Public Steam disclosure research25,516 disclosures tracked
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AI-Assisted Development Disclosure
This game constructs a sprawling metropolis encompassing hundreds of locations and nearly 2,000 characters. To realize this scope, we have employed AI-assisted creation tools. AI generation contributed to: character portraits and environmental artwork; portions of dialogue and translated text; and select musical assets.
We firmly believe AI serves as a means to build more ambitious worlds and richer content. With AI assistance, our vision of simulating a living, breathing city has become achievable. We hope for your understanding and support.
Some of the images and in game models and sounds are created using AI to speed up the development process and allow focus on core gameplay elements.
All elements are reviewed by devs.
No AI is running or applied during gameplay.
The development process of this project involved the use of advanced digital synthesis and generative tools to assist in the creation and curation of certain audio assets. These tools were utilized to enhance the thematic consistency of the soundtrack and to supplement the creative workflow. All final assets have been reviewed and integrated to ensure they meet the quality standards of the studio.
AI-generated images and audio in the default example project, used for demonstration purposes only. It will be fully replaced with real art in one of the next updates!
We used AI to generate initial music tracks, concept art, and temporary translations into some languages.
All materials were then thoroughly edited, reworked, and finalized by humans.
Nothing went straight from the generator into the game.
During the development process, we utilized generative AI to assist in creating preliminary assets for backgrounds, characters, UI concepts, as well as initial drafts for music and video elements. All related assets were subsequently refined and manually adjusted by our professional art, sound, and video teams to ensure they align perfectly with the game’s unique artistic style and meet our high-quality standards.
This game includes limited use of AI-generated voice acting for background TV dialogue. All core gameplay, art, and story content were created by humans.
Generative AI was used as a supportive tool to enhance the visual details of character portraits and a specific in-game interactable item. Additionally, AI-assisted technology was utilized to refine multi-language translations to ensure linguistic accuracy for global players, and AI-generated voice technology was used for the audio narration in the main teaser video.
This game uses generative artificial intelligence tools only during development to create certain visual and audio assets. All content experienced by players is pre-rendered and reviewed, with no automatic real-time generation during gameplay.
This project is being developed by a small two-person team.
The use of AI tools in this project is strictly limited to the following assets:
- flag textures
- selected marketing assets and voice lines
We plan to replace these elements with fully original, custom-created assets and professionally recorded voice acting as soon as funding allows.
All AI-assisted content is reviewed, edited, and integrated by the development team to ensure consistency and quality.
Some assets in Witherheart, including visuals and audio, were created with the assistance of generative AI tools. All content has been curated and integrated by the development team.
Generative AI is starting to be used solely for sound effects, and I'm limiting my use to sound effects only.
Now, as in the future, music and art will not be created using generative AI.
This game contains some pre-generated content created with the help of generative AI, including portions of certain art, audio, and store or marketing visuals. All such content was reviewed and integrated by the developer. No live-generated AI is used during gameplay.
Some promotional images were created or enhanced using generative AI tools. The game also contains AI-generated voice narration. All AI-generated content was reviewed and integrated by the developer
In the demo version, to support development, we use AI-assisted tools to create PLACEHOLDER CONTENT ONLY. These assets are temporary and will NOT appear in the final version of the game.
To push the creative boundaries of our small team, we used AI-powered audio tools to assist in the generation of certain audio assets. These assets were heavily curated, edited, and refined by our sound designers to ensure they align perfectly with the game's atmosphere and unique artistic vision.
This game contains content created with the assistance of generative AI during development.
Generative AI tools were used to help create and iterate on parts of the game code, sound effects, music, artwork, images, and multilingual translations. All AI-assisted content was reviewed, edited, selected, and integrated by the developer.
The game does not use generative AI to create content during gameplay.
The current version of the game utilizes a variety of AI-assisted / AI-generated assets to support its development. My intent is to eventually replace or further polish as many of these assets as is feasible during the Early Access journey, though this remains a long-term aspiration.
- 2D Assets: Some character portraits, backgrounds, minor textures, and store artwork are generated or enhanced using AI (e.g. style transfer from custom 3D renders and upscaling). These assets are further edited and integrated manually.
