AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Dark Humor
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Dark Workshop Simulator code | The code quality and backend was tested with AI automated test generation | Galdrcode | - | May 23, 2026 | |
FussyCraft Survival: Sandbox codetext | This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, g... | FussyCraft | - | May 23, 2026 | |
Dark Web art | AI was used to create individual parts of the Steam graphics and then blended together in GIMP. | Recoil Mojo | - | May 23, 2026 | |
沙雕之路最终章 artaudiotext | This game contains pre-generated content created with the assistance of generative AI tools during development. Some ico... | Ayuuki | - | May 23, 2026 | |
Necrotel: No Checkout art | The Steam store page banners and promotional creatives for the app were created with the assistance of generative AI too... | CGI LAB GAMES | - | May 23, 2026 | |
The Acorn Protocol audioart | This game contains AI-assisted content, including voice performances and music. Without it, the visuals would likely res... | Atlas Labs Games | - | May 23, 2026 | |
MUTS NO TYPO audio | This game uses generative AI tools during development. All voice-over audio is generated using AI tools. The game does n... | Half-Baked Cake | - | May 23, 2026 | |
Don't Feed the Boss! audioartcode | Sound, art, and programming logic were generated using AI tools and were subsequently hand-polished and manually adjuste... | Cinderbun | - | May 23, 2026 | |
SHULERO – Dice Roguelike codeartaudio | AI was used during development to assist with code generation, some graphical assets, and selected music or audio elemen... | Airem | - | May 23, 2026 | |
Space Fetus Attack Idle Clicker art | Some visual assets in this game were created with the help of generative AI tools. As a solo developer with a programmin... | Games of P | - | May 23, 2026 | |
空匣子 art | This game contains some AI-generated background artwork in in-game scenes. All AI-generated assets have been manually re... | 硕大的脚趾 | - | May 23, 2026 | |
Week of the MEP art | Some backgrounds were generated using AI. | Mars Equinox | - | May 23, 2026 | |
The Ultra Realistic Accurate Farmer Simulator textart | AI tools were used to assist with text editing, translation, illustrations, and marketing materials. Game concept, writi... | CGCFSS | - | May 23, 2026 | |
Sit or Die art | The materials of some flat cartoon characters appearing on the game screen are generated by artificial intelligence | WU ZIJIAN | - | May 23, 2026 | |
Downer Management general | I used AI to help with marketing materials. | adarkfable | - | May 23, 2026 | |
Prison Queen code | The game uses a generative AI model to evaluate the sentences players construct during verbal battles. The AI analyzes t... | Sassy Bananas | - | May 23, 2026 | |
Messiah Simulator art | Generative AI was used in the creation of the artwork for the menus. | Patrick Gallaway | - | May 23, 2026 | |
Problematic art | Some art assets started as AI-generated bases and were then manually edited, retouched, and finalized by real artists. | Galactrex Studios | - | May 23, 2026 | |
'In You We Trust, Not Algorithms' ~Newbie Matsumoto's Manual Elevator Operation with Sticky Notes~ art | This game uses generative AI in the creation of the following in-game assets: Background images for the title screen, g... | Kariya_Zucchini | - | May 23, 2026 | |
Not a Trolley Problem! arttext | 1. In-game artwork Some visual assets (e.g., character/decor sprites, UI icons) are generated with Google Gemini an... | NEOTOLIS LLC | - | May 23, 2026 | |
Paskahousu art | Store capsule and promotional artwork was created with the assistance of generative AI image tools. No AI content is gen... | Vaara Games | - | May 23, 2026 | |
WHERE IS MY CAT? artaudio | AI was used to create some of the artwork, sprites and music. | NinjaCat | - | May 23, 2026 | |
HellFactory Inc. art | Some 2D artwork (concept art, item icons, environmental textures) in this game was created with the assistance of gener... | SG ENTERTECH | - | May 23, 2026 | |
Archivist: Protocol Zero art | Generative AI was used during the pre-production phase to create and refine visual concepts, character designs (includin... | Opentech OU | - | May 23, 2026 | |
