25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BLACKBELLSteam
Disclosure

Generative AI tools were used extensively during the development of BLACKBELL, including for artwork, writing, audio, code, and production support. All AI-generated content included in the shipped game is pre-generated, selected, edited, and integrated by the developer. The developer is responsible for the game's creative direction, design, curation, quality control, and final implementation.

Creator
PALE WINDOW STUDIO
Reviews
-
Added
Oct 12, 2026
Tidy Up Her ToysSteam
Disclosure

AI-assisted tools were used during the development of Tidy Up Her Toys as part of the creative and production workflow. AI was utilized to assist with certain aspects of programming and development, music creation, and the production of selected graphical and visual elements. These tools were used to support the development process, experimentation, iteration, and creative production. The overall game design, direction, implementation, integration, editing, and final creative decisions were handled by the developer. AI-generated and AI-assisted content was reviewed, adapted, and integrated into the game as part of the development process.

Creator
Volkan Kutlubay
Reviews
-
Added
Oct 12, 2026
BILLIONAIRE'S BUNKERSteam
Disclosure

Yes, AI has been used. Here's the breakdown. Code = 50% (route-finding, NPC AI). Art = 35% SFX/music = 0%

Creator
EAT THE RICH
Reviews
-
Added
Oct 12, 2026
Too Many Orbs!Steam
Disclosure

various visual assets and materials for Too Many Orbs! were created with the assistance of generative AI tools. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game's artistic direction and quality standards.

Creator
Shahin Mohammadpour
Reviews
-
Added
Oct 10, 2026
Embersworn II: Throne of Endless NightSteam
Disclosure

Pre-generated game artwork, including character, background, card, and interface art, was created with generative AI and edited for the game. Generative AI was also used for Steam store and library artwork, the logo, and icons. Gameplay screenshots were captured directly from the game. No AI content is generated during gameplay.

Creator
Embersworn II: Throne of Endless Night Studio
Reviews
-
Added
Oct 10, 2026
Queen's PactSteam
Disclosure

Some visual assets were generated using an in-house image model under our artist’s art direction (trained on open-licensed and proprietary data). Some UI elements were also created or refined using AI-assisted UI tools. We review, select, and edit assets before integrating them into the game. Some music was created using AI-assisted music tools under our creative direction. We review, select, and edit the outputs before integrating them into the game.

Creator
Basalt Breach
Reviews
-
Added
Oct 10, 2026
WHERE MEMORY FAILSSteam
Disclosure

Some in-game visual assets were created with the assistance of generative AI. All AI-assisted content is pre-generated and included in the shipped game; no content is generated during gameplay.

Creator
VARGA Digital
Reviews
-
Added
Oct 10, 2026
Arena of No ReturnSteam
Disclosure

Some 2D artwork and visual assets were created with the assistance of generative AI tools during development and were reviewed and edited by the developer. The game does not generate AI content during gameplay.

Creator
Tiltados Games
Reviews
-
Added
Oct 9, 2026
CLOCKHEART — The Dead HourSteam
Disclosure

The game includes 2D illustrations created with generative AI during development, including characters, enemies and backgrounds. These images were then manually cleaned up, edited and integrated into the game. The game does not generate AI content during gameplay.

Creator
AXONE GAMES
Reviews
-
Added
Oct 9, 2026
Reapers' TideSteam
Disclosure

The game's pixel art (characters, enemies, bosses, environment tiles and props, effects, UI icons) was created with the help of the AI tool PixelLab and then selected, edited, animated and assembled by the developer. The key art, logo, app icon, music and sound effects were generated with Higgsfield and then edited and mixed by the developer. The trailer's opening and closing cinematic shots are AI-animated from the game's key art. All gameplay, code and design are the developer's own. The game does not generate any content with AI while it runs.

Creator
Petr Jirous
Reviews
-
Added
Oct 9, 2026
Nosferatu: Call of the BloodSteam
Disclosure

Generative AI tools were used during development to create visual references and assist with the creation of some 3D assets. AI-generated outputs used as source material were further edited, refined, or integrated by the developer before inclusion in the game. Generative AI may also be used to create or assist with some music, sound, and localization assets, with outputs reviewed and edited before inclusion. No generative AI is used at runtime.

Creator
Rubbish Trout
Reviews
-
Added
Oct 7, 2026
DoomlanderSteam
Disclosure

Game store page logo and cover art made with ai tools Game menu images made with ai tools

Creator
Saylor games
Reviews
-
Added
Oct 3, 2026
My Staff Are Dead! Paranormal TycoonSteam
Disclosure

Generative AI assisted development, including artwork, writing and translations. This includes in-game and Steam store content. The game does not generate new AI content during play.

