AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Team-Based
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Les jeux du cycle audioart | AI helped me produce the game, some sounds and artwork! | Antoine | - | May 23, 2026 | |
Rally the Parties arttext | This game uses generative AI for the following elements during development: Visual assets (character, tile, and effect ... | TK Works | - | May 23, 2026 | |
Uchi No Heya! textcode | AI was used to help generate event text and to help during the coding process. All sumo logic, sprites, and animations a... | James West | - | May 23, 2026 | |
ImpossibleBosses art | Some in-game artwork was initially drafted using AI tools, then edited and refined by the developer. | LEE HUI UNG | - | May 23, 2026 | |
Clankerfront art | Temporary pre-rendered visual assets were created with the assistance of generative AI tools. The game does not use gene... | Lizz Studio | - | May 23, 2026 | |
PRO: Push React Outgun arttext | AI assistance was used in the game's cover art, title images, and other materials, as well as in the translations of the... | EVAGAST | - | May 23, 2026 | |
Driftbane: The Long Awaited artaudiocode | Driftbane: The Long Awaited uses generative AI tools during development for some character art, 3D character base meshes... | Pale Reef Games | - | May 23, 2026 | |
SoulBound - Lys Fragments art | We use generative AI tools to create certain visual assets in the game, specifically the game logo and the main menu bac... | Unstable Build | - | May 23, 2026 | |
Sync or Sink art | Some of the art is generated, this includes splash art and some 3d models. | SyrupyGames | - | May 23, 2026 | |
Pass the Mask! textart | AI support has been used in the translations and visuals on the Steam store page. | Immeta Studios | - | May 23, 2026 | |
武俠人生 artcodetext | All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illust... | 肉's Lab | - | May 23, 2026 | |
Starherald general | 此游戏使用生成式人工智能开发 | FU YIBO | - | May 23, 2026 | |
Invasion of the Lizard People art | Some visual assets in the game and store materials were created or assisted using generative AI tools and have been revi... | Wian Jacobs | - | May 23, 2026 | |
Ebon Crucible artcode | This game was built with the assistance of AI tools. Visual assets including character models, ability icons, and promot... | Andrew Metcalf | - | May 23, 2026 | |
Backrooms: Into the Hole art | a part of main logo. edited then by hand | Skmaestro | - | May 23, 2026 | |
Egg Smash audiotext | We used generative AI tools to assist in composing the soundtrack and for translating the game content (localization). | Layoff Studio | - | May 23, 2026 | |
Silvers Snake artaudio | For the development of Silver Snake, generative AI was used to create static visual assets and the game's musical soundt... | Olivier SALA | - | May 23, 2026 | |
Barbecue general | Our team uses generative AI tools to assist in the development of certain game assets. | WMB | - | May 23, 2026 | |
Beyond Orbit art | Generative AI has been utilized to assist in content development, including 3d modeling and icon generation. | Beyond Orbit Games | - | May 23, 2026 | |
Spy Carnival art | Spy Carnival uses generative AI as a creative aid during the art production process. AI-generated visuals was used stric... | haga interactive | - | May 23, 2026 | |
Voxel Shooter audio | Some of the music tracks in this game were initially generated using AI tools and then manually edited and refined by a ... | Stase Games | - | May 23, 2026 | |
Graveknell code | Generative AI was used to assist in writing code for the game | SAA | - | May 23, 2026 | |
O-COP text | The content on this Steam Store page was translated using Artificial Intelligence (AI). | Palm with an L | - | May 23, 2026 | |
House of Anomalies arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | May 23, 2026 | |
TurtleSkate text | Exhibit descriptions on the aquarium walls | cream | - | May 23, 2026 | |
Super Bumpers audioart | We have used generative AI tools to assist in the creation of several game assets, including background music (BGM), env... | 77GAME STUDIOS | - | May 23, 2026 | |
SupercarKickers art | The visual key art for this game was generated with the use of AI. | Adabana Game Studio | - | May 23, 2026 | |
Broken Crown art | Some graphical elements are made with AI. | WasdLab | - | May 23, 2026 | |
Simon and Friends code | The game's code is written with the help of AI. Every other gameplay aspects and assets, i.e. Art, Audio, etc., is huma... | Captain Iceblock | - | May 23, 2026 | |
diffiCULT art | Generative AI tools were used in a limited capacity during development, primarily for early visual references and concep... | 411Games | - | May 23, 2026 | |
Dave's House art | AI Content Disclosure (Or: Why Your Eyes Aren't Bleeding) Steam requires me to formally disclose that I used AI tools to... | Mark Brobst | - | May 23, 2026 | |
HUSHED artaudio | This game uses generative AI for some in-game paintings, store artwork, and the introductory voiceover. All content was ... | BADER ALSAIRY | - | May 23, 2026 | |
SUPER SCORE audio | Text-to-speech tools were utilized to generate the quick voice-over announcements during a match. | MBL Games | - | May 23, 2026 | |
Hexa Vanguard art | This capsule image has been generated with the help of advanced GenAI. | Hexa Devs | - | May 23, 2026 | |
Clutch Legend art | The store page assets (capsule art, screenshots, and banner) were created using generative AI tools. | Federico Mariotti | - | May 23, 2026 | |
Tap Monster: Saga audiotext | Partial music, sound effects, and localization translation | Dehist Games | - | May 23, 2026 | |
Outposters art | Some temporary UI icons and placeholder assets used during development were generated with AI tools. These are non-final... | Capuchin Games | - | May 23, 2026 | |
Hive Striker: Dissonance art | AI tools were used during development to generate initial 3D model drafts and UI artwork assets. All AI-generated conten... | Ocelot Forge | - | May 23, 2026 | |
Carved in Stone: Arena codeartaudio | Claude code = Lots of code. Within the game client/server sure, but particularly within our game creation pipeline. It h... | Hardrock Tech | - | May 23, 2026 | |
Touhou Brawl art | We utilize generative AI tools as part of our development process to assist in the creation of certain art assets, inclu... | FIVE DUCK GAMES | - | May 23, 2026 | |
Stick Scholars text | Some trivia questions were generated with the assistance of AI tools. However, all questions and answers have been manua... | JaDropping Games | - | May 23, 2026 | |
Battalion of Tanks art | AI has been used to help develop the game's cover art. | Hard Shark Games | - | May 23, 2026 | |
LADR art | Store page splash art is using a temporary generative AI placeholder. | Nymora Studio | - | May 23, 2026 | |
末日货轮:Doomsday Cargo Ship art | 在游戏中loading界面和结局动画,使用了人工智能生成 | goodmoxing | - | May 23, 2026 | |
Riftbound Survivors codetext | AI tools were used strictly during the development phase to assist with writing code scripts and drafting text descripti... | StarSoftware | - | May 23, 2026 | |
Ninjamboree textcodeartaudio | AI usage has been very light and, in my opinion, the correct/optimal use of AI. AI has been predominately used in the f... | Euch | - | May 23, 2026 | |
BUZZ QUIZ general | The Buzz Quiz trailer features scenes created using AI. | Buzz Family | - | May 23, 2026 | |
Drone Soccer text | In game text localization provided by AI enabled API service. | Trash Panda Studios | - | May 23, 2026 | |
Critical Minutes art | AI tools were used to assist in the creation of the trailer and promotional materials displayed on this store page. | V GAMES | - | May 23, 2026 | |
BugFixer arttextaudio | Generative AI was used as a supportive tool to enhance the visual details of character portraits and a specific in-game ... | CottonCandyGames | - | May 23, 2026 |
337 results
Missing a product? Let us know