25,383 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Town DiggersSteam
Disclosure

I design all core algorithms myself, and AI is used only to help write code snippets and to produce some pre-rendered promotional assets such as images. All outputs are reviewed and manually integrated into the project. AI is not used to generate any in-game content or real-time code during gameplay.

Creator
Alin Games
Reviews
-
Added
Mar 18, 2026
ListSteam
Disclosure

We use AI tools to support various parts of our development process: Coding assistance: AI helps streamline parts of the game development by suggesting or optimizing code. Concept art: We collaborate with our artists to generate AI-assisted concept art, allowing us to iterate faster during early visual development. Marketing: Occasionally, we use AI tools in combination with our VFX and music teams to create promotional videos. Voice acting: We use AI-generated sample lines to guide voice actors during recording sessions and provide reference tone and pacing.

Creator
Flux Point Studios, Inc.
Reviews
-
Added
Mar 18, 2026
We Are The WallSteam
Disclosure

We use AI to generate the music you hear in the trailer(s), and have used it to refine our descriptions of the game as you see on Steam. Occasionally we may use AI to assist us in coding the game, or completely write parts of code for our game. However, during gameplay there are no parts of AI used, what you see in the game when it comes to art, 3D-models, effects, etc., is made manually without AI, with the exception being parts of the code.

Creator
NorthWall Studio
Reviews
-
Added
Mar 18, 2026
Anomaly IslandSteam
Disclosure

As a solo developer, I use Generative AI in limited, clearly defined ways during the development of Anomaly Island. This includes: Assisting in the creation of certain UI elements Helping with coding learning and a small number of the sound effects Generating quick previews of marketing materials via in-game screenshots lightly animated into short clips for promotional use All AI-assisted marketing assets are explicitly labeled and further edited or composited using traditional tools, such as Adobe After Effects. All unlabeled images, screenshots, and videos shown on this Steam page or in official trailers are directly captured from real in-engine gameplay with no generative AI manipulation. No environments, models, animations, gameplay systems, level design, or narrative content are AI-generated.

Creator
DreamsmithGames
Reviews
-
Added
Mar 18, 2026
MMA EmpireSteam
Disclosure

AI was used in the generation for much of the games base code and was used throughout when generating different conversations etc. AI was also used in generating assets used in marketing, which appear on the store page.

Creator
Satchmoe Studios
Reviews
15
Added
Mar 18, 2026
FingBladeSteam
Disclosure

This is an independently developed game. Generative AI tools are used as an auxiliary creative method in certain development processes, including art design and assisted code development. All AI-generated assets and code snippets have undergone original conceptualization by the developer, manual modification, detailed refinement, and strict review, ensuring that all content is legal and compliant, stylistically consistent, and does not infringe upon the intellectual property rights of any third party.

Creator
Mengko Games
Reviews
-
Added
Mar 18, 2026
Roulette of the VoidSteam
Disclosure

AI tools were used only for translation purposes, helping create localized text in multiple languages, and for coding assistance during development

Creator
zFhresh
Reviews
-
Added
Mar 18, 2026
Aroya KnightSteam
Disclosure

Aroya Knight is developed in Godot with a focus on precision and hand-crafted systems. While generative AI assisted in the early conceptual stages of asset creation, every asset has been manually crafted to ensure a cohesive aesthetic. Most importantly, all code is hand-written—including the 3,000+ line player controller—to guarantee the tight, responsive gameplay essential for a high-stakes Metroidvania.

Creator
Ofir Aroya
Reviews
-
Added
Mar 18, 2026
Echo ShiftSteam
Disclosure

AI was used for the purpose of finding bugs, refining code and assisting the developer with efficiency.

Creator
SnailReaper
Reviews
-
Added
Mar 18, 2026
Code-KnightSteam
Disclosure

Parts of the game’s code were created with the assistance of AI tools. All game assets are designed and created by our team. The game itself does not use AI features such as live-generated content, textures, or behavior.

Creator
Simon
Reviews
-
Added
Mar 18, 2026
Nuclear Design BureauSteam
Disclosure

This game uses AI-assisted images, text, and code created during development; all content was reviewed and edited by the developer, and no AI content is generated during gameplay.

