Indexed July 8, 2026
View on Steam

Disclosure Analysis

AI tools assisted in creating and editing in-game art assets, textures, and sound effects, which were then curated and edited by the developer.

Where AI appears
AI-made content in the game
Development workflow
Asset processing
Content mentioned
Art Audio
Method disclosed
Assisted work Edited content
Evidence

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Some art assets, textures, and sound effects are created with the assistance of AI tools, then curated and edited by the developer. All game design, gameplay systems, code architecture, physics simulation, and mission design are human-made. No AI-generated content is created at runtime. As a solo developer with a limited budget, I use AI tools to help produce some assets and sounds. This lets me keep my time focused where a solo dev's hours matter most — the core gameplay, the physics simulation, and mission design — while still delivering production quality that would normally require an extended team. Every AI-assisted asset is curated, edited, and integrated by hand.

Highlights are auto-detected and may not be fully accurate. Report an issue