25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

ReSoul:JackSteam
Disclosure

We use AI for both development and creative support. Assets generated by both AI and humans are collaboratively refined by AI and humans before being used in the game.

Creator
Ludica Inc
Reviews
-
Added
Mar 18, 2026
No Way Back: Dark HorizonSteam
Disclosure

We mainly used AI for the player voice and some sound effects. It was also used for certain textures and provided assistance during coding.

Creator
BlackMountainsStudio
Reviews
-
Added
Mar 18, 2026
MindcraftSteam
Disclosure

Our game uses generative AI during the development phase to create pre-rendered content including maps (using a Large Language Model) and code generation (using Claude AI). This content is finalized before release and included in the game and its marketing assets. We ensure all AI-generated content complies with copyright laws and Steam’s guidelines, and does not contain any infringing or inappropriate material. The game does not use AI to generate any content or code live during gameplay. All AI-generated elements are pre-rendered before release. We comply with Steam’s standards distinguishing pre-rendered and live-generated AI content.

Creator
주식회사 몽가 (MONGAAA)
Reviews
-
Added
Mar 18, 2026
ARTIST SLAYER / RUSHSteam
Disclosure

We use generative AI content for programming code, as well as for certain assets such as image backgrounds and effects.

Creator
ARTIST SLAYER Project
Reviews
-
Added
Mar 18, 2026
Death Flags: The Beginning of the End – Chapter ISteam
Disclosure

This game uses generative artificial intelligence in a limited capacity to create some user interface images and visual elements for the narrative videos. AI was also used to support the writing of certain code snippets during development. No AI-generated content was used directly; everything was modified and adapted to integrate seamlessly with the game's visual and technical style. The 3D models, most of the code, and the overall design were developed manually by the team.

Creator
Disaster Project
Reviews
-
Added
Mar 18, 2026
Creator's FallSteam
Disclosure

This game does not contain any AI-generated visual or audio assets. I only used AI as a tool for: - Brainstorming and idea generation - Assistance with translations and wording - Improvements to certain code sections and algorithms

Creator
BaroxxTech
Reviews
-
Added
Mar 18, 2026
One Man! One Gun! One Thousand Zombies!Steam
Disclosure

We use Generative AI as an assistive tool during the development process. Its primary uses are for code debugging, refactoring, and optimization, similar to a code assistant. We also use it as a creative sounding board to brainstorm and refine game design ideas. No art, music, sound, or in-game text assets that are directly visible or audible to the player have been generated by AI. All final game assets are created by the developer.

Creator
Chaotic Dev Studio
Reviews
-
Added
Mar 18, 2026
Fusion Script Game Studio: iscEngine & JS-EngineSteam
Disclosure

To speed up product production and gain technical support, we enlisted the help of some AIs to write some of the program's code. However, no AI currently has the capacity to complete such a project from start to finish. To speed up our work process and create a more optimized program with cleaner code, we requested assistance at certain points and tasked them with creating the program's cover art. That's all.

Creator
ismail özel
Reviews
-
Added
Mar 18, 2026
8-bitBotSteam
Disclosure

The translations are provided via AI. The code is programmed with AI assist.

Creator
Eike Decker
Reviews
-
Added
Mar 18, 2026
StarfellSteam
Disclosure

Development of Visual Assets: For the original sprites (game characters/objects) designed and drawn by our team, AI support was utilized in the time-consuming stages such as coloring and shading. This allowed us to accelerate the process and experiment with different color palettes. AI was used strictly as a tool for editing and enhancing the existing artwork. Software Development Support: During the coding phase, AI-based code assistants were occasionally consulted to help solve specific algorithmic challenges, optimize existing code blocks, and overcome debugging difficulties. We would like to emphasize that AI has only been employed as a source of inspiration and a productivity aid throughout these processes. All final visual and code assets included in the game have been reviewed, adjusted, and approved by our team. No AI-generated content is produced in real time during gameplay.

Creator
Elim Savapra
Reviews
-
Added
Mar 18, 2026
42 Space MayhemSteam
Disclosure

Some visual assets and coding were assisted with AI tools, while all gameplay design and balancing were created by hand. Enemy behavior is powered by traditional game AI, making each run unpredictable and dynamic.

Creator
Mostly Harmless Games
Reviews
-
Added
Mar 18, 2026
Psycho Partisans: Officer 'Nirvana'Steam
Disclosure

AI tools used during development are used for generating some textures like faces of the characters, Voice generators for converting speaking style to appropriate and animations from mixamo for better experience of physics of the characters. Code generation tools are used to fix and analyze parts of code to provide simpleness and make development faster to deliver more products and assets.

Creator
FritzAndMoses
Reviews
-
Added
Mar 18, 2026
TindahanSteam
Disclosure

I used AI to some graphics in my game, and I use a little bit of AI to help me code complex calculations. But 90% of it is made by me 😊

Creator
Yikon
Reviews
-
Added
Mar 18, 2026
VULTURE - The DronerSteam
Disclosure

The code for this game has been written with the aid of AI. Some of the images you will se have been modified with ai.

Creator
Hugo Fagerstedt
Reviews
-
Added
Mar 18, 2026
MKS BulletML Pattern BuilderSteam
Disclosure

Ai was used as part of the process to generate screenshots, logos and visual assets used in the store as images as well as for art assets visible within the application at runtime. During development and coding, AI was used to generate, modify and review code in the integrated development environment.

Creator
Micah Koleoso Software
Reviews
-
Added
Mar 18, 2026
La Voie du RéveilSteam
Disclosure

Artificial Intelligence was used during the development process in the following ways : • Writing and optimizing some of the game's scripts and code logic • Generating some of the graphical assets used for the Steam Store page and the Steam Library (capsules, banners, and backgrounds) and 2 assets in game.

