25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Gnome MinersSteam
Disclosure

Some pre-generated content was made with AI tools: the store key art and capsule images, the localization into 19 languages, and parts of the in-game and store text. 3D models, sound effects and achievement icons are built procedurally by code written with AI assistance. No AI-generated content is created live while you play.

Creator
LonhosGames
Reviews
-
Added
Oct 12, 2026
Brassleaf TacticsSteam
Disclosure

I use generative AI throughout the development of Brassleaf Tactics, including programming, game design, artwork and store-page content. The game includes AI-generated artwork. I set the creative direction, decide what goes into the game, and make the final design decisions, shaping the experience through playtesting, balancing and ongoing refinement. Generative AI is used during development only; no AI-generated content is created while you play.

Creator
Luke Lachlan Day
Reviews
-
Added
Oct 11, 2026
CloudBurstSteam
Disclosure

The game's sound effects were created with AI audio-generation tools during development, then selected and level-matched by the developer. Nothing is generated by AI while you play.

Creator
GabDsg
Reviews
-
Added
Oct 10, 2026
MAZZIOSISteam
Disclosure

MAZZIOSI is made and polished by our team. During development, AI tools help us find bugs and make the game more enjoyable. Selected illustrations, UI art, music, sound effects, and parts of the story and localization were created or refined with AI, then reviewed and finalized by us. The game has no live AI generation or connection to AI services while you play.

Creator
Linewake Studio
Reviews
-
Added
Oct 10, 2026
ABYSS CHRONICLESSteam
Disclosure

AI-assisted tools were used during development to create and edit visual assets, including characters, equipment, creatures, environments, UI and store illustrations, and to assist with story text and localization. Music and sound effects were made using AI-assisted synthesis code and composition rules. The game uses prepared assets and predefined effects; it does not generate AI content or connect to generative AI services during play.

Creator
ZOOPITER Soft Corp.
Reviews
-
Added
Oct 9, 2026
CLOCKHEART — The Dead HourSteam
Disclosure

The game includes 2D illustrations created with generative AI during development, including characters, enemies and backgrounds. These images were then manually cleaned up, edited and integrated into the game. The game does not generate AI content during gameplay.

Creator
AXONE GAMES
Reviews
-
Added
Oct 9, 2026
Bullet FactorySteam
Disclosure

Bullet Factory is written in French and translated into other languages with generative AI. No content is generated by AI while you play.

Creator
MagicalWind
Reviews
-
Added
Oct 9, 2026
CrossVeilSteam
Disclosure

Some of the game's artwork was created with the help of AI image tools, and was then chosen, edited and placed by the developer. AI tools were also used to help translate the game's text into French, German, Spanish, Portuguese and Chinese. Nothing is generated while you play.

Creator
Paulie Productions
Reviews
-
Added
Oct 3, 2026
Roll InSteam
Disclosure

AI used for help with coding support and analysing the balancing.

Creator
AceBuffer
Reviews
-
Added
Oct 1, 2026
Compost Apocalypse SurvivorsSteam
Disclosure

Generative AI tools were used during development to assist with concept development and the creation of some visual assets. AI-generated material was reviewed, edited, and integrated by the developer to fit the game’s visual style and design. Generative AI is not used during gameplay and no content is generated dynamically for players.

Creator
Iron Veg Interactive
Reviews
-
Added
Sep 30, 2026
AUREUS GEMWORKS ― リリトリオンの宝石工場Steam
Disclosure

Generative AI was used during development to create and assist with character illustrations, card artwork, textures, other visual assets, music, story text, localization, and store and promotional artwork. The game uses pre-generated content selected and incorporated by the developer. It does not generate content with AI during gameplay or connect to external AI services during gameplay. Generative AI was also used for narration in promotional videos.

Creator
KarmaNeko
Reviews
-
Added
Sep 30, 2026
PlanderSteam
Disclosure

AI-assisted tools were used during development to help create visual assets. These assets are included as finished content; the game does not use generative AI during gameplay.

Creator
https://shortstorygames.eu
Reviews
-
Added
Sep 30, 2026
MODiceSteam
Disclosure

Some UI icons were generated using AI, then refined by our artists to suit the UI. All other artwork was created by hand. No AI content is generated during gameplay.

Creator
moonburn
Reviews
-
Added
Sep 30, 2026
BitWiseSteam
Disclosure

BitWise was made by a single developer with AI assistance, under the developer's direction and review. It contains no AI-generated images or voices: the game draws all of its art and synthesizes all of its sound with its own code. Nothing is generated by AI while you play.

Creator
Faint Current
Reviews
-
Added
Sep 24, 2026
STACKPUNKSteam
Disclosure

Some of STACKPUNK's 2D pixel art — including boss portraits, card artwork, background scenes, UI ornaments and achievement icons — was created with the assistance of a generative AI pixel-art tool during development. All AI-assisted images were generated ahead of time, then reviewed, edited and hand-finished by us before being shipped as fixed image files in the game. STACKPUNK does not generate any content live while you play, and the game never connects to an AI service. All gameplay, code, design, music and sound are authored by us or sourced from properly licensed/CC0 material.

