AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Satire
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Vibe Idler art | Generative AI was used to generate store page design assets. | Area Denial | - | May 23, 2026 | |
Lizard Slayer art | The game to contain art assets generated by artificial intelligence | Gamesforfarm | - | May 23, 2026 | |
WHERE the F$CK is my BITCOIN ⁉️ art | AI was used only for the logo. No in-game elements are AI-generated. | Octo Games studio | - | May 23, 2026 | |
Congratulations On Your Purchase art | Some of the store page artwork for this game was created with the assistance of generative AI image tools. The game its... | Minimum Viable Prestige | - | May 23, 2026 | |
Don't Feed the Boss! audioartcode | Sound, art, and programming logic were generated using AI tools and were subsequently hand-polished and manually adjuste... | Cinderbun | - | May 23, 2026 | |
I HATE SNAKE: Retro Phone Simulator audio | Generative AI was used to assist in the creation of the game's soundtrack and audio assets. All AI-generated content has... | Ivory Games | - | May 23, 2026 | |
Chickens. Chickens? Chickens! artaudio | Generative AI tools were used during development to assist with selected visual and audio asset concepts and production ... | Loki The Cat Studio | - | May 23, 2026 | |
Not a Trolley Problem! arttext | 1. In-game artwork Some visual assets (e.g., character/decor sprites, UI icons) are generated with Google Gemini an... | NEOTOLIS LLC | - | May 23, 2026 | |
Mostly Delivered arttextcode | Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text... | Could Be Worse Games | - | May 23, 2026 | |
Exit Liquidity textart | I use generative AI tools as a solo developer to enhance the game's scope and immersion. Specifically: Narrative: I use... | Nordfoundry | - | May 23, 2026 | |
Carpet Hero: Jet Hunter art | Some background image assets in this game are generated using artificial intelligence and then further modified and refi... | SKG Games | - | May 23, 2026 | |
Chaebol Chaos art | Some of the 2D artwork in Chaebol Chaos — including character portraits and certain environment illustrations — was crea... | Maksim Nosov | - | May 23, 2026 | |
䁛𩲏模拟器——你身边的鬼故事合集 codearttext | Code, images, and text content are generated with AI assistance. | 整个好活 | - | May 23, 2026 | |
The Last of RAM arttext | AI tools were used in the creation of some visual assets (such as images and banners) and to assist with partial text tr... | Warkuda | - | May 23, 2026 | |
Prison Glow textart | Yes. The game uses AI for localization translation (8 languages) and AI-assisted pixel art generation. All AI-generated ... | KromiXX | - | May 23, 2026 | |
CrazyLobster art | The store's promotional page uses images generated by Tencent Yuanbao as material. | Shenzhen Yiling Industrial Design Center | - | May 23, 2026 | |
Orpheus: Echo of Hades art | Artificial intelligence was used for the visual component of the game. | LumiXL | - | May 23, 2026 | |
Don Quijote general | The game has been PROUDLY maded using AI tools | Rubén Prende | - | May 23, 2026 | |
Tech Survivor artcode | The pixelated images and logo for the steam capsules were generated with AI. I also used coding-agents to assist with co... | North Folk Studios | - | May 23, 2026 | |
Agraria artaudiocode | Agraria is a solo-developed project, and we're upfront that we used a hybrid human/AI workflow. AI tools were used as pa... | Possibly Huge | - | May 23, 2026 | |
Office Leveling audioart | Some music and graphic assets were created using generative AI and have been reviewed and edited by our team. | DiceNook | - | May 23, 2026 | |
The Rule of Adult textartcodeaudio | The game features a multilingual system, with some languages processed using AI. Some UI elements and game scene comp... | HaiBin Studio | - | May 23, 2026 | |
쌀먹의 시대 audiotext | Several background musics, sound effects and scripts of this game have been produced by AI | PIXUS | - | May 23, 2026 | |
9 MINUTES AND 59 SECONDS TO HEAVEN textart | God is not scripted. Every conversation is generated in real time by Claude, Anthropic's large language model — the same... | Fake Carbonara | - | May 23, 2026 | |
Double Dealers text | Generative AI tools were used solely to assist with localization and translation processes. All translated content was r... | Miklagard Studios | - | May 23, 2026 | |
