AI Transparency Index: Every AI Disclosure on Steam, Tracked and Searchable
15280
15,280
disclosures tracked
+2826 this week
61%
Visual AI
most common disclosure type
61% of all disclosures · 2.5x vs audio ai
29
29%
use AI for 2+ purposes
4466 of 15,280 products
tag: Thriller
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Hunt Asylum Together art | Used for Steam visuals. | cnsgames | - | May 23, 2026 | |
Shell Inside art | Generative AI was used strictly during the pre-production and marketing phases to create corporate key art, capsule imag... | Lavanda Studio | - | May 23, 2026 | |
REDLINE — Strings of Fate textcode | AI tools are used in a limited capacity for language polishing and coding support. All story content, characters, and cr... | Moteru Games | - | May 23, 2026 | |
Apestin Explorer general | Used AI to speed up development process | SAND Games | - | May 23, 2026 | |
HACKING INTO EREBUS audio | This game uses AI assistance for certain sound effects. All visuals are hand-crafted by the developer. | Likya Group | - | May 23, 2026 | |
Miles To Nowhere art | Artificial intelligence tools were used solely for the creation of marketing materials and specific 2D visual assets, su... | Devilooper_Studios | - | May 23, 2026 | |
Judgment: Ankara 01 audio | Some music tracks in the game were created using generative AI tools. | Syrion Interactive | - | May 23, 2026 | |
Eternal Fracture art | Mall advertisements consist of my own design, free images, and AI generation | Alexander Lucchesi | - | May 23, 2026 | |
Memo R.I.P. audioarttext | This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with... | Divine Magic Games | - | May 23, 2026 | |
Knock Again art | Some non-essential visual assets (such as certain textures or illustrative images) were partially generated using AI too... | Fancy Dog Games | - | May 23, 2026 | |
RETRIEVAL artcode | The developer utilized AI tools to assist in the development process. AI was used to help generate concept art, some min... | Ricky Chan | - | May 23, 2026 | |
The Server artaudio | This game uses generative tools for art and audio. | LumenStudio | - | May 23, 2026 | |
The Lakeview Orb 2: Consequences art | Texture generation, upscaling, and store page capsules. | A-Grand HT | - | May 23, 2026 | |
Hitchhiking to Hell art | AI is used to enhance images, icons, artwork, and UI elements by applying filters and visual refinements to assets we or... | MM88 | - | May 23, 2026 | |
Mutation art | This game contains a small amount of AI-generated images, primarily used for scene construction and world-building. | MoFengHeiHei | - | May 23, 2026 | |
Sit or Die art | The materials of some flat cartoon characters appearing on the game screen are generated by artificial intelligence | WU ZIJIAN | - | May 23, 2026 | |
Signs Of Devourer audio | Radio voiceovers were made using AI. | Chill Room Games | - | May 23, 2026 | |
The Lifeline audio | Some sound effects and voice related audio assets were created or assisted using generative AI tools. These assets are u... | Penche Software | - | May 23, 2026 | |
Not My Son art | AI tools were used for minor elements in promotional artwork. | Antantic | - | May 23, 2026 | |
摸金秘藏 art | The login screen images and character images are AI-generated. | 摸金工作室 | - | May 23, 2026 | |
The Meridian arttext | The game has AI-generated content - Images in the banners on the page - Images during the game - Translations and editin... | PlayBook | - | May 23, 2026 | |
야간근무 - Finding arttext | This game incorporates generative AI to enhance visual storytelling and character depth in the following ways: Video Co... | Videogame by Lee Si Hyeon | - | May 23, 2026 | |
IVON arttext | The development of IVON involved the use of generative AI tools in the following areas: - Marketing Assets: The store p... | IVON GAMES | - | May 23, 2026 | |
Night Record: Thin Walls artaudio | This game uses pre-generated AI content for its Steam store capsules and some in-game audio elements. These tools were u... | Althera Studio | - | May 23, 2026 | |
Titanic Escape Simulator™ audio | Our game uses pre-generated AI content exclusively for audio production. Specifically, we utilize generative AI tools to... | magicprostudio | - | May 23, 2026 | |
