AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Asynchronous Multiplayer
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
BloodVeil arttext | AI was used to generate in-game visuals and texts. | Newgate Games | - | May 23, 2026 | |
Congratulations On Your Purchase art | Some of the store page artwork for this game was created with the assistance of generative AI image tools. The game its... | Minimum Viable Prestige | - | May 23, 2026 | |
Minefront textart | We use generative AI tools to assist with the creation and refinement of some pre-generated content, including store pag... | dark_dani | - | May 23, 2026 | |
Eclipse Crown art | AI was used to create images and animations | Raccoonbucket Games | - | May 23, 2026 | |
F.R.E.D.'s Ascent artaudiotext | All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool ... | buddycore Studio | - | May 23, 2026 | |
ARB: Alien Races Battle artcodetext | ARB: Alien Races Battle is developed by a solo human author (Raphael Tremblay) with assistance from Anthropic's Claude A... | Raphael Tremblay | - | May 23, 2026 | |
DUAL PROTOCOL: The Case of Eva & Miles text | Storefront and Marketing Materials: Generative AI was used to assist in drafting, refining, and localizing the text cont... | AEGEAN CRAFTERS | - | May 23, 2026 | |
Lost Vessel general | The art, layout and the engine in this game were partially managed and tested using AI tools. | Lazy Frog Games | - | May 23, 2026 | |
Checkers Kingdom codeart | I have used Claude Code to create the game itself code and assets. | Pinch Games | - | May 23, 2026 | |
GolFall: Make Your Way Up codetext | Used for programming assistance and text translation. | tesakiza | - | May 23, 2026 | |
Doll Hero Thirty-Six art | During development, we used generative AI tools to assist with certain visual assets, including images and 3D models. Al... | 文山工作室 | - | May 23, 2026 | |
Epic Idle Quest II art | Some background artwork was created with the assistance of AI image generation tools. | PynkPanther | - | May 23, 2026 | |
EcoMoguls arttextaudio | EcoMoguls uses generative AI as part of a small-studio production workflow for some player-facing content, including vis... | The Analog Gaming Socity | - | May 23, 2026 | |
Rankbreaker art | In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced wit... | RHEND Studios | - | May 23, 2026 | |
Agon : Legends of the Arena artaudiotext | Some of the artworks, sounds and localizations in the game have been partially or entirely generated with the help of AI... | Camille Blanc | - | May 23, 2026 | |
Codex Solis: Purrgatorium artaudio | I’m a solo developer and I use my own cat photography in the game. Some of those photos were transformed into in-game ca... | Illusoric Games | - | May 23, 2026 | |
极线赛车 code | All of the game's code was generated using generative AI, and no code was manually written by the developer. The gamepla... | 贪玩狗工作室 | - | May 23, 2026 | |
Community Button art | AI tools were used during development to help generate select visual assets and concepts. These assets were reviewed, re... | RecursionSplash | 25 | May 23, 2026 | |
Brute Battles art | I do not use AI to develop the game, all art assets were made by real people. I only used it for the Steam Capsule Image... | Bald Baguette | - | May 23, 2026 | |
Stack Chaos: Alien Express general | Some audiovisual assets were assisted by AI. | Vorago Studios | - | May 23, 2026 | |
Guild Manager 26 codeart | AI is strictly used for rebalancing cards, and generating marketing assets. | happyinferno | 22 | May 23, 2026 | |
Chess Master Quest - Idle codetext | Chess Master Quest was developed by a solo developer with assistance from generative AI tools during development. • Cod... | LearnTech Games | - | May 23, 2026 | |
混想局 arttext | AI is used to generate in-game characters, including their visual traits, background concepts, and gameplay attributes. ... | Own It Studio | - | May 23, 2026 | |
演义三国 art | We use generative AI tools to assist in creating some of the game's visual assets. All AI-generated content has been man... | 成都俊鸟科技有限公司 | - | May 23, 2026 | |
