AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
ArchmageSteam
Disclosure

Initial concept art was generated using AI tools, followed by manual adjustments and modifications by artists.

Creator
Solo Gaming
Reviews
-
Added
Aug 28, 2026
Grandpa's LegacySteam
Disclosure

Some visual assets in Grandpa's Legacy (including expedition artwork and selected store/marketing images) were created or assisted with generative AI tools, then curated and edited by the development team. No generative AI runs during gameplay, and the game does not connect to external AI services while you play.

Creator
Chigüi Studio
Reviews
-
Added
Aug 28, 2026
Gears Of ConquestSteam
Disclosure

AI was used during development to create portions of the game’s pre-generated artwork, characters, animations, music, voices, and sound effects. These assets are included in the finished game. No AI content is generated live during gameplay.

Creator
Makroudata
Reviews
-
Added
Aug 28, 2026
HUMAN, 39.99Steam
Disclosure

AI tools were used for part of the art and music. Everything gets picked, cleaned up and put together by hand afterwards. There's no AI in the game itself: what you play is exactly what was built in mind.

Creator
Wombart
Reviews
-
Added
Aug 28, 2026
Coquí Crusader: Defenders of BorikénSteam
Disclosure

Coquí Crusader was made with AI-assisted tools under the developer's direction. The coquí mascot logo and the background music were AI-generated. AI coding assistance was used to build the game and to help write its in-game and store text, all reviewed by the developer. Every design decision was made by the developer: the mechanics, the progression and balance, and the Puerto Rican setting — the ten zones based on real landmarks, the folklore creatures from Taíno legend, and the Spanish localization. No content is generated during gameplay, and the game never connects to any external AI service.

Creator
Yucayeque Games
Reviews
-
Added
Aug 28, 2026
Ascend Idle: ChroniclesSteam
Disclosure

Some of the promotional artwork, store page banners, and/or trailer visuals for Ascend Idle: Chronicles were created with the assistance of Generative AI tools. The core game code and design were developed entirely by hand as a solo project.

Creator
GODev Games
Reviews
-
Added
Aug 28, 2026
万古仙途Steam
Disclosure

Generative AI tools were used during development to assist with the creation and iteration of certain visual assets.

Creator
月关林水
Reviews
-
Added
Aug 28, 2026
Own The MapSteam
Disclosure

Some visual artwork used in the game and promotional materials was created with generative AI tools and then selected, edited, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Own The Map
Reviews
-
Added
Aug 28, 2026
Magua: Twenty SorrowsSteam
Disclosure

AI was used for programming and helping with translation of the game for other languages than Polish.

Creator
Magua Games
Reviews
-
Added
Aug 28, 2026
A Vila Sobre o PoçoSteam
Disclosure

We used generative AI tools during development to help create pre-rendered assets: part of the visual art (environments, buildings, characters and interface elements), the music, and store page artwork. All AI-generated content was reviewed, edited and assembled by us. Generative AI is not used at runtime — the game generates no AI content while you play.

Creator
STREAM ON
Reviews
-
Added
Aug 28, 2026
Golden Bay: Desktop AquariumSteam
Disclosure

A large number of AI‑generated assets are used in this game. However, every asset has undergone extensive manual adjustments.

Creator
Emerge Game
Reviews
-
Added
Aug 28, 2026
Grape by GrapeSteam
Disclosure

AI is used while develoing game mechanic

Creator
MertLab X
Reviews
-
Added
Aug 28, 2026
Just a Rescue, Bro!Steam
Disclosure

Some art assets in the game and on the store page (story character portraits, some icons, backgrounds, and capsule images) were created with AI image generation tools, then manually curated and edited by the developer. All gameplay, code, and written story content is human-made. No AI content is generated at runtime.

Creator
XiLing Games
Reviews
-
Added
Aug 28, 2026
Space TravelersSteam
Disclosure

Space Travelers uses generative AI only as a writing aid during development. The game's text content (interface text, event and log lines) and its localization into the 14 supported interface languages were produced with the assistance of large language models, directed and reviewed by the developer. Parts of this store page were drafted the same way. No AI-generated images, audio or video are used: all artwork, animation and sound in the game are produced by hand-written procedural code. The game does not generate any content with AI while you play, and it never connects to an external AI service.

