25,497 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Grid LandsSteam
Disclosure

Grid Lands uses generative AI during development in three areas: some in-game illustrations and icons are produced with AI image-generation tools, some player-facing text (in-game copy and store-page text) is drafted with AI writing assistance, and our developers use AI coding assistants while writing the game. All assets, text, and code are reviewed and refined by our team before release. The game itself does not use generative AI at runtime — no player data is sent to AI services during play, and no in-game content is generated live.

Creator
Grid Labs
Reviews
-
Added
May 23, 2026
OuroborosSnakeSteam
Disclosure

Generative AI was used to assist with parts of development (including some code drafting) and store page writing. All content was reviewed and finalized by the developer, and no AI-generated runtime content is included.

Creator
whilebox
Reviews
-
Added
May 23, 2026
NEVERENDSteam
Disclosure

AI helped me create images for the Steam store and helped me implement certain game mechanics.

Creator
KTENIUM
Reviews
-
Added
May 23, 2026
Regulea: Infection Card WarsSteam
Disclosure

AI tools were used as a support during development. - Assistance with coding and English localization - Some character artwork was initially sketched by the developer, then refined using AI tools and further manually adjusted All final content was reviewed and edited by the developer.

Creator
TBCATGAMES
Reviews
-
Added
May 23, 2026
Ink & VoidSteam
Disclosure

AI image generation tools were used to create character artwork, background illustrations, and other visual assets in this game. AI coding assistance tools were used extensively throughout the development process for game logic and programming.

Creator
Shintaro Higashi
Reviews
-
Added
May 23, 2026
WinBoloSteam
Disclosure

WinBolo's core engine and gameplay code was originally written by John Morrison between 1998 and 2008. The 2.0 modernization — including build system updates, the networking rewrite and platform ports — was developed with assistance from AI coding tools, with all architectural decisions, code review, and final integration handled by John Morrison. Some non-gameplay marketing materials — including images and video elements used in trailers, social media, and the store page — were created using AI image generation as a starting point, with composition, editing, effects, and final selection done by hand. Gameplay screenshots and video footage are unedited captures from the actual game. The game itself contains no generative AI content at runtime. Player-facing in-game assets (graphics, sound, music, text, UI) are human-created. The in-game AI opponents ("Brains," including NewAutopilot and future ML-trained agents) use traditional game AI techniques and trained reinforcement-learning models — they don't generate text, images, or audio during play.

Creator
John Morrison
Reviews
13
Added
May 23, 2026
Eyes Wide OpenSteam
Disclosure

Generative AI has been used to generate images, and part of the game's code.

Creator
Fallen Horse Entertainment
Reviews
-
Added
May 23, 2026
Rogue QuestSteam
Disclosure

RogueQuest was made by a solo developer with the help of generative AI across most of its production: artwork (character portraits, environments, card illustrations), code (written collaboratively with AI coding assistants), and music/sound. Game design, writing, curation, and final decisions are made by a human. All AI-generated assets are pre-generated and shipped as static content. The game does not call any AI services while you play.

Creator
Curds & Crowns
Reviews
-
Added
May 23, 2026
Snt计划Steam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated 2D artwork and static visual assets included in the game, Steam store page, and marketing materials. AI tools were also used as development assistance for portions of the code. All resulting content was completed and integrated before release. The game does not use generative AI during gameplay, does not connect to external generative AI services, and does not generate text, images, audio, or other content at runtime.

Creator
Sn兔子
Reviews
-
Added
May 23, 2026
Fishing Nooks: Beaver's PondSteam
Disclosure

Beaver's Pond's game design, creative direction, art direction, gameplay systems, and overall vision were conceived and directed by a solo human developer. All AI-generated content was curated, edited, and integrated by the developer. AI was used to assist in the following areas: All game code was written with AI assistance Character sprite artwork was generated with AI assistance Lure artwork was generated with AI assistance Fish artwork was generated with AI assistance All music tracks were generated with AI assistance

Creator
WinsomeRealms
Reviews
-
Added
May 23, 2026
Corrupt KnightSteam
Disclosure

Generative Artificial Intelligence (AI) has been used in Corrupt Knight to generate certain visuals, sounds, or algorithms.

Creator
Eyüp Sarım
Reviews
-
Added
May 23, 2026
Stone to StoveSteam
Disclosure

The game contains several code snippets and folder modifications that remain unsolved. There is no artificial intelligence that directly affects the gameplay.

