25,512 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

MASH CommanderSteam
Disclosure

-- Store page capsule art was created in a comprehensive workflow with OpenArt.ai, using Blender and Windows Paint3D, and by employing painstakingly crafted text prompts over dozens of A.I. generations, while incorporating thousands of my own brushstrokes and adhering to my own artistic vision for composition and mood. -- The game’s main logo texture was refined with OpenArt.ai. -- 30+ characters may be heard with distinct voices speaking in the background, commenting generally about the situation at hand with any of dozens of phrases, or hundreds of snippets of phrases. The things they say are my creation, but as an early development budget consideration the voices were generated using OpenArt.ai. Clerk P.A. announcements are also an A.I.-generated voice. -- Some vehicle sounds and background activity sound loops were generated using A.I. from OpenArt.ai or freesound.org.

Creator
General Y-Rot
Reviews
-
Added
Sep 18, 2026
KotamasSteam
Disclosure

only for marketing images, the assets are from real artist 2d animations, updated with coloring to have variation.

Creator
Nalora Studio
Reviews
-
Added
Sep 18, 2026
MythopolisSteam
Disclosure

Some store artwork (capsules, hero art, page background) was created with generative AI and then edited by hand. All in-game art, audio and text are hand-made or licensed. The game does not generate any content at runtime.

Creator
Ridvan Dursun
Reviews
-
Added
Sep 18, 2026
Ceniza - Tower DefenseSteam
Disclosure

CENIZA is created using AI tools under human creative direction. Pre-generated content includes environmental textures, interface artwork, game text and translations, promotional art, and assets produced through AI-assisted modeling, coding and audio workflows. The base game does not generate content with generative AI while you play and does not connect to an AI service. Mod authors may optionally use external AI tools; manual editing and conventional tools are equally welcome.

Creator
Aurora La Revoltosa
Reviews
-
Added
Sep 17, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
Deathmarch TitansSteam
Disclosure

AI was used to create write parts of the game code and scripting, to refine mech textures, and for voiceover and audio content - to be used as placeholders while in playtests.

Creator
DM Studios
Reviews
-
Added
Sep 17, 2026
Mineral ZoneSteam
Disclosure

Generative AI was used as an assistive tool during development for selected visual assets and promotional materials. All AI-assisted content was reviewed and edited by the developer before use. No generative AI is used during gameplay, and the game does not connect to any external AI services.

Creator
Surio
Reviews
-
Added
Sep 17, 2026
VoxelForgeSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets, including textures, 3D asset creation and store artwork, as well as store text and translations. Assets are reviewed and adapted before integration. VoxelForge does not generate AI content during play and does not connect to an external AI service during play.

Creator
Mister_D Games
Reviews
-
Added
Sep 17, 2026
AI修仙沙盒Steam
Disclosure

AI Cultivation Sandbox uses generative AI technology to assist in creating game content. The AI systems in the game may generate or assist with generating character backgrounds, character dialogue, world events, story content, and visual assets. AI-generated content is guided by game systems and safety mechanisms to create a more dynamic and personalized cultivation world experience.

Creator
AIGame工作室
Reviews
-
Added
Sep 17, 2026
Cast & ClickSteam
Disclosure

We use generative AI to support the creation of promotional materials, translations, selected artwork, music, and sound effects. These tools help bring our ideas to life, while the game’s creative direction and final decisions will always remain in human hands.

Creator
LOG51
Reviews
-
Added
Sep 17, 2026
Smoke and SteelSteam
Disclosure

Modern generative AI tools have been used alongside traditional development tools to assist with creating and modifying some visual and audio assets. This includes tasks such as retexturing assets to improve historical accuracy.

Creator
Grenadier Games
Reviews
-
Added
Sep 17, 2026
The Mighty Wizard's TaleSteam
Disclosure

I use AI as a "better search engine" for code snippets and design research, and to create examples I can mark up to show artists what I am looking for. Paid artists create the monsters, backgrounds and UI icons, and everything else is hand-created or downloaded from asset packs or is available from free art sites. The artists also use AI in their workflows.