Grand Taking Ages audio | AI services used for voice overs | Violarte | - | May 23, 2026 | |
Zомби Апокалипсис - Война Марка Фейгина artaudio | AI was used to generate concept art and to generate voices for all characters. | Zehn Bros Productions | - | May 23, 2026 | |
Balkanija artaudio | AI-powered tools were used to help create bitmaps and music scores in this game. | Mattone Studio | - | May 23, 2026 | |
JunkTok: Paranormal Investigators Challenge codeaudioart | Code optimization, music creation, and some artwork. | nordska | - | May 23, 2026 | |
Cat's Menace text | The translation of this version was created with the help of AI. The game’s story, original writing, artwork, and music ... | CGCFSS | - | May 23, 2026 | |
Normal Dev Guy - Inside Kenney World art | It was used to generate some images of the game's UI. | LEANDRO ROGALA BRITEZ LTDA | - | Mar 18, 2026 | |
Scam Grandpa art | We use AI in early conceptual design, to figure out an appropriate background art. We then go through several iterations... | BRB Drama | - | Mar 18, 2026 | |
Arcana, Gas & Waterworks Inc. artaudiotext | The pipes, ley lines, and gas mains of Arcana, Gas & Waterworks Inc. were designed, debated, and duct-taped together by ... | Shawn Rider | - | Mar 18, 2026 | |
Meet Claude textcodeartaudio | This game was made entirely with AI. The writing, code, art, music, and deployment were all created using generative A... | Farniente Lab | 10 | Mar 18, 2026 | |
Letterwork art | Generative AI was trained on an original pixel art style and used to create the bases for props, which were then manuall... | Corban Millican | - | Mar 18, 2026 | |
SPARTA 2035 – The Last Diamond art | AI has been initially used to generate in-game characters' portraits (pre-rendered); those portraits were then manually ... | Lipsar Studio | - | Mar 18, 2026 | |
AI Slop: The Race to AGI artaudiotext | AI was used for the swapped artwork (paintings/statues), for the creation of the character models, for music and for tex... | CezanneSoft | - | Mar 18, 2026 | |
一款全屏打码的游戏 art | Generate the background for part of the store page image. | Meme Games | - | Mar 18, 2026 | |
MADURO RUN art | Promotional art (advertising images) for the store page and some game assets were created using artificial intelligence. | Biba Production | - | Mar 18, 2026 | |
DEI Manager Simulator artcodetext | I used AI as a helping tool for all aspects of the game, programming, art, and narration. This is the only way for me to... | Facetious Labs | 15 | Mar 18, 2026 | |
Duck the Police art | At the time of release, the final product will not contain any elements created using generative artificial intelligence... | NipoBox | - | Mar 18, 2026 | |
Catriarch general | AI-assisted tools were used during development. Final content was curated and integrated by the developer. | Nelepus Games | - | Mar 18, 2026 | |
Quest for Choices: Ivan's Tale|Chapter 0+1 codetext | During development, we used AI tools to assist with coding, and AI translation was used for localization. All creative d... | TakoKun Studio | - | Mar 18, 2026 | |
Lost on Cow Island art | Several drawings of inventory items are provided by AI. | Tessier/Ashpool | - | Mar 18, 2026 | |
A Spiritual Adventure arttext | The game has a single AI-generated image of deliberate low quality in it, because I wanted to have that. It also has th... | Solar Sausage | - | Mar 18, 2026 | |
Idle Monkey Theorem textart | AI is used to create creative elements such as text or visual ideas. All gameplay systems, rules, and mechanics are hand... | Ozymandias | - | Mar 18, 2026 | |
Conspiracy Simulator artaudio | Some visual and audio assets were created with AI assistance as part of our creative process. | Daniel Joseph | - | Mar 18, 2026 | |
Confessional Simulator artaudio | Some visual and audio assets were created with AI assistance as part of our creative process. | null.exe | - | Mar 18, 2026 | |
Autism, ADHD and Syphilis audioart | Voices and some images are AI generated. | ProgenitorWorks | - | Mar 18, 2026 | |
Game Company Simulator art | Some of the background concept art images are AI-generated. Examples include the character background on the right side ... | Lonely Gamer | - | Mar 18, 2026 |
177 results
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