AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
それゆけ!パンジャンドラムSteam
Disclosure

We used Claude (Anthropic) during development for the following: - Writing the store page description - Assisting with the translation of in-game text - Generating some simple in-game objects

Creator
WINGLAY
Reviews
-
Added
Aug 28, 2026
No SurvivorsSteam
Disclosure

AI has been used to help with coding, asset generation and voice generation.

Creator
Sparky Games
Reviews
-
Added
Aug 28, 2026
RuneEraSteam
Disclosure

Generative AI tools were used during development to assist with portions of selected sprite artwork and to create some sound effects and background music. All AI-assisted content was generated before release, reviewed and curated by the developer, and edited or integrated into the final game as appropriate. RuneEra does not use AI to generate content while the game is running.

Creator
Spellstead Games
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
PixelFallSteam
Disclosure

Standard C++ game code, written during development with the assistance of an AI programming assistant, used as a pair-programming tool. This includes gameplay systems (crafting, inventory, world simulation), rendering and UI code, and development tooling. It is ordinary, static game logic. AI assistance was used only during development, directed by myself through specific requests, with every change reviewed, tested, and committed to version control by myself. The shipped game contains no AI models and does not execute or generate any code or content via AI at runtime. The game is a fully offline, single-player experience.

Creator
Miguel Benavides
Reviews
-
Added
Aug 28, 2026
VoldarkSteam
Disclosure

AI assistance was used to create and visually enhance some of the visuals in the trailer.

Creator
OzbalHan
Reviews
-
Added
Aug 26, 2026
One More ChopSteam
Disclosure

To make One More Chop more accessible to players around the world, AI-assisted tools were used as part of the localization process for supported languages. Their use is limited to translation and localization support, helping us make the game available to players across a wider range of languages and regions.

Creator
Jubar Studio
Reviews
-
Added
Aug 25, 2026
Monster Movie MayhemSteam
Disclosure

HaddyForge utilizes PixelLab AI as part of our development workflow to assist with the prototyping and production of select pixel-art sprites, character concepts, and animation frames. AI-assisted output is primarily used as a starting point for development and is not typically considered game-ready in its initial form. Assets are reviewed, refined, edited, and iterated upon by the developer using PixelLab, Aseprite, and our broader pixel-art workflow until they meet the visual, animation, and technical requirements of the game. As an independent studio combining pixel-art creation and software development, HaddyForge uses AI-assisted tools to accelerate experimentation and prototyping while maintaining direct creative control over the final assets included in the game. AI-assisted development tools have also been used during software development to help review and iterate on game systems, identify potential bugs, improve testing, and increase development efficiency. All resulting game systems and implementations are reviewed, tested, and integrated by the developer before release.

Creator
HaddyForge
Reviews
-
Added
Aug 25, 2026
Rage and FurySteam
Disclosure

Some visual assets, audio, voice-over and cinematic elements were created with the assistance of generative AI tools, then selected, edited, refined and integrated by the developer. No generative AI is used live during gameplay.

Creator
EntroOne
Reviews
-
Added
Aug 24, 2026
ムシバ放置株式会社Steam
Disclosure

Generative AI was used as a development aid: to assist with programming and UI implementation, to create the initial concept art for the characters, and to produce the background music. All generated images were then retouched and revised by the developer. No content is generated by AI in real time while the game is running.

Creator
donpema
Reviews
-
Added
Aug 23, 2026
PowdertronSteam
Disclosure

Some of Powdertron's development and marketing materials were produced with AI assistance. The store page text was drafted with an AI writing tool and edited by hand, and the capsule images and trailer were rendered by procedural code written with AI assistance, using the game's own artwork and captured gameplay footage. The game itself contains no generative AI. Nothing is generated at runtime, no AI service is contacted while you play, and all in-game content — the materials, reaction rules, simulations and interface — is authored and deterministic.

