25,877 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

الحجةSteam
Disclosure

استُخدمت أدوات الذكاء الاصطناعي أثناء التطوير للمساعدة في كتابة أجزاء من كود اللعبة وبعض النصوص داخلها، مثل التلميحات ورسائل الواجهة، وكذلك في إنشاء بعض النماذج ثلاثية الأبعاد والخامات (التكستشر). جميع المحتوى المُنجز بمساعدة الذكاء الاصطناعي تمت مراجعته وتعديله واعتماده من المطوّر. قصة اللعبة وتصميمها وإخراجها من صنع الإنسان بالكامل، ولا يتم توليد أي محتوى بالذكاء الاصطناعي أثناء اللعب.

Creator
Jordan Studio
Reviews
-
Added
Jul 25, 2026
BLUE SHIPSteam
Disclosure

Generative AI was used during development to assist with the creation of some pre-generated visual assets, promotional artwork, and localization text. All AI-assisted content was reviewed and edited by the developer before being included. The game does not use live generative AI during gameplay.

Creator
HAE GAME STUDIO
Reviews
-
Added
Jul 25, 2026
The Ancient CavernsSteam
Disclosure

Some of the art and audio in The Ancient Caverns was created with the help of generative AI tools — including character and creature animations, item, weapon and environment art, and the musical soundtrack. All AI-assisted assets were reviewed, edited and integrated by the developer. The game does not generate any content with AI while you play; everything is fixed and created ahead of time.

Creator
Meridian Studios
Reviews
-
Added
Jul 25, 2026
Last AscenderSteam
Disclosure

Generative AI is used in this game for both asset creation (such as UI elements and character visuals) and as a tool to assist in the development process (such as code organization). Every piece of content generated by AI is carefully reviewed and refined by the development team to ensure it meets our quality standards.

Creator
Ideal Creative
Reviews
-
Added
Jul 25, 2026
MAIMCOILSteam
Disclosure

Some fixed music tracks and selected pre-rendered promotional and manual artwork were created with generative AI tools. No AI content is generated during gameplay.

Creator
corewisevideo
Reviews
-
Added
Jul 25, 2026
GeoPinQuestSteam
Disclosure

The store page and library artwork for GeoPinQuest (capsule images, library assets, and application icons) was created using generative AI image tools. Inside the game itself, no AI-generated content is used - country outlines come from a public GeoJSON dataset, city and locality data from Geoapify's public locality dump, and the Earth surface texture from NASA's Blue Marble imagery. The game does not use AI at runtime and does not connect to any external AI services.

Creator
Richard Folea
Reviews
-
Added
Jul 25, 2026
修仙模拟器Steam
Disclosure

Generative AI tools were used extensively throughout development to create the game's code, dialogue and other written content, sound effects, visual assets, localization, and Steam store and marketing materials. All AI-generated content was reviewed, selected, and integrated by the developer before release. The game does not use generative AI to create new content during gameplay.

Creator
dj4231
Reviews
-
Added
Jul 25, 2026
Emberfall IdleSteam
Disclosure

Some visual assets were created with the assistance of generative AI tools as part of the development process. No content is generated by AI during gameplay.

Creator
Ariwell Studios
Reviews
-
Added
Jul 25, 2026
The Long Way UpSteam
Disclosure

Many scene illustrations were generated with AI image tools, then selected, edited, and integrated by hand. Every image in the game was individually reviewed and curated by the developer.

Creator
Flytel
Reviews
-
Added
Jul 25, 2026
OsiedlowySteam
Disclosure

Generative AI tools were used during the development process to assist in creating and refining some visual assets. All AI-assisted content was reviewed, edited, and curated by the developer before being included in the game or its promotional materials.

Creator
Koy Games
Reviews
-
Added
Jul 25, 2026
Dopamine EggsSteam
Disclosure

90% of the art is from Eggy's Games. However 10% of AI images were generated for late game worlds, star cosmos backgrounds, alt reality backgrounds and items.