Creator
Design Bureau KB-11
Reviews
-
Added
Mar 18, 2026
1-ASteam
Disclosure

In this project, we utilized AI solely for source code generation assistance. Additionally, we employed AI-generated art for certain materials on the Steam page and promotional announcements.

Creator
Asobrect
Reviews
-
Added
Mar 18, 2026
Blobbymite: Hero Of PowerSteam
Disclosure

Certain mechanics and rendering optomizations were created using LLM(s). Majority of the code was written by me and some parts were taken from copyright-free tutorials on Youtube and Stack Overflow.

Creator
BlobbymiteGames
Reviews
-
Added
Mar 18, 2026
ORKSteam
Disclosure

AI tools were used for coding assistance and debugging during development.

Creator
気師檎無
Reviews
-
Added
Mar 18, 2026
Kiosk 199XSteam
Disclosure

Using artificial intelligence. Some of the game’s graphics were edited, and the game’s code was tested.

Creator
3M PIXEL STUDIO
Reviews
-
Added
Mar 18, 2026
Bullet MeltdownSteam
Disclosure

No AI art, no AI music, no AI sounds, no AI dialouges/descriptions/names, no vibe coding was used during development of game. Only: very small misc UI elements, some smaller closed coding elements like some shaders and AI machine translation for every steam supported language excluding English, Polish and Chinese (Traditional and Simplified).

Creator
Games Anatomy Studio
Reviews
-
Added
Mar 18, 2026
Smart Number PlaceSteam
Disclosure

In this game, we use AI for refactoring and debugging the program code, as well as for the background images and background music.

Creator
Stargeon,Inc.
Reviews
-
Added
Mar 18, 2026
Merchant's RiseSteam
Disclosure

AI used in most background creation/alteration. Heavily used in code debugging/review.

Creator
Portly Poet Gaming
Reviews
-
Added
Mar 18, 2026
Sudoku DungeonSteam
Disclosure

All in-game art was created by real human artists. The AI tool Cursor (a programming IDE) was used to help with developing the code for the game itself. The initial background of the icon used for the game was generated using AI tools.

Creator
Sincere Pixels
Reviews
-
Added
Mar 18, 2026
Stay QuietSteam
Disclosure

AI was utilized solely during development for writing and coding support.

Creator
Born but with me
Reviews
-
Added
Mar 18, 2026
GraverobberSteam
Disclosure

A.I. was used to review code, and offer coding suggestions based on the Unity API.

Creator
batwimp
Reviews
-
Added
Mar 18, 2026
YUME ROOFSteam
Disclosure

Use of AI on the Store Page Generative AI is used for localization of some languages on the store page. Use of AI Within the App Generative AI is used in the creation of some program code. Generative AI is used in the creation of some sound effects and background music used in the game.

Creator
Rivi
Reviews
-
Added
Mar 18, 2026
Rulers of CospaiaSteam
Disclosure

This game was developed with the assistance of Artificial Intelligence tools. AI was used to generate some visual elements such as concept art, textures, and 3D models, and to support parts of the programming process. All AI-generated content was reviewed, refined, and integrated by the developer to ensure consistency with the game’s artistic direction and design.

Creator
ZanzoDev
Reviews
-
Added
Mar 18, 2026
Portal BeastsSteam
Disclosure

Use of AI in Development Artificial intelligence has been used as a creative and technical assistant throughout the development of Portal Beasts. AI tools have supported the process in several ways: 💻 Code Assistance: Helping to write, optimize, and debug gameplay systems in Godot, including combat logic, monster AI, animations, and UI functionality. 🎨 Graphic Support: Generating concept art, logo variations, and promotional visuals inspired by the game’s pixel art style. 🧠 Design Feedback: Providing ideas, structure, and iteration support for gameplay mechanics, interface layouts, and presentation materials (like Steam assets). All AI-generated material has been curated, refined, and integrated manually to ensure it fits the artistic and gameplay vision of Portal Beasts.

