AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Surreal
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
Labyrinth A Way Out art | Some promotional and visual branding materials, including capsule artwork, logos, and application icons, were created or... | JS Games | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
DeMon Researcher 2 artaudio | Some visual and audio assets in this game were generated with the assistance of AI tools. The developer has reviewed, se... | STUDIO C-illy_B | - | May 23, 2026 | |
The Floral Princes artaudio | Certain animations, enhanced visuals, and audio tools powered by generative AI were used during parts of the development... | Studio Eden Astral | - | May 23, 2026 | |
Single Note code | Generative AI tools were used to assist with writing, reviewing, and improving parts of the game's code. All models, te... | Fanjoy Studio | - | May 23, 2026 | |
SKEW artaudio | Generative AI tools may be used during the development of SKEW to assist in the creation of pre-rendered environmental a... | Ruxi Li | - | May 23, 2026 | |
F.R.E.D.'s Ascent artaudiotext | All design, writing, and creative direction in this game are human-made. Generative AI was used only as a workflow tool ... | buddycore Studio | - | May 23, 2026 | |
Eyes Wide Open artcode | Generative AI has been used to generate images, and part of the game's code. | Fallen Horse Entertainment | - | May 23, 2026 | |
The Ultra Realistic Accurate Farmer Simulator textart | AI tools were used to assist with text editing, translation, illustrations, and marketing materials. Game concept, writi... | CGCFSS | - | May 23, 2026 | |
Gold & Brown text | Artificial intelligence was used in the translation of the game’s content into English. | Side Project Games | - | May 23, 2026 | |
Every Legend textartaudio | Every Legend uses AI to generate dynamic role-playing content during gameplay. This includes story text, characters, que... | VeDoN | - | May 23, 2026 | |
The Frontrooms audio | This game only uses AI-generated sound effects in partial content. All AI materials have been manually reviewed and modi... | Carbonated Rabbit | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
春はあけぼの、我はバケモノ - Spring at Dawn, I Am a Monster art | **Development Note** Some screenshots and trailer footage currently include temporary AI-assisted background assets use... | CHARON | - | May 23, 2026 | |
Death Line: Don’t Stop 斩杀线:极限生机 artaudio | This game uses AI tools during development to assist in creating some visual assets and audio content. | quan home | - | May 23, 2026 | |
Drowning Dream general | Game Items are partially generated by AI. | d273 | - | May 23, 2026 | |
韭神:技能炒股 codeartaudiotext | All code in this game is generated with AI assistance. The game’s visuals and music also involve AI-aided processes, inc... | MountainJoe | - | May 23, 2026 | |
The Shaman: What's in Your House? textcode | I used AI tools (such as ChatGPT) to assist in writing scripts and optimizing the game code, which helped bridge the tec... | Myosi | - | May 23, 2026 | |
Misa Online text | AI support has been used for language translations as part of the game's localization process. | Misa Games | - | May 23, 2026 | |
Souls Divided artaudiotext | AI used for artwork and logo that used in Steam page. In-game, placeholder narrative dialogue sounds are AI generated an... | Stormdeep INC. | - | May 23, 2026 | |
Backrooms: Into the Hole art | a part of main logo. edited then by hand | Skmaestro | - | May 23, 2026 | |
Supernova Deliveries artcode | Generative AI was used for base sprites and code. All assets were manually edited and adapted to match the game's aesthe... | Desdedalt | - | May 23, 2026 | |
失光 audiotext | bgm and some sfx use ai shop and plot scene use ai we tend to replaced it as early as we can | LunarEat Studio | - | May 23, 2026 | |
Metro Anomaly art | AI was used to generate the initial rough 3D base for the characters in the game. All further work, including detailing,... | KEXO | - | May 23, 2026 | |
Japan Stigmatized Property3 -日本事故物件監視協会- general | Some of the abnormal phenomena in this game include AI-generated content. | 日本事故物件監視協会 | - | May 23, 2026 | |
The Observation Exit art | This game uses AI-generated content in some images. | Kappatau Games | - | May 23, 2026 | |
Weird Life artaudio | The title image and various songs were created by AI. | The Helldevil Studios | - | May 23, 2026 | |
Palimpsest art | Palimpsest features two visual styles: pixel art and realism point-and-click scenes. Some point-and-click assets are cre... | AFHORIA Studios | - | May 23, 2026 | |
The Blinking Room artaudio | Some visual and audio assets in the game were created or assisted using AI tools during development. These assets were f... | ELVA | - | May 23, 2026 | |
民国诡事相簿 art | Some visual assets in this game were created with the assistance of AI-generated imagery tools during production. | LinearGame Pte. Ltd. | - | May 23, 2026 | |
Blipzz codeaudio | Used partially in coding and generating sounds | Edwin Lee | - | May 23, 2026 | |
Jeo-seung Bus : Underworld Bus art | Many graphic resources were created using AI. | Hoon Arcade | - | May 23, 2026 | |
䁛𩲏模拟器——你身边的鬼故事合集 codearttext | Code, images, and text content are generated with AI assistance. | 整个好活 | - | May 23, 2026 | |
Animaly Bar: NO HUMANITY! art | No AI was used in any part of the game's development process. The coding, gameplay systems, design, and all core content... | Domnaier | - | May 23, 2026 | |
The Voss Clinic arttextaudio | AI was used to expand store assets to the correct dimensions. All game content including environments, textures, narrat... | Broken Frequency | - | May 23, 2026 | |
Somnus Corporation art | This game uses minimal AI Image generation for some scenes. | Remy Makes | - | May 23, 2026 | |
A Rhapsody in Steam text | Translation is assisted by generative AI, revised and proofread by the arthor. | meteor008 | - | May 23, 2026 | |
Paper Carnival arttext | Generative AI tools were used to assist in the conceptual design of the game's logo, as well as for translating and poli... | Sagalrashore | - | May 23, 2026 | |
His Last Film text | Generative AI tools were used during the development of this game to assist in the localization of in-game text and stor... | Static Frame | - | May 23, 2026 | |
MetaHustle One artaudio | Some in-game wall art, AI-assisted voice alteration and music composition tools were used in development. | Foxburrow labs | - | May 23, 2026 | |
TwoJump art | Some static 2D graphics for the user interface and menu icons were created using AI image generators. | ADEX_VISION | - | May 23, 2026 | |
Ground Floor text | AI was used for some of the narrative in this game. | SAK70Games | - | May 23, 2026 | |
LUBA art | Luba's photo was created with AI. | Ishmuhter | - | May 23, 2026 | |
Tell the Ocean art | Generative AI was used in the making of the main menu artwork. No other generative AI is used in the game. | Patrick Gallaway | - | May 23, 2026 | |
The Infinite Grimoire artaudio | Some graphics and music were created using AI, then refined and integrated by me. | Cyvana | - | May 23, 2026 | |
Lumory: A Distant Summer art | A small portion of textures are AI-generated. | Lumenveildev | - | May 23, 2026 | |
Div Zero audioart | This game uses AI-generated audio for select in-game dialogue, designed to achieve a synthetic, machine-like sound aesth... | ImmersiveXLabs | - | May 23, 2026 | |
Find AI Parking Spot artaudiotext | Textures for billboards are made with AI to showoff the "AI car company" The AI art is easily noticable and intentional ... | LGS | - | May 23, 2026 | |
Beer Gunner artaudio | The graphics in the game and the store, as well as the music, were created using Nano Banana and Suno AI. | Des Interactive | - | May 23, 2026 |
593 results
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