AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

22081
22,081
disclosures tracked
+603 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.0x vs audio ai
33
33%
use AI for 2+ purposes
7322 of 22,081 products
Exord: Cosmic TalisSteam
Disclosure

AI-assisted tools were used to help create some splash screen visuals and store page promotional artwork. All assets were reviewed and finalized by the developer before being included in the game and store materials.

Creator
Pinfox
Reviews
-
Added
Sep 12, 2026
Neon EndstateSteam
Disclosure

Development used generative AI tools to create pre-generated visual assets: seven battlefield and escalation backgrounds, twenty-six combat-art atlases, and one progression-card atlas (34 bitmap files total). AI tools also helped translate the store page and in-game text from the original, manually written English into eight languages. All generated content is pre-generated and curated; the game does not generate content while running. No third-party logos, characters, or source art were used as image-generation references.

Creator
Kasperzack Games
Reviews
-
Added
Sep 12, 2026
CarCrash.Tube: Car Crash SimulatorSteam
Disclosure

We used AI as a “support tool” in the creation of in-store visuals and certain in-game UI elements. We use AI solely as a support tool. We never leave the entire process to AI for any task.

Creator
Queen
Reviews
-
Added
Sep 10, 2026
ShorebreakerSteam
Disclosure

No AI-generated images, models, or audio appear in the game or on this Steam page. Music is composed and arranged by me in BandLab. UI and VFX are handmade or generated procedurally with code, including the breaking waves shaped by hand. Otherwise, I code Shorebreaker with AI assistance: the design decisions are mine, and AI helps me work through, implement, and debug them. For self-marketing, some of my social media videos use AI voiceover from CapCut because I can't wake the baby.

Creator
Pailside Games
Reviews
-
Added
Sep 8, 2026
PLOWSteam
Disclosure

Generative AI was used to assist in creating all pre-rendered artwork, including environment backgrounds, menu and branding art, icons, and promotional/title-card images. These assets were reviewed and integrated by the developer. No content is generated during gameplay, and the game does not connect to external AI services.

Creator
Last Exit Diner
Reviews
-
Added
Sep 7, 2026
GemoriumSteam
Disclosure

During the early stages of development, I used AI tools as a creative and technical aid, mainly to help with parts of the code and to create early drafts of some background artwork. These were only starting points in the development process. The materials were then reviewed, adapted, modified, and integrated as part of the game’s overall development.

Creator
Bagosz Dev
Reviews
-
Added
Sep 7, 2026
Rage FloorSteam
Disclosure

AI is used for programming assistance, for generating in-game sound effects and music, and for drafting store page text. All 3D art assets and level design are created by hand in Blender.

Creator
Amisos Games
Reviews
-
Added
Sep 6, 2026
Rush Hour of the DeadSteam
Disclosure

Generative AI tools were used in the development of this game to assist with creating select artwork, writing promotional/store page descriptions, and localization.

Creator
One64 Games
Reviews
-
Added
Sep 6, 2026
Destruction SnakeSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated content, including certain visual assets, music and sound assets, as well as some text and localization content. All such content was generated during development and was reviewed, selected, edited, adjusted, and integrated by the developer before being included in the game. The game does not use generative AI at runtime and does not generate new text, images, audio, or other game content dynamically in response to player input.

Creator
林栖者游戏
Reviews
-
Added
Sep 4, 2026
Dream SimulatorsSteam
Disclosure

Dream Simulators uses generative AI to create dynamic dialogue, story continuations, characters, missions, and narrative events based on player input and the active Lore system. Each Expansion Pack features its own world, Lore, characters, and adventures, creating a unique storytelling experience. The AI also generates creative scene descriptions and prompts that players can use as inspiration for creating images and videos. Because the experience is driven by player input, generated content may vary between playthroughs.

Creator
Angelkiss Games
Reviews
-
Added
Sep 4, 2026
Bloody FightersSteam
Disclosure

All pre-rendered visual artwork was created using generative AI under developer direction. This includes environment backgrounds, interface and menu artwork, branding, icons, and promotional/title-card images.

Creator
Last Exit Diner
Reviews
-
Added
Sep 3, 2026
The Old ForgeSteam
Disclosure

AI helps me create textures or sounds.