Creator
SalE
Reviews
-
Added
Aug 22, 2026
Tactical SquadSteam
Disclosure

The background music was generated using AI, but it is intended to be replaced with human-made music once suitable tracks are found.

Creator
Anarchy Corner
Reviews
-
Added
Aug 22, 2026
Close the SkySteam
Disclosure

Some pre-rendered assets in this game and its store presence were created with the assistance of generative AI tools: portions of the 2D artwork (such as backdrop and ramp textures, marketing and capsule images) and some sound effects. All AI-assisted assets were reviewed, selected, and edited by the developer before inclusion. The game's design, code, gameplay systems, writing, and balance are entirely human-made. No content is generated by AI at runtime.

Creator
Iron Trident Games
Reviews
-
Added
Aug 22, 2026
Glow TailSteam
Disclosure

In Glow Tail, we utilized AI generated content for certain elements, such as capsule images, library assets, and the game icon.

Creator
KaashFusionStudio
Reviews
-
Added
Aug 20, 2026
Enter the CubeSteam
Disclosure

Some of this game's assets were produced with the help of generative AI tools: the 2D key art and cinematic stills used in the trailer, capsule art and main menu; the base meshes for the twelve zodiac fighters, generated with Meshy and then rigged, retextured and reworked by hand; and part of the music and sound effects. Every AI-generated asset was reviewed, edited and integrated manually before shipping. No generative AI runs at runtime — nothing is generated while you play.

Creator
JACKZ STUDIO
Reviews
-
Added
Aug 20, 2026
IDUN RogueSteam
Disclosure

During development, we used generative AI tools to assist in some content creation and coding.

Creator
IDUN Interactive
Reviews
-
Added
Aug 20, 2026
Voxel SiegeSteam
Disclosure

Voxel Siege uses generative AI for some pre-generated content, all reviewed by the developer before inclusion. Specifically: some in-game material/block textures were created with AI image tools; the music and sound effects were created with AI audio-generation tools; the store page description and some marketing copy were drafted with AI assistance; and some level/fortress layouts were generated with AI-assisted tooling. All AI-generated content was created during development (not live or at runtime), was reviewed by the developer, and does not incorporate third-party intellectual property. The game does not generate any AI content live during gameplay.

Creator
Frontier App Labs
Reviews
-
Added
Aug 20, 2026
Snowed InSteam
Disclosure

Generative AI was used during development to create some concept art, early promotional images, certain 3D assets, and UI illustrations. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not use AI-generated content during gameplay.

Creator
Eredzhepov Rustam
Reviews
-
Added
Aug 19, 2026
Collapse VectorSteam
Disclosure

Some Steam store and library presentation artwork was created with assistance from generative AI tools, then selected and edited by the developer. Localization was completed conventionally, with AI used to assist in verification and quality checks.

Creator
Starfuel Interactive
Reviews
-
Added
Aug 17, 2026
OrkorizSteam
Disclosure

AI was used for localization and some visuals.

Creator
Chornozem Labs
Reviews
-
Added
Aug 17, 2026
TANKS Total DestructionSteam
Disclosure

The game uses various AI models for: - voice-over - images - the intro/video

Creator
2DevStudio
Reviews
-
Added
Aug 17, 2026
Grand Snow RiderSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some voice-over content, images, and written content. All AI-assisted content was generated and reviewed by the developer before being included in the game or its promotional materials. No generative AI is used during gameplay.

Creator
DASH
Reviews
-
Added
Aug 16, 2026
Carnage ManiaSteam
Disclosure

The character voices used in the game were generated by artificial intelligence.

Creator
Gensart
Reviews
-
Added
Aug 16, 2026
SwarmvoreSteam
Disclosure

Swarmvore was built by a solo developer using generative AI tools for the game's code, art, and text. Every piece of content went through many rounds of prompting, testing, and refining, and every creative decision, from mechanics to tone to visual style, was made by the developer.