Creator
TheCarloBird
Reviews
-
Added
Oct 1, 2026
StakeSteam
Disclosure

Lore is currently AI-written while in development and for the demo release; exclusively human-written lore is expected for the final release.

Creator
HessTech Games
Reviews
-
Added
Oct 1, 2026
Twisted SurvivorsSteam
Disclosure

Twisted Survivors was designed and made by Six. Some of its art (including the store artwork), music, voice-over and the opening cinematic were created with the help of AI tools, then curated and edited by Six; nothing is generated while you play.

Creator
Six
Reviews
-
Added
Oct 1, 2026
TIP or RIPSteam
Disclosure

We combined hands-on development with AI tools to help speed up our workflow, including work on artwork, music, text, and translations. Our team designed and built the game, guided its creative direction, and edited and refined the visuals to match TIP or RIP’s cartoon style.

Creator
Tiny Pause
Reviews
-
Added
Sep 30, 2026
Spirits: Wake Up!Steam
Disclosure

A handful of key art pieces, concept illustrations, and store-page graphics were generated with AI image-generation software to help communicate. This use of AI is limited strictly to marketing materials.

Creator
DodoModo
Reviews
-
Added
Sep 27, 2026
EXODUSER: HELL LORDSteam
Disclosure

This game uses generative AI tools to assist in the creation of pre-rendered visual assets (concept art, textures, background illustrations, key visuals), sound effects, and background music. All AI-generated content is reviewed, edited, and curated by the developer before being included in the final build. No AI generation occurs during gameplay, and no external AI services are connected at runtime.

Creator
FOR DEAR GAMERS
Reviews
-
Added
Sep 22, 2026
Vampire SuplexSteam
Disclosure

Some of this game's art assets and store page text were created with the help of generative AI tools. All AI-assisted material is pre-rendered and reviewed by the developer before release. No content is generated by AI while the game is running.

Creator
DUMARU Inc.
Reviews
-
Added
Sep 19, 2026
Horror GolfSteam
Disclosure

Steam store page logo and cover art and game menu images made with ai tools

Creator
Marcello Studios
Reviews
-
Added
Sep 13, 2026
Dead MarketSteam
Disclosure

The illustrations in Dead Market — the 247 card images, the cutscene plates, the premises backdrops and the nine-slice chrome — were generated with image models during development, then selected, corrected, composed and integrated by hand against the game's own manifest. Everything that displays a live value is drawn procedurally in the engine rather than being an image. The spoken lines were synthesised from a written script, one voice per character, and edited into the game. Nothing is generated while the game runs. There is no model in the build, no network code and no telemetry.

Creator
Bartjuh3
Reviews
-
Added
Sep 12, 2026
Тайны РодионаSteam
Disclosure

Generative AI tools were used during the creation of some visual materials for the game. These materials were subsequently manually edited, refined, and adapted to match the project’s visual style. The game does not generate AI content during gameplay.

Creator
Volganka Games
Reviews
-
Added
Sep 10, 2026
HUNTMAZESteam
Disclosure

Generative AI was used to assist in the creation of some pre-generated visual assets, including character models, props, environmental assets, and textures. All AI-assisted content was reviewed, edited, and integrated into the game by the developer. The game does not generate AI content during gameplay.

Creator
Creative Nightmares
Reviews
-
Added
Sep 6, 2026
星空轨迹Steam
Disclosure

While AI tools were used to assist with the creation of select assets for our game's store page, all featured assets are fully original designs developed by our internal team.

Creator
May Game
Reviews
-
Added
Sep 6, 2026
A Place for Every PotionSteam
Disclosure

I am a solo developer with ten years of experience, who started out as a 3D artist. Every piece of 3D art in this game was made by me: the models, the UVs, the LODs. All of the game code and architecture was designed and programmed by me. I used generative AI to assist me with some of the textures and the music. This is a solo project with no funding and I wanted it to follow my vision so I needed any help I could get. If I ever could afford to hire people, that is what I am going to do! So we can deliver even better quality games!