The Sin Of Fabien general | All core content, gameplay mechanics, and the story of the game were created by the developer. | Darkvein Studio | - | May 23, 2026 | |
Binary Proof codeart | During the development of this game, generative AI tools were used as a supportive resource for technical and creative t... | Harun EŞKAR | - | May 23, 2026 | |
The Shaman: What's in Your House? textcode | I used AI tools (such as ChatGPT) to assist in writing scripts and optimizing the game code, which helped bridge the tec... | Myosi | - | May 23, 2026 | |
No Register audio | The soundtracks for No Register were composed by humans and generated with the help of artificial intelligence. | Dinity Studios | - | May 23, 2026 | |
Backrooms: Into the Hole art | a part of main logo. edited then by hand | Skmaestro | - | May 23, 2026 | |
FinalDefense artcode | Art and Visual Assets: The game’s visual assets, including character designs, backgrounds, and UI elements, were pre-gen... | Mr.MengD | - | May 23, 2026 | |
The Fifth Bell: Frequency of Secrets artaudio | Pre-generated AI tools were utilized to create the foundation for the 2D background art, character sprites, and audio. A... | Serhat Arslan | - | May 23, 2026 | |
Japan Stigmatized Property3 -日本事故物件監視協会- general | Some of the abnormal phenomena in this game include AI-generated content. | 日本事故物件監視協会 | - | May 23, 2026 | |
The Observation Exit art | This game uses AI-generated content in some images. | Kappatau Games | - | May 23, 2026 | |
60病 The 60-Second Syndrome text | We plan to use AI for some of the translations. | Matrix | - | May 23, 2026 | |
Hong Kong Horror Incident: Yik Sin House artaudio | Some of the models and music in the game are created by AI. | Seasonbean Team | 24 | May 23, 2026 | |
Lost Media Agency art | Some of the VFX are made with the AI. | Artur Latkovsky | - | May 23, 2026 | |
Palimpsest art | Palimpsest features two visual styles: pixel art and realism point-and-click scenes. Some point-and-click assets are cre... | AFHORIA Studios | - | May 23, 2026 | |
The Blinking Room artaudio | Some visual and audio assets in the game were created or assisted using AI tools during development. These assets were f... | ELVA | - | May 23, 2026 | |
民国诡事相簿 art | Some visual assets in this game were created with the assistance of AI-generated imagery tools during production. | LinearGame Pte. Ltd. | - | May 23, 2026 | |
Creepy Scary artaudio | Artificial intelligence was used to create icons and sound effects. | SoerGameStudio | - | May 23, 2026 | |
IT HEARS YOU codetext | Artificial intelligence was used to assist with code debugging, translating in-game text into multiple languages, and re... | Lurking Shadow Studios | - | May 23, 2026 | |
Animaly Bar: NO HUMANITY! art | No AI was used in any part of the game's development process. The coding, gameplay systems, design, and all core content... | Domnaier | - | May 23, 2026 | |
The Voss Clinic arttextaudio | AI was used to expand store assets to the correct dimensions. All game content including environments, textures, narrat... | Broken Frequency | - | May 23, 2026 | |
Somnus Corporation art | This game uses minimal AI Image generation for some scenes. | Remy Makes | - | May 23, 2026 | |
ESCAPE THE NEST art | The game does not use generative AI in its content. Only the logo was created using AI tools. | Alice Games | - | May 23, 2026 | |
His Last Film text | Generative AI tools were used during the development of this game to assist in the localization of in-game text and stor... | Static Frame | - | May 23, 2026 | |
论道聊斋 art | 本作在开发过程中使用了 AI 辅助生成部分美术概念与宣传素材,最终内容由开发者进行筛选、修改与整合。 | 破界游戏 | - | May 23, 2026 | |
Dude The Dark Agent artcodetext | Of course, we used some artificial intelligence technologies to speed up our business processes and produce higher quali... | ismail ozel games | - | May 23, 2026 | |
记忆迷宫 Memory Maze artaudiotextcode | All visual assets within this game—including scenes, characters, and interface-related visuals—were created using the Do... | Director Liu | - | May 23, 2026 |
699 results
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