AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
Hanzi BirdSteam
Disclosure

This game uses AI to assist in generating background music, art design, and multilingual translations.

Creator
FFSKYChocobo
Reviews
-
Added
Aug 28, 2026
FlashWords: WordfallSteam
Disclosure

Generative AI tools were used to assist in creating some store page artwork and marketing materials, as well as parts of the game's word content. All AI-assisted content was reviewed, edited, and integrated by the developer. Game design, programming, and final implementation were created by the developer.

Creator
Rising Edge
Reviews
-
Added
Aug 22, 2026
RouteScriptSteam
Disclosure

Generative AI was used as a writing and translation aid during development, always under human direction and review: in-game lesson and interface text, their translations into the supported languages, achievement text, and this store page. All of it was reviewed by the developer. The game itself does not use AI at runtime — nothing is generated while you play, and every level is deterministic.

Creator
smak.works
Reviews
-
Added
Aug 20, 2026
Twin-stick JapaneseSteam
Disclosure

Music composed in Udio studio

Creator
Top Kicker
Reviews
-
Added
Aug 16, 2026
Conversation SimulatorSteam
Disclosure

The characters in Conversation Simulator are played live by an AI language model that runs entirely on your computer — no cloud AI service is involved. All character dialogue and end-of-session feedback is generated locally during play. A built-in safety policy that cannot be disabled keeps generated content within a PG/PG-13 boundary: no sexual content, no content involving minors, no impersonation of real people, no voice cloning, and no claims to be a real therapist, doctor, or lawyer. Self-harm and crisis topics are intercepted and answered with a resource message instead of AI-generated content.

Creator
Outright Mental
Reviews
-
Added
Jul 30, 2026
Tanach: A Journey Through the Hebrew BibleSteam
Disclosure

The quiz content (questions, answer choices, and explanations) was authored with the assistance of large language models, then validated by automated checks (every citation resolves against the canonical text) and human review passes. The scripture text itself is NOT AI-generated — it is the public-domain JPS 1917 translation sourced from Sefaria.org. Decorative chapter art and store capsule art were produced by our own procedural generation scripts with AI-assisted design; store copy was written with AI assistance and human-edited. The game contains no live/runtime AI generation.

Creator
Elundis Interactive
Reviews
-
Added
Jul 25, 2026
Business WarsSteam
Disclosure

This game utilizes generative artificial intelligence tools to assist in the creation of pre-rendered character portraits and musical materials.

Creator
Tianshu Tech
Reviews
-
Added
Jul 15, 2026
YouyiSteam
Disclosure

This software uses generative AI to transcribe speech, translate live voice and text between languages, and optionally generate translated speech output. Depending on the mode selected by the user, these features may run through third-party online AI services or local models included with or configured for the software.

Creator
毕星索
Reviews
-
Added
Jul 15, 2026
Heavens GateSteam
Disclosure

I used it a ton for programming, and images.

Creator
Slick
Reviews
-
Added
Jul 15, 2026
LEXICONSteam
Disclosure

As a solo developer I have used AI to help review features and generate base artwork before editing.

Creator
T-Squared Games
Reviews
-
Added
Jul 11, 2026
VoxMancerSteam
Disclosure

This game uses AI-assisted tools during development, including assistance with coding and the creation or iteration of some promotional and visual art assets. During gameplay, AI may be used to help interpret the player’s spoken spell commands and map them to predefined in-game spell actions.

Creator
VoxMancer Studios
Reviews
-
Added
Jul 6, 2026
Penko Vox: JapaneseSteam
Disclosure

Penko Vox: Japanese uses local generative AI to power its immersive language learning experience. An integrated Large Language Model (LLM) acts as a native Japanese tutor, generating real-time dialogue based on user input, while a Neural Text-to-Speech (TTS) engine synthesizes high-fidelity Japanese audio for listening practice.

