AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Tactical RPG
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Exiled Ark art | part of the images and videos generated by ai tools, there is no realtime ai in the game. | Crisen | - | May 23, 2026 | |
Last Ember artaudio | We're a small indie team, and we used generative AI to help make some of the art in Last Ember — card illustrations, bac... | Last Ember | - | May 23, 2026 | |
Project Football general | This game uses generative AI to create in-game content. | The Gmath | - | May 23, 2026 | |
BloodVeil arttext | AI was used to generate in-game visuals and texts. | Newgate Games | - | May 23, 2026 | |
Rally the Parties arttext | This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect ... | TK Works | - | May 23, 2026 | |
Renegades audioart | This game includes pre-generated AI-assisted assets created during development, including selected background music and ... | Asarion Games | - | May 23, 2026 | |
Crowned art | Some artwork and visual assets in Crowned, including card illustrations and background graphics, were created with the a... | Stonepath Games | - | May 23, 2026 | |
女武者 art | All in-game assets are AI-generated and then undergo secondary processing. | MYSTERY CROWN | - | May 23, 2026 | |
Driftbane: The Long Awaited artaudiocode | Driftbane: The Long Awaited uses generative AI tools during development for some character art, 3D character base meshes... | Pale Reef Games | - | May 23, 2026 | |
The Blade codeaudio | 代码和BGM | 阿桑工作室 | - | May 23, 2026 | |
Waywardens codeart | Generative AI tools were used as part of the development workflow for programming assistance, debugging support, impleme... | Meehnior | - | May 23, 2026 | |
Downer Management general | I used AI to help with marketing materials. | adarkfable | - | May 23, 2026 | |
Irsen art | Some visual assets and materials used in the game were created or enhanced with the help of AI tools during development.... | Datchannin | - | May 23, 2026 | |
武俠人生 artcodetext | All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illust... | 肉's Lab | - | May 23, 2026 | |
Triad: Elemental Saga art | Some visual assets in Triad were created with the assistance of AI tools and further refined by the developer. Triad is... | Heritage Games | - | May 23, 2026 | |
Sovereign Hand : The Last Enclave art | Generative AI was used during the development process to create character illustrations for the cards. All AI-generated ... | Unbent Studios | - | May 23, 2026 | |
Doll Hero Thirty-Six art | During development, we used generative AI tools to assist with certain visual assets, including images and 3D models. Al... | 文山工作室 | - | May 23, 2026 | |
Greywind's Legacy - A Text Based, Skill Progression, RPG artcode | Hello, this game has used AI to help with generating artwork and some of the python code. | Lansdolli | - | May 23, 2026 | |
Blessed To Die art | AI assisted with artwork and animating artwork. | Frame Forge Studios LLC | - | May 23, 2026 | |
Centurion's Gambit artaudio | All visual assets and sound effects in this game were created with the assistance of AI generation tools, then curated a... | iebaz | - | May 23, 2026 | |
Mercenary Brotherhood art | Some visual assets in this game were generated using AI. As a one‑person developer, I use these tools to accelerate prod... | SC Strategy Games | - | May 23, 2026 | |
Crownseeker art | Crownseeker's store page artwork — including capsule images and promotional materials — was created with the assistance ... | Jeremy Petersen | - | May 23, 2026 | |
Dustline audioart | This game uses generative AI tools to assist in the creation of certain assets, such as music and visual elements. All ... | Dustline Studio | - | May 23, 2026 | |
落仙泱 art | The game map and models are created by AI technology and manual modifications | 自助星球 | - | May 23, 2026 | |
Chrono Mailbox artaudiotext | As a solo developer, my primary focus is on crafting the intricate story and branching narrative of this visual novel. T... | ChronoMailbox | - | May 23, 2026 | |
Dead Night Highway textart | LLM was used for translation to languages except English and Russian. Pixelated character portraits were made based on g... | Mr. Pink | - | May 23, 2026 | |
