24,658 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Fungal FieldSteam
Disclosure

Generative AI was used to help create some images on the Steam store page and some visual assets and objects in the game. AI tools also assisted with debugging during development. The game does not generate AI content during play.

Creator
Devhuub
Reviews
-
Added
Oct 7, 2026
Neon ApocalypsisSteam
Disclosure

Audio sound effects, translated localization text, and promotional trailer videos in this game were produced with the assistance of generative AI tools. All AI-assisted assets have been reviewed, edited and finalized by the development team.

Creator
4 Cats Studio
Reviews
-
Added
Oct 7, 2026
Final Stand: Zombie RogueliteSteam
Disclosure

Generative AI tools were utilized during development to assist in creating certain visual assets, including store page capsule graphics, promotional imagery, and selected in-game 2D UI/icon elements. All generated content was curated, edited, and integrated by the developer.

Creator
Atc Games
Reviews
-
Added
Oct 7, 2026
Don't Feed the ZombieSteam
Disclosure

Some visual assets (artwork and cinematic scenes) and some music and sound effects were created with the help of generative AI tools, then reviewed and curated by the developer. No content is generated by AI during gameplay.

Creator
HYDRA GAMES
Reviews
-
Added
Oct 6, 2026
OrcWay HogacySteam
Disclosure

Generative AI was used to create some visual assets, including UI artwork and icons. No AI content is generated during gameplay.

Creator
CROCUS GAMES
Reviews
-
Added
Oct 6, 2026
Stay ExtinctSteam
Disclosure

We use AI tools to make some of the game's art, sound, voices and writing. Every result was reviewed and edited before it went into the game. - 3D models: most creature and character bodies (dinosaurs, Ice Age animals, wildlife, the infected, the customisable human bodies, hairstyles and hats) and some props and plants were generated with Tripo through Unity AI, from reference images made with OpenAI GPT Image. They were then cleaned up, rigged and fitted to the game's style. - Textures: the dinosaur hides and the human characters' faces, skin, clothing and infection damage were painted with the help of GPT Image. - Illustrations: the field guide's species plates were generated with GPT Image from renders of the in-game models. - Sound: the calls of the mammoths, giant elk, ground sloths and sauropods were generated with Unity AI sound generation. - Voices: the radio voices (the island broadcasts, the voice on the collection frequency and the facility's recorded messages) and the skipper's two lines in the opening scene are AI voices, made with ElevenLabs Eleven v4 text-to-speech from the game's own script. Face-to-face dialogue and the tapes are not voiced. - Writing: in-game text (dialogue, records and descriptions) and this store page were drafted with AI writing assistance and edited by the developer. - Store art: the capsule and library artwork and the logo were generated with GPT Image. They are illustrations, not screenshots. The screenshots, trailers and About clips are in-engine footage with licensed music and sound effects; any voices, herd calls, logo or artwork in the trailers are the AI content listed above. Buildings, vehicles, weapons, most props, the music, most sound effects and all animation come from licensed asset packs (a few animation clips are adapted from them). The interface was built for the game. The game generates no AI content while you play.

Creator
windurex
Reviews
-
Added
Oct 6, 2026
WarsteadSteam
Disclosure

Generative AI tools were used as part of the development of Warstead to support the creation of visual content, sound effects, and video content such as trailers, helping to speed up the development process.

Creator
Night Haven Interactive
Reviews
-
Added
Oct 6, 2026
We Are The HordeSteam
Disclosure

The store page texts and the pixel-art game logo and icon (also used in the game) were created with the help of an AI assistant and reviewed by the developer. Screenshots and capsule backgrounds are rendered directly from the game.

Creator
BixelTechCode
Reviews
-
Added
Oct 4, 2026
Please Stay DeadSteam
Disclosure

The English and German localization of in-game text was generated with the help of an AI language model (Claude) and reviewed by the developer. Store page texts were also drafted with AI assistance. All art, music and sound are made by humans or taken from licensed CC0/CC BY asset packs. No AI content is generated live while playing.

Creator
Minds2Bros
Reviews
-
Added
Oct 4, 2026
DeadlightSteam
Disclosure

Some of Deadlight's artwork was created with the help of generative AI. This includes the key art, the store and library capsules, and the ten location paintings on the expedition screen. The images were generated with a locally run image model, then chosen, cleaned up and colour-graded by hand. The store page text and its translations were drafted with AI assistance and edited by the developer. No content is generated by AI while you play.

Creator
ZiBa Entertainment
Reviews
-
Added
Oct 4, 2026
Recess of the DeadSteam
Disclosure

The vast majority of this game—including original game design, programming, character creation, dialogue, custom audio, and overall creative direction—was fully developed and crafted by the author. Artificial Intelligence tools were used strictly as an auxiliary production aid for: Audio & Sound: Selective background music tracks and specific ambient sound effects to complement the game's soundscape. All core gameplay, visual assets, character designs, and mechanics are 100% original, hand-crafted work.

