Indexed May 23, 2026
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Disclosure Analysis

Generative AI was used to create some in-game artwork, which is being replaced with original assets.

Where AI appears
AI-made content in the game
Content mentioned
Art
Method disclosed
Generated content
Evidence

generative art assets

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

In development and early prototyping, Rankbreaker used some generative art assets. These are being actively replaced with original work created by professional artists, and this transition is already underway. Current contributions include: Leonardo Veronesi: Disruptors “Void,” “Raven,” “Recoil,” and character card “Axl Rydell” Samuele Colombini: Character cards “Bloodthirst,” “Ironjaw,” “Riff the Cat,” and “Stonewhal” Richard Kessler: Location art “Deadspace,” “Sepulcher,” and “The Arc” All generative assets are being phased out in favor of fully original artwork as development continues.

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