Creator
Oxdeadbeef Games
Reviews
-
Added
Sep 17, 2026
Working DeadSteam
Disclosure

Generative AI was used exclusively to create promotional artwork for the game's Steam page, including capsule images, banners, and backgrounds.

Creator
Frogberry
Reviews
-
Added
Sep 16, 2026
NOEMASteam
Disclosure

Some localization, marketing material and some art are drafted with AI first then brought to its final version.

Creator
Imponix Game Studio
Reviews
-
Added
Sep 16, 2026
Gods of the Arena: Blood & SandSteam
Disclosure

Developer Note on AI Assistance: Gods of the Arena: Blood & Sand is crafted using a hybrid development approach, combining human game design, rigorous combat programming, and hand-tuned mechanics with generative AI tools for concept ideation and visual asset workflows.

Creator
Aeterna Nexus
Reviews
-
Added
Sep 16, 2026
Arcane LibrarySteam
Disclosure

Generative AI tools were used during development to assist in creating some pre-generated visual assets and background music. All AI-assisted content was reviewed and selected by the development team before being included in the game. Arcane Library does not generate AI content during gameplay and does not connect to external AI services while running.

Creator
DDUCKD4K
Reviews
-
Added
Sep 16, 2026
Fish on the FloorSteam
Disclosure

Generative AI tools assisted with programming and the code used to create some in-game assets, as well as drafting and translating the store description and creating title lettering for store and library artwork. Screenshots and capsule backgrounds are captured directly from gameplay. The game does not generate AI content during play.

Creator
Free Dust
Reviews
-
Added
Sep 16, 2026
Capivara CompanionSteam
Disclosure

Art assets (backgrounds, capybara and object sprites, capsules, icon), the store trailer footage, sound effects, ambience and music were generated with AI tools (image and video generation, PixelLab, ElevenLabs) from the developer's own references and direction, then cropped, scaled, palette-snapped and composed by hand-written code. The translations of the game and store texts into languages other than Portuguese and English were produced with AI and reviewed by the developer. All code, game design, writing and the original Portuguese and English texts are human-made. The game does not generate any content at runtime.

Creator
Dotsmith
Reviews
-
Added
Sep 16, 2026
NEKOGAERISteam
Disclosure

We use generative AI to assist with visuals, writing, and translation. No generative AI is used during gameplay.

Creator
soyukke
Reviews
-
Added
Sep 16, 2026
Ninewrought: Nine Men's MorrisSteam
Disclosure

Generative AI was used to create some visual assets for NINEWROUGHT, including artwork used in the game and its Steam store and marketing materials.

Creator
Nine Gates Studio
Reviews
-
Added
Sep 16, 2026
VACATIONSteam
Disclosure

Generative AI assisted with development-time content, including procedural visual assets and pre-written store-page text. Content is prepared before release; the game does not generate AI content during gameplay or connect to an external AI service.

Creator
SLOPWORKS
Reviews
-
Added
Sep 16, 2026
Seasonal Reset: Halloween EditionSteam
Disclosure

Pre-generated AI tools were used during development to assist in creating an original instrumental Halloween background music track and certain marketing artwork. The game does not generate AI content while running.

Creator
Budder Technology LLC
Reviews
-
Added
Sep 16, 2026
TrickstirSteam
Disclosure

Generative AI was used to help create capsule and library artwork, store descriptions, and screenshot accessibility text. The game itself does not use generative AI.

Creator
Trickstir
Reviews
-
Added
Sep 16, 2026
Play Pocket ManagerSteam
Disclosure

Pocket Manager is designed and directed by one person. Generative AI was used as a production tool throughout development: the game's code was written with AI assistance under direct human design and review, and some visual and audio assets were AI-generated before being selected and hand-edited to fit the game's art direction. Every system, rule and piece of content was specified, tested and signed off by a human before shipping. Nothing is generated while you play — the build is fixed and identical for every player.

Creator
Buckminster Interactive
Reviews
-
Added
Sep 16, 2026
Mane, Tekel, FaresSteam
Disclosure

We used AI for composing music themes for the game, as well as for some graphic elements, like for example the trailer.