Creator
penko_soft
Reviews
-
Added
Jul 5, 2026
Pitchforks & ParagraphsSteam
Disclosure

Peasant voices are made with AI.

Creator
Rogue Pigeon Games
Reviews
-
Added
Jun 28, 2026
The Adventure of SpykeSteam
Disclosure

Stills obtained from Game Editor were altered by AI to be store artwork. No AI-based artwork is used in the game itself.

Creator
Riot Shield Games
Reviews
-
Added
Jun 16, 2026
Japanese with MayuSteam
Disclosure

Generative AI tools were used during parts of the development process.

Creator
penguin on the hill
Reviews
-
Added
Jun 3, 2026
Glint TranslatorSteam
Disclosure

This application utilizes local, offline Artificial Intelligence (AI) models as its primary infrastructure: 1. Speech-to-Text (ASR) using the offline Glint AI engine. 2. Neural Machine Translation (NMT) using the offline Glint AI engine. 3. Optional Local AI Translation Integration: Users can optionally activate and download local LLM models (such as Gemma and Qwen via the Ollama engine) to perform offline translations. All AI models and libraries, including the optional local LLM integrations, are executed entirely locally on the user's hardware. The application DOES NOT require or connect to any third-party cloud services or external AI generators.

Creator
Mushav Software
Reviews
-
Added
May 23, 2026
PlaytoSteam
Disclosure

Playto uses AI models (LLMs) to generate real-time translations of on-screen game text. All AI processing runs entirely on your machine using local models — no data is sent to external servers. The AI is also used for OCR (optical character recognition) to read text from game screens. No pre-generated AI content is included; all translations are generated live during use.

Creator
totte-dev
Reviews
12
Added
May 23, 2026
Paper2GalgameSteam
Disclosure

This game uses generative AI to produce real-time, dialogue-based explanations, narrative content, and key summaries during gameplay (with optional AI-generated voice output). The generated content dynamically adapts based on player inputs, such as uploaded papers or text, as well as in-game choices, and is used solely for in-game presentation. Players are advised not to input sensitive personal information and to independently verify any important information.

Creator
TamikiP
Reviews
62
Added
May 23, 2026
LingoHUDSteam
Disclosure

LingoHUD's output is strictly limited to language translation and speech-to-text transcription of content already present on the user's screen or audio. It does not generate creative, original, or open-ended content. Content moderation: The translation and recognition models process only user-initiated input that the user explicitly captures via a hotkey. The software does not produce novel content; it converts existing content from one language to another, or from speech and images to text. All processing is deterministic and bounded to the captured input.

Creator
MAKZ
Reviews
-
Added
May 23, 2026
FlashBossSteam
Disclosure

AI was used in the coding of this game, the asset generation, brainstorming practical solutions (knowledge about opensource tts options, distribution options), and in helping problem solve most steps in the development, and application process. It allowed one developer to create a high quality, low cost educational product to greatly assist in language learning worldwide.

Creator
Odiin
Reviews
11
Added
Mar 18, 2026
PLAYNESE: Master JapaneseSteam
Disclosure

Some sounds and visual assets in PLAYNESE were enhanced using generative AI tools during development and are reviewed for quality and consistency. All AI generated content is pre-rendered and static, with no live AI generation during gameplay.

Creator
Wynand Smit
Reviews
15
Added
Mar 18, 2026
WonderLang PolyglotSteam
Disclosure

The vast majority of the artwork in the game was created by our team of artists, hired freelancers or purchased on market places. In some cases, AI was used to generate reference images to assist with the creative process, but all final assets were either fully redrawn or significantly refined by human artists to ensure quality and originality.

Creator
bair games
Reviews
34
Added
Mar 18, 2026
Yuke and the Book of YokaiSteam
Disclosure

We used a Text To Speech model to generate audio for all the concepts, examples and quizzes.

Creator
lpares12
Reviews
26
Added
Mar 18, 2026
23 results
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