Creator
Enes Altas
Reviews
-
Added
Aug 28, 2026
Traymon World: Taskbar Monster RPGSteam
Disclosure

Generative AI was used to translate (localize) the original Korean text into other languages. The original text was written by the development team, and the AI translations were reviewed before use.

Creator
Kniv Studio Co., Ltd.
Reviews
-
Added
Aug 28, 2026
にゃんクリメントSteam
Disclosure

Generative AI was used in the creation of graphical assets and in the localization of this game.

Creator
:FK Tale
Reviews
-
Added
Aug 28, 2026
RoulettegeddonSteam
Disclosure

Some pre-generated visual assets used in Roulettegeddon, including portions of promotional artwork and certain in-game visual elements, were created or refined with the assistance of generative AI. The game's gameplay, mechanics, and player progression do not rely on AI-generated content during play.

Creator
Patria Games
Reviews
-
Added
Aug 28, 2026
崩老头Steam
Disclosure

the production of some code, icons and audio are assisted by by AI

Creator
老头乐
Reviews
-
Added
Aug 28, 2026
Rainbow BridgeSteam
Disclosure

Explanation about the game development process: In the early concept design and creative ideation stage of this game, we did use AI technology as an auxiliary tool to help us explore and validate various artistic styles and creative directions more quickly. These AI-generated reference materials provided us with initial inspiration. However, the core creative concepts, story writing, character design, and all artistic assets presented in the final game were personally conceived and carefully crafted by our creative team. Each game element underwent repeated human optimization and fine-tuning to ensure the best gaming experience. AI was only used as an auxiliary tool, and the final game content presented is the result of human creation. We have always adhered to human creation as the main driver, committed to bringing players a unique and meticulously polished gaming experience.

Creator
Magic Cat
Reviews
-
Added
Aug 28, 2026
BirchSteam
Disclosure

There is no AI-generated art or audio anywhere in this game. Every sprite, animation and character design is hand-drawn by me. The game has no audio at all, and the music in the trailer is my own work too. Nothing is generated while the game runs, and it never connects to an AI service. AI was used to help with text, in three places. The store page description and short description, in all 11 languages. Translating the interface labels into the 10 languages other than English. There are only 24 strings in the whole game and no prose of any kind: 11 are labels like "Clear all" and "Cancel", and the other 13 are bird names, which are the real common names of each species, looked up per language rather than made up. Some of our Steam community and marketing posts. Chinese (both) I checked myself, and Japanese was checked at N2. Korean, Spanish, Russian, Brazilian Portuguese and German have not been checked by a native speaker.

Creator
ANYMACTION STUDIO
Reviews
-
Added
Aug 28, 2026
BATTLE: PARTS & POWERSteam
Disclosure

Generative AI was used during development to assist with coding and the creation of pre-generated visual assets. No AI content is generated during gameplay.

Creator
Cartoon Rocket Games
Reviews
-
Added
Aug 26, 2026
manmanzhilvSteam
Disclosure

Some audio and text translations are powered by AI

Creator
下前拳游戏
Reviews
-
Added
Aug 26, 2026
ねこ部屋日和Steam
Disclosure

Generative AI was used in the creation of some artwork and music. No content is generated by AI during gameplay.

Creator
Icycozy Games
Reviews
-
Added
Aug 26, 2026
DicepotSteam
Disclosure

The Steam graphics and promotional visuals were made using AI. However, no AI was used for any of the in-game designs or assets.

Creator
Unmei Studio
Reviews
-
Added
Aug 26, 2026
TaskforgeSteam
Disclosure

The pixel art in Taskforge — character and enemy sprites, animation frames, item and UI icons, scenery pieces and the game's emblem — was produced with the help of an AI image generation tool during development. Every generated asset was reviewed, selected, edited and assembled by hand, and ships as a fixed image file. Nothing is generated while you play: the game contains only static assets and never calls an AI service at runtime. Code, game design, balance data and all written text were made by the developer.