Creator
Eggys Games
Reviews
-
Added
Jul 25, 2026
That's for YolkSteam
Disclosure

Generative AI tools were used to assist with some store page text, development planning, promotional wording, and selected visual or audio materials. All final game content, store materials, and gameplay design were reviewed, edited, and approved by the developer before publication.

Creator
Yinuo Liu
Reviews
-
Added
Jul 25, 2026
Province: SurosteSteam
Disclosure

Generative AI was used during development to assist with a small portion of the game's code, improve and translate dialogue, and create or refine a limited number of sprite assets. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI is used in real time during gameplay.

Creator
Ztry8 (AslanD)
Reviews
-
Added
Jul 25, 2026
日本地図 都市パズルSteam
Disclosure

Some of the game's artwork (such as background images) and store/marketing assets were created with the assistance of generative AI tools, and all of them were reviewed and adjusted by the developer. Some in-game descriptive texts were also drafted with AI assistance and manually verified. All AI-assisted content is pre-rendered — the game does not generate any content or code with AI during gameplay. Trailer narration uses VOICEVOX text-to-speech (VOICEVOX: Zundamon).

Creator
LIMO
Reviews
-
Added
Jul 25, 2026
Folklore War GameSteam
Disclosure

This game was built with the help of AI, for audio, images, text translation, and to some extent the code itself.

Creator
Join Digital Land
Reviews
-
Added
Jul 25, 2026
Old MoneySteam
Disclosure

The images and illustrations in Old Money (icons, scenes, backgrounds) as well as parts of the store artwork were created with generative AI image tools and were curated and edited by the developer. The program code and parts of the texts were also developed with the assistance of AI tools and were reviewed, tested and are the responsibility of the developer. The game concept, design and balancing come from the developer. No content is generated by AI at runtime, and the game does not send any data to AI services.

Creator
DeltaGames
Reviews
-
Added
Jul 25, 2026
Touhou Bansho CardsSteam
Disclosure

Generative AI was used in the game's art production for image creation and image enhancement. Generative AI was used to translate the game's localized content.

Creator
EskiNott Game Studio
Reviews
-
Added
Jul 25, 2026
Baskets and BloomsSteam
Disclosure

Generative AI was used strictly to create temporary concept art and placeholder assets during early development. All of these placeholders are being systematically replaced with custom or commissioned assets prior to the game's final release.

Creator
Mischief Gaming Studios LLC
Reviews
-
Added
Jul 25, 2026
Flotsam FrontSteam
Disclosure

We used generative AI as a stand-in reference for aircraft icons while we commission an artist to make our own bespoke art.

Creator
PurityWorks
Reviews
-
Added
Jul 25, 2026
泠泠路101:与你相伴的时光Steam
Disclosure

This game uses generative AI tools during development to assist in creating some 2D textures and 3D models. These AI-generated assets have been manually reviewed, edited, and integrated into the final game build.

Creator
Zero String Studio
Reviews
-
Added
Jul 25, 2026
DISCIPLINESteam
Disclosure

AI tools were used during development as a programming and production assistant, under the developer's direction. The interface translations into 41 languages were AI-generated and human-reviewed. Some store and marketing assets screenshot compositions were produced with AI-assisted tooling. All design decisions, brand artwork, and the core wordmark are the developer's own work. The application does not generate any content with AI at runtime and includes no AI features.

Creator
NEXTDREAM
Reviews
-
Added
Jul 25, 2026
ブラック研究室からの脱出Steam
Disclosure

This game uses content created or assisted by generative AI. Generative AI was used to help create and edit some visual assets, music/sound materials, and scripts. All final content was reviewed, selected, and adjusted by the developer before being included in the game.

Creator
P.E.G
Reviews
-
Added
Jul 25, 2026
LIGHT ITSteam
Disclosure

AI Generated Content Disclosure The developers of LIGHT IT provide the following disclosure regarding the use of AI tools in the creation of this game. All AI-assisted content is pre-generated; the game does not generate any AI content live during gameplay. Music: The in-game music was produced using Suno, an AI music-generation tool. Art: Some visual assets were created with the assistance of AI image-generation tools. Code: AI assistants were used to help brainstorm implementation ideas and to assist with debugging. All AI-assisted content and code was reviewed, tested, and refined by the developer before being included in the final game.

