AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Music-Based Procedural Generation
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tidal Strings arttext | Using AI for the production of some art assets and text translation | June666 | - | May 23, 2026 | |
Orbit Crisis textcode | Research assistance, technical guidance, text refinement, and code troubleshooting | Serious Hallucinations | - | May 23, 2026 | |
PULSARI audio | At combo 32, a full synth pad blooms into the void. That peak harmonic layer is generated by Google's Lyria 3 Pro music ... | Critics Arcade | - | May 23, 2026 | |
rAIdio.bot audio | rAIdio.bot is an AI music creation tool. Players use text prompts, style tags, and lyrics to generate original music ... | Creative Mayhem | - | May 23, 2026 | |
A.K.O - Arrow Keys Only text | Used AI to help with localizations | adarkfable | - | May 23, 2026 | |
All Hallows audioart | Generative AI (SoundID VoiceAI) was used to process recorded voice-acting performances for character dialogue and undead... | Aardvark Anteater Acoustics | - | May 23, 2026 | |
Word Charades art | This game uses generative AI only to create some 2D visual assets (e.g. key art, logos, achievement icons and other mark... | Howard Greenspan | - | May 23, 2026 | |
Desktop Rave audiocode | Desktop Rave: Idle Audio Club utilizes generative AI to enhance the player experience in the following ways: Developmen... | 28 Ducks | - | May 23, 2026 | |
A Game About Day Trading code | Claude code was used to generate code. | We Are the Dolphins | - | Mar 18, 2026 | |
Blink Atomic Music audioart | We generate music using AI. Store page art assets were created using AI. | JinCycle | - | Mar 18, 2026 | |
Neon Hole audiocode | Music used in the game is generated by AI. Writing code of the game was supported by AI. | PerceptionEnchanter | - | Mar 18, 2026 | |
ASCII-RIFT audiocode | ASCII-RIFT was developed using generative AI tools as part of the creative process. Music tracks were created using Suno... | End of Line Club | - | Mar 18, 2026 | |
Rhythm Racer audioart | Some of the music tracks included have been created using Suno to avoid copyright infringement for online multiplayer. ... | Elusive Byte | - | Mar 18, 2026 | |
DiscoCat art | Generative AI was used during the development process to assist in creating 2D visual assets, including the character ar... | LuviaWorks | - | Mar 18, 2026 | |
Act! Autonomy: Cell-Tones art | AI tools were used to assist in texture generation for some scene elements and UI assets (excluding character art and CG... | PaperAct | - | Mar 18, 2026 | |
T-Drum artcode | AI was used to iterate different variations of concept art, textures, sprites and capsule art. The final versions always... | LV Studio | - | Mar 18, 2026 | |
VisEQ31: 3D Music Visualizer audio | The application includes two pre-generated sample audio tracks (.WAV format) created using generative AI tools. These tr... | YD Visual | - | Mar 18, 2026 | |
Mandala text | Generative AI was used to assist with localization | Divora | - | Mar 18, 2026 | |
Soundscapes artcode | Some image mockups and prototype code have been generated using AI | Fresh Coast Game Studio | - | Mar 18, 2026 | |
Melody Friends audio | Generative AI was used only to help create some included music tracks (via Suno). No AI was used for images or other vis... | WINE GL | 10 | Mar 18, 2026 | |
ClickWave art | Some illustrations for the Steam page were created using AI. | Gremushka | - | Mar 18, 2026 | |
BEATSHIFT ARENA artaudiocode | This game was developed by a solo developer using AI-assisted tools to support parts of the creative and technical workf... | Bondigi Games | - | Mar 18, 2026 | |
Diatonic codetext | AI tools were occasionally used to assist with code generation and text editing. | Nonzero Games | - | Mar 18, 2026 | |
电音弹道 codeartaudio | Some code, assets, and music are AI-assisted. | MindFlow | 12 | Mar 18, 2026 | |
AUDIOMECH text | Translated from English with machine assistance. | Dylan Fitterer | - | Mar 18, 2026 | |
Rune Rhythm Realm art | app icon generated by ai | 红骑士独立游戏 | - | Mar 18, 2026 | |
Scooter Slayer codeaudioart | 99% of the code, references, music and some textures are generated by neural networks | Kulix Games | - | Mar 18, 2026 | |
MiM: Meditation Interactive Matrix codeaudioart | We used AI-assisted tools during development to help generate portions of our game code, synthesize the voice of our vir... | In Stereo Games | - | Mar 18, 2026 | |
Motel Nightmares audio | Elevenlabs, some sounds | KOZARI | - | Mar 18, 2026 | |
Sparrow Country art | Adobe AI was used to generate some textures that were applied to in-game models and textures, and for web content. | Binary Gauss Studio | - | Mar 18, 2026 | |
Boom Cube audio | 音乐有ai生成 | peter | - | Mar 18, 2026 | |
Music Producer Tycoon art | The game does not contain AI-generated content. AI-generated content is used just for Steam Images. | Harmonia Games | - | Mar 18, 2026 | |
Rhythm Town: Music Visualizer general | AI is sometimes used in Steam page design | RhythmTownGroup | - | Mar 18, 2026 | |
404 Beat Crash art | Portions of the game's background artwork were generated and enhanced with the assistance of AI tools. | Evolution Studio | - | Mar 18, 2026 | |
Synthwave Tunnel art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Super Hot Cube art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | Mar 18, 2026 | |
Symphorix audiotext | AI generated Songs /Music but with human Poetry | OnTriggerJoy | 11 | Mar 18, 2026 | |
The Permanent Residence : Souls Kept art | In Souls Kept, tools like AI-assisted images for photo frames. | Rizzvix | 97 | Mar 18, 2026 | |
Karaoke Love Song general | AIWorkflow | Amourologie | - | Mar 18, 2026 | |
Dead Beats Survivors art | The character illustrations, and other UI materials displayed in the game are generated in advance by AI and are used i... | 1st-impact co.,ltd. | - | Mar 18, 2026 | |
小豆丁爱冒险 arttext | In this game, we have utilized generative AI technology to enhance the player experience. Specifically, we used ChatGPT ... | DouDingGame | - | Mar 18, 2026 | |
Peach audioart | In the development of our game, we utilized AI-generated content to enhance various aspects of the game's production. Sp... | Yakno | 66 | Mar 18, 2026 | |
Battle Grid Arena audioart | In some cases, Music and Artdesign is based on A.I. generated material | Luna Games | - | Mar 18, 2026 | |
Echoes of Egypt art | Generative AI has been used during the development process, notably to create main title elements and some boss characte... | MetroplexWeb.com | - | Mar 18, 2026 | |
Dance Eden audioart | In the early stages of game development, we utilized AI technology to generate NPC voice-overs, scene skyboxes, and song... | DigiEden | 41 | Mar 18, 2026 | |
RippleFX general | I use AI on daily basis to speed up my workflow, create assets and research new information. | TIvy | - | Mar 18, 2026 | |
Rock Star Life Simulator general | We used AI service to make chatting with some NPCs in our game more fun and personalized for you. Your chat with the NPC... | HOGO Games | 495 | Mar 18, 2026 | |
18 Levels of Hells art | We reaffirm our respect for human artists and their work. Due to current technical limitations, we employed AI image gen... | yii | - | Mar 18, 2026 |
48 results
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