AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Fishing
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
哈基米的海上漂流 art | Game loading interface and game icon generated by AI | 哈基米 | - | May 23, 2026 | |
Deskwaters codetext | This is my first project as a solo developer, I used AI to support with some of the backend code and concept generation. | Deskwaters Studios | - | May 23, 2026 | |
Reel Bad Fishing art | Solo Developer using small misc. generated art pieces in places. | Doc Tonberry | - | May 23, 2026 | |
Billionaire Life Simulator art | Generative AI tools were used in a limited capacity to assist with marketing materials and early concept visuals during ... | magicprostudio | - | May 23, 2026 | |
Enclaved artaudio | Different Ai tools used in creating artwork for the game, audio tracks, being a single developer utilizing different too... | Digital Platforms Co. | - | May 23, 2026 | |
Fishing Nooks: Beaver's Pond codeartaudio | Beaver's Pond's game design, creative direction, art direction, gameplay systems, and overall vision were conceived and ... | WinsomeRealms | - | May 23, 2026 | |
我的钓鱼世界 art | 本游戏在开发过程中和商店页面使用了AI工具(如豆包, Claude,deepseek,腾讯混元大模型,Midjourney,Stable Diffusion),用于辅助生成部分美术概念图,以加快原型设计效率和商店提审需求。游戏的最终成品已由... | 华幸 | 120 | May 23, 2026 | |
BleepWare Incrementals arttext | Some content in this game was created with the assistance of generative AI tools during development, including certain v... | Beep2Bleep | - | May 23, 2026 | |
Memory Farm textart | Multilingual content and some graphical assets. | Yuzu Game Studio | - | May 23, 2026 | |
My Little Ocean textart | The game is self-funded at this stage, and your support helps us afford professional human-made services. Thank you! Con... | Palmirion Games | - | May 23, 2026 | |
Reel & Deal codeart | During development, generative AI was used as a supporting tool to accelerate coding workflows and assist in creating pi... | Whaledev | - | May 23, 2026 | |
Nytherra artaudio | Some visual and audio assets in this game were created with the assistance of generative AI tools. All content was revie... | Winsmoke | - | May 23, 2026 | |
Retro Pond text | This game comes with a small local running language model to generate fish dialogue. No internet connection / API Keys r... | msky | - | May 23, 2026 | |
Fish House Simulator general | AI-generated content used only for Steam page | Nine Studio | - | May 23, 2026 | |
Space Fishing: Verti-Go! artaudiocode | Description of AI Use: In this project, Generative AI was used to create promotional artwork, various in-game art asset... | Sliheim | - | May 23, 2026 | |
RuneClick art | Some pixel art assets were created with the assistance of AI image generation tools and refined by hand. | Vosk Games | - | May 23, 2026 | |
Gardenhood art | Some of the in-game icons and some of the store page's marketing material have been created using generative AI. | Frojo | - | May 23, 2026 | |
Omniquarium art | Initially starting off I am using AI generated assets and will be custom designing them over time. | Refract Studios | - | May 23, 2026 | |
Project Amethyst art | At current development stage, the AI generated pre-rendered content are only used for placeholders. Later they will be r... | Paradoxicat Games | - | May 23, 2026 | |
Cleaning The Ocean art | AI used to generate Steam Store page artwork. | Nasheik | - | May 23, 2026 | |
MEOWU ISLAND textart | This game features NPCs driven in real time by Large Language Models (LLMs) for their dialogue and behavioral logic. Add... | Meowjito Games | - | May 23, 2026 | |
Dragon Fields artcode | We used AI in some of the UI assets of the game. It was used for ideas as well as to generate some of the icons that wou... | PhatRobit | - | May 23, 2026 | |
Play Together textartaudio | This game uses generative AI to support both development and gameplay features. During development, AI tools were used t... | HAEGIN Co.,Ltd. | 1.6k | May 23, 2026 | |
Kasasaburo's Secret Fishing Spot codeaudio | Throughout our development, we may leverage AI-based tools to assist our team in programming logic and audio production.... | 蜃界屋 MIRAGEHOUSE | - | May 23, 2026 | |
