AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Procedural Generation
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Liminal 98 code | This game was developed with the assistance of AI-based tools for programming support, debugging, and general developmen... | BloodHound Studio | - | May 23, 2026 | |
Homesider Survivors artaudio | Some UI elements and musical accompaniment were generated by neural networks. | Indie Mef | - | May 23, 2026 | |
Words are Hard artaudiotext | I'm a solo developer. Without AI tools, this game would not exist — the art, music, and copy would have been unaffordabl... | AcornHunter Games | - | May 23, 2026 | |
Abjure audioartcode | AI tools were used to generate the game's soundtrack and store page capsule images, based on the developer's original cr... | Jax Games | - | May 23, 2026 | |
Soliton Burst audioartcode | Music and sound effects in Soliton Burst were generated using AI audio tools. Some Steam marketing materials (header cap... | SolitonDev | - | May 23, 2026 | |
Vector Storm code | Vector Storm's music is procedurally generated in real time using mathematical audio synthesis — not a generative AI m... | WHODATYAT | - | May 23, 2026 | |
Synergrid general | Some game and store page text or visual assets were created or refined with generative AI during development. This conte... | Synergrid Studio | - | May 23, 2026 | |
VoxelMancy artaudio | AI is used to draw pictures and icons, to generate music and sounds. | Reuniko | - | May 23, 2026 | |
The Acorn Protocol audioart | This game contains AI-assisted content, including voice performances and music. Without it, the visuals would likely res... | Atlas Labs Games | - | May 23, 2026 | |
TimelineTown codetext | Generative AI tools were used during the development of this game for programming assistance, localization, and partial ... | WataritamaStudio | - | May 23, 2026 | |
Astrojumper code | According to our Generative AI policy, all Assets, Sounds, and Art are and will be human-generated. Subject to change.... | GalacticGoons | - | May 23, 2026 | |
Invaders Loop general | This game uses generative AI to provide players with the best possible experience. | hunterllama | - | May 23, 2026 | |
SCREAM you LOSE artaudio | Some 3D models, sound assets, textures, and UI elements in this game were created or assisted using generative AI tools. | Burg Game Studio | - | May 23, 2026 | |
Hello Mayor art | Portions of the artwork in this game were generated using Artificial Intelligence. | JZHL | - | May 23, 2026 | |
Congratulations On Your Purchase art | Some of the store page artwork for this game was created with the assistance of generative AI image tools. The game its... | Minimum Viable Prestige | - | May 23, 2026 | |
CRYPTSHOOTER artaudiocodetext | This game uses generative artificial intelligence to assist with development. AI tools were used to create concept art, ... | Kronarc Engine Collective | - | May 23, 2026 | |
Solantis arttext | AI was employed to create 2D environmental artwork, various UI components, and initial drafts of in-game dialogues. All ... | Mystic Art Games | - | May 23, 2026 | |
Dungeons of Desolation Remastered artcode | Dungeons of Desolation Remastered is based on my original 2012 Xbox Live Indie Games release. The original artwork, musi... | OnlyLuck Games | - | May 23, 2026 | |
Omnicore text | Generative AI tools may be used during development to assist with translations for supported languages. These translatio... | SwabbieGames | - | May 23, 2026 | |
In The Roots Of The Mountain audiocode | The music and majority of the code was make by AI. Code by Grok Music by Sonauto | Caleb Kendal | - | May 23, 2026 | |
Infinite Backrooms art | Some 3D assets were created using AI generation tools (Meshy) as a starting point and manually refined for use in the ga... | @OverrideGameStudio | - | May 23, 2026 | |
Death Before Decaf art | Death Before Decaf uses generative AI tools to assist with visual asset production. This includes character and enemy sp... | Overdose Interactive | - | May 23, 2026 | |
The Wizard's Path artaudiotextcode | The game was made with the help of generative AI tools for visual assets, store artwork, music, localization support, an... | Beruke Games | - | May 23, 2026 | |
Scum's Errand text | Contains AI-drafted content. | Pedro Sgobin | - | May 23, 2026 | |