Creator
Lasse Valentin
Reviews
-
Added
Mar 18, 2026
Sheep PuzzleSteam
Disclosure

AI is used for cinematic cutscenes and certain art assets, but the majority of the work is done manually. Similarly, code workflows include partial generation for certain C++, C#, and HLSL functions.

Creator
OmniScapes Interactive
Reviews
-
Added
Mar 18, 2026
PUPAISteam
Disclosure

Music is generated with Suno AI as a placeholder, we are validating the concept first, our goal is to hire real artists. We <3 creators. We also used it as a coding assistant and for translating.

Creator
ThunderBanana
Reviews
-
Added
Mar 18, 2026
SubmersaSteam
Disclosure

This game does not use AI for player-facing features. Players do not interact with AI systems, and the game does not connect to any external AI services. AI tools were only used during development to help identify code errors and provide a starting point for fixing some technical issues. All gameplay content is pre-made and manually reviewed.

Creator
3TK Games
Reviews
-
Added
Mar 18, 2026
Architect FraySteam
Disclosure

This game uses generative AI for coding assistance and translation reference. All in-game graphics, music, and sound effects are created by human creators and do not contain AI-generated content. *This excludes placeholder assets used during development (including demos) and third-party assets.

Creator
gunsturn Inc.
Reviews
-
Added
Mar 18, 2026
Don't Crack!!Steam
Disclosure

An AI Code assistant was used to help write portions of the code for Don't Crack.

Creator
Rayleigh Studios LLC
Reviews
-
Added
Mar 18, 2026
Witches of ElementSteam
Disclosure

During development, AI were partially used to assist with improving code readability. All final content was reviewed, edited, and integrated manually by the developer.

Creator
Paidakang
Reviews
-
Added
Mar 18, 2026
The Entity WithinSteam
Disclosure

AI has been used during development to assist with creating images, text descriptions, and code. No AI-generated content is produced while the game is running.

Creator
MightyCodeDragon
Reviews
-
Added
Mar 18, 2026
PonySideSteam
Disclosure

PonySide use Human made assets, for the Art, Icons, Dialogs and Music. For the development of PonySide we use some AI generated Code, some items descriptions or dialogs may be AI generated as placeholder before the dev write them properly. We may use AI generated icons when we cannot find an icon for an item in the assets pack we're using. But again we value our artist we work with and human made assets.

Creator
RosacePony
Reviews
-
Added
Mar 18, 2026
Bunker KYSSteam
Disclosure

We used AI tools during the development process solely to assist in writing standard game scripts (coding assistance) and to generate musical notation for some background tracks. The game does not use any AI generation in real-time; all assets are pre-made.

Creator
Hitek Games
Reviews
-
Added
Mar 18, 2026
要守护一脸嫌弃给你吃脚脚的魔女大人Steam
Disclosure

I utilized generative artificial intelligence (AI) tools during the development of this game. The specific applications are as follows: Art & Visual Assets: Generative AI was used to create a portion of the in-game images, textures, and visual concept art. All such assets were subsequently refined and optimized manually. Music & Sound Effects: Certain background music and audio assets were generated using AI tools to enhance the overall auditory experience. Programming & Development: AI-generated code snippets were integrated into the development process, and AI tools were utilized to assist in code optimization and troubleshooting of game logic.

Creator
何意味
Reviews
-
Added
Mar 18, 2026
Echoes of EternitySteam
Disclosure

AI was used to generate the majority of the visual assets and large portions of common code in Python, Cython, and Shaders. The models used span ChatGPT 3 to 5. No live AI generation occurs during game. All assets are pre-rendered and packaged.

Creator
DurableChain
Reviews
-
Added
Mar 18, 2026
Halloween Mystery: 100 Hidden Object FruitsSteam
Disclosure

"The game's visual and audio assets (art, sound, music, and primary narrative) do not contain generative AI content. The development process utilized standard algorithmic tools for code generation and debugging assistance. Gameplay relies on basic procedural and deterministic logic (e.g., enemy spawning, score calculation)."

Creator
ArPeaKK Games
Reviews
-
Added
Mar 18, 2026
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