Indexed June 9, 2026
View on Steam

Disclosure analysis

AI content is included in the game

Generative AI was used to create pre-rendered voice acting, visuals, and music for static in-game assets.

Process
AI-generated
Live AI during play
No
Evidence & analysis details
Evidence used
“Voice Acting (ElevenLabs): All character dialogues and Atakan's chaotic inner monologues are voiced using advanced AI-powered emotion-tagging technologies”
“Music: All context-dependent songs (electro, pop, or fantasy) playing on the post-date score screen are composed via AI tools, with all lyrics entirely written by the developer”
Model-reported confidence
98% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

How is Generative AI used in this game? Toxic Dating Simulator utilizes cutting-edge generative AI technologies to elevate its interactive cinematic storytelling. Voice Acting (ElevenLabs): All character dialogues and Atakan's chaotic inner monologues are voiced using advanced AI-powered emotion-tagging technologies. This delivers high-fidelity voice lines capturing sarcasm, anger, or flirtatious tones with professional actor-level depth. Visuals & Animation (Kling AI): The facial expressions, eye contact, and reactive behaviors of the female characters sitting across the cafe table are generated using advanced AI video tools. Music: All context-dependent songs (electro, pop, or fantasy) playing on the post-date score screen are composed via AI tools, with all lyrics entirely written by the developer. All AI-generated content in the game consists of pre-rendered, curated, and fully copyright-compliant static assets created during development. The game does not generate any live or real-time AI content during gameplay.

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This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,525 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

AI-assisted content in the game
71.1%
18,556 of 26,091 disclosures with structured analysis.
Compare this group
Audio
26.5%
7,035 of 26,525 indexed disclosures mention this category.
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Visual assets
76.5%
20,304 of 26,525 indexed disclosures mention this category.
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Writing or localization
28.5%
7,565 of 26,525 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Jun 9, 2026
Source last checked
Jun 9, 2026
Automatic analysis updated
Jul 4, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.