Irsen art | Some visual assets and materials used in the game were created or enhanced with the help of AI tools during development.... | Datchannin | - | May 23, 2026 | |
Mycelium Conquest artaudiotextcode | As a solo developer, I used AI tools as a foundation to expand the game's scope. I manually refined and finalized every ... | YCF Productions | - | May 23, 2026 | |
爆走!ランデブー audio | Some background music in this game was generated using Google Gemini Lyria 2. Gameplay, characters, story, and UI are hu... | datsusara_aki | - | May 23, 2026 | |
Against the Dark Moon artaudio | Visual assets (hero portraits, card art backgrounds, dice imagery, booster pack illustrations) were generated using Midj... | Orthus Games | - | May 23, 2026 | |
ALL GAS art | During the development process, developer may use AI-based tools to assist with the creation of certain UI elements. In... | VelociLogic | - | May 23, 2026 | |
The Universe Won't Pause artcode | Some marketing assets for this game (capsule art) were created with the assistance of AI image generation tools. All gam... | My Insights Games | - | May 23, 2026 | |
Loopfall audiotext | Loopfall uses generative AI for select shipped content: ... | Lukas Korba | - | May 23, 2026 | |
MutaPit art | Some promotional/marketing materials (capsule art, store page images) were created with the help of AI image generation ... | Jackie & Feifei | - | May 23, 2026 | |
Bravely Doomed text | This game uses AI to generate dynamic NPC dialogue during gameplay. NPCs respond to player actions and choices with uniq... | Phillip Donnelly | - | May 23, 2026 | |
Nooodles: Brutalism Edition text | This game uses LLM for localization. | RoRoKaii Works | - | May 23, 2026 | |
Necroforge: Outbreak artcode | AI generated or edited with AI art. OpenAI Codex support during programming. | Sorontar Entertainment | - | May 23, 2026 | |
Astromino general | This game was made available in many languages thanks to generative AI. Creation of some assets was performed or aided b... | Ben Hendel-Doying | - | May 23, 2026 | |
Null Carrier audio | This game uses live-generated AI content during gameplay. Specifically, parts of the audio/signal layer are generated in... | Donbrico Studio | - | May 23, 2026 | |
Kegs of Eternity arttext | - Some 2D assets were generated partly with AI (with human pre and post passes). - Some languages were localized with AI... | Lone Piggy | - | May 23, 2026 | |
In Us art | In Us is developed by a small independent studio in Japan. We incorporate generative AI tools into our development pipel... | engawa games | - | May 23, 2026 | |
Signal Zero artaudiotext | This game uses generative AI in the following areas: - Some in-game background images - Some sound effects - Translation... | Seosul Games | - | May 23, 2026 | |
Card of Fate general | Assets in Card of Fate were created with the help of AI. | INDIE-SQUID GmbH | - | May 23, 2026 | |
Blessed To Die art | AI assisted with artwork and animating artwork. | Frame Forge Studios LLC | - | May 23, 2026 | |
Nordic Homestead: A Quiet Restoration Game codeartaudio | Generative AI tools were used as development assistance for code prototyping, design iteration, selected promotional/sto... | Secora Systems | - | May 23, 2026 | |
Arkhe art | Artificial intelligence was occasionally used as a reference material for some visual assets and for store asset images. | STUDIO52 | - | May 23, 2026 | |
Centurion's Gambit artaudio | All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated a... | iebaz | - | May 23, 2026 | |
Still Lost textcode | AI Disclosure Generative AI tools were used to assist with writing store page descriptions and game development. All gam... | Project571 | - | May 23, 2026 | |
HellFactory Inc. art | Some 2D artwork (concept art, item icons, environmental textures) in this game was created with the assistance of gener... | SG ENTERTECH | - | May 23, 2026 | |
Epic Idle Quest II art | Some background artwork was created with the assistance of AI image generation tools. | PynkPanther | - | May 23, 2026 | |
Don't Step Wrong 2 art | Generative AI is used only to create cartoon-style illustrated artwork for promotional materials and the game's store pa... | Feriado | - | May 23, 2026 | |
Archivist: Protocol Zero art | Generative AI was used during the pre-production phase to create and refine visual concepts, character designs (includin... | Opentech OU | - | May 23, 2026 |
887 results
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