Creator
ToF Studio
Reviews
-
Added
Sep 3, 2026
ShootyCraftSteam
Disclosure

Our team uses AI tools to help develop some in-game and marketing content.

Creator
Main Tank Software
Reviews
-
Added
Sep 3, 2026
Starfall SamuraiSteam
Disclosure

This game uses generative AI to assist with multilingual translation and to create some of its in-game music. All related content was generated in advance during development and reviewed and edited by the development team.

Creator
YANCHA GAMES
Reviews
-
Added
Sep 3, 2026
FisterSteam
Disclosure

"This game's code, including the level and cosmetics editors, are all AI-generated. The maps and music are not AI-generated. Some cosmetics may be AI-generated, but most are not."

Creator
Bootloop Studio
Reviews
-
Added
Sep 2, 2026
DebuildersSteam
Disclosure

Generative AI tools were used during development to assist with creating select pre-generated 3D base models, 2D promotional/marketing art, and drafting portions of the source code All animations (sourced and configured via Mixamo), level design, environmental layouts, physics tuning, core game logic, and overall gameplay systems were manually designed, built, and integrated by the development team The game does not generate any live AI content at runtime All AI-assisted assets and code have been manually reviewed, curated, and tested to ensure stability, quality, and full compliance with copyright and intellectual property standards

Creator
Foyzoed Studio
Reviews
-
Added
Sep 1, 2026
Ragdoll RecoilSteam
Disclosure

Some pre-generated visual and audio assets used in the game were created with the assistance of generative AI tools.

Creator
MSDEV Games
Reviews
-
Added
Sep 1, 2026
The Little Stomping GirlSteam
Disclosure

Generative AI was used to assist in creating some UI graphics, equipment graphic assets, and music, as well as to assist with programming. All generated content was reviewed and edited as needed by the developer. No live-generated AI content is used while the game is running.

Creator
DreamaGames
Reviews
-
Added
Sep 1, 2026
Destroy the FlagSteam
Disclosure

Destroy the Flag was developed with the assistance of a generative AI coding assistant (Claude, by Anthropic), used throughout development as a programming and writing collaborator. Pre-Generated content (created during development, ships with the game): - In-game interface text — menu labels, HUD text, on-screen instructions, and system messages — was drafted with AI assistance as part of the game's code, then reviewed and refined by the developer before shipping. - The Steam store page's short and long descriassistance, then fact-checked, edited, and approvpublishing. Live-Generated content: None. The game does not usnt isgenerated by AI while the game is being played

Creator
Pisuke
Reviews
-
Added
Aug 31, 2026
HexwrightSteam
Disclosure

As indie developers we use generative AI to power our creativity and build this game faster and according our community desires and our own vision for the game.

Creator
Naio Games
Reviews
-
Added
Aug 29, 2026
ViewerFrenzySteam
Disclosure

ViewerFrenzy includes pre-generated AI-assisted music and selected visual assets created during development. These assets are reviewed and curated by the development team before inclusion in the game. The game does not use generative AI to create content during gameplay.

Creator
OldManObserver
Reviews
-
Added
Aug 29, 2026
それゆけ!パンジャンドラムSteam
Disclosure

We used Claude (Anthropic) during development for the following: - Writing the store page description - Assisting with the translation of in-game text - Generating some simple in-game objects

Creator
WINGLAY
Reviews
-
Added
Aug 28, 2026
No SurvivorsSteam
Disclosure

AI has been used to help with coding, asset generation and voice generation.

Creator
Sparky Games
Reviews
-
Added
Aug 28, 2026
RuneEraSteam
Disclosure

Generative AI tools were used during development to assist with portions of selected sprite artwork and to create some sound effects and background music. All AI-assisted content was generated before release, reviewed and curated by the developer, and edited or integrated into the final game as appropriate. RuneEra does not use AI to generate content while the game is running.

Creator
Spellstead Games
Reviews
-
Added
Aug 28, 2026
HedgeHoggedSteam
Disclosure

The game is primarily developed using Houdini, VEX and Godot. Generative AI assists with concept/reference artwork, initial 3D asset generation, and programming. Assets are further processed, optimized, rigged and animated in Houdini before integration into the game.