Indomitus: Path of Ordeals textart | Localization was assisted by AI for multilingual support. A small number of UI icons (approx. 10) were created using AI ... | Aestone Studio | - | May 23, 2026 | |
Battle For Lumani artaudio | No real-time generative AI in the client. Static in-game and store art/audio may include material initially produced wit... | Gary Dawkins | - | May 23, 2026 | |
Warlords of the Dying Age artaudiocodetext | This game was built extensively with generative AI. AI tools were used to assist with code development, pixel art genera... | Kronarc Engine Collective | - | May 23, 2026 | |
Rites of Accord artcode | All narrative, lore, and in-game text were written entirely by our team. Music and sound design are produced by our tale... | CodeSeed | - | May 23, 2026 | |
Agon : Legends of the Arena artaudiotext | Some of the artworks, sounds and localizations in the game have been partially or entirely generated with the help of AI... | Camille Blanc | - | May 23, 2026 | |
Regret Archive artaudiocode | Generative AI tools were used for some visual and audio assets, as well as in parts of the development process. All cont... | PiperFox | - | May 23, 2026 | |
SALVO audioarttext | Salvo uses generative AI in a limited, pre-rendered capacity: • Voice Acting: NPC dialogue throughout the campaign is v... | Erdem Şahin | - | May 23, 2026 | |
American Football Coach text | American Football Coach utilises artificial intelligence to randomise players and finances at the start of each game loa... | Andrew Ward | - | May 23, 2026 | |
逆仙录:音心劫 arttext | This game only uses AI tools to assist in generating part of the art materials and plot copy during the development stag... | 奇点边界工作室 | - | May 23, 2026 | |
Ant Idea artaudio | Texture mapping and music sound effects use a little bit of AI | Castan Studio | - | May 23, 2026 | |
Primus artaudiocode | AI-assisted tools were used for all of the game visuals, audio, and code. No AI generation occurs during gameplay, and n... | Ethan Clarke | - | May 23, 2026 | |
Parting Shadows art | Character portraits, battle scene backgrounds, and promotional artwork were created using AI image generation (Midjourne... | Blake Wunderle | - | May 23, 2026 | |
Road To Glory arttext | Some visual and textual elements of this game were initially created using generative artificial intelligence tools as p... | UPLAY Online | - | May 23, 2026 | |
Solo Grinding artaudio | As a solo developer, I used AI-assisted tools to help create and animate characters, manually refining and adapting them... | SoloGearGames | - | May 23, 2026 | |
diffiCULT art | Generative AI tools were used in a limited capacity during development, primarily for early visual references and concep... | 411Games | - | May 23, 2026 | |
War of the Damned art | A large part of the art in War of the Damned has been generated using Artificial Intelligence. | Coki Studio | - | May 23, 2026 | |
Hexa Vanguard art | This capsule image has been generated with the help of advanced GenAI. | Hexa Devs | - | May 23, 2026 | |
30 minutes to rescue art | All images used in the game were AI-generated. All images on the store page were also AI-generated. | HideStormGames | - | May 23, 2026 | |
Pawn Within: Two Fates artaudio | Some in-game images and sounds are generated by Generative Artificial Intelligence. | Jin Yang | - | May 23, 2026 | |
Tap Monster: Saga audiotext | Partial music, sound effects, and localization translation | Dehist Games | - | May 23, 2026 | |
逆战勇士团 ReconBraves art | The title screen video, as well as some character portraits and battle graphics, were created using AI generation tools. | ZhengKesheng | - | May 23, 2026 | |
NODE: PROTOCOL art | The game has AI rendered pictures for the NPC characters. | Device | - | May 23, 2026 | |
Dama e Dungeons: 2D art | This game is made by just one person and uses artificial intelligence to create the images in order to optimize the game... | José Leonardo Silva Guerreiro | - | May 23, 2026 | |
Iron Resolution art | All visual assets (sprites, terrain, UI, capsule art) were AI-generated and then manually edited in GIMP. Game design, d... | Harish Games Official | - | May 23, 2026 |
455 results
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