Defective Detectives 2 art | all the pictures are generated by artificial intelligence. | Reanim Games | 12 | May 23, 2026 | |
小真心AI-2055 audioarttext | Using AI for music generation, using AI for localization, and using AIGC as a reference in the creation of artistic work... | 君炼AngeBi | - | May 23, 2026 | |
FinalDefense artcode | Art and Visual Assets: The game’s visual assets, including character designs, backgrounds, and UI elements, were pre-gen... | Mr.MengD | - | May 23, 2026 | |
EcoMoguls arttextaudio | EcoMoguls uses generative AI as part of a small-studio production workflow for some player-facing content, including vis... | The Analog Gaming Socity | - | May 23, 2026 | |
THWRT art | Some full screen art is generative AI. | Optinus Games | - | May 23, 2026 | |
天藻のモズクヒメ art | This game uses generative AI (Grok Imagine by xAI) to create visual assets for the Steam store page, including the heade... | Kazumitsu Ota | - | May 23, 2026 | |
Chaebol Chaos art | Some of the 2D artwork in Chaebol Chaos — including character portraits and certain environment illustrations — was crea... | Maksim Nosov | - | May 23, 2026 | |
PROJECT: OJISAN art | Most in-game visual assets were generated using AI tools, while all implementation, including placement and animation, w... | MUC GAMES | - | May 23, 2026 | |
Founders Save The World artcodetext | Used GenAI for the trailer, code, assets. | Sanjay Kumar Rajpoot | - | May 23, 2026 | |
Rpg Rush audioart | We have used AI to generate some sounds, images and UI elements of the game. | mjgt | - | May 23, 2026 | |
The Last of RAM arttext | AI tools were used in the creation of some visual assets (such as images and banners) and to assist with partial text tr... | Warkuda | - | May 23, 2026 | |
Bet On It art | We utilize generative artificial intelligence during our development process strictly as an art-assistance tool. Unlocka... | Lacozy | - | May 23, 2026 | |
StarStruck general | Some Assets were created with AI. | Bobbville | - | May 23, 2026 | |
炎上回避系Vtuber〜配信終了までバカコメから生き残れ〜 arttext | This product uses pre-generated AI content during development. Some store page promotional images and some pre-rendered ... | MATSUDA GAMES | - | May 23, 2026 | |
Kidnapped Simulator textaudio | This game uses a custom-built local AI language model running entirely on the player's machine via the proprietary GROLA... | CRUNCHFEST | - | May 23, 2026 | |
Super Gerio Town codeaudio | AI tools were used only during development for tasks such as code assistance and partial media creation (e.g., some musi... | Gentarou | - | May 23, 2026 | |
Outbreak The Fedora Files: What Lydia Knows - Known Factors general | We use AI to improve assets created by our team and vendors. | Dead Drop Studios LLC | - | May 23, 2026 | |
Kill The Nova textcode | This work uses AI as assistance for some translation and code generation. The core game content and experience are desig... | NQV4 | - | May 23, 2026 | |
Simon and Friends code | The game's code is written with the help of AI. Every other gameplay aspects and assets, i.e. Art, Audio, etc., is huma... | Captain Iceblock | - | May 23, 2026 | |
Visual Novel: Call of Toilet art | all the pictures are generated by artificial intelligence. | Reanim Games | 10 | May 23, 2026 | |
Little Casualties art | AI tools were used to generate capsule and logo artwork for the store page | Pixel Pending | - | May 23, 2026 | |
Vetternwirtschaft für Deutschland arttext | Artwork, Storytelling are made with the help of AI | Zwetan Letschew | - | May 23, 2026 | |
城市塔防-City Tower Defence art | Some of the art assets were generated by AI. | OldJoker233 | - | May 23, 2026 | |
Silency: Cube 666 codeaudiotext | AI helped me debug code, generate music assets, and organize text, all while providing suggestions along the way. I don'... | HollowAyyya | - | May 23, 2026 | |
Stack Chaos: Alien Express general | Some audiovisual assets were assisted by AI. | Vorago Studios | - | May 23, 2026 | |
Vested text | AI tools were used to assist with writing game narrative and event text during development. All style guides directing t... | Paper Wasp Games | - | May 23, 2026 |
485 results
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