Creator
mehmetozbostanci
Reviews
-
Added
May 23, 2026
Hello DuckSteam
Disclosure

Generative AI tools were used as development assistance for scripting and for some marketing or store presentation assets. All 3D models and core visual assets were created by the developer. The game does not use AI to generate content, code, images, audio, or text during gameplay, and it does not connect to any external AI services.

Creator
Kitti Rujirekanusorn
Reviews
24
Added
May 23, 2026
Nexus LegacySteam
Disclosure

Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to help with visual iteration, asset production, prototyping and code assistance, making a larger persistent MMO possible with a small production pipeline. The final game is not a live AI generator. Gameplay design, balance, economy, progression, PvE/PvP rules, server logic, world structure, final visuals and updates are selected, reviewed, edited and maintained by the developer. No live generative AI is used to create player-facing content while the game is running.

Creator
Nexus Legacy Team
Reviews
214
Added
May 23, 2026
Skate Rush: 90s Retro ArcadeSteam
Disclosure

This game was developed with the assistance of generative AI tools for portions of code, store text, and some marketing/supporting visual assets. The game does not generate AI content during gameplay.

Creator
LefterisKr
Reviews
16
Added
May 23, 2026
The Plus-One KingdomSteam
Disclosure

During the game development process, we utilized artificial intelligence tools to assist with programming and created a variety of game assets, including images, icons, and localized content. All assets generated or assisted by AI underwent thorough review and necessary adjustments before receiving official approval from our development team. This meticulous process ensured that the quality and style of all materials met the highest standards and remained consistent throughout the project.

Creator
YDIVA Limited
Reviews
-
Added
May 23, 2026
Blueprint: EVSteam
Disclosure

AI disclosure: AI assistants were used during development to help write and refine the game's source code and to edit narrative text (board memos, news headlines, event copy). All AI-assisted output was reviewed, edited, and approved by a human before shipping.

Creator
Phi Digital
Reviews
-
Added
May 23, 2026
CyberDeckSteam
Disclosure

CyberDeck contains pre-generated visual art, animation frames, music, sound effects, voice audio, and written content created or assisted with generative AI tools, then curated and integrated by the development team. Generative AI also assists development, including code. No AI generates content during gameplay, and the game does not connect to external AI services while you play.

Creator
CyberSprawl Studios
Reviews
-
Added
May 23, 2026
武俠人生Steam
Disclosure

All in-game visual art assets in this title — including item icons, equipment artwork, character portraits, story illustrations, and UI decorative elements (frames, icons, and background textures) — are produced using OpenAI's ChatGPT image generation and xAI's Grok image generation API as core tools within our ink-wash and gongbi-style art pipeline. Every generated asset is reviewed, curated, manually retouched, and compositionally adjusted by the developer before being incorporated into the game. No real person's likeness has been used. The game's source code is written by the developer, Kevin Chen, with OpenAI Codex and Anthropic Claude Code used as coding assistants during development. In-game narrative and dialogue text are written by the developer, with portions assisted by Anthropic Claude for polishing and proofreading.

Creator
肉's Lab
Reviews
-
Added
May 23, 2026
Signal ZeroSteam
Disclosure

This game's development used generative AI in three specific areas: 1. Source code: Portions of the source code were authored with assistance from large language model (LLM) coding tools. 2. Localization: In-game text translations for 10 languages (English, Simplified Chinese, Traditional Chinese, Korean, Russian, German, French, Spanish, Brazilian Portuguese, and Italian) were generated using LLM-based tools from the original Japanese source text. 3. Visual assets (UI graphics and logo): Generative AI was used in some cases to assist with creating certain in-game UI icons and the game logo. These AI-assisted assets are limited to generic UI elements (icons, indicators) and abstract logo designs, and do not depict real-world characters, brands, or copyrighted materials.

Creator
Hollow Frame
Reviews
-
Added
May 23, 2026
Nursing Simulator—Code UbeSteam
Disclosure

Nothing is outside the scope of AI usage. Images were generated with an AI workflow. Sounds are free and edited. Code includes consultation with free tier LLMs.

Creator
Mobile Nursing LLC
Reviews
-
Added
May 23, 2026
Cycle of the UnbrokenSteam
Disclosure

All visual assets were generated in part using Nano Banana. Some code was generated using Gemini. This project was done by a Solo Dev and few eternal assets were used except where noted.