Creator
AFTS Zed'N
Reviews
-
Added
Mar 18, 2026
BrewconomySteam
Disclosure

I’m a solo developer, and I use generative AI as a creative tool to help bring the game to life, from text, images, or music to bits of code. Every piece of AI-generated content is carefully reviewed, edited, and refined by me to fit the game’s vision. This helps me create more content, add variety, and make a better, more immersive experience for players. <3

Creator
Fainware
Reviews
-
Added
Mar 18, 2026
DonjonSteam
Disclosure

AI has been used occasionally to assist with coding and, more rarely, for refining visual elements. However, the vast majority of the game has been developed without the use of AI.

Creator
SIXDOTS
Reviews
-
Added
Mar 18, 2026
Haunted: VillageSteam
Disclosure

As an independent developer, I generated code, 3D models, and textures using AI-based programs.

Creator
Panderma Games
Reviews
-
Added
Mar 18, 2026
NightcrawlerSteam
Disclosure

This game was created by a person with no experience in game development, with artificial intelligence acting as a library and assistant

Creator
TsuraiKuromaru
Reviews
-
Added
Mar 18, 2026
Moon Garden OptimizerSteam
Disclosure

AI is a narrative theme, and AI was used as a coding resource.  However, no AI was used in the creation of the art, music, or dialogue.

Creator
Tristan Miller
Reviews
-
Added
Mar 18, 2026
The Kintsugi CatSteam
Disclosure

Generative AI was used to assist in the coding of this game only. All artwork, level design, game sounds and music are 100% human-made.

Creator
Grid Kid Games
Reviews
-
Added
Mar 18, 2026
memOrieditSteam
Disclosure

During development, we mainly used it to generate and complete code. We also used it to improve work efficiency by proofreading some text and converting images to black and white for verification.

Creator
いちか鉢
Reviews
-
Added
Mar 18, 2026
DeskcatSteam
Disclosure

This game used AI-assisted tools during development (for code suggestions and some asset creation/editing). No AI-generated code or content is produced at runtime.

Creator
Logobojo
Reviews
10
Added
Mar 18, 2026
DeathplaneSteam
Disclosure

Some code of the game, namely the warp door system, some internal timers, enemy logic in Level 3-4, and setting and name displays, was written by me, fed through AI, and then manually edited. No graphics or music were Ai-generated.

Creator
koola
Reviews
-
Added
Mar 18, 2026
Stranger Than FictionSteam
Disclosure

Some AI-generated assets are currently used as placeholders. These will be replaced with human-made assets before release.

Creator
Incisive Games
Reviews
-
Added
Mar 18, 2026
The Joy of MiningSteam
Disclosure

Some textures are made with AI. Text translations are made with AI. Code is written with AI.

Creator
spielepk
Reviews
-
Added
Mar 18, 2026
Just DigSteam
Disclosure

Part of the game code uses output generated by AI. The in-game background music is generated using Udio.

Creator
Parsley Crab
Reviews
-
Added
Mar 18, 2026
Ultimate Stick Battle - BetaSteam
Disclosure

I have used AI to pre-render content. I have used AI to make some of the code that I use in the game. Such that AI has helped me make the best possible CPU and help with player physics.

Creator
Robert Thiel
Reviews
-
Added
Mar 18, 2026
Faust DuelSteam
Disclosure

During development, we used AI-assisted tools to improve some code and autocomplete features to write parts of non-core code.We use AI-assisted translation in our localization workflow; all final text is human-reviewed and edited.

Creator
A Bowl of Shrimp
Reviews
-
Added
Mar 18, 2026
Click Me HarderSteam
Disclosure

SOME AI was used for programming and artwork. ...I'M SOWWEEYY IM SO SOWRREEY.

Creator
Tegridy Made Games
Reviews
61
Added
Mar 18, 2026
Stars of StrifeSteam
Disclosure

AI has been used in this product for rendering certain graphical assets and writing gameplay code/narrative elements.

Creator
Sicur54
Reviews
-
Added
Mar 18, 2026
Pixel AquariumSteam
Disclosure

We use AI for some code implementation, as well as for minor asset and SFX additions

Creator
Purple Sector
Reviews
-
Added
Mar 18, 2026
Lightyears of Fervent WarfareSteam
Disclosure

As a one-person indie dev on a small island, with a clear idea, some programming skillz, minimal artistic talent, and practically zero funding, using AI has helped me actually to finish developing Lightyears of Fervent Warfare. I started developing LoFW during COVID-19, when I began learning game development as a hobby during Seychelles' lockdown. I had coded my MSc project in C# and was able to code everything by hand. I was even able to design the pixel graphics on my own. Then COVID-19 ended, life continued, and LoFW was left in the dust. This year, I experimented with the Cursor and Midjourney AIs and discovered that I could leverage them to continue developing my game part-time. Using Cursor to modify my existing code and generate new code via vibe coding helped me implement features quickly. This gave me the time to focus on the actual game design, the feature set, and testing. And while I still work on most of the pixel graphics by hand, using Midjourney to generate more complex graphics has helped me save time and resources that I don't yet have. Sure, using AI still takes time; I can be pedantic and tend to modify and optimise everything manually. Chastising AIs, reviewing code, and doing manual edits to the graphics are now part of my workflow. AI shenanigans notwithstanding, I do hope that you'll support my game!

Creator
Lea Creative Industries
Reviews
-
Added
Mar 18, 2026
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