AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Bullet Heaven
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Soliton Burst audioartcode | Music and sound effects in Soliton Burst were generated using AI audio tools. Some Steam marketing materials (header cap... | SolitonDev | - | May 23, 2026 | |
GRIMLOOP artaudio | Yes — achievement icons via PixelLab, VFX & SFX via ElevenLabs | Slipgun Studios | - | May 23, 2026 | |
EATY text | AI was used for the localization of this store page. | TANZI GAMES | - | May 23, 2026 | |
SHOWHAND audioart | The vast majority of the art assets in this game—including core graphics such as characters, environments, and visual ef... | WINDUP | - | May 23, 2026 | |
Boid Predator code | Generative AI was used to assist in coding. | QuadNode | - | May 23, 2026 | |
Confectionery Tale audioart | In game music has been generated. To help offset this, a portion of the sales proceeds will be donated to the non-profit... | Conifer Studios | - | May 23, 2026 | |
ASCII Survivors audio | Some music and sound effects were generated using AI tools, then manually edited and refined by the developer | IndigoVortex | - | May 23, 2026 | |
The Lost Froglins text | Generative AI tools were used to assist with localization translations. All AI-generated translations were reviewed and ... | Emanuele Pavarotti | - | May 23, 2026 | |
Aylix: Linux Aiming Crosshair Overlay art | Generative AI tools were used in the creation of select marketing materials, including the promotional video, icons, and... | Aylix | - | May 23, 2026 | |
LEGENDARY LUCK DICE artaudio | This game was developed by a small team and uses generative AI for parts of character, image, and music creation. | TWOMENGAMES | - | May 23, 2026 | |
Hellforged artaudio | Hellforged utilizes generative AI for a selection of in-game icons. Additionally, we are currently using AI-generated vo... | Moonpyre | - | May 23, 2026 | |
Crystal Ascend art | AI is used to generate some Steam store page assets, as well as some in-game icons and typography. All 3D assets and vis... | Zodiac GameLab | - | May 23, 2026 | |
Project GOVNOVOSIS audioart | Music and some art assets were created using AI. | Talentless Clown | - | May 23, 2026 | |
MASQUERADE audiotext | Generative AI is used to compose the original score (instrumental VGM only. This game doesn't include vocal music) and h... | StudioOptimistic | - | May 23, 2026 | |
ArcaneBound text | This game uses artificial intelligence for translations into Spanish, German, Italian, and Simplified Chinese. | AsardialStudio | - | May 23, 2026 | |
SpaceFighter - The bullet hell codeart | Pre-Generated: Source code generated with AI coding assistance (Claude Code by Anthropic), directed and reviewed by the ... | Michał JARO Jarosiński | - | May 23, 2026 | |
Spell Knight: Abyss Cleaver art | Some AI-generated images were used in banners displayed on the game’s store page and in the Steam library. | Golden Pick Games | - | May 23, 2026 | |
Primordio code | Art is all primitives and shaders, claude helped arrange and adapt them from open sources. Claude helped me build a shad... | Philocypher | - | May 23, 2026 | |
Abyss Horde art | Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists. | Lonely Game | - | May 23, 2026 | |
Apple Man Sam artaudio | This game uses generative AI in several components. As a solo/small developer, the project wouldn't be feasible without ... | boneheadlabss | - | May 23, 2026 | |
Break, Then Upgrade artaudio | This game contains some pre-generated content created with the help of generative AI, including portions of certain art,... | Slime15 | - | May 23, 2026 | |
Bait Soul audio | The background music in this game was generated using AI tools. | Bold Fish | - | May 23, 2026 |
22 results
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