AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Historical
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Kung-Fu Space Fighters art | Generative AI was used only during production for early concept exploration and the creation of some promotional asset d... | FunFactor | - | May 23, 2026 | |
Lizard Slayer art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
Silent Shark art | Cleaned up / textured with Nano Banana: - patrol zone map - shipping lane map - sea state list | John Goering | - | May 23, 2026 | |
三国志奇谋 arttext | AI was used to assist with game art and translating text into multiple languages. | 王名昌 | - | May 23, 2026 | |
Caracol - Wars of Religion in the 17th Century text | This game's store page descriptions and marketing texts were partially written with the assistance of AI language models... | Emanuele Romagnoli | - | May 23, 2026 | |
Air War General - WW2 Air Force Wargame art | WW2 historical photos colorized by AI | Panzer Airlines | - | May 23, 2026 | |
Battlefield Rats codeart | Generative artificial intelligence was partially used during the development of the game. AI-based tools assisted with p... | Emirion Games | - | May 23, 2026 | |
Sultan's Decree arttextaudio | Some artwork in this game, including character portraits and background illustrations, was created using AI image genera... | Bellum Pacem Games | - | May 23, 2026 | |
Portucale Sword and Subtlety artaudio | Some of game art and music is basically IA generated and them modified by designers to match some quality standards | Pedro Nuno Lemos | - | May 23, 2026 | |
Nobody's Erde audio | Artificial intelligence was used as an auxiliary tool in production, including the creation of pre-generated voices and ... | Danger Hopeless | - | May 23, 2026 | |
Shadows Over Fog City art | It contains some Images generated by AI. | None Studio | - | May 23, 2026 | |
Bible Quiz: Trivia Game general | Some content may have been generated using automated tools or processes. | Supergonk | - | May 23, 2026 | |
Minesweeper: Unlimited Expansion general | I used AI to learn how to make this and to test for Linux, SteamOS and MacOS compatability. | Hugh | - | May 23, 2026 | |
Mafia Boss Simulator audio | his game uses generative AI in the following areas: 🎵 Music: Portions of the game's original soundtrack were composed ... | magicprostudio | - | May 23, 2026 | |
Titanic Escape Simulator™ audio | Our game uses pre-generated AI content exclusively for audio production. Specifically, we utilize generative AI tools to... | magicprostudio | - | May 23, 2026 | |
忍者刺杀行动 general | The promotional poster of the store utilized AI technology. | UNITY2019 | - | May 23, 2026 | |
Centurion's Gambit artaudio | All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated a... | iebaz | - | May 23, 2026 | |
Historarium code | Code was partially written with AI assistance. | Semi Random Interactive | - | May 23, 2026 | |
GeoFlag artaudio | GeoFlag was made by a solo developer with help from AI tools: - Visual assets (character portraits, marketing imagery):... | Ogo Studio | - | May 23, 2026 | |
云游VR audioart | Some of the music was generated using AI. A portion of the promotional video was generated by AI. | YY | - | May 23, 2026 | |
CD Market - Music Label Sim text | AI was used to help with translations and spelling. | Lost Star Games | - | May 23, 2026 | |
Digital Civilization: Evolution arttext | The images used in the game, as well as the promotional visuals shown in the store, are generated using AI. In addition,... | KonaGames | - | May 23, 2026 | |
Vatan art | During the development of Vatan, generative AI tools were used exclusively during the visualization phase to create cert... | Vortexon Studios | - | May 23, 2026 | |
Polity Painter artcode | Generative AI was used to assist in the creation of the game's codebase and logic. AI tools were also used to generate e... | Lux Historia | - | May 23, 2026 | |
The Fifth Bell: Frequency of Secrets artaudio | Pre-generated AI tools were utilized to create the foundation for the 2D background art, character sprites, and audio. A... | Serhat Arslan | - | May 23, 2026 | |
