25,376 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Artificially StupidSteam
Disclosure

Some 3D models and character animations were generated with Meshy and then edited by our team in Blender. Some 2D artwork (backdrops, posters, signage art) was generated with Stable Diffusion XL and finished by hand. Some sound effects, ambience and the trailer music were generated with ElevenLabs. The Boss and announcer voice lines use text-to-speech. The game's translations were produced with AI and are being reviewed. No AI content is generated while you play.

Creator
DYVEXAR Studio
Reviews
-
Added
Oct 10, 2026
StarcoreSteam
Disclosure

Some artwork and promotional images, dialogue, synthesized character voices, and sound effects were created with generative AI tools during development. These are pre-generated, fixed assets. No content is generated by AI during gameplay, and the game does not connect to third-party AI services while you play.

Creator
Eternium Forge Studios
Reviews
-
Added
Oct 10, 2026
Banners of BrambleSteam
Disclosure

Code checking, and music generation, and voice generation was made using Generative Artificial Intelligence.

Creator
Parabolic
Reviews
-
Added
Oct 10, 2026
Cities DesignersSteam
Disclosure

Generative AI is used to create some transport announcement audio and to assist with writing store page descriptions.

Creator
InfiniteDimensional LLC
Reviews
-
Added
Oct 10, 2026
LITERASteam
Disclosure

Generative AI was used to create some artwork and UI assets, summoning animation videos, and background music. Details of the tools used are listed under Settings > Credits in the game. During gameplay, AI running on your PC uses the true name and essence you enter to generate Textus data, including abilities and moves, as well as artwork. Generated results may vary. Depending on the outcome of the safety check, a placeholder explaining why the artwork is unavailable may appear instead of the generated image. The Textus's abilities and moves remain usable.

Creator
Orbis Textorium
Reviews
-
Added
Oct 10, 2026
DAY50Steam
Disclosure

We used AI to create some of the music and translations.

Creator
CatnipStudio
Reviews
-
Added
Oct 10, 2026
MillionCubeSteam
Disclosure

Some assets in this game were created with the assistance of generative AI tools. All AI-assisted assets were reviewed, edited, and integrated into the game by our team.

Creator
PushForward
Reviews
-
Added
Oct 10, 2026
忍法连珠Steam
Disclosure

Some in-game icons and background music, as well as all character voice lines, were created using generative AI during development. The game does not generate AI content during gameplay.

Creator
Beetle Sage
Reviews
-
Added
Oct 10, 2026
CrateballSteam
Disclosure

In the game itself, all graphics and sound effects are drawn and synthesized by the game's own code, which was also written with AI assistance. The game contains no AI-generated image, voice or music files, and nothing is generated by AI while you play.

Creator
rafi
Reviews
-
Added
Oct 10, 2026
Chaos TriggerSteam
Disclosure

This game utilizes art, sounds and code created in part by generative AI.

Creator
Topjimmies
Reviews
-
Added
Oct 10, 2026
TheosSteam
Disclosure

The music, most sound effects and a few sprites and icons were made with AI assistance and reviewed by the team. Store graphics were assembled with AI assistance from the team's own artwork. No AI generates content while you play.

Creator
OCoding
Reviews
-
Added
Oct 9, 2026
Frog CollectorSteam
Disclosure

Some artwork and music in the game were created using generative AI. Generative AI was also used to create store and promotional artwork.

Creator
TidyMage
Reviews
-
Added
Oct 9, 2026
Derelict Division, LLCSteam
Disclosure

Generative AI was used during development to create the galaxy illustration displayed in the game’s galaxy-map interface and menus, as well as promotional artwork used for Steam capsule and library images. Trailer production uses AI-generated music and selected transition sound effects. These materials are generated during development, rather than during gameplay. The game does not offer player-facing live AI content generation.

Creator
Everbreak Studios, LLC
Reviews
-
Added
Oct 9, 2026
Banners & CrownsSteam
Disclosure

The key art, story illustrations, kingdom portraits, music, opening film, menu video and its narration were produced with generative AI tools (Ideogram, Lyria, Seedance, Kling and ElevenLabs, through Artlist) and then selected, edited and assembled by the developer. The 3D map, units and buildings are procedural low-poly models built in code, and the sound effects are synthesised in the game. The game was written with the help of an AI coding assistant. No content is generated while the game is running; everything is pre-generated and shipped in the build. No real people's likenesses or voices are used.

