AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Destruction
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
FussyCraft Survival: Sandbox codetext | This game was developed with assistance from generative AI tools. AI was used as a development aid for coding support, g... | FussyCraft | - | May 23, 2026 | |
Tiny Wrecks art | Some cosmetic assets and sticker designs used in the game were created or assisted with the help of generative AI tools.... | Kaivor Studio | - | May 23, 2026 | |
The Blade codeaudio | 代码和BGM | 阿桑工作室 | - | May 23, 2026 | |
DECASTLE art | Some visual assets may be created or enhanced using AI tools. AI is used as a supporting tool in the content creation pr... | Cookie Samurai Team | - | May 23, 2026 | |
Drone Factory Simulator artaudio | AI was used to generate fragments of promotional art for the game's page, as well as to generate the trailer's soundtrac... | Mighty Cogs | - | May 23, 2026 | |
ComboChain Pulse artaudio | Some visual assets and audio elements in the game were created using AI-assisted tools and then refined and integrated i... | DaminDesign | - | May 23, 2026 | |
Mostly Delivered arttextcode | Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text... | Could Be Worse Games | - | May 23, 2026 | |
Storm Clan audio | Sound-tracks were created with the assistance of diffusion generation. | Studio Zamudio One | - | May 23, 2026 | |
Ironfall art | We use generative AI tools to assist in the creation of 2D pixel art assets and marketing materials. All AI-generated co... | Asreal | - | May 23, 2026 | |
Egg Smash audiotext | We used generative AI tools to assist in composing the soundtrack and for translating the game content (localization). | Layoff Studio | - | May 23, 2026 | |
Flip My Room: Makeover art | The Steam store page banners and promotional creatives for the app were created with the assistance of generative AI too... | CGI LAB GmbH | 26 | May 23, 2026 | |
A.K.O - Arrow Keys Only text | Used AI to help with localizations | adarkfable | - | May 23, 2026 | |
Chaebol Chaos art | Some of the 2D artwork in Chaebol Chaos — including character portraits and certain environment illustrations — was crea... | Maksim Nosov | - | May 23, 2026 | |
Black Resonance: Obelisk Siege artaudiocode | Generative AI was used as an assistive tool during development for parts of some 3D models, sound assets, and portions o... | Dark Frequency Studio | - | May 23, 2026 | |
Barbecue general | Our team uses generative AI tools to assist in the development of certain game assets. | WMB | - | May 23, 2026 | |
NitroRun: Off-Road Rush art | Some visual assets were created with the assistance of generative AI and later refined by the developer. All content has... | Iron Grid Studios | - | May 23, 2026 | |
Catapulteers artaudiotext | Some content in Catapulteers was created with the assistance of generative AI tools, including selected in-game textures... | BIG | - | May 23, 2026 | |
Shard Cycle art | AI technology was utilized to create initial art assets for some icons. The final output was manually refined by artists... | Narog Games | - | May 23, 2026 | |
Glass Monsters artaudio | Generative AI was used only during development to create part of the pre-generated content. This includes some marketing... | SMAR Studio | - | May 23, 2026 | |
Simon and Friends code | The game's code is written with the help of AI. Every other gameplay aspects and assets, i.e. Art, Audio, etc., is huma... | Captain Iceblock | - | May 23, 2026 | |
Petro Hunter artaudio | Generative AI was used in a limited capacity to create initial drafts for certain visual assets, including some pre-rend... | The Origin | - | May 23, 2026 | |
Little Casualties art | AI tools were used to generate capsule and logo artwork for the store page | Pixel Pending | - | May 23, 2026 | |
Heavy Mental: A Co-op Action Roguelite art | During the development of Heavy Mental, we utilized Meshy AI to assist in creating base 3D models and textures for sever... | Black Star Interactive | - | May 23, 2026 | |
Topple Kings art | Some game assets and store page artwork were created with AI assistance. | adamsky | - | May 23, 2026 | |