Creator
Jinx Arcade
Reviews
-
Added
Sep 22, 2026
余烬边界Steam
Disclosure

During the development of this game, generative AI was used to assist in the creation of some 2D art assets and pre-generated sound effects. All AI-assisted content underwent manual review, modification, and integration by the developers. No content will be generated by generative AI during gameplay.

Creator
FishForge
Reviews
-
Added
Sep 18, 2026
Iron PilgrimsSteam
Disclosure

Generative AI was used during development to assist with some visual assets, text, and audio. No generative AI is used to generate content during gameplay.

Creator
Last Spark Studio
Reviews
-
Added
Sep 16, 2026
Final Tower ⅦSteam
Disclosure

This game uses generative AI tools for some image assets and translations. All AI-generated materials are reviewed, adjusted, and edited by the development team before being used in the game.

Creator
NEO Studio
Reviews
-
Added
Sep 15, 2026
Eternity Lost: Mystery of Aurum Collector's EditionSteam
Disclosure

Our team used AI tools to assist with improving some existing sketches and character elements, creating some background elements, and producing/ improving translations and character voices. The vast majority of the game was created by our team without AI.

Creator
Cateia Games
Reviews
-
Added
Sep 10, 2026
Bloody FightersSteam
Disclosure

All pre-rendered visual artwork was created using generative AI under developer direction. This includes environment backgrounds, interface and menu artwork, branding, icons, and promotional/title-card images.

Creator
Last Exit Diner
Reviews
-
Added
Sep 3, 2026
The Burrow Takes HeavenSteam
Disclosure

This game includes some pre-generated AI-assisted visual and audio content. It does not use live AI generation at runtime

Creator
Group Link: https://steamcommunity.com/groups/beardoandsonogames
Reviews
-
Added
Sep 3, 2026
CoppersmogSteam
Disclosure

Coppersmog is a game created independently by me, a father, a husband and a video game hobbyist. I'm proud to say that I designed the game, directed it, and decided what made it fun to play. I also built it with the help of generative AI. I wanted to tell you this fact plainly so that my honesty could help bridge your concerns and inform your choice to play this game. Here is what the AI contribution actually means in this game and with me specifically. Every decision in this game is mine. The world, the rules, how a room feels, what a blorb is, and what's allowed to happen to one, I set it all. To be honest, I throw away most of what AI generates because it just doesn't "get it" most of the time. AI has no taste. It cannot tell when something is right, funny, or profound. It can make an enormous number of things, but it cannot decide which of them belongs in Coppersmog. That judgement is the heart of the job. That judgement is my most important aspect of what I do. AI gives me is attempts, drafts and options. It writes code segments, runs thousands of fight simulations, and fixes my grammar and then I cut, change, reject, and try again. AI is wrong constantly. Sometimes it builds a second version of something the game already has. Sometimes it forgets a decision we made weeks ago. Sometimes it writes code that looks perfect and never runs. There's a lot of invisible work to keep those pieces pointed in the same direction. Orchestrating it all falls to me. I know that AI integration is not acceptable to everyone and so I wanted to be honest about how I'm using it to give you a chance to make an informed decision. If you read all of this and decide that Coppersmog is not for you, that's a completely fair choice. I want you to make choices that are best for you, using the facts in front of you. One thing that brings me comfort as I wrestle with where I want AI to be in my life is that this is a hobby project that made me smile quite a bit. I'm proud of my little world. Thank you.

Creator
Jamie McBurney
Reviews
-
Added
Sep 1, 2026
GearTopiaSteam
Disclosure

AI was used to write code and structure ideas. For art and music it wasn't used.

Creator
Fornax Games
Reviews
-
Added
Aug 29, 2026
PhasewrightSteam
Disclosure

The game was developed with the help of AI. The background music soundtrack is AI-generated: the pieces were created with a locally run music model, then curated and edited by hand. Puzzles, game design and gameplay are human-made.

Creator
Lucaren
Reviews
-
Added
Aug 29, 2026
Gears Of ConquestSteam
Disclosure

AI was used during development to create portions of the game’s pre-generated artwork, characters, animations, music, voices, and sound effects. These assets are included in the finished game. No AI content is generated live during gameplay.

Creator
Makroudata
Reviews
-
Added
Aug 28, 2026
Conehead : Earth ZeroSteam
Disclosure

AI tools (LLMs) were used solely for programming assistance, brainstorming, and writing Unreal Engine Blueprint logic. All visual assets, 3D models, and gameplay systems were entirely created and implemented manually by the solo developer.

Creator
Hakan Akdağ
Reviews
-
Added
Aug 25, 2026
Roll of ChaosSteam
Disclosure

Images and translations were enhanced using AI to improve overall quality of the game.

Creator
Juregui
Reviews
-
Added
Aug 23, 2026
BORESteam
Disclosure

This game was developed with help from an AI assistant under human direction and review. No content is AI-generated while the game is running.

