AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Quick-Time Events
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Tidal Strings arttext | Using AI for the production of some art assets and text translation | June666 | - | May 23, 2026 | |
Vibrant Vector art | Generative AI tools were used to assist in the creation of certain visual assets and promotional materials for Vibrant V... | Renan Muquiutti | - | May 23, 2026 | |
MageTender code | Our team's Generative AI policy is that we cannot use it at all for Assets, Sounds, and Arts. The only thing we have all... | Team TAAAZED | - | May 23, 2026 | |
女武者 art | All in-game assets are AI-generated and then undergo secondary processing. | MYSTERY CROWN | - | May 23, 2026 | |
Fearia Clicker art | Note: The game uses human-made digital artwork inspired by designs developed by AI including designs that have been made... | Fearia | - | May 23, 2026 | |
Invaders Loop general | This game uses generative AI to provide players with the best possible experience. | hunterllama | - | May 23, 2026 | |
Space Fetus Attack Idle Clicker art | Some visual assets in this game were created with the help of generative AI tools. As a solo developer with a programmin... | Games of P | - | May 23, 2026 | |
Thunder Infinity art | Thunder Infinity was developed by a single person with no resources or financial support. The artwork for the project wa... | Enrique G. Galvez | - | May 23, 2026 | |
Paskahousu art | Store capsule and promotional artwork was created with the assistance of generative AI image tools. No AI content is gen... | Vaara Games | - | May 23, 2026 | |
Dream&Robot audio | The dubbing was done using AI | PigZ | - | May 23, 2026 | |
Smoke Town arttext | Smoke Town utilizes artificial intelligence in the following areas: We only use AI-generated content in our game as ref... | TSRV | - | May 23, 2026 | |
Reborn Arena art | Generative AI was used exclusively to assist in creating the promotional cover art (capsule images) for the Steam store ... | GameLabel Studio | - | May 23, 2026 | |
PopVibe artaudio | The artistic and musical resources within the game are generated by artificial intelligence. | CHEN HAI YING | - | May 23, 2026 | |
Military Football general | Some of this game’s assets were developed with the assistance of AI. | Karao Games | - | May 23, 2026 | |
Chaebol Chaos art | Some of the 2D artwork in Chaebol Chaos — including character portraits and certain environment illustrations — was crea... | Maksim Nosov | - | May 23, 2026 | |
Chase & Crash art | The name of the logos and some capusle images are made with AI. | IOIO GAMES | - | May 23, 2026 | |
FlashReading text | How This Game Uses AI FlashReading uses generative AI to enhance your language learning experience: - Article Generati... | why159232 | - | May 23, 2026 | |
Claim Denied! art | Pics are generated with AI | SunsixStudios | - | May 23, 2026 | |
谁改我键位? art | Some art materials are generated using AI. | 与众第九艺术 | 10 | May 23, 2026 | |
强哥快点跑 art | This game utilizes generative artificial intelligence tools to assist in the creation of its art assets and partial UI d... | gamer2008 | - | May 23, 2026 | |
Orpheus: Echo of Hades art | Artificial intelligence was used for the visual component of the game. | LumiXL | - | May 23, 2026 | |
112 Meters artcode | Some visual assets and development processes for this game were created with the assistance of generative AI tools. Thes... | Enginar Games | - | May 23, 2026 | |
KeyFortress art | Generative AI was used during the development of this game for creating initial concepts and draft versions of certain a... | Daisen | - | May 23, 2026 | |
Mystery Cube: Black Dragon Jarl art | That's right, in an era dominated by AI, all the art assets in this game are generated by AI, including the store page, ... | homallen | 15 | May 23, 2026 | |
MadCar art | Generative AI tools (including Unity AI) were used to create the capsule art for our store page and certain icons within... | Moonforge Studio | - | May 23, 2026 | |
Cheffed art | Generative AI art is used as placeholder content until the game is further developed. | Phalistafer | - | May 23, 2026 | |
DormantSeed audioart | The game’s store page, character voices, as well as some images and videos are AI-generated. | HuaiMingQwQ | - | May 23, 2026 | |
Ordinary Defenders art | All image resources in the game were created using AI. | HondongStudio | - | May 23, 2026 | |
Sector IV : LockDown arttext | This game uses generative AI in a limited capacity. Some in-game images and text were created or assisted by AI during d... | StarKarl | - | May 23, 2026 | |
Ice Cream general | This game was developed with the use of AI-generated content. | Loolust | - | May 23, 2026 | |
Moment Hunter art | Moment Hunter features content entirely created with generative AI tools, including all level environments, cinematic vi... | Cem Budak | - | Mar 18, 2026 | |
Kings Archer VR art | Some of the visuals in the game were created using AI. | OttoGames | - | Mar 18, 2026 | |
Medieval Tavern Simulator art | Some images were generated using artificial intelligence. | Superwolf Game Studio | - | Mar 18, 2026 | |
Flying PingPong art | AI tools were used to generate in-game graphical elements, such as UI elements, static image assets, flame animations, a... | Linking668668 | - | Mar 18, 2026 | |
Together We Move art | Generative AI is used only for 2D marketing assets, icons and loading screens. | KiraKami Games | - | Mar 18, 2026 | |
DeadEndGram art | Generative AI was used to create the store page capsule images and marketing banners. All in-game vector graphics and co... | Michael Morgan | - | Mar 18, 2026 | |
Yellowcreek Stories - The Cabin Watcher art | Some environmental posters visible in the game were initially created using generative AI tools and then manually edited... | Carlos Azuaga | - | Mar 18, 2026 | |
Ogaiva art | Generative AI was used during the design stage to visualize original sketches and create UI concepts. Based on these vis... | Lavanda Studio | - | Mar 18, 2026 | |
Act! Autonomy: Cell-Tones art | AI tools were used to assist in texture generation for some scene elements and UI assets (excluding character art and CG... | PaperAct | - | Mar 18, 2026 | |
Categories artaudio | This game uses AI for Artworks and other Forms of Visual content, aswell as AI content for Soundwork. | Jonas Hörner | - | Mar 18, 2026 | |
React wars art | This game’s illustrations were created using generative AI. | Abyssal★Star | - | Mar 18, 2026 | |
Ball Clicker Roguelike art | Banners and logos are ai generated. | Gökhan Çakır | - | Mar 18, 2026 | |
Need For Steal audio | This game contains AI-generated music. | Night Badgers Studio | - | Mar 18, 2026 | |
Brace for Dolphins! general | Generative AI was used in this project. | We Are the Dolphins | - | Mar 18, 2026 | |
Little Otter's Fishing Life text | As a solo indie developer, I use AI for multi-language localization. This helps me deliver a smoother, more accessible p... | ZT-Studio | - | Mar 18, 2026 | |
POSTERIOR text | Steam store page text generation | METEHAN SAHIN | - | Mar 18, 2026 | |
LUMOLISH art | create icon with ai | Liu polun | - | Mar 18, 2026 | |
Nekruba code | Nekruba used artificial intelligence tools as support during the creative and technical development process, particularl... | Lecubenaranja | - | Mar 18, 2026 | |
Silent Ward: Forever Lost art | Some images are generated by AI. | 月下辉煌 | - | Mar 18, 2026 | |
Vocab Clash artcode | This game includes an AI opponent for practice battles. The opponent is a non-generative, scripted system that adjusts a... | Jim Zhang | - | Mar 18, 2026 |
185 results
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