Creator
CubeQuad Games
Reviews
-
Added
Sep 4, 2026
DEEPWARDSteam
Disclosure

We used an AI diffusion tool in Krita to help create the background for the small capsule shown in search results. Our artist then worked over it with several extra layers, a bit like matte painting. For now, it's a placeholder until our artist finishes the hand-painted version of the small capsule. The logo and the other capsule images were already hand-painted by our artist. The in-game portraits were also drawn by another artist on our team. We have a devlog on our website about how we made the capsule artwork and hero portraits, and we'll share the full process on the Steam Community soon too. The playtest build also includes a few placeholder assets made with AI tools in Krita. Our new UI artist is working on a new UI, so we'll be replacing those placeholders soon. As mentioned above, the hero portraits are also hand-drawn by our artist.

Creator
ECHOFALL GAMES
Reviews
-
Added
Sep 4, 2026
Solitaire: Kingdom in ChainsSteam
Disclosure

Generative AI tools were used during development to create and refine visual artwork and music, and to assist with programming. All final content was directed, selected, edited and integrated by the developer. AI is not used at runtime and the game does not generate new content while you play.

Creator
Big Bro Studios
Reviews
-
Added
Sep 3, 2026
GravenSteam
Disclosure

Assistance with the development of: - Custom procedural 2D animation rig. - Reinforcement learning (RL) layer for player and NPC animations in hand-authored 2D environments. - Base designs for sprites and backgrounds (further iterated by hand using digital editing software like photoshop) No ai tools were used in any capacity for writing or story elements, voice acting, music, or anywhere else.

Creator
Basalt Games
Reviews
-
Added
Sep 3, 2026
Seven BlasphemiesSteam
Disclosure

We use about 15 seconds of AI footage in our trailer. All assets in the game are human authored. We also use a local, small and offline LLM (meaning: no data ever leaves your computer, and it does not cause significant performance drops) as a Director that controls: enemy spawn and frequency of challenges, essentially choosing when to press with difficulty and when to hold the challenge based on parameters such as player frustration, boredom and an emergence metric. This mechanic does not generate any text, narrative or story: it is just a mechanic that controls game balance to ensure the best challenge. And you can turn it off on the settings menu, if you want.

Creator
Crit42 Studio
Reviews
-
Added
Sep 3, 2026
UNSEAMSteam
Disclosure

AI generation was temporarily used for placeholder assets, sound effects, and code during early development. all of these will be replaced with custom work before the official launch. AI is not used at runtime.

Creator
Salt&Vinegar
Reviews
-
Added
Sep 1, 2026
Crimson MoonSteam
Disclosure

An AI-assisted tool was used to create a preliminary translation pass that was reviewed and revised by human localization professionals. AI was not and will not be used to generate in-game art, audio, narrative, or gameplay elements.

Creator
ProbablyMonsters
Reviews
-
Added
Sep 1, 2026
Winter WraithSteam
Disclosure

Uses voice cloning by Speechify. Uses AI generated images uploaded by other users to Pixabay when there wasn't a better alternative available. Most such images are for character portraits and similar placeholder assets of secondary importance. There is no prompt or direct AI usage.

Creator
Marix
Reviews
-
Added
Aug 30, 2026
Eye of the GiantSteam
Disclosure

Some visual assets were partially created with the help of generative AI. It was used as a reference for a few alpha brushes, clothing patterns, and some card designs. No output was used as-is — everything was heavily modified and finished by hand. All other content in the game was created entirely by the developer.

Creator
Akat Interactive
Reviews
-
Added
Aug 28, 2026
RoulettegeddonSteam
Disclosure

Some pre-generated visual assets used in Roulettegeddon, including portions of promotional artwork and certain in-game visual elements, were created or refined with the assistance of generative AI. The game's gameplay, mechanics, and player progression do not rely on AI-generated content during play.

Creator
Patria Games
Reviews
-
Added
Aug 28, 2026
DreadmarkSteam
Disclosure

Some 2D artwork (key art, item icons, and UI art) was created using generative-AI tools, with human selection and editing.

Creator
Agentas
Reviews
-
Added
Aug 25, 2026
MORTAROTSteam
Disclosure

Some of MORTAROT's visual assets were created with the assistance of generative AI image tools and then edited, composited, and refined by hand by the artist. Some interface text and the English localization were drafted with AI assistance and reviewed by the team. AI coding assistants were also used during development. All AI-generated content has been reviewed to ensure that it does not contain infringing or illegal material.

Creator
Petri Games
Reviews
-
Added
Aug 22, 2026
Unhallowed SurvivorsSteam
Disclosure

Generative AI was used during development to assist in creating and refining some visual assets and development materials. All AI-assisted content included in the game and its marketing is reviewed, selected, and edited by the developer before publication. No AI-generated content is created during gameplay.

Creator
ShoninyasTube
Reviews
-
Added
Aug 22, 2026
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