Creator
Panda Games
Reviews
-
Added
Aug 16, 2026
HellRock DiverSteam
Disclosure

Used to generate game logo, some in-game icons and steam store page content

Creator
HyugaHouse Games
Reviews
-
Added
Aug 16, 2026
VOXEL ISLE SIMULATORSteam
Disclosure

Generative AI was used in the following ways: • The title logo on our store capsule images was created with an AI image tool. Everything else in those images is real footage from the running game. • The trailer narration was written with AI assistance and voiced using ElevenLabs text-to-speech. • Some in-game text event descriptions, help and interface copy was written with AI assistance and edited by hand. The game itself is not AI-generated. The world simulation, the voxel terrain and its creatures, and all in-game art are hand-built. Sound effects and music are licensed from stock audio libraries. Nothing is generated while you play.

Creator
SFH PROD
Reviews
-
Added
Aug 14, 2026
Blastlane RacersSteam
Disclosure

Generative AI was used to assist with the creation of two logos and with the localization of in-game text.

Creator
High Mountain Games
Reviews
-
Added
Aug 14, 2026
KLASTSteam
Disclosure

Generative AI tools were used during development to assist with portions of debugging and gameplay balancing. All AI-assisted output was reviewed, modified, tested, and integrated by the developer. The game does not connect to generative AI services or generate AI content during gameplay.

Creator
Ursavus LLC
Reviews
-
Added
Aug 13, 2026
MithrilSteam
Disclosure

Mithril uses generative AI in much of its art and audio. This includes 3D models, textures and materials throughout the game — cave and terrain surfaces, environment art and interface textures — 2D item and UI icons, store page and marketing images, music and sound effects. All of it was edited and finalised by hand against the game's art direction. No AI-generated voice is used, and no generative AI runs while you play — the game generates nothing at runtime. Not AI-generated: world generation (hand-written procedural algorithms, not AI), model animations, game code, and level and systems design.

Creator
Agentic Games
Reviews
-
Added
Aug 13, 2026
PRINCESS VANGUARDSteam
Disclosure

Generative AI was used to assist in the creation of character illustrations, selected artwork, store page assets, and localization. All AI-assisted content has been reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
きなこ棒(Kinakoboo)
Reviews
-
Added
Aug 13, 2026
Project SeptemberSteam
Disclosure

Some 2D art was made with generative AI as a starting point, cards are renders of our real 3D models with painted backgrounds. No in-game AI, no AI voices, no real people's likenesses. Art may be replaced during Early Access.

Creator
Livari Studio
Reviews
-
Added
Aug 11, 2026
Junk ArkSteam
Disclosure

AI is used only for translation and sound effects.

Creator
Burning Bone
Reviews
-
Added
Aug 11, 2026
Hordebane: Last HopeSteam
Disclosure

The game's main soundtrack was created using generative AI. The game's promotional capsule artwork was also created with the assistance of generative AI. All other gameplay, programming, game design, pixel art, animations, visual effects, sound effects, UI, and game content were created by the developer.

Creator
Luparc Games
Reviews
-
Added
Aug 11, 2026
BattleDeckSteam
Disclosure

BattleDeck uses AI tools in the following areas: Artwork, audio and as a development assistant during coding. All AI generated content has been reviewed and refined by the developer.

Creator
5Aces
Reviews
-
Added
Aug 8, 2026
Mana BoomSteam
Disclosure

Generative AI tools were used during development to create most of the game's code and assist with localization, including some store-page text. All AI-assisted outputs were manually reviewed, edited, tested, and integrated by the developer. No artwork, character designs, animations, music, sound effects, or other visual or audio assets were generated using AI. The game does not use live-generated AI during gameplay.

Creator
PepaStar
Reviews
-
Added
Aug 5, 2026
GrainholdSteam
Disclosure

Artificial intelligence was used to create certain user interface elements and to modify the Steam capsule. Although the background of the Steam capsule comes directly from the game, the image was modified using artificial intelligence.

