Indexed June 14, 2026
View on Steam

Disclosure analysis

No AI-created content is disclosed in the game

AI tools were used in limited parts of the development process for asset creation, debugging, and localization, but no disclosure indicates AI output in the final game.

Process
AI-assisted, then edited
Live AI during play
No
Evidence & analysis details
Evidence used
“I use AI tools in limited parts of the development process, including:”
“Assisting with certain steps of creating game assets”
Development workflow
Debugging
Model-reported confidence
85% A model estimate, not a measured accuracy rate or a human review score.

Auto-classified from the public disclosure. The raw disclosure below remains the source of truth. How classification works.

AI Usage Disclosure

I use AI tools in limited parts of the development process, including: • Assisting with certain steps of creating game assets. • Supporting debugging workflows. • Helping with localization and translation.

Highlights are auto-detected and may not be fully accurate. Report an issue

This disclosure in context

How comparisons work

Compare this developer’s disclosure with 26,626 non-mature Steam products in the index. These figures describe published disclosures, not all games on Steam or independently verified AI use.

Development use only
5.9%
1,537 of 26,190 disclosures with structured analysis.
Compare this group
Visual assets
76.6%
20,383 of 26,626 indexed disclosures mention this category.
Compare this category
Writing or localization
28.6%
7,617 of 26,626 indexed disclosures mention this category.
Compare this category

Categories can overlap. A disclosure may mention several types of AI use.

Source and record

First indexed
Jun 14, 2026
Source last checked
Jun 27, 2026
Automatic analysis updated
Jul 4, 2026
Recorded text changes
0

The disclosure is the developer’s statement on Steam. Index dates show when we observed it, not when AI use began. History covers captured versions only. Automatic analysis can be wrong and is not a verification of the game’s content. Read the methodology.