data view of public Steam AI usage disclosures: where AI appears, what content types are mentioned, which genres disclose it most often, and which upcoming or highly reviewed games are involved.

Top AI location
AI-assisted content in the game
71% of analyzed
Top category
Art
19,392 disclosures
Live AI features
792
runtime/player-facing disclosures
Total
25,376
disclosures indexed
Analyzed
98%
24,946 structured
In-game content
17,652
analyzed disclosures
Live AI features
792
runtime/player-facing
Upcoming
8
shown below

Where AI appears

Structured analysis estimates where disclosed AI appears: development work only, store or marketing material, AI-made content in the game, live player-facing AI features, or unclear usage.

24,946 analyzed
AI-assisted content in the game

AI-made content is included in the playable game, such as art, writing, audio, localization, or other assets.

17,652
71%
Live AI during play

The game includes AI that runs during play or is directly player-facing, such as generated dialogue, live generation, bots, or adaptive systems.

792
3%
Store page / marketing only

AI is disclosed only for store page, capsule, trailer, marketing, or promotional material.

3,644
15%
Development use only

The disclosure describes development work, not AI-made output in the store page or playable game.

1,458
6%
Not clear from the disclosure

The disclosure does not provide enough detail to tell where AI appears.

1,400
6%

What AI Is Used For

category signals
Art Art and visual assets
19,392
Writing Writing, dialogue, localization
6,893
Audio Audio, voice, sound, music
6,586
Code Code and programming
3,205
9,064

products mention AI across two or more specific categories.

AI Use By Steam Genre

Steam tags overlap, so one game can count in multiple genres. Category columns prefer structured content analysis. Live AI uses structured where-AI-appears analysis.

top genre groups
  1. Casual 13,168
    Art
    10,086
    Text
    3,503
    Audio
    3,144
    Code
    1,750
    Live AI
    387
  2. Action 9,788
    Art
    7,346
    Text
    2,305
    Audio
    2,820
    Code
    1,194
    Live AI
    168
  3. Adventure 9,554
    Art
    7,276
    Text
    2,332
    Audio
    2,628
    Code
    998
    Live AI
    282
  4. Simulation 8,821
    Art
    6,652
    Text
    2,560
    Audio
    2,134
    Code
    1,105
    Live AI
    423
  5. Strategy 8,324
    Art
    6,568
    Text
    2,395
    Audio
    1,982
    Code
    1,145
    Live AI
    216
  6. RPG 6,217
    Art
    4,970
    Text
    1,692
    Audio
    1,518
    Code
    686
    Live AI
    266
  7. Sandbox 5,136
    Art
    3,877
    Text
    1,401
    Audio
    1,200
    Code
    645
    Live AI
    193
  8. Visual Novel 4,760
    Art
    3,729
    Text
    1,446
    Audio
    1,315
    Code
    483
    Live AI
    292
  9. Puzzle 4,330
    Art
    3,247
    Text
    1,085
    Audio
    1,125
    Code
    500
    Live AI
    111
  10. Roguelike 4,286
    Art
    3,351
    Text
    1,222
    Audio
    1,129
    Code
    655
    Live AI
    65
  11. Platformer 3,418
    Art
    2,605
    Text
    791
    Audio
    806
    Code
    434
    Live AI
    72
  12. Horror 3,316
    Art
    2,481
    Text
    784
    Audio
    1,003
    Code
    283
    Live AI
    64

Indexer Coverage

Shows when disclosures entered this index. It does not measure when AI usage started or increased; jumps can reflect scraper backfills, outages, or fixes.

407 snapshots

Publisher Concentration

# Publisher Count
01
Hard Shark Games
101
02
PlayWay S.A.
70
03
IR Studio
69
04
Valkeala Software
41
05
ZERO5GAMES
40
06
Gamesforgames
36
07
Quantum Quiver Games
34
08
STuNT
33
09
8floor ltd
29
10
MYSTERY CROWN
28
11
Whale Rock Games
25
12
Mojo Games
23

Methodology

AI Transparency Index records products whose public Steam store pages include AI usage disclosure text. Structured scope is auto-classified from the raw disclosure and should be treated as an index aid, not a replacement for the source text.

These figures describe indexed, non-mature disclosures. They do not measure AI adoption across all Steam games, and classifications are not independent verification. Read the full methodology, definitions and limitations.

A Scrapeer research project