25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Vampire FableSteam
Disclosure

I used AI in the following way: - creating the voices of Ben and Jane - creating a base for further processing and overpainting (images in the intro scene)

Creator
Lacrima Noctis
Reviews
-
Added
Mar 18, 2026
Tavern LegendsSteam
Disclosure

AI was used to generate prerendered ingame voice of the NPCs and for the bard songs. No runtime generation.

Creator
CROWFORGE Games
Reviews
114
Added
Mar 18, 2026
Tale SmithsSteam
Disclosure

Some elements of the game have been generated using AI, including few background images, two general songs. Additionally AI was used to modify some game textures, AI was used to modulate recorded voices to better fit the outlook of 3D modelled characters, and some elements of the user interface were translated using AI.

Creator
Clever Simulation Entertainment
Reviews
-
Added
Mar 18, 2026
Are You Human?Steam
Disclosure

Used for the narration voice generation. With permission of the person's who's voice it is ofcourse.

Creator
Mupet
Reviews
-
Added
Mar 18, 2026
DIDDYSteam
Disclosure

The character voices used in the game were generated by artificial intelligence.

Creator
Unknown
Reviews
-
Added
Mar 18, 2026
虚谷Steam
Disclosure

Some of the game icons and music used in the DEMO version were generated by AI. In the official release, we will replace these assets.The localized translation of the game is done using AI.

Creator
7 Funny
Reviews
-
Added
Mar 18, 2026
The Three Kingdoms of Shadows: XuzhouSteam
Disclosure

Only a small number of placeholder sound effects, assets, and promotional illustrations are used in the game. They will be gradually replaced with original handmade content not generated by AI. All core assets of the game are handmade.

Creator
鹏砚
Reviews
21
Added
Mar 18, 2026
RAYSSteam
Disclosure

In the development of our game, we incorporated AI tools to enhance various aspects of the creative process. Our game uses generative models for creating and editing images, sound mixing, and text translation. These AI tools were utilized to improve quality and efficiency, allowing the development team to concentrate on crafting the narrative, gameplay, and overall design. The AI played a supportive role, assisting with technical tasks while the core vision and creative direction were driven by the team.

Creator
BAR GOG
Reviews
-
Added
Mar 18, 2026
Football Pitch SimulatorSteam
Disclosure

We used AI to create the capsules and library logos for the game's store page. The voices in the trainer and customer dialogues were created using artificial intelligence.

Creator
Incipient Day
Reviews
162
Added
Mar 18, 2026
CREAMARE - The GameSteam
Disclosure

Generative Artificial Intelligence has been partially used to produce the promo art of the game (i.e. the image used to promote the game). The in-game content has been produced from scratch by 3D artists, game designers and developers. Only some audio content (i.e. the voice of the robot) has been prerecorded by using AI generative tools.

Creator
3D Research Srl
Reviews
31
Added
Mar 18, 2026
The Great Report EraSteam
Disclosure

Some of the images were generated by Midjourney, but were later adapted manually by the game developer; all the background musics were generated by Suno AI.

Creator
Cocooxn
Reviews
-
Added
Mar 18, 2026
Mush DashSteam
Disclosure

This game uses generative AI to improve both the development process and gameplay features. During development, AI tools were utilized to generate certain text, visual, and audio assets. All AI-generated content is reviewed and controlled to ensure it aligns with the game's design and provides a safe experience for players.

Creator
Lv.B
Reviews
-
Added
Mar 18, 2026
Incarnus WarfareSteam
Disclosure

AI generated content is used for voice audio, generation of concept art for inspiration, and GitHub Copilot AI assistant is used to aid with gameplay coding.

Creator
Ludvik Koutny
Reviews
-
Added
Mar 18, 2026
Gloomy Clues: The Broken MirrorSteam
Disclosure

For the development of The Broken Mirror (Xuru Engine Edition), we have integrated advanced generative AI workflows to enhance the atmospheric Noir experience. Environment & Visual Arts: Environmental assets and backgrounds have been conceptualized and generated using AI, then manually refined and stylized in high-contrast black and white to achieve a unique 'graphic novel' aesthetic. Audio Experience: Soundtrack and atmospheric sound effects were developed with AI assistance to create a deep, immersive psychological thriller mood. Human Oversight: All AI-assisted content has been curated, edited, and directed by our lead developer. The core narrative, character arcs, complex puzzle design, and final assembly are 100% original human creations, ensuring a cohesive and high-quality artistic vision.

Creator
Pixel Paradise ®
Reviews
-
Added
Mar 18, 2026
Arq Of The AbyssSteam
Disclosure

In the game, generative artificial intelligence has been used in terms of graphics, music, and overall feel.

Creator
ShiftWave Games
Reviews
-
Added
Mar 18, 2026
ProportionsSteam
Disclosure

We used AI technology to generate the music for Proportions. We also used text generation to help us translate the description of Proportions in english.

Creator
Killian Cartelier
Reviews
22
Added
Mar 18, 2026
RamhartSteam
Disclosure

The game is entirely made by one person. Not having talent in all areas, I used AI to create graphics, sounds and music.

Creator
KGK Games
Reviews
11
Added
Mar 18, 2026
Light Years AwaySteam
Disclosure

I use Ai to aid in a variety of topics such as 2D artwork such as UI elements as well as help with ques and dialog ideas. Music is also designed by Ai.

