AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
Gears Of ConquestSteam
Disclosure

AI was used during development to create portions of the game’s pre-generated artwork, characters, animations, music, voices, and sound effects. These assets are included in the finished game. No AI content is generated live during gameplay.

Creator
Makroudata
Reviews
-
Added
Aug 28, 2026
Conehead : Earth ZeroSteam
Disclosure

AI tools (LLMs) were used solely for programming assistance, brainstorming, and writing Unreal Engine Blueprint logic. All visual assets, 3D models, and gameplay systems were entirely created and implemented manually by the solo developer.

Creator
Hakan Akdağ
Reviews
-
Added
Aug 25, 2026
Bang Howdy!Steam
Disclosure

Some generated 3D Models, Voice Overs

Creator
Affliction Networks
Reviews
124
Added
Aug 24, 2026
Roll of ChaosSteam
Disclosure

Images and translations were enhanced using AI to improve overall quality of the game.

Creator
Juregui
Reviews
-
Added
Aug 23, 2026
BORESteam
Disclosure

This game was developed with help from an AI assistant under human direction and review. No content is AI-generated while the game is running.

Creator
BavelGG
Reviews
-
Added
Aug 22, 2026
FaultfinderSteam
Disclosure

Cover art, store page imagery and music were created with AI generation tools. All game design, writing and gameplay systems were created by the developer.

Creator
Endpaper
Reviews
-
Added
Aug 22, 2026
Vesper ObservatorySteam
Disclosure

Art, textures, and sounds use both human work and AI generation.

Creator
Vesper Stellar Games
Reviews
-
Added
Aug 22, 2026
3D Bumper BilliardsSteam
Disclosure

Portions of this game's content were created with the assistance of generative AI tools under human direction and review. This includes much but not all of the visual artwork, the soundtrack, and the store page text and marketing copy. All AI-assisted content was curated, edited, and approved by the developer.

Creator
Pilfered Parrot Global Industries
Reviews
-
Added
Aug 20, 2026
Monster MavericksSteam
Disclosure

Generative AI tools were used in the creation of some visual assets in the game. Some generated artwork was used directly after review, while other generated artwork was edited, modified, or used as a starting point for final assets.

Creator
Trevor Allen
Reviews
-
Added
Aug 19, 2026
TOYARTWARSteam
Disclosure

This game uses AI to assist in generating 3D models, videos, and studies of characters and environments.

Creator
Marco Alemar
Reviews
-
Added
Aug 19, 2026
Scrappy TDSteam
Disclosure

Generative AI was used to create concept art and UI elements.

Creator
Scrappy Games
Reviews
-
Added
Aug 16, 2026
BIRDBOTSSteam
Disclosure

BirdBots uses generative AI tools during development to assist in the creation of certain promotional images, visual concepts, illustrations, and marketing materials. All AI-generated content has been reviewed, edited, and integrated by the developer. AI is not used during gameplay and does not affect the game's mechanics.

Creator
DogSoul Studios
Reviews
-
Added
Aug 7, 2026
缆绳火箭拳Steam
Disclosure

The game's programming uses AI to generate code.

Creator
疯啸丸
Reviews
-
Added
Jul 23, 2026
Boiler & BloodSteam
Disclosure

AI-assisted. Developer-directed. Generative AI was used as a production tool during development: Claude assisted with prototyping and implementation, while Google Lyria was used to create the game's original 15-track soundtrack. The music and all other AI-assisted material were selected, edited, integrated, and play-tested by the developer to serve Boiler & Blood's dieselpunk folk-occult world.

Creator
Critics Arcade
Reviews
-
Added
Jul 22, 2026
Train TrekSteam
Disclosure

Train Trek uses generative AI in two ways. During development we used AI tools to help make some assets: the user-interface art (HUD and menu icons, menu artwork, frames, button plates, mouse cursors), the instrumental soundtrack, and some sound effects. All of it was chosen, edited and finished by hand before it shipped. The 3D models are built procedurally by our own scripts, and the design, world generation and balancing are authored by hand. Parts of the source code were written with an AI coding assistant, reviewed and tested by the developer. While you play, the game speaks using a text-to-speech model that ships inside the game and runs entirely on your own computer. It voices tutorial guidance, hints and menu narration instead of pre-recorded audio. It needs no internet connection, sends nothing anywhere, and never records or listens to you. It only reads lines we wrote and shipped with the game - it does not invent dialogue.

Creator
Aixceptional
Reviews
-
Added
Jul 22, 2026
The Heir: Steampunk Escape RoomSteam
Disclosure

Generative AI tools were used to create some 2D images and audio content. All generated content has been manually reviewed and edited.