Creator
Marcos Araponga
Reviews
-
Added
Aug 26, 2026
火箭工厂 Rocket FactorySteam
Disclosure

Some of the artwork materials in this work are generated using AI

Creator
Fame Studio
Reviews
-
Added
Aug 26, 2026
桌面寵物工作室 - DesktopPetStudioSteam
Disclosure

The application includes a small set of pre-generated pixel-art example assets, including default cat character poses, icons, and promotional visuals. They were created with generative AI assistance during development and curated as static demonstration content shipped with the application. The product does not generate AI content at runtime and does not embed, call, or operate a generative AI model or service. Its AI Material Assistant only provides editable prompt templates and links to third-party services outside the application. Players may import their own images, GIFs, audio, and Workshop content.

Creator
Rowan.l
Reviews
-
Added
Aug 26, 2026
Yokai ParadeSteam
Disclosure

The pixel art in this game was created with an AI image generation tool (Pixellab). Generated art is never used as-is: the style, proportions and palette standards are set by a human, every sprite is reviewed by eye, and anything off-standard is rejected and redone. Grounding, animation continuity and color consistency are likewise human-checked before adoption. Game design, balance and specification decisions are made by a human. AI-assisted tools are also used in the development process. Nothing is generated by AI at runtime (pre-generated content only).

Creator
CITTA FOX
Reviews
-
Added
Aug 26, 2026
FarmboundSteam
Disclosure

Generative AI Disclosure: During the development of Farm Idle, generative AI tools were utilized to assist with creating and conceptualizing some 2D UI icons, menu graphics, and localized text. All generated assets were reviewed, cleaned, edited, and integrated by the development team to fit the game's pixel-art aesthetic. No AI content is generated in real-time while playing the game.

Creator
North Coast Studio
Reviews
-
Added
Aug 25, 2026
Nexus: Quantum IndustriesSteam
Disclosure

Some assets were created using AI. I'm not as artist lol.

Creator
Kuiper Industries
Reviews
-
Added
Aug 25, 2026
One More ChopSteam
Disclosure

To make One More Chop more accessible to players around the world, AI-assisted tools were used as part of the localization process for supported languages. Their use is limited to translation and localization support, helping us make the game available to players across a wider range of languages and regions.

Creator
Jubar Studio
Reviews
-
Added
Aug 25, 2026
DreadgenceSteam
Disclosure

Code generation and quality assurance testing/reporting.

Creator
Limited Input LLC
Reviews
-
Added
Aug 25, 2026
SUSHI PARADESteam
Disclosure

Some of the art in this game — the chef characters, the customer characters, the lane skins, and some of the plates — was created with the help of AI image generation tools. The sushi artwork does not use AI.

Creator
zawascript
Reviews
-
Added
Aug 25, 2026
Dungeoneers IdleSteam
Disclosure

As a solo developer, AI has been a big help in making the development of this game more efficient by assisting in, but not be the sole performer of: testing, performing repetitive and some programming tasks, brainstorming and discussions, translations and some design.

Creator
VindR Games
Reviews
-
Added
Aug 25, 2026
Taskbar Slime ~片隅のテラリウム~Steam
Disclosure

This game was developed with the help of generative AI. - Generative AI was used to write and translate text (slime descriptions, in-game wording, and the English localisation). All of it was reviewed and edited by a human. - Generative AI was also used to write program code. - The slime pixel art is not image-generated. It is drawn by a rendering program written for this game. - No AI runs while the game is playing. The game makes no network connections and calls no AI models.

Creator
GarrAtelier
Reviews
-
Added
Aug 25, 2026
Windowsill IsleSteam
Disclosure

Some in-game text (such as the messages in bottles) and store page copy were written with the assistance of AI tools. All content has been reviewed and edited by the developer.

Creator
7382Team
Reviews
-
Added
Aug 25, 2026
Spellbound & ShelvedSteam
Disclosure

Steam assets and code was code assisted with AI.

Creator
needmoar.games
Reviews
-
Added
Aug 24, 2026
AFKTowerSteam
Disclosure

AFKTower contains AI-assisted content that was generated during development; no AI runs inside the game. Art: most of the pixel art hero, enemy and boss sprites and their animations, weapon and armor art, skins, combat backgrounds, map scrolls, UI panels, rarity frames and icons was generated with PixelLab (pixellab.ai) from prompts and references, then handn selected, edited, recolored and assembled by the developer. The AFKTower logo was drawn without AI. Music: the three soundtrack tracks were composed by the developer with Suno (paid plan with commercial license). Sound effects are synthesized procedurally by the game's own code, not by AI. Text: the game and store texts were written in Spanish by the developer; the English localization and copy editing were done with the help of an AI language model (Claude, by Anthropic) and reviewed by humans. Store screenshots are unedited captures of the game. Nothing is generated at runtime: the game contains no AI systems.