Creator
Andi Rutz
Reviews
-
Added
Mar 18, 2026
ROBOT OXSteam
Disclosure

Draw sketches and then generate AI images Game logic music generation

Creator
PAUL YEUNG
Reviews
-
Added
Mar 18, 2026
C.A.S.T.Steam
Disclosure

We used AI for a few textures and voice acting, but we’re planning to replace them if the game does well after the full release

Creator
Ascension Studio
Reviews
731
Added
Mar 18, 2026
Numbers of EverythingSteam
Disclosure

Images are generated by Midjourney with prompts shared. Musics are generated by Suno. AIGC is one of the many topics for this game.

Creator
阅尘Atlas
Reviews
-
Added
Mar 18, 2026
PopIt!Steam
Disclosure

The trailer in the store page uses an A.I voice over.

Creator
DRU Games
Reviews
-
Added
Mar 18, 2026
The Liminal DimensionSteam
Disclosure

I use the service to generate artificial intelligence voices for characters. The voice generation process does not occur in real-time, but rather beforehand, allowing me to test and evaluate the content before using it in the game. Additionally, I implement appropriate preventive measures to ensure that the generated content is suitable and compliant with legal requirements and Steam standards.

Creator
Airem
Reviews
78
Added
Mar 18, 2026
Echoes BelowSteam
Disclosure

Echoes Below uses AI-generated voiceovers as temporary placeholders for character dialogues. These will be replaced with professionally recorded voice acting during development.

Creator
Echo Division
Reviews
-
Added
Mar 18, 2026
RescueSteam
Disclosure

As placeholder voiced narrative, this game uses a Unity Asset Store asset which uses a database of non-copyrighted human voices to generate character voices.

Creator
KR Clark
Reviews
-
Added
Mar 18, 2026
Baguette WarsSteam
Disclosure

We have used AI to generate a part of the story text, story images and story voice. We are also using AI to make the opponents move automatically in direction of the player.

Creator
Askip Studio
Reviews
-
Added
Mar 18, 2026
TheLiminalTheorySteam
Disclosure

AI has been used in a limited way* for the following aspects: Text Localization, Speech Localization and Musical Audio. *The base was AI-generated, but the transformative creation built upon it stands as an original work. (Text was controlled by a human, the voice and musical audio were edited and reworked by a human)

Creator
Stigma Studios
Reviews
-
Added
Mar 18, 2026
Angry ChefSteam
Disclosure

Angry Chef: World Tour uses AI only for character voice recordings.

Creator
NetCode Studios
Reviews
-
Added
Mar 18, 2026
Beneath The SixSteam
Disclosure

Beneath The Six features an AI narrator who serves as a dungeon master to guide you and comment on your experiences in the daily generated content. We commissioned actor Tom Canton (The Witcher TV series) to record a library of dialogue. This was then used by ElevenLabs to train the AI voice. Both Magicave and ElevenLabs have a commitment to ensuring the rights of voice actors are protected. Magicave has assigned ownership of the AI voice to Tom Canton, licensing it from him for use in the game, while allowing him the freedom to use his AI voice in other media – whether games, voiceovers, animations, audiobooks or movies (https://www.gamewatcher.com/news/beneath-the-six-turn-based-roguelike). Each day we generate new daily content for the dungeon and arena. As part of this we pass the generation data to an LLM to create dialogue for the AI narrator so they can comment on the content included for that day. Some of the daily generated content for the arena and dungeon modes use an LLM to create names for two other purposes. One is for creating the name of any Champion enemies which appear in the dungeon. The other is for creating a name for the daily arena run.

Creator
Magicave
Reviews
25
Added
Mar 18, 2026
UHILANTSteam
Disclosure

This game does not use generative AI to create live gameplay content or code. However, during development and marketing, certain assets were created or assisted using AI tools: Visual assets: Some in-game artwork, UI elements (including icons, buttons, and portraits), as well as promotional visuals used on the Steam store page were initially generated or assisted using AI image generation tools. In addition, achievement icons were created with the help of AI and later manually refined and finalized by the developer to ensure consistency with the game’s artistic direction. Localizations: All translations (except Russian and Ukrainian) were produced using AI-powered translation services without human proofreading. Audio assets: A portion of the sound effects was generated or assisted using AI tools and then mixed, processed, and adjusted by the developer. All AI-assisted content was manually reviewed, edited, and approved by the developer to ensure it aligns with the game’s visual style, tone, and quality standards.

Creator
BoVtik
Reviews
-
Added
Mar 18, 2026
Marine QuestSteam
Disclosure

Generative AI has been used to create almost all graphics, the only exceptions being the menus, attack animations, and player sprite, which were created by the developer. All music was created by Suno AI, and the sound effects were created by MyEdit sound effect AI.

Creator
Greg Terteryan
Reviews
-
Added
Mar 18, 2026
Cast CatsSteam
Disclosure

In the creation of Cast Cats, AI was used as an auxiliary tool. Almost all images (including the logo), sounds and music were created by the AI, and later were delicately and manually processed in various editors. Our goal is, first of all, a pleasant aesthetic appearance. And secondly, to show how AI can help to create a beautiful game. But most importantly: All players should feel comfortable and have fun playing the game.

Creator
LORD KAIN
Reviews
26
Added
Mar 18, 2026
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