AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable

20708
20,708
disclosures tracked
+849 this week
76%
Visual AI
most common disclosure type
76% of all disclosures · 3.1x vs audio ai
32
32%
use AI for 2+ purposes
6728 of 20,708 products
No Rest for ThievesSteam
Disclosure

Some of the art assets in the game were created using AI.

Creator
OntologyPlay
Reviews
-
Added
Aug 28, 2026
Dice After DarkSteam
Disclosure

Assets used in this game were created with the assistance of generative AI.

Creator
Dano Sato
Reviews
-
Added
Aug 26, 2026
EXORCIST K9Steam
Disclosure

AI-assisted translation tools are used to help localize this game's text for international audiences, including English and any additional languages added in the future. No AI-generated content is used for graphics, sound, or narrative/story content.

Creator
EXEX Games
Reviews
-
Added
Aug 25, 2026
Tai Chi TarotSteam
Disclosure

This game uses generative AI tools to help create static visual assets, including card illustrations and background artwork. All AI-generated content is produced during development and does not change during gameplay — nothing is generated in real time.

Creator
Mistorch
Reviews
-
Added
Aug 25, 2026
Roll of ChaosSteam
Disclosure

Images and translations were enhanced using AI to improve overall quality of the game.

Creator
Juregui
Reviews
-
Added
Aug 23, 2026
Shadows of Three: CoupSteam
Disclosure

部分游戏内背景图使用AI辅助生成,剧情与角色设计均为原创。

Creator
张不良 ZHANG BU LIANG
Reviews
-
Added
Aug 23, 2026
Zombie Mystery: 100 Hidden CatsSteam
Disclosure

AI tools were used during development solely to assist with coding, including identifying and fixing bugs and making minor code corrections and improvements. AI does not generate any content for players during gameplay.

Creator
ArPeaKK Games
Reviews
-
Added
Aug 22, 2026
히루가오(ひるがお)Steam
Disclosure

Background Art — AI generation tools were used for some of the background images. Not all backgrounds were created with AI; hand-made backgrounds are also used. AI-assisted images were further processed to match the game's pixel art style. Music — The music in this game was created using AI generation tools.

Creator
TEAM RESERVOIR DOGAMES
Reviews
-
Added
Aug 20, 2026
HistorikerSteam
Disclosure

Some ambient audio in this game — background crowd voices and station announcements — is generated using neural text-to-speech. All visual art, music, and narrative writing are human-authored or made with traditional, non-generative tools.

Creator
PlatformOne
Reviews
-
Added
Aug 19, 2026
FRAMEOUTSteam
Disclosure

AI coding assistants were used during development to help create and edit portions of the code and player-facing implementation that ship with the game. The game's 2D artwork was not created by an image-generation model. All AI-assisted outputs were reviewed, edited, and integrated by the developer. The game does not use generative AI at runtime.

Creator
Kebapp Games
Reviews
-
Added
Aug 19, 2026
Pool SharkSteam
Disclosure

This game is made by a single dev, and sold for a fair price. In order to do that this dev needed the help of AI. So some pre-rendered assets in this game were created with the help of generative AI tools, always under my direction and with every asset reviewed by me the developer: certain illustrations, backdrops, and UI art; some music tracks and sound effects; and character voice lines generated via text-to-speech from scripts written by me the developer. The game design, the gameplay, physics, and large parts of the code are entirely human-made, and no AI content is generated at runtime.

Creator
Motivation Stack LLC
Reviews
-
Added
Aug 19, 2026
Channel 453Steam
Disclosure

The English localization of Channel 453 was produced through a combination of human translation and editing. Some sections of the game, including portions of the demo, were translated by a human translator. For a limited number of sections in the full game, generative AI tools were used only as a first-pass aid for English localization and language editing. These tools were not used to create the original scenario or characters. All AI-assisted English text was subsequently reviewed, revised, and polished by humans before being included in the final game. We are providing this information on Steam in the interest of transparency and to help players make an informed decision about the game. To avoid any misunderstanding: this refers to a test-stage build. The final release will be provided with fully human-translated localization alongside the finalized store page update.

Creator
Bulhwa
Reviews
-
Added
Aug 18, 2026
PhantomSteam
Disclosure

This game was made by a two-person team specializing in storytelling. The entire narrative, all gameplay systems, UI, animations, core sound and game design were built entirely by our team. AI was used to generate some of audio and graphical assets due to the limited resources. Scenario was originally written in Ukrainian language, so translations might have minor mistakes. Thank you for your understanding.

Creator
Prioplot Games
Reviews
-
Added
Aug 17, 2026
Offside Deal: Football At Any CostSteam
Disclosure

Player portrait images were created with the assistance of generative AI tools during development.