Creator
EDOBGames
Reviews
-
Added
Oct 9, 2026
ByeByeObake!Steam
Disclosure

Generative AI tools were used extensively throughout development. Most of the game's visual content, user interface, written text, audio, narrative and localization, and program code were created with the assistance of generative AI, then selected, edited, integrated, and refined by the developer. Generative AI is used only during development. The game does not connect to AI services or generate content in real time during gameplay.

Creator
おまど
Reviews
-
Added
Oct 9, 2026
Zombie SiegeSteam
Disclosure

Generative AI was used to create or assist with game code, artwork, audio, written content, localization, and store marketing materials. Gameplay was designed by the developer. All content is prepared before release; no content or code is generated during gameplay, and no external AI services are used during gameplay.

Creator
PikaFun
Reviews
-
Added
Oct 9, 2026
ABYSS CHRONICLESSteam
Disclosure

AI-assisted tools were used during development to create and edit visual assets, including characters, equipment, creatures, environments, UI and store illustrations, and to assist with story text and localization. Music and sound effects were made using AI-assisted synthesis code and composition rules. The game uses prepared assets and predefined effects; it does not generate AI content or connect to generative AI services during play.

Creator
ZOOPITER Soft Corp.
Reviews
-
Added
Oct 9, 2026
Lines of ConquestSteam
Disclosure

Generative AI was used to create or assist in the creation of some visual assets and promotional artwork, as well as music tracks used in the game.

Creator
DIGIS
Reviews
-
Added
Oct 9, 2026
ReapercussionsSteam
Disclosure

AI tools were used to help create some of the content, which was then selected and edited by the developer: the store page capsule and library images, the achievement icons, some item art, the Reaper cutscene videos, and some voice lines. Most in-game art, sound effects and fonts come from licensed asset packs, and the game's design, writing and rules are hand-crafted by a game designer.

Creator
Pastor Fussycat
Reviews
-
Added
Oct 9, 2026
MossgraveSteam
Disclosure

Mossgrave was built with an AI coding assistant, directed and reviewed by the developer. The AI wrote the game's code, including the procedural code that generates the 3D models, textures, pixel-art interface, music and sound effects. It also drafted the in-game text (dialogue, quest and item descriptions) and the text on this store page. Store images are captured from the game itself. No AI image or music generation models were used. The trailer's narration is an AI-generated voice; the game itself has no voice acting, and nothing is generated by AI while you play.

Creator
Biggietronics
Reviews
-
Added
Oct 9, 2026
Rêverie: Audio StoriesSteam
Disclosure

Generative AI was used to create the voices, sound effects and illustrations. The stories are designed and directed by the developer.

Creator
Petit Vaisseau
Reviews
-
Added
Oct 9, 2026
Slaskescape 2Steam
Disclosure

AI tools were used during development to create music, selected sound effects and promotional artwork, and to assist with written content and translations. Content is prepared in advance; no AI content is generated during gameplay.

Creator
Slaske Studios
Reviews
-
Added
Oct 9, 2026
DROPANICSteam
Disclosure

Generative AI was used during the development of this game to create code, illustrations, and audio assets.

Creator
mayoaji
Reviews
-
Added
Oct 9, 2026
Tower Hero SurvivalSteam
Disclosure

AI tools assisted with game development, particularly multiplayer systems, and with the creation of in-game artwork, animations, and music as well as store and marketing visuals, including the logo.

Creator
Polina Tingaeva
Reviews
-
Added
Oct 9, 2026
Slay the TireSteam
Disclosure

Slay the Tire combines original human authorship with generative AI tools. I designed and wrote the game, its locations, and gameplay. AI assisted with visual assets, including card art, textures, 3D models, scenery, and marketing artwork, as well as audio production and store text. The soundtrack began as music I composed and performed on instruments, then used Suno for styling, orchestration, and production. All content is prepared during development; no AI content is generated during gameplay.