Creator
VFX South
Reviews
-
Added
Aug 28, 2026
PixelFallSteam
Disclosure

Standard C++ game code, written during development with the assistance of an AI programming assistant, used as a pair-programming tool. This includes gameplay systems (crafting, inventory, world simulation), rendering and UI code, and development tooling. It is ordinary, static game logic. AI assistance was used only during development, directed by myself through specific requests, with every change reviewed, tested, and committed to version control by myself. The shipped game contains no AI models and does not execute or generate any code or content via AI at runtime. The game is a fully offline, single-player experience.

Creator
Miguel Benavides
Reviews
-
Added
Aug 28, 2026
VoldarkSteam
Disclosure

AI assistance was used to create and visually enhance some of the visuals in the trailer.

Creator
OzbalHan
Reviews
-
Added
Aug 26, 2026
One More ChopSteam
Disclosure

To make One More Chop more accessible to players around the world, AI-assisted tools were used as part of the localization process for supported languages. Their use is limited to translation and localization support, helping us make the game available to players across a wider range of languages and regions.

Creator
Jubar Studio
Reviews
-
Added
Aug 25, 2026
Monster Movie MayhemSteam
Disclosure

HaddyForge utilizes PixelLab AI as part of our development workflow to assist with the prototyping and production of select pixel-art sprites, character concepts, and animation frames. AI-assisted output is primarily used as a starting point for development and is not typically considered game-ready in its initial form. Assets are reviewed, refined, edited, and iterated upon by the developer using PixelLab, Aseprite, and our broader pixel-art workflow until they meet the visual, animation, and technical requirements of the game. As an independent studio combining pixel-art creation and software development, HaddyForge uses AI-assisted tools to accelerate experimentation and prototyping while maintaining direct creative control over the final assets included in the game. AI-assisted development tools have also been used during software development to help review and iterate on game systems, identify potential bugs, improve testing, and increase development efficiency. All resulting game systems and implementations are reviewed, tested, and integrated by the developer before release.

Creator
HaddyForge
Reviews
-
Added
Aug 25, 2026
Rage and FurySteam
Disclosure

Some visual assets, audio, voice-over and cinematic elements were created with the assistance of generative AI tools, then selected, edited, refined and integrated by the developer. No generative AI is used live during gameplay.

Creator
EntroOne
Reviews
-
Added
Aug 24, 2026
ムシバ放置株式会社Steam
Disclosure

Generative AI was used as a development aid: to assist with programming and UI implementation, to create the initial concept art for the characters, and to produce the background music. All generated images were then retouched and revised by the developer. No content is generated by AI in real time while the game is running.

Creator
donpema
Reviews
-
Added
Aug 23, 2026
PowdertronSteam
Disclosure

Some of Powdertron's development and marketing materials were produced with AI assistance. The store page text was drafted with an AI writing tool and edited by hand, and the capsule images and trailer were rendered by procedural code written with AI assistance, using the game's own artwork and captured gameplay footage. The game itself contains no generative AI. Nothing is generated at runtime, no AI service is contacted while you play, and all in-game content — the materials, reaction rules, simulations and interface — is authored and deterministic.

Creator
SalE
Reviews
-
Added
Aug 22, 2026
Tactical SquadSteam
Disclosure

The background music was generated using AI, but it is intended to be replaced with human-made music once suitable tracks are found.

Creator
Anarchy Corner
Reviews
-
Added
Aug 22, 2026
Close the SkySteam
Disclosure

Some pre-rendered assets in this game and its store presence were created with the assistance of generative AI tools: portions of the 2D artwork (such as backdrop and ramp textures, marketing and capsule images) and some sound effects. All AI-assisted assets were reviewed, selected, and edited by the developer before inclusion. The game's design, code, gameplay systems, writing, and balance are entirely human-made. No content is generated by AI at runtime.

Creator
Iron Trident Games
Reviews
-
Added
Aug 22, 2026
Glow TailSteam
Disclosure

In Glow Tail, we utilized AI generated content for certain elements, such as capsule images, library assets, and the game icon.