Creator
CreakGames
Reviews
-
Added
Aug 2, 2026
Jank YardSteam
Disclosure

Coding tools, audio, etc.

Creator
Watashi Games
Reviews
-
Added
Jul 31, 2026
Voxel DynastiesSteam
Disclosure

Generative AI was used during development to create some pre-generated graphical content. This includes several user interface icons used in the game and the hero banner displayed on the Steam store page. The game does not generate any content using AI during runtime.

Creator
Felix Kempin
Reviews
-
Added
Jul 30, 2026
Neo-Exodus: Last BastionSteam
Disclosure

Our game, Neo-Exodus: Last Bastion, utilizes generative AI tools to assist in the creation of certain visual assets. Specifically, AI-generated content is used for some static background images, textures, and promotional art displayed on the store page and within the game. All AI-generated content is pre-generated; there is no real-time generation of content during gameplay. We have manually reviewed and curated all AI-assisted assets to ensure they meet our quality and safety standards.

Creator
GODev Games
Reviews
-
Added
Jul 30, 2026
TAKEDOWN 16Steam
Disclosure

Currently, the game uses around 10% conceptual/placeholder AI-generated textures. All of these placeholders will be completely replaced prior to the 1.0 full release. The following are temporary AI placeholder textures: - Most UI buttons - Vehicle textures - The home screen - The mouse cursor - Most of the shop scene - All bridges The following are NOT AI textures (100% custom-made): - All enemy models and textures (minus the boss "evil reforged bot mk9001") - All item icons and textures - All levels (except for the underground bunker and frozen ridge, which temporarily share the home screen texture)

Creator
dobert_dev
Reviews
-
Added
Jul 25, 2026
Vanguard's DescentSteam
Disclosure

Some 2D, 3D artwork and sounds were generated with AI assistance.

Creator
Devichi
Reviews
-
Added
Jul 25, 2026
Fractal DescentSteam
Disclosure

Generative AI tools were used to help develop some in game assets.

Creator
AEVO
Reviews
-
Added
Jul 25, 2026
Capybara ClashSteam
Disclosure

Steam capsule images and 2 GUI elements were made by GenAI. Everything else was made without any use of GenAI.

Creator
StudyFun
Reviews
-
Added
Jul 25, 2026
SCARVOIDSteam
Disclosure

Ai is used to create some loading-screens and other branding materials, also can be used in descriptive texts of the game. All game code/assets are 100% made by humans.

Creator
Cyberhaze
Reviews
-
Added
Jul 23, 2026
VelocrashSteam
Disclosure

Some 2D art assets in this game — such as menu UI textures (buttons and panels) and background images — were created with the help of generative AI image tools during development. All AI-generated assets were reviewed and edited by the developer before being included in the game. No AI-generated content is created live during gameplay.

Creator
Apolloxian Games
Reviews
11
Added
Jul 22, 2026
RIFTFALLSteam
Disclosure

AI is used to prepare the promo materials & trailers and generate funny robot voices for bots.

Creator
GameEra Studios
Reviews
-
Added
Jul 22, 2026
Bad Pig HouseSteam
Disclosure

Marketing materials

Creator
Team GZ
Reviews
-
Added
Jul 18, 2026
Blame the WindSteam
Disclosure

Some 2D art assets are created with AI-assisted pixel-art tools. Some sound effects and music are generated with AI audio tools. All AI-generated assets are reviewed, curated, and edited by the developer. No AI-generated content depicts real people, and all assets are used in compliance with the respective tools' licenses.

Creator
Ædrift Studio
Reviews
-
Added
Jul 18, 2026
My Zombie ApocalypseSteam
Disclosure

Generative AI was used solely for the creation of pre-rendered visual assets (store page illustrations, library assets, and in-game images).

Creator
Kornux Games
Reviews
-
Added
Jul 17, 2026
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