Creator
Save Point LLC
Reviews
-
Added
Oct 9, 2026
Ship It! : Indie Studio SimulatorSteam
Disclosure

This game was made with the help of AI tools. Parts of the in-game text, the store page artwork and text, and the trailer (including its music) were created with AI assistance and reviewed by the developer. No content is generated by AI while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 9, 2026
Smartest in the RoomSteam
Disclosure

The host's voice lines were generated with an AI text-to-speech service from a script we wrote. Parts of the store page text were drafted with AI assistance and edited by us. All game art, minigames and code are made by the developer; nothing is generated while you play.

Creator
McHunter Studio
Reviews
-
Added
Oct 9, 2026
Pan, Please!Steam
Disclosure

Some graphics and sound assets included in this game were created with the assistance of Generative AI and were subsequently reviewed and retouched by humans.

Creator
BitPick
Reviews
-
Added
Oct 9, 2026
A to Zen: Cozy Anime PuzzleSteam
Disclosure

The 32 illustrations, the soundtrack and the sound effects in A to Zen were created with generative AI tools from the developer's own prompts, then selected, checked and edited by hand. The in-game texts, the store translations and parts of the game code were also made with AI assistance and reviewed and tested by the developer. Game design, puzzle mechanics and the chapter concept are the developer's own work. Nothing is generated while you play, and the game does not connect to any AI service.

Creator
Pross Digital Studio
Reviews
-
Added
Oct 9, 2026
She's Coming Over & My Place is a Dump!Steam
Disclosure

Generative AI tools may be used to assist with text localization/translation and to support sound effects or background audio production during development. No AI-generated visual assets, 3D models, or artwork are used in the final build of the game.

Creator
We Had a Plan
Reviews
-
Added
Oct 9, 2026
Not Another Garbage SimulatorSteam
Disclosure

3D models were made with Meshy and the radio and trailer music with ElevenLabs, all then selected and edited by the developer. Code was written with AI assistance. Nothing is generated while you play.

Creator
Score Software LLC
Reviews
-
Added
Oct 9, 2026
Pikabuu: HomeSteam
Disclosure

This game uses generative AI tools during development to assist with the following content: text translation, sound effects, and background artwork assets

Creator
JoyKeratif
Reviews
-
Added
Oct 9, 2026
Pop 1,000,000 Hot Air BalloonsSteam
Disclosure

NBD2 is an AI game development studio. As a solo indie dev who is unlikely to ever make a dime from any of my games, there's no other way I could bring my ideas to life. Pop 1,000,000 Hot Air Balloons was created using generative AI throughout development, including its artwork and visuals, store artwork, music, sound effects, player-facing text, and game code. All AI generation took place during development. The game does not generate AI content or code during play or connect to an external AI service. I recognize AI in game development is an extremely sensitive topic and I appreciate both sides. I only hope the game is fun. The goal should always be making something that human beings will enjoy.

Creator
NBD2
Reviews
-
Added
Oct 9, 2026
PRE-ECHOSteam
Disclosure

Some content in PRE-ECHO was created with the help of generative AI tools during development and was then integrated, adjusted and art-directed by the developer: - 3D models: the character and creature models, and many prop and vehicle models, were generated with Tripo from original reference images made for this project, then rigged, adjusted and textured in Blender and Unreal Engine. - 2D art: some textures and interface images (such as the main-menu background, the workshop investigation board, journal and map paper, and inventory icons) were generated with image-generation tools from original prompts. - Voices: all spoken lines are synthesized with the open-source Kokoro text-to-speech model using generic voices. No real person's voice was recorded or cloned. - Text: the script, in-game text and English/Spanish localization were written with an AI assistant under the developer's direction. - Store art: the store and library artwork was generated with AI image tools from the project's own character and creature references, then retouched by the developer. The logo was made without AI. The screenshots are unedited captures of the game. No content is generated by AI while the game is running.

Creator
Simulsix
Reviews
-
Added
Oct 9, 2026
PeeCee CrittersSteam
Disclosure

The key art and logo began as an AI-generated base image, which we then reworked and finished by hand in Photoshop. The narration in the trailers is a synthetic voice made with a text-to-speech model. Nothing inside the game is AI-generated: every critter, the world, the device, the music and the sound are drawn and composed by the game's own code.