Creator
KaashFusionStudio
Reviews
-
Added
Aug 20, 2026
Enter the CubeSteam
Disclosure

Some of this game's assets were produced with the help of generative AI tools: the 2D key art and cinematic stills used in the trailer, capsule art and main menu; the base meshes for the twelve zodiac fighters, generated with Meshy and then rigged, retextured and reworked by hand; and part of the music and sound effects. Every AI-generated asset was reviewed, edited and integrated manually before shipping. No generative AI runs at runtime — nothing is generated while you play.

Creator
JACKZ STUDIO
Reviews
-
Added
Aug 20, 2026
IDUN RogueSteam
Disclosure

During development, we used generative AI tools to assist in some content creation and coding.

Creator
IDUN Interactive
Reviews
-
Added
Aug 20, 2026
Voxel SiegeSteam
Disclosure

Voxel Siege uses generative AI for some pre-generated content, all reviewed by the developer before inclusion. Specifically: some in-game material/block textures were created with AI image tools; the music and sound effects were created with AI audio-generation tools; the store page description and some marketing copy were drafted with AI assistance; and some level/fortress layouts were generated with AI-assisted tooling. All AI-generated content was created during development (not live or at runtime), was reviewed by the developer, and does not incorporate third-party intellectual property. The game does not generate any AI content live during gameplay.

Creator
Frontier App Labs
Reviews
-
Added
Aug 20, 2026
Snowed InSteam
Disclosure

Generative AI was used during development to create some concept art, early promotional images, certain 3D assets, and UI illustrations. All AI-generated content was reviewed, edited, and integrated by the developer. The game does not use AI-generated content during gameplay.

Creator
Eredzhepov Rustam
Reviews
-
Added
Aug 19, 2026
Collapse VectorSteam
Disclosure

Some Steam store and library presentation artwork was created with assistance from generative AI tools, then selected and edited by the developer. Localization was completed conventionally, with AI used to assist in verification and quality checks.

Creator
Starfuel Interactive
Reviews
-
Added
Aug 17, 2026
OrkorizSteam
Disclosure

AI was used for localization and some visuals.

Creator
Chornozem Labs
Reviews
-
Added
Aug 17, 2026
TANKS Total DestructionSteam
Disclosure

The game uses various AI models for: - voice-over - images - the intro/video

Creator
2DevStudio
Reviews
-
Added
Aug 17, 2026
Grand Snow RiderSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some voice-over content, images, and written content. All AI-assisted content was generated and reviewed by the developer before being included in the game or its promotional materials. No generative AI is used during gameplay.

Creator
DASH
Reviews
-
Added
Aug 16, 2026
Carnage ManiaSteam
Disclosure

The character voices used in the game were generated by artificial intelligence.

Creator
Gensart
Reviews
-
Added
Aug 16, 2026
SwarmvoreSteam
Disclosure

Swarmvore was built by a solo developer using generative AI tools for the game's code, art, and text. Every piece of content went through many rounds of prompting, testing, and refining, and every creative decision, from mechanics to tone to visual style, was made by the developer.

Creator
Panda Games
Reviews
-
Added
Aug 16, 2026
HellRock DiverSteam
Disclosure

Used to generate game logo, some in-game icons and steam store page content

Creator
HyugaHouse Games
Reviews
-
Added
Aug 16, 2026
VOXEL ISLE SIMULATORSteam
Disclosure

Generative AI was used in the following ways: • The title logo on our store capsule images was created with an AI image tool. Everything else in those images is real footage from the running game. • The trailer narration was written with AI assistance and voiced using ElevenLabs text-to-speech. • Some in-game text event descriptions, help and interface copy was written with AI assistance and edited by hand. The game itself is not AI-generated. The world simulation, the voxel terrain and its creatures, and all in-game art are hand-built. Sound effects and music are licensed from stock audio libraries. Nothing is generated while you play.

Creator
SFH PROD
Reviews
-
Added
Aug 14, 2026
Blastlane RacersSteam
Disclosure

Generative AI was used to assist with the creation of two logos and with the localization of in-game text.

Creator
High Mountain Games
Reviews
-
Added
Aug 14, 2026
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