Creator
HuntForge
Reviews
-
Added
Jul 25, 2026
TrueClashSteam
Disclosure

TrueClash uses generative AI as part of its art workflow: character art and backgrounds are initially generated with AI tools, then manually reviewed, edited, and refined by our team in order to maintain the game's consistent visual style. AI tools were also used to assist with translation and as a development aid for coding. Some of the licensed music tracks featured in the game may have been created with AI assistance by their respective artists.

Creator
Bluelight Swallow Studio
Reviews
-
Added
Jul 25, 2026
66 LivesSteam
Disclosure

AI was used for some asset/card art only. No live AI generation."

Creator
Comismele
Reviews
-
Added
Jul 25, 2026
未了情书Steam
Disclosure

由于和风素材非常匮乏,作品内有极小部分背景使用日站购买的可商用ai背景(不含人物),和风素材太难找了没办法才用,日站建模场景能买的基本都买了,介意请自行避雷。作品其余素材、角色立绘、cg封面等均无ai。

Creator
橙光游戏
Reviews
-
Added
Jul 25, 2026
Bramblewick: Guild Management SimulatorSteam
Disclosure

Some pre-rendered UI art (menu borders and decorative icons) was created with the assistance of generative AI tools during development. No content is generated live during gameplay.

Creator
V Bros Games
Reviews
-
Added
Jul 25, 2026
The ProxySteam
Disclosure

To improve development efficiency and creative inspiration, our team integrated AI-assisted tools into the development of the game. We used Claude and GLM as creative partners to help us draft and refine portions of the game's visuals, story, dialogue, and text, as well as to help translate the store page content into different languages (not in-game text). Please be assured that AI is just one part of our creative process — every piece of content ultimately presented to players, from each word to the overall story, has been carefully designed, reviewed, and revised by our development team to ensure the highest quality and the best gaming experience.

Creator
New Bee Studio
Reviews
-
Added
Jul 25, 2026
Okey 101Steam
Disclosure

Some visual assets in this game, including UI elements and graphics, were created with the assistance of AI image generation tools.

Creator
Ayazwai
Reviews
-
Added
Jul 25, 2026
Just Five More MinutesSteam
Disclosure

Some of this game's artwork — including key art, the main-menu background, and store/marketing images — was created with the help of generative AI (Midjourney) and then curated and edited by the developer. Everything else, including gameplay, code, sound, and the in-game pixel art, is human-made or from licensed asset packs. No AI-generated content is produced live while you play. Some in-game text translations were produced with AI assistance and reviewed for accuracy.

Creator
Meridian Studios
Reviews
-
Added
Jul 25, 2026
Arcanum CollegiumSteam
Disclosure

Some of the artwork in Arcanum Collegium — including character portraits and illustrations — was created with the help of generative AI tools. All AI-assisted art was reviewed, edited, and curated by the developer to match the game's overall visual style. No AI-generated content is created live during gameplay; everything you see was finalized before release.