Creator
BavelGG
Reviews
-
Added
Aug 22, 2026
FaultfinderSteam
Disclosure

Cover art, store page imagery and music were created with AI generation tools. All game design, writing and gameplay systems were created by the developer.

Creator
Endpaper
Reviews
-
Added
Aug 22, 2026
3D Bumper BilliardsSteam
Disclosure

Portions of this game's content were created with the assistance of generative AI tools under human direction and review. This includes much but not all of the visual artwork, the soundtrack, and the store page text and marketing copy. All AI-assisted content was curated, edited, and approved by the developer.

Creator
Pilfered Parrot Global Industries
Reviews
-
Added
Aug 20, 2026
Monster MavericksSteam
Disclosure

Generative AI tools were used in the creation of some visual assets in the game. Some generated artwork was used directly after review, while other generated artwork was edited, modified, or used as a starting point for final assets.

Creator
Trevor Allen
Reviews
-
Added
Aug 19, 2026
TOYARTWARSteam
Disclosure

This game uses AI to assist in generating 3D models, videos, and studies of characters and environments.

Creator
Marco Alemar
Reviews
-
Added
Aug 19, 2026
BIRDBOTSSteam
Disclosure

BirdBots uses generative AI tools during development to assist in the creation of certain promotional images, visual concepts, illustrations, and marketing materials. All AI-generated content has been reviewed, edited, and integrated by the developer. AI is not used during gameplay and does not affect the game's mechanics.

Creator
DogSoul Studios
Reviews
-
Added
Aug 7, 2026
Boiler & BloodSteam
Disclosure

AI-assisted. Developer-directed. Generative AI was used as a production tool during development: Claude assisted with prototyping and implementation, while Google Lyria was used to create the game's original 15-track soundtrack. The music and all other AI-assisted material were selected, edited, integrated, and play-tested by the developer to serve Boiler & Blood's dieselpunk folk-occult world.

Creator
Critics Arcade
Reviews
-
Added
Jul 22, 2026
Train TrekSteam
Disclosure

Train Trek uses generative AI in two ways. During development we used AI tools to help make some assets: the user-interface art (HUD and menu icons, menu artwork, frames, button plates, mouse cursors), the instrumental soundtrack, and some sound effects. All of it was chosen, edited and finished by hand before it shipped. The 3D models are built procedurally by our own scripts, and the design, world generation and balancing are authored by hand. Parts of the source code were written with an AI coding assistant, reviewed and tested by the developer. While you play, the game speaks using a text-to-speech model that ships inside the game and runs entirely on your own computer. It voices tutorial guidance, hints and menu narration instead of pre-recorded audio. It needs no internet connection, sends nothing anywhere, and never records or listens to you. It only reads lines we wrote and shipped with the game - it does not invent dialogue.

Creator
Aixceptional
Reviews
-
Added
Jul 22, 2026
GearGraveSteam
Disclosure

We used generative AI tools to assist in creating in-game background illustrations. All AI-generated assets were pre-rendered during development and do not generate content in real-time.

Creator
81MM
Reviews
-
Added
Jul 15, 2026
LAST CORE:BROKE LINKSteam
Disclosure

Generative AI tools were used to assist in creating pre-generated visual artwork, including concept art, key art, and promotional images used for the Steam store page and marketing materials. All AI-assisted visual assets are static, reviewed, selected, and edited by the developer to match the game's dark sci-fi visual direction. The game does not use live generative AI to create gameplay, player-generated content, dialogue, images, audio, or other content during gameplay.

Creator
LAST CORE STUDIO
Reviews
-
Added
Jul 9, 2026
Arcflame FrontiersSteam
Disclosure

During production we use generative AI in one narrow way: internal placeholders. Rough concept sketches and scratch voice lines hold a spot while the real assets are being made. Every placeholder is flagged in-engine, and none of it ships in the game players buy — the release version contains no generative AI content. Testers in early builds may spot flagged placeholders; that's what the flags are for. All art, writing, and voice work in the finished game is made by people. We know even placeholder use is a fair thing to question, so where we do use these tools, we aim for ones that license their training data and compensate the creators behind it.

Creator
Codename Red Studio
Reviews
-
Added
Jul 8, 2026
LIGHTPUNK: Law of InertiaSteam
Disclosure

The development team used generative AI tools only during the to create asset icons for Steam Achievements and to generate Voice-Over assets for localization.

Creator
Vignette Games
Reviews
-
Added
Jun 29, 2026
Jigsaw Diorama: The Alchemist and the EclipseSteam
Disclosure

This game uses curated, pre-generated AI-assisted artwork and audio. These assets are created before release, then reviewed, edited, processed, and integrated by the developer as fixed in-game images, ambience, and related store or marketing materials.

Creator
Base Metal Games Inc.
Reviews
-
Added
Jun 28, 2026
139 results
Page 1 of 3
Missing a product? Let us know