Creator
Host Games
Reviews
-
Added
Jul 18, 2026
GearGraveSteam
Disclosure

We used generative AI tools to assist in creating in-game background illustrations. All AI-generated assets were pre-rendered during development and do not generate content in real-time.

Creator
81MM
Reviews
-
Added
Jul 15, 2026
LAST CORE:BROKE LINKSteam
Disclosure

Generative AI tools were used to assist in creating pre-generated visual artwork, including concept art, key art, and promotional images used for the Steam store page and marketing materials. All AI-assisted visual assets are static, reviewed, selected, and edited by the developer to match the game's dark sci-fi visual direction. The game does not use live generative AI to create gameplay, player-generated content, dialogue, images, audio, or other content during gameplay.

Creator
LAST CORE STUDIO
Reviews
-
Added
Jul 9, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
LIGHTPUNK: Law of InertiaSteam
Disclosure

The development team used generative AI tools only during the to create asset icons for Steam Achievements and to generate Voice-Over assets for localization.

Creator
Vignette Games
Reviews
-
Added
Jun 29, 2026
Jigsaw Diorama: The Alchemist and the EclipseSteam
Disclosure

This game uses curated, pre-generated AI-assisted artwork and audio. These assets are created before release, then reviewed, edited, processed, and integrated by the developer as fixed in-game images, ambience, and related store or marketing materials.

Creator
Base Metal Games Inc.
Reviews
-
Added
Jun 28, 2026
Multi-Tactics: 豊葦原星記 -蒸気の章-Steam
Disclosure

This game uses generative AI tools during development to create or assist with some pre-generated content. This includes code assistance, visual asset creation, and music creation. Generative AI tools are used to assist with programming during development, to create or assist with character artwork, background artwork, store page graphics, Steam community assets, and marketing materials, and to create or assist with background music. AI-assisted assets and code are reviewed, edited, and integrated by the developer before release. The game does not use generative AI to generate real-time content during gameplay, and players do not directly interact with a generative AI system. The “combat AI” described in the game is a gameplay system that controls enemy behavior and tactical decision-making. It is not generative AI.

Creator
Mottie Mortimer Game Studio
Reviews
-
Added
Jun 28, 2026
CogfallSteam
Disclosure

Cogfall was developed solo by Nodding Panda Studios. To bring the steampunk Clockwork Kingdom to life, AI tools were used to generate artwork and music under the creative direction of the developer. Every image and track was intentionally prompted, selected, and refined to fit the game's vision — AI served as a creative tool, not a replacement for creative decisions. All gameplay systems, code, game design, writing, and balancing were created entirely by the developer.

Creator
Nodding Panda Studios
Reviews
-
Added
Jun 28, 2026
Tear of StarsSteam
Disclosure

This game uses generative AI tools to assist in creating certain environmental assets, which were then manually upscaled, recolored, and heavily edited for quality

Creator
SevenPearls
Reviews
-
Added
Jun 28, 2026
Seventh ColonySteam
Disclosure

Generative AI tools were used only to assist in the creation of certain store page and marketing images. No AI-generated content is created during gameplay, and the game does not use live AI systems or connect to external AI services while running.

Creator
GeneralFR
Reviews
-
Added
Jun 28, 2026
TankPunkSteam
Disclosure

The vast majority of visual content was created using AI

Creator
Semi-Pro
Reviews
-
Added
Jun 28, 2026
Above the SunSteam
Disclosure

In this work, AI-powered image generation technology was used to create some of the background images.

Creator
100nenmae games
Reviews
-
Added
Jun 28, 2026
In the Hot SeatSteam
Disclosure

AI tools are used to generate backgrounds, props, music and voices. The writing, however, is entirely done by a human person (yours truly).

Creator
Sanuk Games
Reviews
-
Added
Jun 16, 2026
Silent Toll 寂静冥响365Steam
Disclosure

Used artificial intelligence for localization translation

Creator
Gear Heart
Reviews
-
Added
Jun 13, 2026
Sea Walker SagaSteam
Disclosure

AI was used to develop some of the musical compositions.

Creator
Antelus Games
Reviews
57
Added
Jun 12, 2026
STEAM TRIGGERSteam
Disclosure

A Quick Note on AI Tools: To give our loading screens a cinematic, atmospheric feel, we took screenshots of our actual game environments and used AI tools solely to enhance the lighting, details, and decals for those transition images. For our Achievement Icons, we used AI-generated imagery only for the background fillers, while the main icon artwork was manually created. Rest assured, 100% of the actual playable game, including all 3D models, world textures, animations, and code was fully handcrafted by our team.