Creator
DonQ Studio
Reviews
-
Added
Jul 25, 2026
ValenfeldSteam
Disclosure

Our Policy on AI & Procedural Generation Valenfeld is built by one person, on a shoestring budget, with an Elder Scrolls–sized ambition. Here is exactly how, and why, AI fits into that. Why we use it Valenfeld is a solo indie project chasing a scope that normally takes a studio of dozens: a massive, hand-lorekept world you can wander for years without hitting an edge. That scope is not achievable by one person typing every tree, every ruin, and every line of dialogue by hand on a shoestring budget and an ambitious timeline. So we lean on AI-enabled workflows and, more importantly, cutting-edge procedural algorithms to scale content production and world scale to match the ambition — not to replace it. What always stays human Every piece of content in the game — every place, character, creature, item, quest, and line of lore — is built and overseen by a human creator and judge, grounded in our own ideas, our own lore, and our own systems design. AI does not decide what Valenfeld is. It never originates the world's canon, its themes, or its design intent on its own; it accelerates producing what we've already decided the world should be, and everything it touches is reviewed before it ships. Not AI slop — procedural generation is the point We're not interested in dumping raw model output into the game and calling it done. Our actual goal is an experimental, large-scale world built on cutting-edge procedural algorithms — terrain, dungeons, towns, ecosystems, even history — designed to be massively replayable for years, not a one-and-done AI slideshow. AI-assisted tooling is one part of the production pipeline that gets us there faster on a small budget; the procedural systems and the authored lore they run on are the actual craft, and that's where our attention to detail goes. Our bet We believe that if we focus relentlessly on delivering the best game possible — with a genuinely obsessive eye for detail on everything we ship — we can produce something great on a low budget and a small team of one. That is the bar we hold ourselves to, not "shipped fast" or "shipped cheap." As we grow This is how we build today, as a solo project with an ambitious scope and timeline. If and when Valenfeld earns a bigger budget for this game or for future releases, we intend to keep building just as ambitiously — with a team of art, lore, and gameplay experts working alongside these same tools, not replaced by them. Thinking about the best possible game comes first; everything else, including how we scale to build it, follows from that. — Metatransformer Studios

Creator
Metatransformer Studios
Reviews
-
Added
Jul 25, 2026
天宫乱斗Steam
Disclosure

This game utilizes AI-assisted generation for certain art assets and the core code framework. Every element has undergone thorough manual review, fine-tuning, and integration by our developers, guaranteeing that the final output aligns with the game's intended aesthetic and quality standards.No live‑generated AI content appears during gameplay

Creator
Chromew
Reviews
-
Added
Jul 25, 2026
三国模拟器之我有一个妙计Steam
Disclosure

在开发过程中,我们可能会使用基于程序和人工智能的工具来辅助部分美术素材和文本的生成。在所有这些情况下,最终产品都经过了开发团队的严格审核与修改,体现了我们团队的创造力和表达方式。

Creator
望望互娱
Reviews
-
Added
Jul 25, 2026
SpirefallSteam
Disclosure

Portions of this game's art and audio were created using generative AI tools during development: card and character artwork, backgrounds and icons (including store page artwork), music, sound effects, and voice audio were AI-generated under human direction, then curated and edited by the developers. Game design, rules, code, card text and names, and all narrative writing are human-authored. Nothing is generated by AI while you play.

Creator
PSG Studios
Reviews
-
Added
Jul 25, 2026
Midnight Moving CrewSteam
Disclosure

One promotional artwork seen on the store page has been created with the help of AI tools. We are actively working on replacing it within the coming days.

Creator
BSG Interactive
Reviews
-
Added
Jul 25, 2026
TAKEDOWN 16Steam
Disclosure

Currently, the game uses around 10% conceptual/placeholder AI-generated textures. All of these placeholders will be completely replaced prior to the 1.0 full release. The following are temporary AI placeholder textures: - Most UI buttons - Vehicle textures - The home screen - The mouse cursor - Most of the shop scene - All bridges The following are NOT AI textures (100% custom-made): - All enemy models and textures (minus the boss "evil reforged bot mk9001") - All item icons and textures - All levels (except for the underground bunker and frozen ridge, which temporarily share the home screen texture)

Creator
dobert_dev
Reviews
-
Added
Jul 25, 2026
Portal Time TravellerSteam
Disclosure

Some of concept art and in-game promotional materials on the game's Steam store page were created using generative artificial intelligence tools. The game's coding and script were entirely written by developer.

Creator
ERY Games
Reviews
-
Added
Jul 25, 2026
Ruler of EmpiresSteam
Disclosure

Game contains images of units, buildings, characters, UI elements and backgrounds generated by AI.

Creator
Mehmet Sefa KARATAŞ
Reviews
-
Added
Jul 25, 2026
RollamechSteam
Disclosure

Helped create base assets from generative AI. Base assets are then edited, remixed, reworked or replaced to increase dev speed.

Creator
Happy Horns
Reviews
-
Added
Jul 25, 2026
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