Indexed May 23, 2026
View on Steam Disclosure analysis
AI content is included in the game
Generative AI was used to create some in-game artwork, which is being replaced with original assets.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“generative art assets”
“All generative assets are being phased out in favor of fully original artwork”
- Analysis confidence
- 95%
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth.
AI Usage Disclosure
In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced with original work created by professional artists, and this transition is already underway. Current contributions include: Leonardo Veronesi: Disruptors “Void,” “Raven,” “Recoil,” and character card “Axl Rydell” Samuele Colombini: Character cards “Bloodthirst,” “Ironjaw,” “Riff the Cat,” and “Stonewhal” Richard Kessler: Location art “Deadspace,” “Sepulcher,” and “The Arc” All generative assets are being phased out in favor of fully original artwork as development continues.
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