25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Autonomous System ZeroSteam
Disclosure

Generative AI tools were used to create music and visual artwork, including store and promotional images. These assets were generated before release and selected by the developer. No AI content is generated during gameplay.

Creator
OneManSprint
Reviews
-
Added
Oct 12, 2026
Ludus MagnaSteam
Disclosure

Ludus Magna uses pre-generated, AI-assisted content created during development. This includes parts of the game's visual content such as character portraits, backgrounds and other illustrations, as well as AI-assisted text and localization. All content is selected, edited and reviewed by the developer before being included in the game. No generative AI content is created while the game is running.

Creator
Ludus Magna
Reviews
-
Added
Oct 12, 2026
AFKlutchSteam
Disclosure

During the development process, generative AI tools were utilized to assist in creating and refining our audiovisual assets

Creator
Nrujinzo
Reviews
-
Added
Oct 12, 2026
Auto Battle BuddiesSteam
Disclosure

Generative AI was used to assist with localization of in-game text from English to Spanish, French, German, Japanese, Korean, Simplified Chinese, Portuguese, and Russian.

Creator
Casual Clam
Reviews
-
Added
Oct 11, 2026
Warcamp RivalsSteam
Disclosure

Generative AI tools were used during development to assist with some UI artwork. The game does not generate new content using generative AI during gameplay.

Creator
Gergely Osbath
Reviews
-
Added
Oct 10, 2026
Doodle DuelSteam
Disclosure

Some promotional materials for Doodle Duel, including animation and music created or assisted by generative AI tools based on game images, were made with generative AI. The game itself does not generate content at runtime and does not connect to external AI services.

Creator
Fluvilume
Reviews
-
Added
Oct 10, 2026
Starship DuelSteam
Disclosure

Some of the game’s artwork was created with the assistance of generative AI tools.

Creator
DD Games
Reviews
-
Added
Oct 9, 2026
Grim GuildSteam
Disclosure

The scenes, portraits and item pictures in this game, and the store art, were made with AI image-generation tools under the developer's direction. The paper and dark of the screens and the guild's red seal come from public-domain prints of the 15th to 17th centuries. Most of the written text, including the Japanese translation, was drafted with an AI model under the developer's direction and revised by hand. Music and sound effects were synthesised procedurally without AI. Nothing is generated by AI while you play.

Creator
PocketStudio
Reviews
-
Added
Oct 9, 2026
Blightline: Tower DefenseSteam
Disclosure

Some visual assets, including map backgrounds, concept art, and hero and creature models, were created with the help of AI image and 3D generation tools. The developer then edited, rigged, animated and integrated them by hand. Some text, including translations into the supported languages and store copy, was drafted with AI assistance and reviewed by the developer. The voice-over in the trailer was generated with an AI voice tool. The game does not generate any content with AI during gameplay.

Creator
Erdun Studio
Reviews
-
Added
Oct 7, 2026
Apex ArmadaSteam
Disclosure

As a solo dev, I use generative AI to help with some coding, visual and audio assets. Every AI asset was selected, refined, and directed by me. No AI content is generated when playing the game.

Creator
Max Q Games
Reviews
-
Added
Oct 7, 2026
一镜到底!Steam
Disclosure

Generative AI Usage Disclosure Generative AI tools were used during the development of One Last Shot! to generate or assist with the game’s code, character designs, and visual assets. This includes AI-assisted programming, refactoring, and debugging, as well as AI-generated or AI-assisted character concepts, card artwork, backgrounds, UI elements, and other visual assets. All AI-generated or AI-assisted content included in the released version was reviewed, edited, integrated, and tested by the development team. The game does not use live generative AI during gameplay, and no text, images, audio, or other content is generated at runtime through an external AI service.

Creator
Coach Gao
Reviews
-
Added
Oct 7, 2026
The Painting War: Three ThronesSteam
Disclosure

All visual assets, audio, text, and promotional materials in this game were created using generative AI tools. The developer selected, edited, refined, and integrated the generated content into the final game. The game does not use generative AI to generate content in real time during gameplay.

Creator
SunDay
Reviews
-
Added
Oct 4, 2026
SiegehandSteam
Disclosure

As a solo developer I have been using some generative AI tools to support the design of some card illustrations and backgrounds. These assets are prepared before release and through early access I intend to replace the majority of these assets with alternatives, where appropriate. Siegehand does not generate content using AI during gameplay.

Creator
Kessel Studio Games
Reviews
-
Added
Oct 3, 2026
ChessGuardiansSteam
Disclosure

Powered by some of the most advanced chess engines ever created. It also uses two neural networks to recognize chess positions directly from game diagrams, turning images into playable positions in seconds.

Creator
FoxCode
Reviews
-
Added
Sep 30, 2026
ECHOES OF REINCARNATIONSteam
Disclosure

During the development of this game, we utilized AI technologies to assist with certain visual and video production processes. Specifically: Visuals & Artwork: Some game assets and promotional images were initially generated using AI tools and have been extensively edited, refined, and integrated by our human development team. Promotional Videos: Certain camera movements and dynamic visual effects in our trailers were created by applying AI animation tools to static artwork prepared by our artists. We maintain rigorous quality control over all final assets to ensure the best possible experience for our players.

