Indexed June 3, 2026
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Disclosure Analysis

Generative AI assisted with static 2D visual materials for the game and marketing, with all AI output reviewed and edited by developers.

Where AI appears
AI-made content in the game
Development workflow
Idea help Asset processing
Content mentioned
Art
Method disclosed
Assisted work Edited content
Evidence

Generative AI tools were used only as assistive tools during development

Auto-classified from the public disclosure. Raw disclosure remains the source of truth.

AI Usage Disclosure

All gameplay systems, game design decisions, balancing decisions, story/context decisions, implementation choices, and final creative decisions were made by the development team. Generative AI tools were used only as assistive tools during development. This may include support for brainstorming, improving workflows, and creating or refining some static 2D visual materials used in the game and its marketing, such as item icons, UI-related images, capsule/key art elements, and visuals that may appear in trailers or screenshots. All AI-assisted materials were reviewed, selected, edited, and approved by the developers before being included. No AI system makes gameplay decisions, controls game logic, generates levels, creates player-facing content, or produces images, videos, text, audio, or any other content in real time during gameplay.

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Disclosure History

AI tools were used during the development of Donboz Jailbreak as supportive tools for visual concept generation, promotional material creation, text writing, idea development, and editing / improving parts of the game’s code. The core game design, gameplay decisions, mechanics, art direction, final implementation choices, and overall creative direction were determined and controlled by the developer.

All gameplay systems, game design decisions, balancing decisions, story/context decisions, implementation choices, and final creative decisions were made by the development team. Generative AI tools were used only as assistive tools during development. This may include support for brainstorming, improving workflows, and creating or refining some static 2D visual materials used in the game and its marketing, such as item icons, UI-related images, capsule/key art elements, and visuals that may appear in trailers or screenshots. All AI-assisted materials were reviewed, selected, edited, and approved by the developers before being included. No AI system makes gameplay decisions, controls game logic, generates levels, creates player-facing content, or produces images, videos, text, audio, or any other content in real time during gameplay.