25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

GreaselordSteam
Disclosure

No AI is used to generate content or code while the game is running, and the game does not connect to any AI service. Sound effects and music are synthesized by the game itself and are not AI-generated. The game development started around 2019/2025, my official Initial commit on Github was on Jun 7, 2023, means most work has been done without knowing AI. AI Usage: AI has been used as mathematician and bughunter - which you really need as one (wo or man) studio - and to generate some small graphics such as achievements. 90% of work has been done by me over the years, I decided now to finish this game after doing it as side project for many years. AI helped me to handle the complexity the data by simulating the game play 100 of times, which would be not possible as single developer having a life outside of the cave. One last: Majority of the shop and ingame translations have been done by AI.

Creator
Cyb3rArtStudios
Reviews
-
Added
Oct 9, 2026
Subject ZeroSteam
Disclosure

Subject Zero was made with an AI assistant. Its code, its written content (the headlines, incidents, exams, the codex and every interface string) and the translations of the interface and the manual were written with Claude (Anthropic) under the developer's direction and review. The achievement icons on this store page are AI-generated images (Midjourney). The teaser trailer's video clips were generated with Google Veo, its narration was synthesised with ElevenLabs, and its subtitles were machine-translated. Nothing is generated while you play: the game contains no AI model and calls no online service. Every headline, incident and outcome comes from fixed tables written in advance, and the same seed always plays out the same way.

Creator
Niobium Labs
Reviews
-
Added
Oct 9, 2026
We Are The HordeSteam
Disclosure

The store page texts and the pixel-art game logo and icon (also used in the game) were created with the help of an AI assistant and reviewed by the developer. Screenshots and capsule backgrounds are rendered directly from the game.

Creator
BixelTechCode
Reviews
-
Added
Oct 4, 2026
DeadlightSteam
Disclosure

Some of Deadlight's artwork was created with the help of generative AI. This includes the key art, the store and library capsules, and the ten location paintings on the expedition screen. The images were generated with a locally run image model, then chosen, cleaned up and colour-graded by hand. The store page text and its translations were drafted with AI assistance and edited by the developer. No content is generated by AI while you play.

Creator
ZiBa Entertainment
Reviews
-
Added
Oct 4, 2026
Goblin Apocalypse: Open World SurvivalSteam
Disclosure

AI is used to assist with the localization and translation of the game's store page and in game text. It is also used to assist with some simple voice interactions, such as goblin growls and battle cries, as well as basic texture adjustments that fit the game's low poly visual style.

Creator
Nons Games
Reviews
-
Added
Oct 3, 2026
Bio Inc. Total DefenseSteam
Disclosure

We use AI tools to help with localization and to rework or resize some visual assets. Our team carefully reviews and refines the results before they make it into the game. It’s still the same team behind our games for the past 15 years, making the creative decisions and taking care of the details.

Creator
DryGin Studios
Reviews
-
Added
Oct 3, 2026
Highway 26Steam
Disclosure

The graphical elements were created using AI and then manually refined.

Creator
Plotline Games
Reviews
-
Added
Oct 1, 2026
Down to BusinessSteam
Disclosure

AI assistance was limited to Python programming, including code that helps to draw environments and visual effects in Pygame. These visuals are rendered in code entirely in Python. Sprite artwork and sound effects were created without generative AI and are sourced from licensed third-party assets. The soundtrack for the game and trailer was composed specifically for the project in FL Studio. No generative AI models run in the game or generate content during gameplay.

Creator
Tuftsy Studios
Reviews
-
Added
Sep 30, 2026
Deadly StockSteam
Disclosure

Generative AI was used to assist with the creation of some promotional artwork, Steam store page copy, and translations. These materials were prepared during development, before being presented to players.

Creator
Future_studio
Reviews
-
Added
Sep 25, 2026
Hive Earth: Idle InvasionSteam
Disclosure

Store descriptions, in-game text (the hive's log) and their translations are drafted with an AI assistant and reviewed and edited by the developer. No AI-generated images, audio or 3D assets: all visuals are captured from the game, built on licensed third-party assets.