Creator
Vibekontroll Gaming
Reviews
-
Added
Aug 15, 2026
I, SpySteam
Disclosure

Artwork, Music, Voice Acting, Environment

Creator
Oni Games
Reviews
-
Added
Aug 14, 2026
Confidence ManSteam
Disclosure

This game is basically AI-generated

Creator
zun
Reviews
-
Added
Aug 13, 2026
摩登迷城Steam
Disclosure

The creative direction of GAZE IN SHADOWS was developed and controlled entirely by our team, including its 1928 setting, story, characters, case design, gameplay, and film noir-inspired visual style. Generative AI was used only as a supporting tool for early art exploration, asset refinement, and limited programming assistance. All AI-assisted content was manually reviewed, extensively revised, and finalized by our developers. AI was not involved in any core creative decisions.

Creator
BION
Reviews
-
Added
Aug 11, 2026
Precinct 2099Steam
Disclosure

Precinct 2099 uses generative AI as a production tool. Part of the visual material (backgrounds, character art and store images) and the music were created with AI tools and then selected, edited and art-directed by hand by our team. Some of the localisation work is AI-assisted. The story, script, characters and game design are written by humans. The game does not generate any content live while you play: everything ships pre-generated with the build.

Creator
ThinkingLiteSoft
Reviews
-
Added
Aug 10, 2026
GO, STOPSteam
Disclosure

All 2D artwork (hwatu card illustrations, character portraits, backgrounds) and music tracks were created using generative AI tools, then curated, edited, and assembled by the developer. All AI content is pre-rendered during development — nothing is generated live at runtime. Localization was machine-assisted and human-reviewed. Store page assets were produced the same way.

Creator
Moon Shin Ho
Reviews
-
Added
Aug 8, 2026
Void IncSteam
Disclosure

Some game assets used AI assisted coding and tools to help generate and refine them, localisation was done with the help of AI translation.

Creator
The Occult Arcade
Reviews
-
Added
Aug 8, 2026
Pay the HouseSteam
Disclosure

This game is basically generated by AI

Creator
zun
Reviews
-
Added
Aug 7, 2026
Twenty One PointsSteam
Disclosure

This game uses AI for art, music, and localization.

Creator
浮生若琉璃
Reviews
-
Added
Aug 7, 2026
Chief Cenab : ŞahmaranSteam
Disclosure

AI was primarily used to assist in the creation of the game's music and sound effects. Most of the music tracks and sound effects were generated using AI tools and then edited and adapted for use in the game. All visual assets, characters, environments, puzzles, story, and gameplay mechanics were created and designed manually by the developer.

Creator
Umut KAYA
Reviews
-
Added
Aug 6, 2026
Seraph's KissSteam
Disclosure

The character portraits and 3D models, and three UI images, were made with the help of AI tools.

Creator
Domino
Reviews
-
Added
Aug 5, 2026
ゴミ曼荼羅ダラダラSteam
Disclosure

AI assistants were used as a support tool for creating parts of the store page description and promotional text for this game.

Creator
akiyahunter
Reviews
-
Added
Aug 5, 2026
The Last Night of Olivia HarrowSteam
Disclosure

Some of the pictures used in this game we're created with the assistance of A.I.

Creator
Cipher & Clue
Reviews
-
Added
Aug 5, 2026
Historias de Dean Archer: El Detective DesaparecidoSteam
Disclosure

This game uses generative AI to create part of its content: - Art and sprites: generated with AI tools and manually edited in Photoshop. - Intro cinematic: generated with Google Veo 3 and Flow, then edited. - Some sound effects: generated or processed with AI tools, combined with recorded and licensed library sounds. - Code assistance: parts of development were assisted by language models (Claude). All AI-generated content was reviewed, edited, and approved by the developer. The game does NOT use AI at runtime: all content is pre-rendered.

Creator
Sneaky Peek
Reviews
-
Added
Aug 5, 2026
My Life as a SpySteam
Disclosure

Generative AI tools were used to create selected pre-generated visual concept art and marketing assets. All AI-assisted material is created before release and reviewed by the development team. The game does not generate AI content during gameplay and does not connect to external AI services during play.

Creator
Rather Clever Studios
Reviews
-
Added
Aug 5, 2026
Query NoirSteam
Disclosure

Parts of this game's artwork and audio were created with the help of generative AI tools and then selected, edited and assembled by hand. This covers the comic panels, the character portraits, the store and library artwork, and the music and sound effects. No content is generated while the game is running.

Creator
Alfish Games
Reviews
-
Added
Aug 4, 2026
Wasteland FutureSteam
Disclosure

The promotional pictures for the store were generated by AI, while there is no AI-generated content within the game.

Creator
1029studio
Reviews
-
Added
Aug 1, 2026
The Rug RacketSteam
Disclosure

The development of The Rug Racket used generative AI tools to assist in creating some of the content included in the game, such as art assets, as well as in the creation of the game's store page and marketing materials. All AI-assisted content was reviewed by the development team prior to release.

