25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

DEEP BLUE CONTACTSteam
Disclosure

Generative AI was used during development for some cabin and promotional artwork, written text, and localization. The marine-life videos are real underwater footage from NOAA Ocean Exploration. No AI content is generated and no external AI services are connected during play.

Creator
MIKADO WORKS
Reviews
-
Added
Sep 25, 2026
War From AboveSteam
Disclosure

Some assets used in this game may have been created using AI. Information about these assets can be found in the game's credits. AI-assisted tools were also used during the development of this game.

Creator
BERCAMILAN
Reviews
-
Added
Sep 24, 2026
CozyquariumSteam
Disclosure

The store assets where generated by IA and reworked by me. Same for the game assets. All code is AI generated as well.

Creator
CCS
Reviews
-
Added
Sep 16, 2026
ShorebreakerSteam
Disclosure

No AI-generated images, models, or audio appear in the game or on this Steam page. Music is composed and arranged by me in BandLab. UI and VFX are handmade or generated procedurally with code, including the breaking waves shaped by hand. Otherwise, I code Shorebreaker with AI assistance: the design decisions are mine, and AI helps me work through, implement, and debug them. For self-marketing, some of my social media videos use AI voiceover from CapCut because I can't wake the baby.

Creator
Pailside Games
Reviews
-
Added
Sep 8, 2026
SSN: ArtemisSteam
Disclosure

Generative AI has been used in the production of sound and video assets for this title. All copy has been written by humans.

Creator
Ceres Labs
Reviews
-
Added
Aug 28, 2026
RIPGRAZESteam
Disclosure

Some title and UI illustration assets were created with image generation tools during development, then selected and implemented by the developer. Audio is procedurally synthesized in-engine and is not generative-AI music. The game does not generate AI content at runtime.

Creator
Hullspark
Reviews
-
Added
Aug 26, 2026
NautusSteam
Disclosure

Generative AI is used to assist with research or as rough internal placeholders. No AI-generated art, animation, music, text, or in-game live generation is used. All game content is created, shaped, reviewed, and approved by our team.

Creator
Magic Design Studios
Reviews
-
Added
Aug 24, 2026
Battleships Combat: EvolvedSteam
Disclosure

Generative AI was not used to create any gameplay visual nor sound asset. The only generated asset is the enhanced game logo (the game name).

Creator
Mantegral Studio
Reviews
-
Added
Aug 23, 2026
Davy bonesSteam
Disclosure

Some pre-rendered artwork and marketing assets were created with generative AI tools and then reviewed and edited by the developer before inclusion. The game does not generate new content during gameplay.

Creator
Yona games
Reviews
-
Added
Aug 19, 2026
DRONECOMSteam
Disclosure

The non-English text is AI machine-translated for now (English is the only hand-written one), and it's labelled as AI in-game. If you're a native speaker and want to help fix the rough spots, there'll be an open localization repo for corrections, which ship in updates.

Creator
Big Beard Games
Reviews
-
Added
Aug 15, 2026
Bottom DollarSteam
Disclosure

I used Ai to help convert in-game artwork assets into the icons for steam and desktop icons. All artwork was done in aesprite, based off of drawings done by my young brother. I also used Ai to upscale assets for the steam page banners.

Creator
Devin P.
Reviews
-
Added
Aug 13, 2026
Long DivesSteam
Disclosure

Development of this game used AI under human direction and review for the code and game text.

Creator
KazooKat
Reviews
-
Added
Aug 11, 2026
Warlord Atlas: Global Naval WarSteam
Disclosure

The game's design, rules, simulation, scenarios, and text are all authored by people. Some event background illustrations and background music were produced with generative tools run in-house by the development team, and every asset was then accepted or rejected by a human. The game does not generate any content while it runs.

Creator
Warlord Atlas Project
Reviews
-
Added
Aug 11, 2026
Battle Marine Advance!Steam
Disclosure

The main key art, which is used for the store capsule images, library assets, and the game's opening sequence, was created using generative AI.

Creator
SUZUKI PLAN, Yoji Suzuki
Reviews
-
Added
Jul 22, 2026
DeepSeaIdle: Infinity AbyssSteam
Disclosure

Some sound effects and audio assets were initially generated using generative AI tools, and subsequently edited and refined by a human sound designer to fit the game's requirements.

Creator
HIGHKICKSTUDIO
Reviews
-
Added
Jun 8, 2026
Silent SharkSteam
Disclosure

Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list

Creator
John Goering
Reviews
106
Added
May 23, 2026
AquasimSteam
Disclosure

Generative AI tools were used during development for limited asset creation and coding assistance.

Creator
Heaven Machine
Reviews
-
Added
May 23, 2026
Sovereign Strike: Submarine SupremacySteam
Disclosure

This game uses generative artificial intelligence to polish the store page description, add text to some screenshots, and compose the trailer music. No AI was used to generate core gameplay content or in-game assets.

Creator
Pepper Games
Reviews
-
Added
May 23, 2026
Black SubmarineSteam
Disclosure

Generative AI was used during development to assist in the creation of: Assets: Textures, Sound Effects, Music, and Voice. Development: Code and Narrative Text. All AI-generated content has been manually refined and integrated by our team to ensure high quality and originality. Many of these tools were utilized primarily for concepting and prototyping to streamline our production workflow.

