25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

BLACKBELLSteam
Disclosure

Generative AI tools were used extensively during the development of BLACKBELL, including for artwork, writing, audio, code, and production support. All AI-generated content included in the shipped game is pre-generated, selected, edited, and integrated by the developer. The developer is responsible for the game's creative direction, design, curation, quality control, and final implementation.

Creator
PALE WINDOW STUDIO
Reviews
-
Added
Oct 12, 2026
LIFTSteam
Disclosure

Some in-game posters and signs, the splash screen, and parts of the text and translation were made with the help of generative AI and then edited by hand.

Creator
homemadevoxel
Reviews
-
Added
Oct 12, 2026
Taskbar ParadeSteam
Disclosure

The character, hat, background and icon artwork in the game, and the artwork on this store page, were created with AI image generation and then selected, cut out and adjusted by the developer. In-game text and translations were written with the help of AI tools. Nothing is generated by AI while you play.

Creator
nau
Reviews
-
Added
Oct 12, 2026
Cake DiggerSteam
Disclosure

Pre-generated content: Many 3D models and textures used in the game, including cakes, fruit, items, tools, and environmental/shop assets, were generated using Meshy AI and then edited and integrated by the developer. Generative AI was also used to assist in drafting some store-page text, which was reviewed and edited by the developer. No generative AI is used at runtime. No AI-generated voice or music is used.

Creator
Iridium Studio
Reviews
-
Added
Oct 12, 2026
Planet PilotSteam
Disclosure

Some of the art in Planet Pilot was made with generative AI tools during development, then selected, edited and fitted into the game by the developer. This covers the store and key art, many 2D illustrations (mission briefing, Legends, ace, medal and loading pictures, hangar plane pictures, emblems and some painted ground textures), the picture thumbnails in the landmarks list, and the high-detail 3D models of more than 40 landmarks. The game's translations were made with AI tools and reviewed by the developer. In the trailers, the opening 30 seconds of the cinematic trailer and the trailer music and sound effects were made with AI tools. The world, aircraft, flight model and gameplay were built by the developer. Nothing in the game is generated by AI while you play.

Creator
Postify Games
Reviews
-
Added
Oct 12, 2026
Goshiwon | 고시원Steam
Disclosure

Generative AI tools were used to assist with the creation and refinement of some pre-generated sound effects, 3D assets, 2D images, voice lines, and localization. All AI-assisted content was reviewed, edited, and integrated by the developer. The game does not use generative AI to create content during gameplay.

Creator
Jayhyeon Studio
Reviews
-
Added
Oct 12, 2026
猫隐珠舍 A String of PurrsSteam
Disclosure

Generative AI tools were used during development to assist with some art assets, written content and localization, as well as store and marketing materials. This includes character portraits, cat and scene illustrations, selected textures and UI illustrations, store capsule artwork and promotional illustrations. These materials are generated, selected and integrated as fixed assets before release. The game does not use generative AI during play or generate dialogue, images or audio in real time.

Creator
Lil Wild Studio
Reviews
-
Added
Oct 12, 2026
Memento ReverseSteam
Disclosure

Some of the card illustrations, title art, UI elements, and character voices in this game, as well as the store capsule images, library artwork, and other promotional images, were created with generative AI, then selected and adjusted by the developer. The English text is based on AI translation and has been reviewed by the developer. As an optional feature, players can connect their own Claude (Anthropic's AI assistant) through a Claude Desktop extension to play against it or watch it play against the CPU. Claude's lines shown in the game are written by the player's own Claude; the game itself does not generate text or communicate with any AI service.

Creator
Jloo
Reviews
-
Added
Oct 12, 2026
SKEFs Night GrillSteam
Disclosure

Generative AI was used during development to create and refine some of the game’s visual assets, including certain images and textures.

Creator
SKEF_5XX3
Reviews
-
Added
Oct 12, 2026
LuckforgeSteam
Disclosure

Luckforge was made with the help of generative AI tools, selected and directed by the developer. The title-screen and battle backdrops were generated from our own layout briefs and screenshots, then converted to the game's pixel grid and colour palette. The pixel sprites, in-game text, translations and store text were created with AI assistance. Some promotional materials use AI-generated art or music. Nothing is generated by AI while you play.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
Stick Life: MedievalSteam
Disclosure

Stick Life: Medieval is designed and directed by a solo developer. Some of the game's code, its in-game writing, the artwork the game draws and parts of this store page were made with the help of generative AI tools, and some of its music was made with Suno, an AI music tool. All of it was played, reviewed and edited by the developer. Nothing is generated by AI while you play.