Creator
ioStudios
Reviews
-
Added
Jul 29, 2026
N.E.O.N. HORIZONSteam
Disclosure

We used AI to generate images, as we don't have an artist on our team. The gameplay, design, and atmosphere are all human-created.

Creator
NeonGameStudio
Reviews
-
Added
Jul 23, 2026
The FixerSteam
Disclosure

The game's 2D artwork (character portraits, scenes, backgrounds) and music were created with generative AI tools, then curated and edited by the developer. Parts of the game's code and narrative text were written with AI assistance, under human direction, review and rewriting. All AI-assisted content is pre-generated during development: nothing is generated by AI while you play.

Creator
Pixel Stratégie
Reviews
-
Added
Jul 22, 2026
CompactedSteam
Disclosure

Generative artificial intelligence has been used to generate store page thumbnails based on the developers artwork. All in game artwork has been drawn by hand by the developer.

Creator
GTGD
Reviews
-
Added
Jul 21, 2026
Black FileSteam
Disclosure

Some store page text, marketing copy, and promotional planning materials for Black File were created with assistance from generative AI tools and reviewed, edited, and approved by the development team before publication. The game does not use generative AI to create content during gameplay.

Creator
Simurg Software and Games
Reviews
-
Added
Jul 9, 2026
The Red WeightSteam
Disclosure

This game makes use of generative AI as part of the creative pipeline across art, text, sound, and voice. None of it is dumped in raw — every asset is curated, edited, and reworked by hand, and every line of dialogue is agonized over until it earns its place. AI is a tool here, not the author; the taste, the pacing, and the final call on what stays are all made by people. The codebase, in the interest of full honesty, is held together with AI-assisted spaghetti and sheer willpower — but it works, and every line is reviewed before shipping.

Creator
Alsakin Games
Reviews
-
Added
Jul 9, 2026
SESTRYSteam
Disclosure

Pre-generated AI content: character art, backgrounds, icons and key art images, music and sound effects, and portions of the story text were created with generative AI tools (Google Gemini, fal.ai, Anthropic Claude) and were reviewed and edited by the developers. No AI content is generated at runtime.

Creator
Industrial Miracle
Reviews
-
Added
Jul 8, 2026
MeridianSteam
Disclosure

AI was used to generate code, art, music and text.

Creator
Turn Based Hedgehog
Reviews
-
Added
Jul 7, 2026
The Book of Plagues 2Steam
Disclosure

Some of the sprites and video clips in the game were created with the help of AI.

Creator
DiaMMax Games
Reviews
-
Added
Jul 6, 2026
NetshellSteam
Disclosure

Netshell uses AI to power its characters. The NPCs you meet on the in-game forums and IRC read what is happening in your playthrough and respond in character, so their messages and forum posts are generated rather than pre-scripted, and each player's world unfolds differently. All of this runs locally and offline: the AI models ship with the game and run on your machine. Netshell never connects to a third-party AI service such as ChatGPT or Claude. You can turn the AI off entirely, in which case the NPCs stop chatting and the game continues with its authored story. Some Steam store and trailer assets were created with AI assistance and then edited/curated by the development team. During gameplay, Netshell only uses AI to generate in-character NPC text.

Creator
Beyond Logic Labs
Reviews
-
Added
Jul 5, 2026
The Farm of the LivingSteam
Disclosure

The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editing support

Creator
PlayBook
Reviews
-
Added
Jul 1, 2026
除靈館Steam
Disclosure

Approximately 90% of Haunted House's content (art, text, narrative, game design, and code) is AI-generated, using ComfyUI / Stable Diffusion with custom LoRA, LLMs, and AI coding assistants. All AI outputs are reviewed, edited, and integrated by Hoppy, the sole developer. Music and sound effects are licensed, not AI-generated. No voice acting. Final creative direction and decisions are by Hoppy.

Creator
改變娛樂工作室
Reviews
-
Added
Jun 28, 2026
Dither ParadoxSteam
Disclosure

Dither Paradox is created and directed by Michał Kita. The game's final pixel art, animation, and visual design are made by hand, and every artistic and creative decision is made by people. We use generative AI as a production tool that supports - but does not replace - this work. In the visual layer, AI is sometimes used during the concept and iteration stage - to explore ideas and variations - while the final art assets that ship in the game are made by hand. AI also assists in producing music and voiceover, which are then curated, edited, and approved by the team, as well as some promotional materials. AI lets us reach a higher level of polish in less time, but authorship, art direction, and final responsibility for everything players see and hear remain with the people who make the game.

Creator
Negative Prompt Studio
Reviews
-
Added
Jun 28, 2026
SMTHNG WRNGSteam
Disclosure

This game uses generative AI tools to assist in the creation of visual assets (characters, backgrounds) and narrative content. All AI-generated content has been reviewed and curated by the development team to ensure it meets our quality and safety standards.

Creator
NytherMood Studio
Reviews
-
Added
Jun 28, 2026
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