Creator
Massimiliano Scarpetta
Reviews
-
Added
Sep 22, 2026
LOCKDOWNSteam
Disclosure

Generative AI tools were used during the development of LOCKDOWN to assist in the creation of some artwork and music featured in the game. All AI-assisted content was reviewed, selected, edited, and integrated by the development team. Generative AI is not used to generate content in real time during gameplay.

Creator
M1G GAMES STUDIOS
Reviews
-
Added
Sep 19, 2026
Planet Escape IdleSteam
Disclosure

Specifically: pre-generated content (narrative/UI text and the audio click effect), not live-generated (nothing in your game runs AI at runtime).

Creator
SenseiBeaconMedia
Reviews
-
Added
Sep 18, 2026
Fuse RushSteam
Disclosure

As a solo developer, I only use AI tools to generate graphic assets for buttons and UI elements in the main menu and throughout the levels.

Creator
ApeRockt
Reviews
-
Added
Sep 15, 2026
The Override ProtocolSteam
Disclosure

OVERRIDE ships some assets that were created with generative AI tools during development and are included pre-rendered in the game: part of the 2D artwork (store and library capsules, background images, and stylized fictional character portraits) and parts of the music/soundtrack. All game design, simulation, code, and in-game text are authored by the developer. The game does not generate any content live during play and does not connect to any external AI service.

Creator
Ruppel GmbH
Reviews
-
Added
Aug 22, 2026
The Last FewSteam
Disclosure

Avatars have been made with the help of the AI tool but we going to replace it on real art before release.

Creator
DroniX Studio
Reviews
-
Added
Aug 17, 2026
ZONE 47Steam
Disclosure

Generative AI tools were used during development to assist with creating some concept art, graphical assets, and text for the game and its Steam store page. All generated content was reviewed, edited, and integrated by the developer. No generative AI is used during gameplay.

Creator
7trange Play
Reviews
-
Added
Jul 17, 2026
The Beak DoctorSteam
Disclosure

A small number of in-game icons were generated using AI tools. All generated assets were reviewed and integrated by the developer.

Creator
Immersion Interactive
Reviews
-
Added
Jul 8, 2026
SolvizzSteam
Disclosure

Solvizz was designed, written, and hand-crafted by a small team, but generative AI played a supporting role in parts of production. Specifically, some placeholder art (achievement icons, region glyph references) and placeholder audio (background music tracks and sound effects) were generated with AI tooling to prototype the game's mood before final assets. AI was also used as a coding assistant during development. All puzzle design, game mechanics, story, level content, and code decisions were authored and reviewed by humans. No player-submitted data is sent to any AI system at runtime — the game is fully offline. (This text was also generated with the help of AI)

Creator
Oulda
Reviews
-
Added
Jul 2, 2026
Last RailSteam
Disclosure

AI tools were used in a limited capacity during the development of the game, primarily to assist with certain programming tasks and the creation of temporary assets. No AI-generated content is created in real time while playing the game.

Creator
Benar'd Games
Reviews
-
Added
Jun 28, 2026
GodWrightSteam
Disclosure

Godwright ships some generative-AI content, all pre-rendered (baked into the build, never live-generated): Localization: the non-English UI text (Simplified Chinese, Spanish, Portuguese-BR, Russian, German, French, Japanese, Korean, Turkish, Indonesian) was machine-translated.

Creator
Jace Sleeman
Reviews
-
Added
Jun 27, 2026
WetlineSteam
Disclosure

AI has helped creating the source code and store page text.

Creator
AceBuffer
Reviews
-
Added
Jun 10, 2026
Echo PandemicSteam
Disclosure

The game itself is made entirely by human hands. All in-game art, music, sound design, and writing are created or directed by human authors without generative AI. All gameplay footage shown on this store page is real, captured from the actual game. Generative AI is used for some marketing materials — including promotional images, social media assets, and capsule art — to support a small independent studio's marketing within budget constraints. These AI-generated images are intended to represent the game's existing hand-made art style. No AI-generated content is shipped inside the game itself. If Echo Pandemic recovers its development costs, capsule images and marketing material will be replaced with commissioned human work.