Aevalore artaudio | Developing Aevalore solo meant tackling a massive project on my own. To manage the 500+ sprite sheets required, I used g... | Aevalore | - | May 23, 2026 | |
MadCar art | Generative AI tools (including Unity AI) were used to create the capsule art for our store page and certain icons within... | Moonforge Studio | - | May 23, 2026 | |
Vanishing In The Island Halphéra art | The achievements and images shown on the store page were generated or modified using AI | Soghoxal | - | May 23, 2026 | |
Conquerors: Domination art | Some promotional assets created during development, including certain store-page media, used generative AI-assisted artw... | Cody Harker | - | May 23, 2026 | |
Falling Cubes art | Artwork for the store page | Dave | - | May 23, 2026 | |
Bad Range art | Images generated by AI are manually processed and adapted for use in the game. | Point Zero Ltd | - | May 23, 2026 | |
Knights codetext | Some minor use was made of AI, e.g. for coding assistance, or for help with writing text. | Stephen Thompson | - | May 23, 2026 | |
Critical Minutes art | AI tools were used to assist in the creation of the trailer and promotional materials displayed on this store page. | V GAMES | - | May 23, 2026 | |
Tank Havoc artaudio | This project is being developed by a small two-person team. The use of AI tools in this project is strictly limited to ... | Mad Missile | - | May 23, 2026 | |
Destroy the Asteroids art | Some promotional images and visual assets for the game were created using AI-assisted tools during development. | Ranie Soares da Costa | - | May 23, 2026 | |
Ace Squared general | This game includes some content created or assisted by generative AI tools. All such content is reviewed and curated by ... | Oldground Software Oy | 241 | May 23, 2026 | |
BABA YAGA: Whispers of the BOOM art | Some visual content generated by artists using AI | Violet Sun Studio | - | May 23, 2026 | |
BeastLink general | BeastLink was built by a small team of hard working developers. Some AI tools were used to aide development, while all c... | Grove Street Games | - | May 23, 2026 | |
Euro3v3 textaudio | AI was used to help with localizing texts and voice lines. | Epoch Games Palma | 182 | May 23, 2026 | |
Human Host textart | The translations and a few special icons were created with AI. | Virtual Matrix Studio | 101 | May 23, 2026 | |
Tumblefire textart | Stories, 2D prop assets, 3D prop assets | Lost Rabbit Digital | - | May 23, 2026 | |
Murder Miners X arttext | AI tools were used in the creation of this game’s box art. The Miners and Zombies shown are in-game renders, with AI-ass... | JForce Games | - | May 23, 2026 | |
Fortain art | Store page artwork, most in-game assets, and promotional images were created with the assistance of AI image generation... | Ainspire | - | Mar 18, 2026 | |
Overclocked Arena: Instability Protocol art | Some visual assets were created with the assistance of generative AI tools and further refined and curated by the develo... | Terminal State Games | - | Mar 18, 2026 | |
Save New York 2030 art | I used generative AI tools to assist in the creation of some environmental textures and background concept art. These as... | Black Belt Logic LLC | - | Mar 18, 2026 | |
Planet Killer art | A limited number of visual assets (such as certain icons and ship concepts) were created using AI-assisted tools and ref... | Talisman One Studio | - | Mar 18, 2026 | |
Thor - God of Thunder art | Used to HI REZ older images - ICON design corrections | Outlaw Games | - | Mar 18, 2026 | |
RD Racing art | Some visual assets used in this game were generated with the assistance of AI tools. | See The Sea Std | - | Mar 18, 2026 | |
Survivor's Log: N17 Shelter artaudiotext | Images: Partially created with AI assistance, then manually redrawn and refined. Music: A combination of licensed asset ... | sam32 | - | Mar 18, 2026 | |
Skybreaker: Rebuild Protocol art | Capsule and promotional artwork were created using AI-assisted image generation. These assets are pre-generated marketin... | NirNova98 | - | Mar 18, 2026 | |
The Long Mine text | Some localization text was generated using AI translation. | Cold Lynx | - | Mar 18, 2026 |
221 results
Missing a product? Let us know