Creator
Drangus Studios
Reviews
-
Added
Oct 12, 2026
The Cozy Board Game Shop: Tidy UpSteam
Disclosure

Some art assets (the board game box covers, in-game posters and the game logo) and the background music were created with the help of generative AI tools, then selected and refined by our small team. Everything else, from the shop itself to the gameplay, was built by hand. No AI content is generated during gameplay.

Creator
BoomGames
Reviews
-
Added
Oct 12, 2026
Squall RidersSteam
Disclosure

Generative AI tools were used during development to create the sky panoramas, several 3D models and textures, the music and sound effects, and the store art. No AI content is generated while you play.

Creator
Bitmagic
Reviews
-
Added
Oct 12, 2026
Burrow MayhemSteam
Disclosure

Some weapon images and sound effects in this game were created with the help of generative AI tools and then reviewed and edited by our team.

Creator
LEPOR GAMES
Reviews
-
Added
Oct 12, 2026
Tunnel HeistSteam
Disclosure

Pre-generated content: the character voices, some sound effects, ambience and the music were generated with AI audio tools (ElevenLabs), then selected, edited and mixed by the developer. Most 3D models (props, tools, vehicles) and some 2D artwork (signs, posters, in-game documents, interface illustrations and store art) were generated with AI tools and then integrated, adjusted and reviewed in the game by the developer. The people are built with the open-source MakeHuman tools and animated with motion capture (CMU), not with AI. Translations were made with AI assistance and reviewed. The levels and code were built with AI-assisted tools and reviewed and tested by the developer. No content is generated by AI while you play.

Creator
Highlander Interactive
Reviews
-
Added
Oct 12, 2026
RemparZSteam
Disclosure

The intro cinematic and the artwork taken from it (used on this store page) were generated with AI video tools from the game's own 3D models, as were some illustrations and icons of the interface. The soundtrack was composed with an AI music tool, and the translations were made with AI assistance. No AI generates content while you play.

Creator
iFredZ
Reviews
-
Added
Oct 12, 2026
SLASH//SYNCSteam
Disclosure

AI-generated content is used for artwork, sound, and coding assistance.

Creator
MIKAGE STUDIO.
Reviews
-
Added
Oct 12, 2026
Convoy Inc.Steam
Disclosure

Much of the artwork in Convoy Inc. was created with the help of AI image tools, including job and event scenes, driver portraits, truck and city illustrations, map decorations and parts of the interface art. Every image was selected, edited and composited by the developer to fit the game's vintage atlas style. The illustrated story scenes and the music in the trailer were also created with AI-assisted tools. The game's design, code, systems, map data and all written text were created by the developer. The game does not generate any AI content while it runs.

Creator
Erhan Yıldırım
Reviews
-
Added
Oct 12, 2026
Sorta HighSteam
Disclosure

Generative AI tools were used during development to create some of the game’s 2D artwork, 3D assets, and music, as well as Steam store artwork. These are pre-generated assets. The game does not generate AI content or connect to external AI services during gameplay.

Creator
Eldara Games
Reviews
-
Added
Oct 12, 2026
Kingdom of PiecesSteam
Disclosure

Some puzzle artwork was created using generative AI tools during development and was subsequently selected, reviewed and prepared by the developer. Kingdom of Pieces does not generate AI content during gameplay.

Creator
IAA Games
Reviews
-
Added
Oct 12, 2026
Ajnabee 2Steam
Disclosure

Generative AI was used to assist in creating some game assets, like certain sound effects, music, and textures.

Creator
Akshat Softwares
Reviews
-
Added
Oct 12, 2026
Wuxing RealmSteam
Disclosure

Use artificial intelligence for English localization and to assist with creating image assets.

Creator
时间之轮
Reviews
-
Added
Oct 12, 2026
TRACE ITSteam
Disclosure

AI Generated Content Disclosure The developers of LIGHT IT provide the following disclosure regarding the use of AI tools in the creation of this game. All AI-assisted content is pre-generated; the game does not generate any AI content live during gameplay. Music: The in-game music was produced using Suno, an AI music-generation tool. Art: Some visual assets were created with the assistance of AI image-generation tools. Code: AI assistants were used to help brainstorm implementation ideas and to assist with debugging. All AI-assisted content and code was reviewed, tested, and refined by the developer before being included in the final game.