Creator
fShark Games
Reviews
-
Added
May 23, 2026
Morse Depths: WWIISteam
Disclosure

Only used strictly as a foundational tool to assist in creating base concepts for certain 2D sprites and background textures. Every AI-assisted asset was heavily modified, color-corrected, and manually integrated to fit the retro aesthetic.

Creator
Sasunia Game Studio
Reviews
-
Added
Mar 18, 2026
Deep Extraction Inc.Steam
Disclosure

In the game there are 2 posters. 1 poster contains a bouquet of roses that are generated and 1 poster contains a man strike a pose.

Creator
Depth Charge Interactive
Reviews
-
Added
Mar 18, 2026
Battleline: PacificSteam
Disclosure

We use a third-party tool to generate the officer and news cast videos. The scripts and dialogue are 100% written by human writers. The AI tool is used solely to animate the visual character and lip-sync to the script.

Creator
Gronstedt Group
Reviews
-
Added
Mar 18, 2026
PigmarinesSteam
Disclosure

Generative AI was used to create a small portion of the in-game soundtrack. Specifically, 3-4 music tracks played via an in-game 'boombox' tool were generated using AI. All other assets, including 3D models, code, and gameplay mechanics, have been created manually without the use of AI.

Creator
NOOPE
Reviews
-
Added
Mar 18, 2026
HadalSteam
Disclosure

Some pictures and icons are created and/or modified using AI. Text-to-speech was used for voice recordings.

Creator
CoralHeavens
Reviews
-
Added
Mar 18, 2026
Subnautic RaiderSteam
Disclosure

Some background images and some marketing content generated with the assistance of ChatGPT (OpenAI). Music by Suno. Sound effects mainy by Elevenlabs.

Creator
Vandhall
Reviews
-
Added
Mar 18, 2026
Why's It Getting DARKER?!Steam
Disclosure

Generative AI was used to assist in the early creation stages of a small portion of the game's 2D images. These assets were subsequently refined and heavily edited by hand to match the game's final artistic style and quality standards.

Creator
Kenan'sGames
Reviews
-
Added
Mar 18, 2026
RogueBiteSteam
Disclosure

We used generative AI to generate placeholder art for the players and enemies, which we plan to replace before the full release. We also generated sprites for various items.

Creator
Leander Edler-Golla
Reviews
-
Added
Mar 18, 2026
Wake ExplorerSteam
Disclosure

Some images and icons were created with the help of ai. And our music was generated using Suno.

Creator
Ocelli
Reviews
-
Added
Mar 18, 2026
HydroplaneSteam
Disclosure

The basis for some of the sprites were originally generated by AI, and either cleaned or used as inspiration for the final art by us.

Creator
CodingBigTime
Reviews
-
Added
Mar 18, 2026
Rust BucketSteam
Disclosure

AI was used to create some basic meshes in order to save time creating them (this only includes very few meshes), the majority were made by me via blender.

Creator
Cheese Tart
Reviews
-
Added
Mar 18, 2026
CREAMARE - The GameSteam
Disclosure

Generative Artificial Intelligence has been partially used to produce the promo art of the game (i.e. the image used to promote the game). The in-game content has been produced from scratch by 3D artists, game designers and developers. Only some audio content (i.e. the voice of the robot) has been prerecorded by using AI generative tools.

Creator
3D Research Srl
Reviews
31
Added
Mar 18, 2026
Marine QuestSteam
Disclosure

Generative AI has been used to create almost all graphics, the only exceptions being the menus, attack animations, and player sprite, which were created by the developer. All music was created by Suno AI, and the sound effects were created by MyEdit sound effect AI.

Creator
Greg Terteryan
Reviews
-
Added
Mar 18, 2026
Ports Of Call Deluxe 3D 2024Steam
Disclosure

AI is used for prerendered textures in the game and also for translations of languages, the manuals, and images for example like achievements, trading cards etc.

Creator
Dipl. Ing. Rolf-Dieter Klein
Reviews
40
Added
Mar 18, 2026
Tidal Nexus OnlineSteam
Disclosure

We used generative AI tools to create base 3D meshes for some of the NPCs and initial compositions for achievement icons. These assets were not used 'as-is'; our team manually performed UV unwrapping, created custom texture masks, and modified the materials to ensure they work with our custom-made in-game shaders. This manual rework allows the assets to match our game’s unique visual style, performance standards, and lighting requirements.

Creator
Riptide Interactive
Reviews
300
Added
Mar 18, 2026
神殿 THE TEMPLESteam
Disclosure

1.Partial text adjustment was assisted by AI. 2.Some images were modified in style using AI based on commercially available materials. 3.A small number of images were generated by AI

Creator
TAO
Reviews
-
Added
Mar 18, 2026
Battle MarineSteam
Disclosure

The main capsule image that appears in the card when sharing Battle Marine's store page URL on social media such as Twitter is created using a generative AI.

Creator
Yoji Suzuki
Reviews
-
Added
Mar 18, 2026
Rusted SeaSteam
Disclosure

Some images and some voice-over in the game are made with generative AI

Creator
Meerkatapult Games
Reviews
-
Added
Mar 18, 2026
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