Creator
x-climb Inc.
Reviews
-
Added
Jun 12, 2026
augmenTDSteam
Disclosure

Generative AI tools were used during development for technical planning, system architecture, building custom systems, code cleanup, and similar engineering support. Some current pre-release visual/model assets are AI-generated placeholders. These are intended to be replaced with final authored assets before release.

Creator
Brozilla_tv
Reviews
-
Added
Jun 9, 2026
BrassfangSteam
Disclosure

The demo version contains temporary AI (generated music and promotional artwork only). These assets will be replaced with original content in the final version of the game.

Creator
Hannes Realm
Reviews
-
Added
Jun 7, 2026
Deep Drill SimulatorSteam
Disclosure

Audio in the development of this game was created using AI tools.

Creator
Renvati Games
Reviews
-
Added
Jun 3, 2026
Sak Winik : The Appointed OneSteam
Disclosure

This game uses generative AI to create live in-game dialogue, AI character responses, personality details, and evaluation feedback during gameplay. The generated content is text-based and is produced dynamically through an external AI API.

Creator
Bogosor Studio
Reviews
-
Added
Jun 3, 2026
Engine Tales : Oblivious WorldSteam
Disclosure

The developing side of the game uses AI to communicate ideas to the Art side of the project, none of the AI generated images enter the game.

Creator
2percentstudio
Reviews
-
Added
Jun 3, 2026
Giraffe Champion: The Rock Music Game Football EditionSteam
Disclosure

Generative AI has been used when creating some of the images in the menu and the backgrounds in the game. The technology has also been used when creating and editing some of the audio tracks.

Creator
John Ramstedt
Reviews
-
Added
May 23, 2026
Single NoteSteam
Disclosure

Generative AI tools were used to assist with writing, reviewing, and improving parts of the game's code. All models, textures, images, sounds, and music used in Single Note are created through human work. The game does not use AI-generated visual assets, audio assets, music, or 3D models. Single Note is developed by a small independent studio, and AI tools were used as development assistance during production. All final implementation decisions, testing, integration, and creative direction are handled by Fanjoy Studio. The game does not use live-generated AI content during gameplay.

Creator
Fanjoy Studio
Reviews
-
Added
May 23, 2026
ROCKS.EXESteam
Disclosure

Some placeholder art in the market.

Creator
SpetsTheHollow
Reviews
-
Added
May 23, 2026
MalkSteam
Disclosure

Generative AI was used only for temporary placeholder visuals on this Steam store page. These images are not final game content and will be replaced with original artwork created by our artists before release.

Creator
Evertry Games
Reviews
-
Added
May 23, 2026
Supernova DeliveriesSteam
Disclosure

Generative AI was used for base sprites and code. All assets were manually edited and adapted to match the game's aesthetic and ensure originality. Content is static and pre-rendered.

Creator
Desdedalt
Reviews
-
Added
May 23, 2026
The Last ZeppelinSteam
Disclosure

AI was used to help fine-tuning some graphics and animations, also to create some background graphics. AI was used to create voices and to fine tune music.

Creator
Innopede GmbH
Reviews
-
Added
May 23, 2026
Kepler ProtocolSteam
Disclosure

AI tools were used during development to assist with asset creation (pixel art sprites, terrain textures, localization drafts) and game design iteration. All AI-generated content was reviewed, edited and curated by the developer.

Creator
Boe
Reviews
-
Added
May 23, 2026
HavenrailSteam
Disclosure

I’m a good programmer, but a terrible artist. So some of the images were created with the help of AI. By the time of release, I’ll try to remove all AI-generated images from the Steam page and from some textures in the game.

Creator
Punchers
Reviews
-
Added
May 23, 2026
A Rhapsody in SteamSteam
Disclosure

Translation is assisted by generative AI, revised and proofread by the arthor.

Creator
meteor008
Reviews
-
Added
May 23, 2026
KarlessSteam
Disclosure

Generative AI was used in the creation of assets and the development of this game.

Creator
Pagecall
Reviews
-
Added
May 23, 2026
Blowing Off SteamSteam
Disclosure

Used AI to generate sprites for game objects

Creator
Lombard Games
Reviews
-
Added
May 23, 2026
Runes & RivetsSteam
Disclosure

The artwork and music for this game were created using AI.

Creator
Dano Sato
Reviews
-
Added
Mar 18, 2026
112 results
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