- Narrative Slides: Images used in story sequences are AI-generated and used with minimal or no manual modification.
- Voice Acting: Dialogue voiceovers use text-to-speech (TTS).
- Text: Store descriptions, in-game text, and dialogue are written by the developer and refined using AI tools for clarity, consistency, and phrasing (e.g. tooltips and ability descriptions).
Voice performances are AI-assisted. A small number of visual assets were created with AI assistance. Sound design, gameplay, and narrative content are original. No AI-generated content is produced during gameplay.
The vast majority of this game's content is hand-drawn and manually crafted. Generative AI was utilized only as a supportive tool for certain concept designs and ambient sound effects. Every asset has undergone manual correction and thorough refinement to ensure it perfectly aligns with the game’s unique quirky-comic art style.
This game uses AI tools in a limited capacity for drafting certain text content (including translation and initial writing drafts) and for the title screen background music.
However, all in-game scenarios, character expressions, direction, and game design are created and supervised by the developer.
AI is used strictly as a supportive tool, and no content is generated in real-time during gameplay.
All final content has been reviewed and edited by a human.
Artificial intelligence was used to create a portion of the game's visual assets. This includes illustrations within the herbal book, as well as loading, summary, and game-over screens.
AI tools were used to generate localizations for languages other than English and Polish.
Dialogue voice lines are currently generated using TTS tools. The game is still in development, and these generated voices are temporary placeholders that will be replaced by voice actors once the story and scripts are finalized.
The developers describe the content like this:
This game uses AI tools to assist in creating certain sound effects and visual assets. All AI-generated content was produced during development, manually reviewed, and edited by the developer. No AI content is generated during gameplay.
The developers describe how their game uses AI Generated Content like this:
The game contains copyright-free pictures,video,audio generated by the developer using generative artificial intelligence
This game uses generative AI to support both development and gameplay features. During development, AI tools were used to assist in creating certain text, visual, and audio assets.
In-game, AI provides conversational responses during NPC interactions, enhancing immersion and social gameplay.
All AI-generated content is reviewed and controlled to ensure it aligns with the game’s design and provides a safe player experience.
AI-Assisted Development Disclosure
This game constructs a sprawling metropolis encompassing hundreds of locations and nearly 2,000 characters. To realize this scope, we have employed AI-assisted creation tools. AI generation contributed to: character portraits and environmental artwork; portions of dialogue and translated text; and select musical assets.
We firmly believe AI serves as a means to build more ambitious worlds and richer content. With AI assistance, our vision of simulating a living, breathing city has become achievable. We hope for your understanding and support.
Some of the images and in game models and sounds are created using AI to speed up the development process and allow focus on core gameplay elements.
All elements are reviewed by devs.
No AI is running or applied during gameplay.
The development process of this project involved the use of advanced digital synthesis and generative tools to assist in the creation and curation of certain audio assets. These tools were utilized to enhance the thematic consistency of the soundtrack and to supplement the creative workflow. All final assets have been reviewed and integrated to ensure they meet the quality standards of the studio.
AI-generated images and audio in the default example project, used for demonstration purposes only. It will be fully replaced with real art in one of the next updates!
We used AI to generate initial music tracks, concept art, and temporary translations into some languages.
All materials were then thoroughly edited, reworked, and finalized by humans.
Nothing went straight from the generator into the game.
During the development process, we utilized generative AI to assist in creating preliminary assets for backgrounds, characters, UI concepts, as well as initial drafts for music and video elements. All related assets were subsequently refined and manually adjusted by our professional art, sound, and video teams to ensure they align perfectly with the game’s unique artistic style and meet our high-quality standards.
This game includes limited use of AI-generated voice acting for background TV dialogue. All core gameplay, art, and story content were created by humans.
Generative AI was used as a supportive tool to enhance the visual details of character portraits and a specific in-game interactable item. Additionally, AI-assisted technology was utilized to refine multi-language translations to ensure linguistic accuracy for global players, and AI-generated voice technology was used for the audio narration in the main teaser video.
This game uses generative artificial intelligence tools only during development to create certain visual and audio assets. All content experienced by players is pre-rendered and reviewed, with no automatic real-time generation during gameplay.