Creator
Cobalt Rook Works
Reviews
-
Added
Oct 4, 2026
Undead GunlineSteam
Disclosure

Some pre-generated promotional artwork and the game icon were created with generative AI. Gameplay screenshots and trailer footage are captured directly from the game. The game does not generate content during play.

Creator
Undead Gunline Studio
Reviews
-
Added
Oct 4, 2026
Ray Ray ZombiesSteam
Disclosure

Many assets in the game were generated with AI including weapons, models, and textures. AI systems were also used to create tooling for development.

Creator
Wow Cool Games
Reviews
-
Added
Oct 4, 2026
Dodo ZombiesSteam
Disclosure

This game has been made by a solo developper with the help of AI. Gamers deserve dozens of hours of fun at a cheap price, that's what the use of AI should aim for, and that's what this game is about. Zero information collected.

Creator
akerimus
Reviews
-
Added
Oct 3, 2026
UNTIMELY REGRETSteam
Disclosure

This game uses generative AI as part of its content creation pipeline. Some elements of the store page cover art were generated using AI and then combined with additional artwork created by our designer. Certain in-game environment textures were processed using AI-assisted tools as part of the texturing workflow. Character voices were recorded by our own team and then processed with AI-based voice conversion to transform them into different character voices. All AI-assisted content was reviewed and refined by our team before being included in the final game.

Creator
Alpha Centauri Studio
Reviews
-
Added
Oct 2, 2026
Sun To Sun: EndureSteam
Disclosure

Some of the game's artwork was created from the developer's own sketches and refined using AI image tools. Some sound effects were produced with the help of AI audio tools. The in-game text was translated into the supported languages with the help of AI tools. All content is reviewed and approved by the developer before release.

Creator
Titan L.E.M.A.R Studios
Reviews
-
Added
Oct 1, 2026
ZombieBusters: RebornSteam
Disclosure

Generative AI was used during development to create or refine some visual assets and localized text, including character and background artwork, logos, textures, and pre-rendered presentation videos. This content is prepared in advance. The game does not generate AI content during gameplay or connect to an external AI service.

Creator
YOOLKWON LABS
Reviews
-
Added
Oct 1, 2026
Withstand The HordeSteam
Disclosure

Artificial intelligence has been used to color the buildings, for the shotgun unit art, and to translate the game into multiple languages.

Creator
Pere Brau Martínez
Reviews
-
Added
Oct 1, 2026
Cowboy CatsSteam
Disclosure

This game uses generative artificial intelligence (AI) to assist with localization. AI tools were used to generate translations of the game’s text into multiple languages. The translations were reviewed and edited by the development team to ensure quality and accuracy. No generative AI was used to create gameplay content, art, audio, or other core elements of the game.

Creator
Cat Nails Studio
Reviews
-
Added
Oct 1, 2026
Survive Wasteland: Her & MeSteam
Disclosure

We only utilized AI to generate store page promotional art for the game, to better convey the feeling of post-apocalyptic survival.

Creator
HotPlay Studio
Reviews
-
Added
Oct 1, 2026
CRUSH LOADSteam
Disclosure

Generative AI was used during development to create some artwork, character animation assets, music, and promotional artwork. These assets were prepared before release. The game does not generate AI content during gameplay or connect to an AI service.

Creator
BREYES
Reviews
-
Added
Sep 30, 2026
The Core: ProtocolSteam
Disclosure

AI-assisted tools were used to support performance optimization and to generate the player character. AI tools also contributed to enemy character assets, store artwork and translations. These uses concern content prepared during development.

Creator
ChritzleCraft
Reviews
-
Added
Sep 30, 2026
Zombie Last StandSteam
Disclosure

Generative AI tools were used as development assistance for portions of the game’s code and player-facing text. All final content was reviewed, edited, integrated, and tested by the developer. The game does not use live-generated AI or connect to any AI service during gameplay.

Creator
under's studious
Reviews
-
Added
Sep 30, 2026
NadasSteam
Disclosure

The English localization was prepared with AI assistance and was fully reviewed and edited by the developer. Some in-game sounds were generated with AI. The capsule image on the Steam store page was generated with AI. The in-game visual and model assets were not generated with AI.

Creator
Ato Games
Reviews
-
Added
Sep 30, 2026
Driver SurvivorSteam
Disclosure

AI was used in the production of code, art, and marketing materials for this game

Creator
Obsolete Robot
Reviews
-
Added
Sep 30, 2026
Last AcreSteam
Disclosure

Generative AI is used to story board, code, analyze code, analyze performance, create thumbnails and many basic tasks like that to speed up workflows. We pay human artists for things like zombies, guns, props, static meshes etc.

