AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Action Roguelike
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
SIGNAL PIT artcode | Visual assets and portions of code were created with the assistance of generative AI tools and curated by the developer. | Chooon | - | May 23, 2026 | |
Dungeon Dash: Relic Of Binding arttext | As a solo developer, I used every tool available to bring Dungeon Dash to life. The game design, mechanics, storyline, a... | Jeff Anderson | - | May 23, 2026 | |
Homesider Survivors artaudio | Some UI elements and musical accompaniment were generated by neural networks. | Indie Mef | - | May 23, 2026 | |
Cyber Spartan artcodetext | Cyber Spartan uses AI-generated content for select visual assets, including character expression artwork and some promot... | PLICA GAMES | - | May 23, 2026 | |
PNR: Point of No return audiotext | Generative AI tools were used during the development of this game to assist with creating sound assets and translating i... | COKIRI Works | - | May 23, 2026 | |
Vibrant Vector art | Generative AI tools were used to assist in the creation of certain visual assets and promotional materials for Vibrant V... | Renan Muquiutti | - | May 23, 2026 | |
Soliton Burst audioartcode | Music and sound effects in Soliton Burst were generated using AI audio tools. Some Steam marketing materials (header cap... | SolitonDev | - | May 23, 2026 | |
乒乓行 general | Used minimal AI to assist in the creation. | RoeBox | - | May 23, 2026 | |
Void Runner : Arcade Roguelite textart | VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real tim... | napcode | - | May 23, 2026 | |
MushHero textartaudio | This game uses generative AI to improve both the development process and gameplay features. During development, AI tools... | Lv.B | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
Robot&Gun&Magic artaudio | During the development process, I used generative AI tools to assist in creating certain art assets and sound effects. A... | PX Games | - | May 23, 2026 | |
Veldeth art | Some 3D models and textures were created with the assistance of AI generation tools and then manually refined and integr... | Veltech Studio | - | May 23, 2026 | |
SoulBound - Lys Fragments art | We use generative AI tools to create certain visual assets in the game, specifically the game logo and the main menu bac... | Unstable Build | - | May 23, 2026 | |
No More Demon art | We are a team of two developers with a limited budget, so we use AI to assist with certain illustration assets, such as ... | Mundus Games | - | May 23, 2026 | |
Heroes' heaven artaudio | This game use generative AI to setup theming, characters and monsters sprites and sounds to speed-up and fill the gap I ... | Majestic Casual Gaming | - | May 23, 2026 | |
HELLBENT art | For now there are some placeholder assets that we generated by AI to fill in some of the UI but we do not intend to incl... | HELLBENT Team | - | May 23, 2026 | |
SwarmFALL artaudio | SWARMFALL uses generative AI for some marketing assets, including Steam store page visuals (capsules, banners) and trai... | Yonis | - | May 23, 2026 | |
CRYPTSHOOTER artaudiocodetext | This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, ... | Kronarc Engine Collective | - | May 23, 2026 | |
The Punchbag Machine arttext | Specifically: Tools used: ChatGPT What was created with AI: Capsule images, library assets, and in-game artwork (backgr... | urdentstudios | - | May 23, 2026 | |
Zyntaris artaudio | Artificial intelligence was used to create the base for some textures, which were later fully redrawn and refined by han... | Zardarun | - | May 23, 2026 | |
The Blade codeaudio | 代码和BGM | 阿桑工作室 | - | May 23, 2026 | |
ROGUETRIP art | AI tools were used to assist in generating pixel art sprites (PixelLab) All generated assets were reviewed, curated, and... | Slipgun Studios | - | May 23, 2026 | |
Primus Survivors artaudio | This is my first game project, created as a learning experience and a personal milestone in my journey as a developer. ... | Primus Survivors | - | May 23, 2026 | |
Maelor The Robot: Going Rogue audio | select sound effects and voice acting was created by AI | Andromeda Studios | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
Armored Mayhem general | AI assets are used as placeholders during the development of the game, being replaces trough freelancer work until relea... | Self | - | May 23, 2026 | |
EATY text | AI was used for the localization of this store page. | TANZI GAMES | - | May 23, 2026 | |
Death Before Decaf art | Death Before Decaf uses generative AI tools to assist with visual asset production. This includes character and enemy sp... | Overdose Interactive | - | May 23, 2026 | |
The Wizard's Path artaudiotextcode | The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, an... | Beruke Games | - | May 23, 2026 | |
Scum's Errand text | Contains AI-drafted content. | Pedro Sgobin | - | May 23, 2026 | |
hexGame: Hero Path art | Some visual assets and placeholder content were initially generated using generative AI tools and later manually refined... | Andrei Kovalev | - | May 23, 2026 | |
Chicken and Tank art | Partial materials | DarkStarCloud | - | May 23, 2026 | |
Messiah Simulator art | Generative AI was used in the creation of the artwork for the menus. | Patrick Gallaway | - | May 23, 2026 | |
Corrupt Knight general | Generative Artificial Intelligence (AI) has been used in Corrupt Knight to generate certain visuals, sounds, or algorith... | Eyüp Sarım | - | May 23, 2026 | |
We Die Below artaudiotext | Some visual, audio, and narrative assets in We Die Below were created using AI-assisted tools as part of the development... | FourFootOne Games | - | May 23, 2026 | |
Dark DieMansion art | The background image for the store page art and the in-game menu have been generated by AI. | Tempus Rift Games | - | May 23, 2026 | |
Pass the Mask! textart | AI support has been used in the translations and visuals on the Steam store page. | Immeta Studios | - | May 23, 2026 | |
The Last Elf audio | Music and character/dialogue voice lines in the game were created with the assistance of generative AI tools. These AI-g... | Conteza LLC | - | May 23, 2026 | |
Last Lawn Standing art | Some visual prototype assets and early promotional materials may include content created with generative AI. Final gamep... | Gravel Roads Studio | - | May 23, 2026 | |
Ninja Survivor art | Some visual assets in this game (including the main menu background and Steam store page capsule images) were created us... | olyan | - | May 23, 2026 | |
ComboChain Pulse artaudio | Some visual assets and audio elements in the game were created using AI-assisted tools and then refined and integrated i... | DaminDesign | - | May 23, 2026 | |
MutaPit art | Some promotional/marketing materials (capsule art, store page images) were created with the help of AI image generation ... | Jackie & Feifei | - | May 23, 2026 | |
Solo Defending general | This game uses AI tools to help assist in the development process. To ensure a high-quality experience, all element has ... | Masonosam | - | May 23, 2026 | |
SHADOW LINK~Two Of Me~ general | It is used in some of the assets. | Soliloqu-You | - | May 23, 2026 | |
Necroforge: Outbreak artcode | AI generated or edited with AI art. OpenAI Codex support during programming. | Sorontar Entertainment | - | May 23, 2026 | |
Just Dying general | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such c... | Toloko Games | - | May 23, 2026 | |
Glitch Forest text | For multi-language localization of the Steam store page | BUBBLE.exe | - | May 23, 2026 | |
Shadow Play: Nezha codetextaudioart | This game utilizes AI-assisted technologies in its development process. Generative AI was used to assist in writing code... | HDPixelGames | - | May 23, 2026 | |
BonkCity general | AI was used in some parts for development as well as some digital assets. | 44G | - | May 23, 2026 |
1,142 results
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