Creator
Latent Blade Studios
Reviews
-
Added
May 23, 2026
Animal ClickingSteam
Disclosure

Some graphical assets, musical assets, localization, and portions of code were partially created with the assistance of generative AI programs and large language models (LLMs).

Creator
PypeGames
Reviews
-
Added
May 23, 2026
Shadow Play: NezhaSteam
Disclosure

This game utilizes AI-assisted technologies in its development process. Generative AI was used to assist in writing code, refining localized text, and generating certain background ambient music and sound effects. Additionally, AI tools were used to help conceptualize and refine the unique "Shadow Puppetry" and "Ink-wash" artistic style assets to ensure a high-quality visual experience.

Creator
HDPixelGames
Reviews
-
Added
May 23, 2026
Sill Cats Steam
Disclosure

This app uses AI tools during the development process, for example to configure some behavior algorithms. All cat sprite art consists of hand-drawn works by human artists, purchased under a commercial license. No generative AI is used during gameplay.

Creator
SQOOL
Reviews
492
Added
May 23, 2026
Arena Arcade FestSteam
Disclosure

AI has been used to check for localizations mistakes, some PoC textures that will be replaced, and boiler plate code.

Creator
Oscar Ortigueira López
Reviews
-
Added
May 23, 2026
Mostly DeliveredSteam
Disclosure

Some store page artwork, marketing text, and game code were created with the assistance of AI tools (including this text), with direction, editing, and curation by the developer. All game design and creative decisions are human-made.

Creator
Could Be Worse Games
Reviews
-
Added
May 23, 2026
Peter the Stash HunterSteam
Disclosure

Peter the Stash Hunter has been mostly designed and coded by hand by a single developer using traditional methods. AI tools were used in the development process only in two supporting roles: - Translating store descriptions and in-game text into different languages - Acting as a helper assistant during code writing All AI outputs have been reviewed and edited by the developer. Translations are planned to be improved over time based on community feedback. None of the game's visuals, story, characters, music, sound effects, gameplay mechanics, or design decisions have been generated by AI. There is also no AI system running inside the game.

Creator
Fragilent
Reviews
-
Added
May 23, 2026
BrushworkSteam
Disclosure

Claude Code and Codex were used in game development, particularly for UI related work.

Creator
OateyGames
Reviews
-
Added
May 23, 2026
Orbit's GrocerySteam
Disclosure

AI was used as a supplemental tool for coding assistance and logic debugging; no AI-generated art, voice, or final assets were used.

Creator
Cosmic Wage Workers
Reviews
-
Added
May 23, 2026
Binary ProofSteam
Disclosure

During the development of this game, generative AI tools were used as a supportive resource for technical and creative tasks. Specifically, AI was utilized to assist in structuring complex C# scripts and providing visual reference images for world-building and character design. This allowed me as a solo developer to streamline my technical workflow and focus more on the core gameplay, environmental puzzles, and the unique atmospheric feel of the project. Every piece of AI-assisted logic or visual concept has been manually reviewed, adapted, and implemented by me to ensure it fits perfectly within the game's overall design.

Creator
Harun EŞKAR
Reviews
-
Added
May 23, 2026
Nordic Homestead: A Quiet Restoration GameSteam
Disclosure

Generative AI tools were used as development assistance for code prototyping, design iteration, selected promotional/store artwork, and AI-generated trailer music. The final game content is reviewed, edited, integrated, and curated by the developer. The game does not use live generative AI during gameplay. No runtime AI-generated text, images, audio, or dialogue are produced for players.

Creator
Secora Systems
Reviews
-
Added
May 23, 2026
日月協約Steam
Disclosure

有使用 AI 類型:音樂 (Pre-generated) 類型:部份程式腳本

Creator
WANG,HSUAN-YU
Reviews
10
Added
May 23, 2026
Internet Cafe TycoonSteam
Disclosure

AI tools were used to assist with code development and localization. All game design, art direction, and creative decisions were made by the developer.

Creator
Muzaffer Usta
Reviews
-
Added
May 23, 2026
TOOSIN : 투신Steam
Disclosure

Generative AI was used to assist in creating certain in-game UI assets (such as combo icons), the main capsule (cover art), and for code debugging during the development process. All AI-assisted content has been manually reviewed, refined, and integrated by the developer to ensure a high-quality experience.

Creator
TEAM NIRIZ
Reviews
14
Added
May 23, 2026
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