Creator
Aftermath Development
Reviews
-
Added
Sep 30, 2026
Kill ThroughSteam
Disclosure

Some images shipped in the game were created with generative AI during development and then selected and reviewed by the developer. No other shipped content was generated by AI.

Creator
Holy Terra team
Reviews
-
Added
Sep 29, 2026
Scribble TanksSteam
Disclosure

AI elements were used for the text. No AI-generated content is created during gameplay.

Creator
Alexander Komissarov
Reviews
-
Added
Sep 28, 2026
Real Zombie SurvivorsSteam
Disclosure

We used artificial intelligence to reduce production costs, i.e. localization and the creation of some graphics.

Creator
GAMIKE
Reviews
-
Added
Sep 28, 2026
The Rotting CorridorSteam
Disclosure

Art assets were initially generated using AI image-generation tools, then reviewed, manually edited, and refined by human artists.

Creator
NimbusCode Studio
Reviews
-
Added
Sep 27, 2026
The Fallen GridSteam
Disclosure

The core gameplay mechanics, 3D models, scene designs, and overall project were developed entirely by us. Generative AI tools were utilized for editing select promotional store page visuals and as assisting coding tools during the development process.

Creator
KPCDigital
Reviews
-
Added
Sep 27, 2026
Hunt or PraySteam
Disclosure

Generative AI was used to create and refine the game's store capsule art and logo. No other in-game assets were generated with generative AI, and to the best of my knowledge, the same is true of third-party assets. Separately, a model trained with reinforcement learning controls enemy behavior. It does not generate content.

Creator
Rusty Clover
Reviews
-
Added
Sep 25, 2026
BlackSite ZSteam
Disclosure

Some visual assets in the game were created using generative AI. This includes the game's logo and some of the artwork found in the hospital map. The hospital map is part of a purchased asset pack, and some of the artwork in the environment was already AI-generated.

Creator
Oniskelis
Reviews
-
Added
Sep 25, 2026
Deadly StockSteam
Disclosure

Generative AI was used to assist with the creation of some promotional artwork, Steam store page copy, and translations. These materials were prepared during development, before being presented to players.

Creator
Future_studio
Reviews
-
Added
Sep 25, 2026
ZomboroadSteam
Disclosure

AI Disclosure Statement:Code Optimization: AI tools were used as an assistant during development to review the C# source code and optimize algorithms for better in-game performance (higher FPS).Localization: The translation of game texts into multiple languages was generated using AI translation tools and manually reviewed for quality.Visual Assets: The loading screens were created with the assistance of AI image generation tools and polished for in-game integration. All generated content has been verified to ensure it does not infringe on existing copyrights.

Creator
ChritzleCraft
Reviews
-
Added
Sep 25, 2026
MOBBEDSteam
Disclosure

Generative AI tools were used during development to create and refine some branding, interface artwork, and promotional images. These assets are prepared in advance; the game does not generate AI content during gameplay.

Creator
Stari Studios
Reviews
-
Added
Sep 25, 2026
Mouse Shooter FPSSteam
Disclosure

Pre-generated content: the weapon and enemy sprites, the store artwork (capsules, library images and background), and the interface translations into Simplified Chinese, Russian, Spanish, German and French were created with the help of generative AI tools and then edited, cropped, recoloured and assembled by hand by the developer. Everything else was made by the developer: the application code, the gameplay systems, the sound design, the English and Portuguese texts, and the mod tools. No generative AI runs at runtime: the app ships only fixed image and audio files.

Creator
LuanDucate
Reviews
-
Added
Sep 24, 2026
World War WhackSteam
Disclosure

Generative AI tools were used during development to help create some of the game's artwork, including zombie character sprites, hammer icons, achievement icons. All AI-assisted artwork was reviewed and selected by the developer before being included in the final game. The store page description was also written with the assistance of an AI writing tool.

Creator
Groundbreakers
Reviews
-
Added
Sep 24, 2026
Thrive ZSteam
Disclosure

Ive used AI for my Store Page and my title screen, added some of my own flare to it. I used AI for my portraits in game for my shop keepers Everything else was used from a humble bundle I bought back in 2020 - Zombie TDS 2d Game kit

Creator
CASH
Reviews
-
Added
Sep 24, 2026
Land of GlarefallSteam
Disclosure

Generative AI tools were used to assist with some visual assets and localization. All AI-assisted content was reviewed and edited by the development team before being included in the final game.

Creator
BLAIKE GAMES
Reviews
-
Added
Sep 23, 2026
Zombie JunctionSteam
Disclosure

Steam store and library, including capsule images, the logo and icons Gameplay screenshots were captured directly from the game.

Creator
Zombie Junction Studio
Reviews
-
Added
Sep 22, 2026
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