Disclosure analysis
AI content is included in the game
Generative AI was used exclusively for large-scale texture generation and atlas mapping in the game.
- Process
- AI-generated
- Live AI during play
- No
Evidence & analysis details
- Evidence used
-
“Use of generative AI exclusively for large-scale texture generation and atlas mapping”
- Model-reported confidence
- 95% A model estimate, not a measured accuracy rate or a human review score.
Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.
AI Usage Disclosure
Use of generative AI exclusively for large-scale texture generation and atlas mapping.
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This disclosure in context
How comparisons workCompare this developer’s disclosure with 25,376 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.
- AI-assisted content in the game
- 70.7%
- 17,631 of 24,946 disclosures with structured analysis.
- Compare this group
Categories can overlap. A disclosure may mention several types of AI use.
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Source and record
- First indexed
- Jul 5, 2026
- Source last checked
- Aug 22, 2026
- Automatic analysis updated
- Aug 23, 2026
- Recorded text changes
- 1 Read the history
The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.
Tags
Disclosure History
Captured versions of the developer’s statement. This record can miss changes between checks and does not establish when AI use began.
Limited use of AI ONLY for the generation of the hundreds of merchandise label textures for the items sold in the MOR MART store scene, as this tedious task, as a single-developer would have taken me dozens of hours. Additionally, seeing as I am a broke college student, I cannot afford to pay an art team. Instead that time was put towards the more artistically valuable parts of the game. All other art, naming, texturing modeling, sound design in the game was handmade by me, with the exception of a few sounds sourced from royalty free websites under royalty free commercial licensing, but then further edited by myself.
Use of generative AI exclusively for large-scale texture generation and atlas mapping.