Creator
Fooldog Studios
Reviews
-
Added
Jun 3, 2026
Final ShelterSteam
Disclosure

The game uses generative AI solely for the creation of certain visual and text assets. AI does not affect gameplay, player behavior, or core game mechanics.

Creator
Syndicate Corp.
Reviews
-
Added
Jun 3, 2026
Alarm112: Unit FireSteam
Disclosure

Generative AI tools were used during development to create selected promotional graphics and visual materials. The game does not use generative AI during gameplay.

Creator
Control Room Labs
Reviews
23
Added
May 23, 2026
Organism DetectedSteam
Disclosure

- Two in-game images have been upscaled/enhanced using generative AI: the NeuroLink portrait and one UI border asset. - Achievement icon art is AI assisted. While we prefer to avoid the use of generative AI, its limited use helped improve presentation given the constraints of our team.

Creator
Yulari Games
Reviews
-
Added
May 23, 2026
Signal ZeroSteam
Disclosure

This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were authored with assistance from large language model (LLM) coding tools. 2. Localization: In-game text translations for 10 languages (English, Simplified Chinese, Traditional Chinese, Korean, Russian, German, French, Spanish, Brazilian Portuguese, and Italian) were generated using LLM-based tools from the original Japanese source text. 3. Visual assets (UI graphics and logo): Generative AI was used in some cases to assist with creating certain in-game UI icons and the game logo. These AI-assisted assets are limited to generic UI elements (icons, indicators) and abstract logo designs, and do not depict real-world characters, brands, or copyrighted materials.

Creator
Hollow Frame
Reviews
-
Added
May 23, 2026
Dead Night HighwaySteam
Disclosure

LLM was used for translation to languages except English and Russian. Pixelated character portraits were made based on generative pictures from this person does not exist web site

Creator
Mr. Pink
Reviews
-
Added
May 23, 2026
Dino GoodbyeSteam
Disclosure

All images in the game, as well as on the store page, were generated using AI.

Creator
SmogGames
Reviews
-
Added
May 23, 2026
Centre 18Steam
Disclosure

This game includes some pre-generated visual assets created or assisted with generative AI (including certain promotional images on the Steam store page and library). All AI-generated content is static and was reviewed and edited by the development team before release. The game does not generate AI content in real time during gameplay and does not connect to external AI services while playing.

Creator
Lucas
Reviews
-
Added
May 23, 2026
112 MetersSteam
Disclosure

Some visual assets and development processes for this game were created with the assistance of generative AI tools. These tools were used during development to help generate certain images, concepts, and code prototypes, which were then reviewed, edited, and integrated by the developer.

Creator
Enginar Games
Reviews
-
Added
May 23, 2026
Moonlit NightsSteam
Disclosure

As a small, two-person independent development team, we utilized generative AI tools to create some of our character visuals and background artworks due to budget constraints. To ensure originality and maintain our artistic vision, these AI tools were guided by our own artist's original work, with their explicit permission. Please note that these AI-generated assets are currently serving as placeholders. As development continues and our resources grow, we plan to replace them with original, hand-drawn artwork in future updates. The game does not feature any live AI content generation during gameplay.

Creator
Umut Bora
Reviews
13
Added
May 23, 2026
Augmented FearSteam
Disclosure

As I'm the only one designing all aspects of the game and have no budget, I've only used AI to translate the text. If you encounter any problems or if anyone wants to help me with the translation, I'd be very grateful.

Creator
OneFurInTheBox
Reviews
-
Added
May 23, 2026
Ghost AlgorithmSteam
Disclosure

I make use of AI-powered tools during the promotional process of my game. Additionally, the in-game background music was created with the assistance of generative AI. All content produced with the help of AI is reviewed and refined by me before being finalized.

Creator
Dalgitch Games
Reviews
-
Added
Mar 18, 2026
幸存者笔记Steam
Disclosure

游戏中的所有素材均通过AI生成 All in-game materials are generated by AI.

Creator
MYSTERY CROWN
Reviews
-
Added
Mar 18, 2026
DeadLandsSteam
Disclosure

Havitailstudio Ltd. uses AI in certain cases, such as advertising, etc.

Creator
Havitailstudio Ltd.
Reviews
-
Added
Mar 18, 2026
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