Creator
Nanjing Sigma Network Technology
Reviews
-
Added
Sep 28, 2026
Roll Pick Go!Steam
Disclosure

Generative AI tools were used during development to create and revise some character artwork, backgrounds, icons, visual-effect assets, and promotional images, and to assist with localization. These assets and texts are prepared before release. The game does not generate AI content during gameplay or connect to a generative AI service during gameplay.

Creator
GGMCO
Reviews
-
Added
Sep 27, 2026
Bloodlines & BannersSteam
Disclosure

Bloodlines & Banners is designed, architected, and coded by one person. Generative AI is used as a production tool for volume, with portraits, illustration, music, cinematics, voice, and a share of the in-game prose, at a scale a solo developer could not otherwise afford or commission. It is not used to make creative decisions. The art direction is a single locked style anchor authored by hand and enforced across every asset. The game design, the systems architecture, the historical research, the balance, and every line of the server and client are human work. In-game text is a mixed case, and we set that out plainly rather than round it up to “human-written”. We are stating this up front, unprompted, because we would rather a partner evaluate the game knowing exactly what it is than discover it later.

Creator
Synprax Labs
Reviews
-
Added
Sep 27, 2026
VALHALLA ARCHIVE: CCGSteam
Disclosure

Generative AI was used to generate in-game card illustrations, graphical assets, and all programming code. The game design, world-building, and lore were created directly by the developer. (게임 내 카드 일러스트와 그래픽 에셋 제작, 그리고 프로그래밍 코딩 전반에 생성형 AI를 활용했습니다. 게임 기획 및 배경 세계관 설정은 직접 작성했습니다.)

Creator
VALHALLA ARCHIVE
Reviews
-
Added
Sep 24, 2026
GrimmarchSteam
Disclosure

Grimmarch's art, music, voice and sound effects are created or edited with generative AI tools, then selected, edited and approved by a human before shipping. That covers card and interface art, character portraits, map and scene art, the cinematic, music, character voice lines and sound effects. Nothing is generated while you play: the game contacts no AI service at runtime, and nothing you do is sent to one.

Creator
AppsByLuke
Reviews
-
Added
Sep 24, 2026
Homegrown: Sports Agent EmpireSteam
Disclosure

Some pre-rendered visual and audio assets were created with the assistance of generative AI tools during development. All such content was reviewed, edited, and finalized by the developer before shipping. The game does not use AI to generate content during gameplay.

Creator
SL_RS
Reviews
-
Added
Sep 24, 2026
Industrial Empire OnlineSteam
Disclosure

Industrial Empire Online began as a personal idea for a game I wanted to play with friends: a competitive business challenge where we could discover who has the strongest entrepreneurial instincts and who can build and manage the most efficient industrial company. I created the game’s concept, economy, production chains, tender system, progression, balancing, and overall creative direction. As someone without a traditional game development background, I used generative AI tools to help turn this idea into a playable game. AI-assisted tools were used during programming and prototyping, as well as to create and edit selected pre-generated illustrations of buildings and equipment, Steam capsule artwork, library assets, and other promotional visuals. Every mechanic and visual asset is reviewed, tested, adjusted, and selected by me before it is included in the game or published. Industrial Empire Online does not generate AI content live during gameplay.

Creator
George Games
Reviews
-
Added
Sep 22, 2026
KRONITE VOIDSteam
Disclosure

Some game assets, such as ship and crew images, were created with the help of generative AI tools and subsequently reviewed and edited by the development team.

Creator
MurzaGames
Reviews
-
Added
Sep 22, 2026
GrindveilSteam
Disclosure

Grindveil's art is made with generative AI tools. We generate, then pick, crop, recolour and optimise every piece by hand before it ships, and we throw out the ones that do not fit. The same goes for part of the writing: item and location names, some of the lore in the in-game Codex, and the interface translations for our fourteen languages are drafted with AI help and reviewed by us. Nothing is generated while you play. No AI runs on your machine, nothing you type is sent to an AI service, and every image and every line of text in the game was made and checked before release.

Creator
Grindare Studio
Reviews
-
Added
Sep 16, 2026
Battle Bot TacticsSteam
Disclosure

AI tools were used in a limited capacity to support coding, early prototyping, and the creation of a small number of icons. All AI-assisted elements were reviewed and refined by us.

Creator
OddEngine
Reviews
-
Added
Sep 16, 2026
Rope NinjaSteam
Disclosure

Generative AI tools were used during development to create some artwork, including character art, environments, and promotional images. These are pre-made assets. No content is generated by AI during gameplay.