Battlecorp arttext | Battlecorp is developed by a small independent team of three part-time creators with no dedicated outsourcing budget. We... | Bad Marines Studio | - | May 23, 2026 | |
Gridbound Tactics art | A few pieces of art were generated: the battle background, the fire aura on the marketing assets, and a few projectiles ... | OPAF GAMES | - | May 23, 2026 | |
Precursors: Reach for the Stars art | Some of the character images were generated using AI, but the final effect was achieved with the help of human hands. | Artificial Worlds | - | May 23, 2026 | |
Foreign Rim art | I use AI to improve quality of unit images. | Foreign Software | - | May 23, 2026 | |
GameTranslate text | Currently, all locales are generated by an LLM. However, I am making significant efforts to ensure that all supported UI... | Godnoken | - | May 23, 2026 | |
10s textart | Generative Artificial Intelligence tools were used during development to assist in the creation, proofreading, and trans... | Old Bear Games | - | Mar 18, 2026 | |
Chess Kingdom code | I have used Claude Code to create the game itself code and assets. | Pinch Games | - | Mar 18, 2026 | |
Angler's Lake art | AI tools were used to generate some of the game's marketing art | Great Oak Games | - | Mar 18, 2026 | |
Alpha Genesis art | Adobe Photoshop and other AI-powered image generation tools were used during the development of this game. | Estro.Games | - | Mar 18, 2026 | |
Aerosurfer art | The human character in the capsule image was generated with AI. | Breach | - | Mar 18, 2026 | |
Adaptive Wilds general | Used in placeholder assets which empower me (single dev indie) to produce a game I am proud of. | Grizzle | - | Mar 18, 2026 | |
Speedland art | Our team may utilize AI tools to assist with specific illustrations during the development process. Any AI-generated con... | Team Spirit | - | Mar 18, 2026 | |
Tank General art | Image generation | RokDooM | - | Mar 18, 2026 | |
TET~CRAFT artcode | All marketing was AI Generated - except the screenshots and demo video. Most source code was vibe coded, though it's ge... | ceneezer | - | Mar 18, 2026 | |
Glyph Chess art | This game uses Generative AI to create some image assets. | Mad Dog & Chef | - | Mar 18, 2026 | |
Void Sirens art | Some character artwork and environments in Void Sirens were originally created with the help of AI during early producti... | Golden Cucumber Ent. | - | Mar 18, 2026 | |
Isekai Guardians art | This game includes AI-generated images that were created to support its visual style and world design. These assets are ... | Aikasy GmbH | - | Mar 18, 2026 | |
The Final Like general | A small number of game assets are AI generated. | Kaltern | - | Mar 18, 2026 | |
Bushidon't: Rhythm battles and the unnecessarily long subtitle codeaudio | I use AI to help me code and convert recorded melodies into full songs and adjust the BPM. | UnbiasedArcade | - | Mar 18, 2026 | |
Battle Kittens general | During the development process, we have used AI-based tools to assist with content creation. | Gabriele Picchianti | - | Mar 18, 2026 | |
矮人炮弹 Dwarven Cannonball art | Images for store page | COCOLAUGH STUDIO | - | Mar 18, 2026 | |
One Last Sacrifice artaudio | AI tools were used to assist in creating some visual and audio assets. All generated content was reviewed, edited, and c... | MegaMaw Games | - | Mar 18, 2026 | |
What a Wonderful Venom World codeart | This game was developed with the extensive use of generative AI 'Gemini' for many processes, including coding and image ... | radiuthree | - | Mar 18, 2026 | |
13 柱庭 Cabal 13 art | Promotional images, promotional videos, card images from the game. | HuanMos Game | 56 | Mar 18, 2026 | |
背包闯江湖 art | use AI tools to draw some art assets | 背包工作室 | - | Mar 18, 2026 | |
What is that thing? general | User might use AI as necessary outside the the game. Any use of AI by players is done outside the executable itself. Use... | Millie Fae | - | Mar 18, 2026 |
112 results
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