Creator
HuntForge
Reviews
-
Added
Oct 12, 2026
Highway-FormosaSteam
Disclosure

Generative AI was used during development to help create some in-game visual assets, store and promotional artwork, and store description text and translations. These materials were generated in advance.

Creator
Studio Bing-Huan
Reviews
-
Added
Oct 12, 2026
HAZPITSteam
Disclosure

Generative AI was used for UI icons, the intro video, and retouching of store capsule images. In-game 3D assets, characters and environments are licensed or hand-made, not AI-generated. AI was used as an assistive tool for code, text and translation.

Creator
Late Build
Reviews
-
Added
Oct 12, 2026
Pop! Jelly PangPangSteam
Disclosure

Some 2D artwork in the game, such as backgrounds, decoration items and illustrations, was made with the help of generative AI image tools and then edited and adjusted by the developer. Some in-game text translations were also produced with AI assistance. All sound and music are created by the game’s own code. No content is generated by AI while you play.

Creator
Jelly PangPang
Reviews
-
Added
Oct 12, 2026
Joker's WildSteam
Disclosure

Some of the game's artwork (cards, bosses, mascot, icons) and music were initially created with generative AI tools, then reworked, edited and integrated by the developer. All code, game design, writing and balancing were made by the developer. No content is generated by AI while the game is running.

Creator
Haven Forge
Reviews
-
Added
Oct 12, 2026
PawnbrokeSteam
Disclosure

AI tools were used during development to create the pixel art, the game's text and promotional images. Pawnbroke does not generate AI content during gameplay.

Creator
Kasperzack Games
Reviews
-
Added
Oct 12, 2026
Gods & LiarsSteam
Disclosure

Generative AI tools were used during development to assist in the creation of some pre-generated visual assets and promotional materials. All AI-assisted content is reviewed, selected, and integrated by the development team. The game does not use generative AI to create content during gameplay.

Creator
QARAMTA STUDIOS
Reviews
-
Added
Oct 12, 2026
Orbit AnglerzSteam
Disclosure

Generative AI tools were used throughout this game's production pipeline, alongside traditional development tools and techniques, to speed up iteration and expand what our team can make. AI-assisted content that ships in the game includes 2D artwork, voice narration, sound effects, music and in-game text. Every asset in the final product was selected, reviewed, modified where appropriate, and integrated by the development team. No generative AI content is created during gameplay.

Creator
Big Velvet Games
Reviews
-
Added
Oct 12, 2026
FranticFarWestSteam
Disclosure

AI tools were used during development to assist with writing and translating French and English text, creating branding artwork (including the logo, icon and splash screen), and producing some music. Promotional artwork and the voice-over in our gameplay overview videos also use AI-generated content. These assets were prepared in advance and integrated by the developers. The game does not generate AI content during gameplay.

Creator
Topsie Studio
Reviews
-
Added
Oct 12, 2026
BlunderballSteam
Disclosure

The music was created with Suno and the logo lettering with an AI image tool (DeeVid); both were edited and are fixed assets in the game. The tutorial voice is text-to-speech. Nothing is generated while the game runs.

Creator
Foulplay
Reviews
-
Added
Oct 12, 2026
2D Hates 3DSteam
Disclosure

AI tools helped during development with the concept mocks, UI layout drafts and the store artwork. All of it was directed, chosen and refined by the developer. The in-game sprites, characters, levels and game design are mixed of AI tools generated, others were hand-made or from licensed asset packs. Some code was written with an AI coding assistant and then reviewed and tested by the developer.

Creator
Hanzly Studio
Reviews
-
Added
Oct 12, 2026
Yandra斗地主Steam
Disclosure

Some character avatars, application icons, store and library artwork, and fixed character voice lines were created with generative AI. The launch version uses local gameplay AI and prerecorded voice clips; it does not generate content during play or connect to external AI services.