Creator
Insiters Juliusz Peta
Reviews
-
Added
Sep 16, 2026
ForgeTaxSteam
Disclosure

Generative AI was used to assist in the creation of selected Steam store promotional images, certain audio assets, and a limited number of 3D assets. No live-generated AI is used during gameplay.

Creator
GraveYardDev
Reviews
-
Added
Sep 16, 2026
Thumb HikerSteam
Disclosure

This game began with my idea, brought to life over many weeks using generative AI to create its code, artwork, audio, and promotional materials. These tools made it possible for me to build the game without a programming background. All AI-generated content was created during development. The game does not generate AI content while you build towards your achievements.

Creator
Sandbox Vibes
Reviews
-
Added
Sep 16, 2026
Fluffy LineupSteam
Disclosure

Generative AI was used to assist in creating some of the game's illustrations and in developing certain tools used during production.

Creator
Yustar
Reviews
-
Added
Sep 16, 2026
The TherapistSteam
Disclosure

The Therapist was developed with the assistance of generative AI tools. AI was used to assist with programming and to generate certain visual and audio assets included in the game. The game's core concept, narrative direction, game design, mechanics, and creative direction were conceived and developed by the game's creator. AI-generated assets were selected, edited, integrated, and directed as part of the game's overall creative process.

Creator
Restless, LLC
Reviews
-
Added
Sep 16, 2026
Somewhere ElseSteam
Disclosure

As a small development team of just two people, we used generative AI tools in limited cases to assist with the production of certain visual assets and help manage the scope of development. All AI-assisted assets were carefully reviewed, edited, refined, and finalized by us to fit the game's established art style and direction. Generative AI was used as a supporting tool during development, rather than to define the creative direction of the game.

Creator
Milecode
Reviews
-
Added
Sep 16, 2026
NightcupSteam
Disclosure

We use AI tools to assist with translations and to support our development process. Some graphics are currently AI-generated placeholders, which will be gradually replaced with original, human-made artwork.

Creator
Teshi Games
Reviews
-
Added
Sep 16, 2026
TWENTY+Steam
Disclosure

Generative AI was used during development for some card artwork, textures, sound effects, text, and translations. These are fixed, pre-generated assets. No generative AI runs during gameplay.

Creator
rpaka-farm
Reviews
-
Added
Sep 16, 2026
OscilloscopiaSteam
Disclosure

Generative AI tools were used during development to assist with some visual assets and written content. All AI-assisted content was reviewed and edited.

Creator
Imbölt
Reviews
-
Added
Sep 16, 2026
暴食海岛 Munchy IslandSteam
Disclosure

Some prototype artwork, including enemy and environment assets, was generated with AI tools and subsequently refined by the developer.

Creator
clownpiece
Reviews
-
Added
Sep 16, 2026
Pore PanicSteam
Disclosure

We only use AI to create capsules and artworks. All gameplay elements and mechanics are entirely handcrafted.

Creator
Redcontroller Interactive
Reviews
-
Added
Sep 16, 2026
Cat Omni: Card CatsSteam
Disclosure

Some graphical assets of the game like cat characters are made using generative artificial intelligence.

Creator
DIONYSIOS DIAMANTOPOULOS
Reviews
-
Added
Sep 16, 2026
Genesis CoreSteam
Disclosure

We are using AI to help write, structure, and/or review written code by the team. Some of the artwork in this game was produced with the help of generative AI tools.

Creator
Sunday's Playground
Reviews
-
Added
Sep 16, 2026
Last CopySteam
Disclosure

Generative AI was used extensively during development to assist with localization, text review, and selected production/reference workflows. All code and most image assets and models were created with generative AI. All AI-assisted content included in the game was reviewed and curated by the developer. The game does not use live generative AI during gameplay.

Creator
Casdera Labs
Reviews
-
Added
Sep 16, 2026
The Only Eye: Arcane LegacySteam
Disclosure

Generative AI tools were used during development to assist with selected visual assets, written content, localization, and other parts of the production process. All AI-assisted content was reviewed, edited, and integrated by the developer. No generative AI content is created during gameplay.

Creator
Bitroot Studios
Reviews
-
Added
Sep 16, 2026
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