AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Mining
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Ore Legacy art | Generative AI was used to enhance the game's steam page artwork. | Keplerium Games | - | May 23, 2026 | |
Hamstr Protocol artcode | AI tools were used to assist with development of some decorative assets, marketing materials, and code generation. | MoonBag Studio | - | May 23, 2026 | |
BreakDespair2D art | This game contains character portraits and some background images created using generative AI (Stable Diffusion). No AI ... | HappyLuckyRainbowGames | - | May 23, 2026 | |
One More Dig! arttext | We use artificial intelligence to create the images and text on our store page. | Lance Games | - | May 23, 2026 | |
Grid Lands arttextcode | Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with ... | Grid Labs | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
In The Roots Of The Mountain audiocode | The music and majority of the code was make by AI. Code by Grok Music by Sonauto | Caleb Kendal | - | May 23, 2026 | |
矿业帝国 art | 1.The art of Capsule Library images 2.game ui | Forge Games | - | May 23, 2026 | |
MeowRig audio | AI-generated audio resources | PotionWorks | - | May 23, 2026 | |
Rock Diver art | The capsule images for this game were enhanced using AI tools. | Tholus | - | May 23, 2026 | |
BleepWare Incrementals arttext | Some content in this game was created with the assistance of generative AI tools during development, including certain v... | Beep2Bleep | - | May 23, 2026 | |
Memory Farm textart | Multilingual content and some graphical assets. | Yuzu Game Studio | - | May 23, 2026 | |
The Day I Started Harvesting textart | Some store materials (text and images) have been enhanced with AI. | Creamative | - | May 23, 2026 | |
Keep On Hashing!: Idle Mining Sim text | AI tools were used to assist with translating the game into multiple languages. | Velron Games | - | May 23, 2026 | |
Drown World artaudiotext | Some UI elements in Drown World (including icons and buttons), along with all capsule and library art, were created usin... | Meat Lab | - | May 23, 2026 | |
The Traveller Tale artaudio | Some of the promotional and storefront images were created with AI tools and then refined by hand. All of the in-game as... | Mystic Dream Studio's | 18 | May 23, 2026 | |
Deep Space Survivor: Endless Starfield art | This work uses AI technology for certain art assets, which are subsequently refined by the developers. | NodeStudio | - | May 23, 2026 | |
Global Oil Magnate art | AI tools were used to generate some background environmental artworks and UI elements. | ERGS | - | May 23, 2026 | |
RIFT DIGGER art | Pre-Generated Content (AI-assisted art): Some promotional and marketing artwork & game arts of the tiles & the facilitie... | Osama Ahmed | - | May 23, 2026 | |
Sphere TD art | AI map backgrounds are hidden by default, but you can enable them via the Settings menu. I've spent months building this... | Standard Issue Games | - | May 23, 2026 | |
Mine Farm audio | Generative AI was used for background music production. | jiholee1210 | - | May 23, 2026 | |
Nytherra artaudio | Some visual and audio assets in this game were created with the assistance of generative AI tools. All content was revie... | Winsmoke | - | May 23, 2026 | |
Shard Cycle art | AI technology was utilized to create initial art assets for some icons. The final output was manually refined by artists... | Narog Games | - | May 23, 2026 | |
Deepcore arttext | Some content in this game was created with the assistance of generative AI tools during development, including certain v... | Beep2Bleep | - | May 23, 2026 | |
Space Stone Smashing Simulator art | - Placeholders - Icons | Kokrok Production | - | May 23, 2026 | |
Crystal Ascend art | AI is used to generate some Steam store page assets, as well as some in-game icons and typography. All 3D assets and vis... | Zodiac GameLab | - | May 23, 2026 | |
DiDiDiG artaudiotext | AI-assisted tools were used in areas such as artwork, sound, and localization. | ISIT Studio | - | May 23, 2026 | |
RuneClick art | Some pixel art assets were created with the assistance of AI image generation tools and refined by hand. | Vosk Games | - | May 23, 2026 | |
Idle Ai Factory textart | We use generative AI tools during our development process to assist with refining in-game text. Additionally, AI was uti... | Kabreet Games | - | May 23, 2026 | |
Idle Isekai Mining arttext | Some of the art assets were made using gen AI and retouched by a human artist. Some of the translations were made using ... | bitVillain | - | May 23, 2026 | |
Dust & Diamonds artaudio | Dust & Diamonds is a 100% solo project – I am a solo developer with a degree in Computer Game Design. My greatest passio... | SAD Games Studio | - | May 23, 2026 | |
DeepWork codeaudio | I'm a game/level designer so I used visual scripting to make games. AI was used to generate the code of some elements of... | CCS | - | May 23, 2026 | |
Zigdig art | AI was used to assist with a very small amount of artwork. | stehudz | - | May 23, 2026 | |
Dig Inc. art | AI-generated content is used for some in-game images and Steam library/background artwork | Tematus | - | May 23, 2026 | |
Infinite Space: Mining art | Some visual assets, promotional images, and loading screen artwork were created or assisted using AI-generated tools | Taner Saydam | - | May 23, 2026 | |
Asteroid Rodeo art | NPC Portrait Pictures | Buried Signal Studios | - | May 23, 2026 | |
KingForge art | Some minor visual assets, such as icons and UI elements, were created or assisted using licensed AI tools during develop... | ElykraGames | - | May 23, 2026 | |
Oreguard text | Generative AI tools were used solely as support for translating to some languages. All translations have been reviewed a... | Noditot | - | May 23, 2026 | |
Pay Your Space Debt text | As we are a 2 person team, localizations are mostly generated with AI and vetted with the ongoing help of the community.... | SunSad Studios | - | May 23, 2026 | |
Cosmodrill text | Generative AI was used to help with localization for the languages French, Spanish, Portuguese and Russian. | Morse Morse Games | - | May 23, 2026 | |
Semantigon textart | Localization and Steam art assets were AI generated | Four Wren Games | - | May 23, 2026 | |
Otherwise art | artificial intelligence used only for creating and editing images | MonstrCorp | - | May 23, 2026 | |
Mars Clicker text | During development, AI-based language tools were used to assist with the localization of in-game text across the languag... | Adrián Corbalán | - | May 23, 2026 | |
Laila code | review some code and some ideation | KabreetGames | - | May 23, 2026 | |
Medieval Crafter: Blacksmith art | Several minor item icons are generated with AI | Compact Core Games | 630 | May 23, 2026 | |
Vtopia audio | In-game voice and background music | PanicACat Studio | - | May 23, 2026 | |
Hidden Deep art | During Early Access some AI generated images may be used as placeholders, for example during the loading screens. | Cogwheel Software | 1.8k | May 23, 2026 | |
Retire in the Fairy Mountains text | AI were used to assist with translatiing text into multiple languages. | YellowBeansStudio | - | Mar 18, 2026 | |
Rescue Team: Legion of Destruction art | Generative AI was used only as a support tool during development to help create some 2D art assets. No AI-generated cont... | Game Mixer | - | Mar 18, 2026 | |
The Long Mine text | Some localization text was generated using AI translation. | Cold Lynx | - | Mar 18, 2026 |
191 results
Missing a product? Let us know