Creator
Yandra Studio
Reviews
-
Added
Oct 12, 2026
Boop BaySteam
Disclosure

Boop Bay was made by its developer with the help of an AI assistant (Anthropic's Claude). The art (the vector drawings of the places and animals) was drawn by the AI as code and SVG under the developer's direction; no image-generation models were used. The on-screen text in languages other than English was translated with AI. Store page text was drafted with AI and edited by the developer. The animal and instrument sounds are public-domain (CC0) recordings made by people; the other sounds are synthesized by the game.

Creator
Jorge Montero Varela
Reviews
-
Added
Oct 12, 2026
ASHEEPGAMESteam
Disclosure

Pre-generated content: Parts of the game were made with generative AI tools and then selected, edited and integrated by the developer: the soundtrack (made with Suno), interface icons and stickers, the painted world illustrations on the level cards and act screens, sound effects and the spoken sheep lines. Some in-game and store texts, including the English translation, were drafted with an AI assistant and edited by the developer. All 3D models, animations and levels are made by the developer's own tools. The game does not generate content with AI while it runs.

Creator
bakedbytes
Reviews
-
Added
Oct 12, 2026
Autonomous System ZeroSteam
Disclosure

Generative AI tools were used to create music and visual artwork, including store and promotional images. These assets were generated before release and selected by the developer. No AI content is generated during gameplay.

Creator
OneManSprint
Reviews
-
Added
Oct 12, 2026
BoomsideSteam
Disclosure

Boomside's background artwork, including the title-screen city and the district backgrounds, was created with the help of generative AI image tools. The developer then selected, edited and integrated it into the game. The game does not use AI to generate any content while you play.

Creator
Hwantastic Games
Reviews
-
Added
Oct 12, 2026
DicebloomSteam
Disclosure

The game's art (plants, items, menu illustrations, store art) was made with the help of image generation tools and then edited and assembled by the developer. No AI content is generated while you play.

Creator
ArtemiZ
Reviews
-
Added
Oct 12, 2026
Beast HuntSteam
Disclosure

I enjoy code and music, yet I am terrible at art. Therefore, generative AI was used during development to create some game artwork, including interface elements, achievements, and icons, and the Beast Hunt logo used in the game. The game does not generate AI content during gameplay.

Creator
Thundermagnet
Reviews
-
Added
Oct 12, 2026
JANGDOK DeliverySteam
Disclosure

- (in some languages) In-game text - (in some languages) Steam store descriptions - Edited some images for the Steam Store

Creator
Hoon Arcade
Reviews
-
Added
Oct 12, 2026
Fish It!: Sort the Aquarium ShopSteam
Disclosure

We are a team of 3 developers and everything you see in the game including 3D models, textures, and environments were crafted entirely by human hands. We used Generative AI for store capsule images, translations, and the soundtrack.

Creator
Cup Cup Games
Reviews
-
Added
Oct 12, 2026
Visa QuestSteam
Disclosure

The game's code, some in-game text (English/Turkish dialogue and UI) and some poster artwork were created with the help of generative AI and then reviewed and edited by the developer. The game does not generate any AI content at runtime.

Creator
pin.games
Reviews
-
Added
Oct 12, 2026
Asteroid WatchSteam
Disclosure

Generative AI tools were used to assist with the creation and refinement of selected visual assets and promotional materials for Asteroid Watch. All AI-assisted content is reviewed, edited, and integrated by the developer to ensure consistency with the game's visual style and overall design.

Creator
Umit Canbolat
Reviews
-
Added
Oct 12, 2026
Tidy Up Her ToysSteam
Disclosure

AI-assisted tools were used during the development of Tidy Up Her Toys as part of the creative and production workflow. AI was utilized to assist with certain aspects of programming and development, music creation, and the production of selected graphical and visual elements. These tools were used to support the development process, experimentation, iteration, and creative production. The overall game design, direction, implementation, integration, editing, and final creative decisions were handled by the developer. AI-generated and AI-assisted content was reviewed, adapted, and integrated into the game as part of the development process.

Creator
Volkan Kutlubay
Reviews
-
Added
Oct 12, 2026
Shhh, IT!Steam
Disclosure

Artwork: cards, lobby illustrations and achievement icons were pregenerated with AI image tools and rewritten by hand. The visual style was reviewed and rewritten artist. Text: The German and Italian localizations were made with AI translation.

Creator
dalerank
Reviews
-
Added
Oct 12, 2026
19,390 results
Page 1 of 388
Missing a product? Let us know