Brooks Investment Simulator art | Brooks Investment Simulator uses AI-generated artwork for store page capsule images, library assets, and marketing mater... | Brooks Innovation and Technology Consulting LLC | - | May 23, 2026 | |
山河捍卫者 arttextaudio | This game uses generative AI to assist in creating some art, text, and sound assets during development. All AI outputs a... | 小如文化 | - | May 23, 2026 | |
Music Manager artaudio | This game includes some pre-generated visual assets and music created with the help of AI tools during development. No A... | Throup Media Ltd | - | May 23, 2026 | |
VR Blacksmithing artaudio | Generative AI was used during development to assist with certain in-game visual assets, audio/music, and promotional/sto... | Just Me Games | - | May 23, 2026 | |
Twilight of Bronze text | The game optionally connects to a local language model server (Ollama or any OpenAI-compatible endpoint) to generate liv... | NonAverageStudio | - | May 23, 2026 | |
代号清风 artaudiotext | AI-assisted story art and music | 云联智捷 | - | May 23, 2026 | |
パパさ、旅系インフルエンサーで食っていこうと思っているんだ。 artcode | Generative AI was used to create the character illustrations and programming for this game. | HataGames | - | May 23, 2026 | |
Military Football general | Some of this game’s assets were developed with the assistance of AI. | Karao Games | - | May 23, 2026 | |
Winter Hunts Us artaudiocode | Some visual assets (illustrations and portraits) and the music were created with the help of AI tools. The game code was... | Syslí Nora | - | May 23, 2026 | |
Crownhold art | AI was used during development to generate placeholders, graphics & variation of existing developer-made assets. | Sedecem Games | - | May 23, 2026 | |
红色史诗 art | Generative AI Disclosure: This game utilized generative AI technologies during its development in the following ways: ... | 旧日档案工作室 | - | May 23, 2026 | |
The Iron and the Oath artaudio | Some CG artwork, visual assets, and audio assets in this game were created with the assistance of AI generation tools an... | FFire Studio | - | May 23, 2026 | |
Stomper art | AI was used in the generation of different assets in the game including some background imagery and character design. | Dakota Hughes | - | May 23, 2026 | |
Civilization Idle art | All in-game artwork was generated using AI. | Games by Nvz | - | May 23, 2026 | |
Izakaya Diaries - Sushi Restaurant Simulator arttext | Generative AI was only used for some in-game decorative wall paintings and to assist with the store page text/translatio... | Space Muffins | - | May 23, 2026 | |
Dynasty Blade art | Just Several Pictures in Dialogue | XyGame | - | May 23, 2026 | |
小鹿游北京 Lulu in Beijing artaudiotext | Art, Music, Text. | 冷笑黑妖 | - | May 23, 2026 | |
SkyChart: Airline Executive codetext | AI is being used to do automated testing and code review. AI and Google Translate were used to generate the initial set ... | Casey Jones Labs | - | May 23, 2026 | |
1982 Tenacious of the Air general | AI was used as limited support in creating certain elements. All generated content was reviewed and manually adjusted by... | Tenacious Studio | - | May 23, 2026 | |
华夏立志传:战国 art | The in-game character sprites and 2D scene graphics are created using AI and subsequently refined in post-production. Th... | TP Interactive | - | May 23, 2026 | |
History of Kingdoms: Three Kingdoms artaudiocode | All images and sounds used in the game were created with generative AI, and some help was received for the internal code... | Uncle GoodBen | 11 | May 23, 2026 | |
Alien History audioarttext | Voice synthesis. All informant dialogue is voiced using Google Cloud Text-to-Speech. Each of the 27 informants has a dis... | Adam | - | May 23, 2026 | |
Three Kingdoms : Alias codeartaudio | This game was made with the help of generative AI. AI tools assisted in various parts of development, including code, ar... | Plotrick | - | May 23, 2026 | |
论道聊斋 art | 本作在开发过程中使用了 AI 辅助生成部分美术概念与宣传素材,最终内容由开发者进行筛选、修改与整合。 | 破界游戏 | - | May 23, 2026 |
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