Lake of Creatures text | Some store page and in-game text translations have been generated with artificial intelligence. | ANTENNA GAMES | 310 | May 23, 2026 | |
Eclipse Hollow art | Temp art assets. | Ravenscrest Entertainment | - | May 23, 2026 | |
Retire in the Fairy Mountains text | AI were used to assist with translatiing text into multiple languages. | YellowBeansStudio | - | Mar 18, 2026 | |
Angler's Lake art | AI tools were used to generate some of the game's marketing art | Great Oak Games | - | Mar 18, 2026 | |
Island Idle RPG: Build and Conquer art | Some of the capsule art and promotional banners for this title may contain assets created with the assistance of AI gene... | Overaction Game Studio | - | Mar 18, 2026 | |
Ogaiva art | Generative AI was used during the design stage to visualize original sketches and create UI concepts. Based on these vis... | Lavanda Studio | - | Mar 18, 2026 | |
Derby Life: Ranch & Race text | [Localization]AI tools were used for text translation and localization. | Nexelon | - | Mar 18, 2026 | |
Gods of Angling art | Gods of Angling uses customized, offline models for the purposes of certain image generation and enhancement. | EarthBounder | - | Mar 18, 2026 | |
Secrets of Asherah 2 general | AI assisted me in the creation of this game. | David Barnesky | - | Mar 18, 2026 | |
Laur's Small Game code | Some code was written with the help of AI. | iTzMeLaur | - | Mar 18, 2026 | |
My Fish Friend art | Achievement icons are developed using GenAI image generation | Your Future Heroes LLC | - | Mar 18, 2026 | |
Nick's Text Adventure textcode | I used AI for spelling, organizing the story and my thoughts as well as helping fix errors in my code and to figure out ... | GXPlay | - | Mar 18, 2026 | |
More fish - Idle Clicker art | AI has been used for initial drafts of some of the images in the game. | Broad Street Indie Games | - | Mar 18, 2026 | |
Reel Talk artaudiocodetext | Reel Talk is made by Lost Rabbit Digital: two siblings who handle all the coding, music, writing, and playtesting ourse... | Lost Rabbit Digital | - | Mar 18, 2026 | |
Little Otter's Fishing Life text | As a solo indie developer, I use AI for multi-language localization. This helps me deliver a smoother, more accessible p... | ZT-Studio | - | Mar 18, 2026 | |
The Honest Little Fisher arttext | AI was used to enhance some of the images and texts in the game. | Kiene & Sohn | - | Mar 18, 2026 | |
Midnight Aquarium: Idle Clicker audio | The songs are made by suno ai | Taytay | - | Mar 18, 2026 | |
猫船长与环球渔场 art | During the development of this game, AI tools were utilized. Some of the art assets were generated by AI and then furthe... | Happy Universe Studios | 635 | Mar 18, 2026 | |
Oceanarium Fishing textart | We used AI for the game’s language translation descriptions, the Steam capsule image, and some in-game visuals. | DodoModo | - | Mar 18, 2026 | |
MioAquaria art | AI is used only during the early concept and ideation stages of some art. All final in-game assets are created and imple... | Pixellore Inc | - | Mar 18, 2026 | |
Fish Go art | The promotional images for the store page were partially created using generative AI | KacperB | - | Mar 18, 2026 | |
BAIT & TACKLE STORE SIMULATOR art | Steam store background / images | AlbaGaming | - | Mar 18, 2026 | |
Fish Box audio | We use music generated by generative AI. | DoXMo | - | Mar 18, 2026 | |
A Game About Penguins art | We use generative AI tools to stylize and enhance pre-existing gameplay screenshots for promotional and store page visua... | CO's Entertainment | - | Mar 18, 2026 | |
Ocean Fishooter general | Certain visual elements within the game and marketing materials were manually created by the development team, with AI a... | FALA PTE. LTD. | - | Mar 18, 2026 | |
启程吧波姆 general | Some of the assets in this game were partially created with the assistance of AI tools and then manually refined and rev... | chengyou | - | Mar 18, 2026 |
133 results
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