Creator
SpecialStudios
Reviews
-
Added
Aug 24, 2026
Sushi YummySteam
Disclosure

We used a Gen AI powered tool to localize the following: - (in some languages) In-game text - (in some languages) Steam store descriptions We plan to replace these with human translation and LQA when we can afford it. Until then, we are using Gen AI temporarily.

Creator
Achimphang Studio
Reviews
-
Added
Aug 24, 2026
InfluenceSteam
Disclosure

I created this game solo, using generative AI as one of the tools. It helped me write the code and also generated the ambient music and some of the planet textures. Everything else was crafted by hand: the interface, Fjord and the seals orbiting the Earth aren't drawn images — they're rendered in code. Nothing is generated while you play: the game runs fully offline. And no, I didn't just sit around drinking coffee while the AI did the work — though I certainly did consume an obscene amount of coffee.

Creator
RISE'S
Reviews
-
Added
Aug 24, 2026
流浪猫岛Steam
Disclosure

This game includes an optional AI assistant. Players may use the AI tools during gameplay for in‑game assistance such as balloon‑shooting, feeding and other actions. No AI‑generated content will be produced. During development, generative AI tools were used to assist with programming and some pre‑generated text. All AI‑assisted text included in the game was reviewed and edited by the development team. No AI was used to generate the game's artwork or music. All artwork and music were created by human artists and musicians.

Creator
行云工作室
Reviews
-
Added
Aug 24, 2026
MolluscariumSteam
Disclosure

The store capsule artwork and some in-game assets were created using generative AI. All AI-generated content was reviewed by the developer

Creator
PiqFocus Interactive
Reviews
-
Added
Aug 24, 2026
Lord of the TilesSteam
Disclosure

UI Elements, sounds.

Creator
Funzen Foundation
Reviews
-
Added
Aug 24, 2026
墓火酒館Steam
Disclosure

This game contains pre-generated 2D artwork and source code created with ChatGPT during development. All game source code was generated with ChatGPT, then reviewed, tested, debugged, and integrated by the developer. The artwork was generated from original prompts written for Gravefire Tavern, then reviewed, selected, edited, composited, cropped, and integrated by the developer. No generative AI runs during gameplay, and no player input is sent to an AI service.

Creator
SynGameLab
Reviews
-
Added
Aug 24, 2026
闲藏Steam
Disclosure

This game uses an open-source language model (Qwen2.5) bundled with the game to generate real-time NPC dialogue and ambient chatter entirely offline on the player's own machine via llama.cpp. No external server, no third-party API, and no internet connection are required. Players can toggle this feature on or off. The model runs locally using the player's CPU — no data is uploaded, collected, stored, or used for training.

Creator
SUN JIANXIN
Reviews
-
Added
Aug 24, 2026
暗黑修个仙Steam
Disclosure

Some 2D‑art assets in this game are created with the assistance of generative‑AI tools. These assets have been filtered, edited, composited and manually reviewed by the developer before being used in‑game. The game does not perform real‑time content generation based on player input during runtime, nor does it send any player input to generative‑AI services.

Creator
亦如小草
Reviews
-
Added
Aug 24, 2026
Crystal KeeperSteam
Disclosure

Crystal Keeper is made by one person. I used generative AI tools during development to help create some of the game's assets, such as artwork and music, every asset was hand-picked and integrated by me. No AI is used at runtime: nothing is generated while you play.

Creator
Wombart
Reviews
-
Added
Aug 24, 2026
Neon HordeSteam
Disclosure

Text content only, all pre-generated during development and reviewed by the developer. AI assistance was used to write the in-game story text, the user interface translations for the 8 supported languages, the achievement names and descriptions, and the store page copy. Nothing is generated live at runtime and the game does not connect to any AI service. Art, sprites, capsule images, icons and the soundtrack are NOT AI-generated: they are produced by procedural scripts written by the developer and included in the project source.

Creator
Guilherme Henrique Amorin
Reviews
-
Added
Aug 24, 2026
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