Creator
MutantToes Studios
Reviews
-
Added
Oct 9, 2026
Farmkill RemasteredSteam
Disclosure

Farmkill Remastered brings back the game our small team originally created for iPad in 2012. For its PC remaster, we used AI tools to upscale, sharpen and redraw the original low-resolution artwork, preserving the characters and visual designs while restoring detail for larger screens. We also used generative AI to create new artwork, music, character voices, sound effects, written content and animated cutscenes, including assets used in the store artwork and trailer. This content was generated during development, then selected and integrated under the developer’s creative direction. The game does not generate AI content during play.

Creator
Edible Entertainment Pty Limited
Reviews
-
Added
Oct 9, 2026
Marble FactorySteam
Disclosure

Pre-generated: the music and SFX was created with generative AI tools and then edited and mixed by the developer. No generative AI is used while the game is running.

Creator
Job's Done Games
Reviews
-
Added
Oct 9, 2026
Still WalkingSteam
Disclosure

Some voice lines (the narrator, phone messages and townspeople), some sound effects and the menu music were created with generative AI text-to-speech and audio tools (ElevenLabs) and edited by the developer. All visual art, 3D, animation, level design and code were made by the developer. No AI content is generated during gameplay.

Creator
LogiK
Reviews
-
Added
Oct 9, 2026
TinselwoodSteam
Disclosure

Parts of Tinselwood were made with generative AI during development: its music and sound effects, its interface icons and store art, some of its set-piece models, and parts of its code. All of it was reviewed and reworked by hand, and nothing is generated while you play.

Creator
Clackety Rock LLC
Reviews
-
Added
Oct 9, 2026
Reapers' TideSteam
Disclosure

The game's pixel art (characters, enemies, bosses, environment tiles and props, effects, UI icons) was created with the help of the AI tool PixelLab and then selected, edited, animated and assembled by the developer. The key art, logo, app icon, music and sound effects were generated with Higgsfield and then edited and mixed by the developer. The trailer's opening and closing cinematic shots are AI-animated from the game's key art. All gameplay, code and design are the developer's own. The game does not generate any content with AI while it runs.

Creator
Petr Jirous
Reviews
-
Added
Oct 9, 2026
PUZFLO: Run the LineSteam
Disclosure

Generative AI was used to assist with the creation of some visual and audio assets, localization, and store-page marketing materials. All AI-assisted content was reviewed and edited by the developer before use. The game does not use live generative AI during gameplay.

Creator
Hajime
Reviews
-
Added
Oct 9, 2026
Radar ShadowSteam
Disclosure

Some music, sound effects, artwork and translations were made with AI tools and edited by hand. The map, units and interface you see in play are drawn by the game's own code. No generative AI is used at runtime.

Creator
ZMEJ
Reviews
-
Added
Oct 9, 2026
STTSSteam
Disclosure

STTS uses AI speech models while you use it. Text you type is turned into speech by text-to-speech models (gTTS, Qwen3-TTS, Supertonic), including voice cloning from a short recording you provide. Speech you hear is transcribed into captions by Whisper. No AI-generated content is pre-rendered or shipped with the app.

Creator
NONO6202
Reviews
-
Added
Oct 9, 2026
Rune DeepSteam
Disclosure

This game's 3D models, music, sound effects, and in-game text (dialogue, item names and descriptions) were created with the help of generative AI, under the developer's direction and review. The store images and trailer use this in-game content.

Creator
kumashin
Reviews
-
Added
Oct 9, 2026
LumbrixSteam
Disclosure

Some in-game artwork (sprites, icons and illustrations), sound effects, music and localized text were created with the help of generative AI tools, then edited, curated and reviewed by the developer. No content is generated by AI during gameplay.

Creator
JSM games
Reviews
-
Added
Oct 9, 2026
Levant GuardSteam
Disclosure

Some content was pre-generated with AI tools during development and then edited by the developer.

Creator
GameQ Labs
Reviews
-
Added
Oct 9, 2026
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