Indexed July 4, 2026
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Disclosure Analysis

AI was used to generate concept art, historical illustrations, soundtrack, and base meshes for 3D models, all refined into final game assets.

Where AI appears
AI-made content in the game
Development workflow
Asset processing Idea help
Content mentioned
Art Audio
Method disclosed
Generated content Assisted work
Evidence

Generative artificial intelligence was employed during pre-production and development to create concept art, historical background illustrations, and compose the soundtrack

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

Generative artificial intelligence was employed during pre-production and development to create concept art, historical background illustrations, and compose the soundtrack. Additionally, AI was used to generate initial base meshes for select 3D models, which were then fully refined, textured, and optimized manually by the development team.

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Disclosure History

Generative AI was used during development to create historical background images, illustrations, and concepts, as well as to generate the background soundtrack. AI was also utilized to generate the base meshes for certain 3D models. However, all texturing for these models was done by hand, and the complete design, optimization, and construction of all buildings and structural assets in the game were created entirely by me.

Generative artificial intelligence was employed during pre-production and development to create concept art, historical background illustrations, and compose the soundtrack. Additionally, AI was used to generate initial base meshes for select 3D models, which were then fully refined, textured, and optimized manually by the development team.