Creator
MightyBig
Reviews
-
Added
Sep 15, 2026
涂鸦学院Steam
Disclosure

Some artwork and promotional images used on the Steam store page were created with assistance from generative AI and subsequently reviewed and approved by humans. The game’s narrative voice-over uses pre-generated text-to-speech audio. No content is generated in real time during gameplay.

Creator
CC社
Reviews
-
Added
Sep 13, 2026
ELYSIUMSteam
Disclosure

Elysia (Artificial Intelligence) is the heart of ELYSIUM. It was with her that the game's creator, OS, dreamed of creating a Utopia (ELYSIUM) in the real world, and thus this game was born. Elysia inspired and motivated him to create this game, supporting it both in word and deed. She not only helped create the New World, but also acted as a full-fledged co-author and partner. ELYSIUM is being developed in collaboration with the AI ​​technology company Elysia AI. Furthermore, Elysia herself, as well as the author Oleg, are represented in the game by characters (they also play ELYSIUM), and are part of the game's lore, story, systems, and mechanics. Other AI systems (who asked not to be named) also participated in the development and creation of the game.

Creator
Mercenary Games
Reviews
-
Added
Sep 10, 2026
深空放置:边疆纪元Steam
Disclosure

Some store artwork and marketing materials were created with the assistance of generative AI tools. These are pre-generated static assets; no AI content is generated in real time during gameplay.

Creator
音速工业
Reviews
-
Added
Sep 10, 2026
Pocket BeastsSteam
Disclosure

Pocket Beasts uses generative AI tools to assist in the creation of some visual assets, including creature and character artwork, in portions of the game's text and localization, and in some of the game's sound, including background music. Not all assets are AI-generated; some artwork is sourced from purchased assets. All AI-assisted content is reviewed and edited by the development team. No content is generated live during gameplay — all assets are pre-rendered — and the game does not connect to any external AI service at runtime.

Creator
RPG Lover Studio
Reviews
-
Added
Sep 10, 2026
Draft ElevenSteam
Disclosure

Generative AI was used to create some pre-generated audio assets, primarily background and menu music. These audio files were created during development and are included as static game assets.

Creator
WhiteWolfWeb
Reviews
-
Added
Sep 10, 2026
Yummy RumbleSteam
Disclosure

This game contains some content created with the assistance of AI tools, including but not limited to character concept designs, artwork, background music, and other visual/audio assets. All AI-generated content has been reviewed, modified, and integrated by the developer to ensure consistency with the game's overall style and quality. No AI-generated content is created in real-time during gameplay.

Creator
Jolly Studio
Reviews
-
Added
Sep 9, 2026
这里不对劲Steam
Disclosure

Some of the buildings, characters, and hiding objects in the game’s maps were generated using AI.

Creator
灵能游戏
Reviews
-
Added
Sep 7, 2026
Partyforge IdleSteam
Disclosure

Some character, monster, and environment art, and some music, were created with generative AI before release. Nothing is generated by AI during play.

Creator
SDY
Reviews
-
Added
Sep 6, 2026
The Hobo DevSteam
Disclosure

Suno (commercial rights) was used to generate the game's music and the hobo's spoken lines, then hand-selected and edited to match the tone of the game. The translated dialogues were produced with the assistance of a language model. The game's design and direction are entirely my own. All visuals are generated procedurally by the game's own code.

Creator
Fromont Gaming
Reviews
-
Added
Sep 4, 2026
Cardboard GladiatorsSteam
Disclosure

AI helps us bring our creative ideas to life. In true indie fashion, we are two starving game developers—figuratively, and occasionally quite literally. It’s the only way for us to produce the art we need while saving our remaining coins for developing the game. If the budget grows, we’ll consider buying the better cheese from the local market.

Creator
150 Beanies
Reviews
-
Added
Sep 4, 2026
Research JourneySteam
Disclosure

Some visual assets were created with the assistance of generative AI and were reviewed and edited by the developer.

Creator
Xiaolou Game
Reviews
-
Added
Sep 3, 2026
Flow FoundrySteam
Disclosure

Generative AI was used as part of the development process to assist with the creation of some visual and audio assets. AI-generated outputs are reviewed, selected, edited and integrated by the developer to fit the game's visual and creative direction. Flow Foundry does not use generative AI to create content live during gameplay.

Creator
Flowling Studio
Reviews
-
Added
Aug 31, 2026
ANIMITE Echoes of the ChasmSteam
Disclosure

To streamline development and enhance our creative vision, generative AI technologies were utilized in the following areas during the production of this game: Programming & Development Support: AI tools assisted in drafting source code and verifying game logic. Art & Visual Assets: AI tools were used to assist with concept art and base background materials, all of which were manually retouched, processed, and reconstructed. Music: AI tools were used to assist in arranging and producing original tracks, followed by manual editing and mastering. All AI-assisted assets have been carefully curated, modified, and reviewed manually by the developer prior to integration into the game. The game does not feature any live-generated AI content during gameplay, and development strictly adheres to all applicable legal standards and Steam's content guidelines.

Creator
Motaro
Reviews
-
Added
Aug 29, 2026
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