This project is being developed by a small two-person team.
The use of AI tools in this project is strictly limited to the following assets:
- flag textures
- selected marketing assets and voice lines
We plan to replace these elements with fully original, custom-created assets and professionally recorded voice acting as soon as funding allows.
All AI-assisted content is reviewed, edited, and integrated by the development team to ensure consistency and quality.
Some assets in Witherheart, including visuals and audio, were created with the assistance of generative AI tools. All content has been curated and integrated by the development team.
Generative AI is starting to be used solely for sound effects, and I'm limiting my use to sound effects only.
Now, as in the future, music and art will not be created using generative AI.
This game contains some pre-generated content created with the help of generative AI, including portions of certain art, audio, and store or marketing visuals. All such content was reviewed and integrated by the developer. No live-generated AI is used during gameplay.
Some promotional images were created or enhanced using generative AI tools. The game also contains AI-generated voice narration. All AI-generated content was reviewed and integrated by the developer
In the demo version, to support development, we use AI-assisted tools to create PLACEHOLDER CONTENT ONLY. These assets are temporary and will NOT appear in the final version of the game.
To push the creative boundaries of our small team, we used AI-powered audio tools to assist in the generation of certain audio assets. These assets were heavily curated, edited, and refined by our sound designers to ensure they align perfectly with the game's atmosphere and unique artistic vision.
This game contains content created with the assistance of generative AI during development.
Generative AI tools were used to help create and iterate on parts of the game code, sound effects, music, artwork, images, and multilingual translations. All AI-assisted content was reviewed, edited, selected, and integrated by the developer.
The game does not use generative AI to create content during gameplay.
The current version of the game utilizes a variety of AI-assisted / AI-generated assets to support its development. My intent is to eventually replace or further polish as many of these assets as is feasible during the Early Access journey, though this remains a long-term aspiration.
- 2D Assets: Some character portraits, backgrounds, minor textures, and store artwork are generated or enhanced using AI (e.g. style transfer from custom 3D renders and upscaling). These assets are further edited and integrated manually.
- Narrative Slides: Images used in story sequences are AI-generated and used with minimal or no manual modification.
- Voice Acting: Dialogue voiceovers use text-to-speech (TTS).
- Text: Store descriptions, in-game text, and dialogue are written by the developer and refined using AI tools for clarity, consistency, and phrasing (e.g. tooltips and ability descriptions).
Voice performances are AI-assisted. A small number of visual assets were created with AI assistance. Sound design, gameplay, and narrative content are original. No AI-generated content is produced during gameplay.
The vast majority of this game's content is hand-drawn and manually crafted. Generative AI was utilized only as a supportive tool for certain concept designs and ambient sound effects. Every asset has undergone manual correction and thorough refinement to ensure it perfectly aligns with the game’s unique quirky-comic art style.
This game uses AI tools in a limited capacity for drafting certain text content (including translation and initial writing drafts) and for the title screen background music.
However, all in-game scenarios, character expressions, direction, and game design are created and supervised by the developer.
AI is used strictly as a supportive tool, and no content is generated in real-time during gameplay.
All final content has been reviewed and edited by a human.
Artificial intelligence was used to create a portion of the game's visual assets. This includes illustrations within the herbal book, as well as loading, summary, and game-over screens.
AI tools were used to generate localizations for languages other than English and Polish.
Dialogue voice lines are currently generated using TTS tools. The game is still in development, and these generated voices are temporary placeholders that will be replaced by voice actors once the story and scripts are finalized.
The developers describe the content like this:
This game uses AI tools to assist in creating certain sound effects and visual assets. All AI-generated content was produced during development, manually reviewed, and edited by the developer. No AI content is generated during gameplay.
The developers describe how their game uses AI Generated Content like this:
The game contains copyright-free pictures,video,audio generated by the developer using generative artificial intelligence
This game uses generative AI to support both development and gameplay features. During development, AI tools were used to assist in creating certain text, visual, and audio assets.
In-game, AI provides conversational responses during NPC interactions, enhancing immersion and social gameplay.
All AI-generated content is reviewed and controlled to ensure it aligns with the game’s design and provides a safe player experience.