25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

4 SCREENS, 1 LIFESteam
Disclosure

Generative AI tools were used extensively during the development of this game, including assistance with programming and the creation of much of its artwork, music, and localized text. All AI-assisted content was reviewed and edited by the developer before being included. The game does not use generative AI at runtime and does not generate content during gameplay.

Creator
mayoaji
Reviews
-
Added
Sep 25, 2026
Arrow PuzzleSteam
Disclosure

We used generative AI during development to create parts of the game’s code and narrative content.

Creator
Al Dente Games
Reviews
-
Added
Sep 25, 2026
Augment MahjongSteam
Disclosure

The developer used generative AI tools during the development process to assist in creating pre-generated 2D visual assets (such as backgrounds and promotional art) and to help generate programming code. All AI-generated content was heavily modified, curated, and reviewed by the developer to fit the game's cyberpunk setting. There is no live-generated AI content in this game.

Creator
Astral Studio
Reviews
-
Added
Sep 25, 2026
Sunday Fighter PilotSteam
Disclosure

Sunday Pilot contains no AI-generated art, music, voice or in-game text. Every visual in the game is rendered in real time from geometry and materials authored by hand in code — there are no image assets. Every sound is synthesized by the game while you play, from a physical model of the engine; no audio files ship with the game. All car data and track layouts are hand-authored. The store page capsule art and screenshots are rendered by the game itself, using the same renderer that draws the game — they are not concept art, not painted, and not AI-generated. The game description and other store page text were written with the assistance of an AI writing assistant, and portions of the game's source code were written with the assistance of an AI coding assistant. All of it was reviewed and edited by the developer. The game does not use generative AI at runtime. Nothing is generated while you play, there is no network connection of any kind, and the game is fully playable offline.

Creator
nitzan.games LLC
Reviews
-
Added
Sep 25, 2026
Dungeon DescentSteam
Disclosure

AI was used to help generate code for this game. AI was not used to generate any art, ideas, or features.

Creator
Leviathan Corporation
Reviews
-
Added
Sep 25, 2026
The Enchanted CrayonSteam
Disclosure

Only TTS voices in English. Some fragments of the code was made with AI, but these features are invisible for the client.

Creator
Włodzimierz O. Kubera
Reviews
-
Added
Sep 25, 2026
UNIT 44Steam
Disclosure

AI tools were used during development, including code assistance and design iteration. All creative direction, game design, and final decisions are the work of the developer. The game contains no live/runtime AI-generated content.

Creator
Tyler Selwyn
Reviews
-
Added
Sep 25, 2026
TBL: Taskbar LegendsSteam
Disclosure

We use AI to generate combat simulation tests, placeholder artwork, and agentic workflows for game logic. AI is a tool and not something to replace humans with. A lot of human hours have been put into the game too.

Creator
Diminished Studios
Reviews
-
Added
Sep 25, 2026
KaputSteam
Disclosure

KAPUT is made by a small team, and we use AI coding assistants as a programming tool during development — to help write, refactor and review parts of the game's code and internal documentation. Every change is reviewed, tested and integrated by our developers, who are responsible for the final result. The game's art, animation, music, sound design and writing are made by the team. No content is generated by AI while you play

Creator
Anima Dream
Reviews
-
Added
Sep 25, 2026
SplitcardSteam
Disclosure

Generative AI tools were used during development to assist with the creation of some pre-generated visual assets. AI tools were also used as development assistance for programming. No content is generated by AI during gameplay.

Creator
OctaGames
Reviews
-
Added
Sep 25, 2026
Joey's SlimeventureSteam
Disclosure

The announcement artwork was created with the help of generative AI. I also use AI coding agents for debugging and development assistance. A small number of early-access placeholder sprites were created with AI assistance as well, but these are planned to be replaced before the full release.

Creator
Joshua Pond
Reviews
-
Added
Sep 25, 2026
Drunk GolfSteam
Disclosure

Generative AI tools were used to assist with programming and debugging, and to create some occasional textures.

Creator
Thnked
Reviews
-
Added
Sep 24, 2026
Room Service ReportSteam
Disclosure

AI tools assisted development by speeding up programming. Generative AI was also used for the game logo and Steam promotional artwork.

Creator
OfficialOppoz
Reviews
-
Added
Sep 24, 2026
G.D.F. PHALANX: Missile Defense ProtocolSteam
Disclosure

Generative AI used as developer tool for code, testing, modeling, and sound. Generative AI used directly for campaign mission brief and victory screen full screen background art.

Creator
KC Ogren
Reviews
-
Added
Sep 24, 2026
JIGOKU YUGI: Only The Last Gambler Standing Returns to LifeSteam
Disclosure

This game contains content created with the assistance of AI tools. AI was used during development to assist with programming, visual assets, and other creative elements. All generated content was reviewed, edited, and integrated by the dev.

Creator
ISEKAI Games
Reviews
-
Added
Sep 24, 2026
Girigiri Shussha! — One Second to SpareSteam
Disclosure

This game was developed with the help of generative AI (Anthropic's Claude). The game code, in-game text, English translation and store page text were created by AI under the developer's direction and review. The icon and store images were drawn as shapes by AI-written code; no image-generation models were used. Screenshots and trailers are taken from actual gameplay. The game does not use AI while it is being played; all content is fixed at release.

Creator
はるなな
Reviews
-
Added
Sep 24, 2026
RunecastSteam
Disclosure

Runecast’s illustrations were generated with AI tools, then curated, edited and integrated by hand. The soundtrack was generated with Suno under a commercial license. The game’s design and code were developed with AI assistance, directed and reviewed by the developer.

Creator
perdido101
Reviews
-
Added
Sep 24, 2026
Capsule ArcadeSteam
Disclosure

AI tools were used only in a limited supporting role to help with internal coding tools and game testing.

Creator
skeleton picture
Reviews
-
Added
Sep 24, 2026
VALHALLA ARCHIVE: CCGSteam
Disclosure

Generative AI was used to generate in-game card illustrations, graphical assets, and all programming code. The game design, world-building, and lore were created directly by the developer. (게임 내 카드 일러스트와 그래픽 에셋 제작, 그리고 프로그래밍 코딩 전반에 생성형 AI를 활용했습니다. 게임 기획 및 배경 세계관 설정은 직접 작성했습니다.)

Creator
VALHALLA ARCHIVE
Reviews
-
Added
Sep 24, 2026
Knights Of The Four KingdomsSteam
Disclosure

During the development of this game, AI tools were used to assist in creating some game assets and promotional materials for the store, as well as to assist in writing and optimizing some program codes. All the AI-assisted content was manually screened, adjusted, integrated, tested, and finally reviewed by the developers.

Creator
二十五
Reviews
-
Added
Sep 24, 2026
Everyone ExpireSteam
Disclosure

AI was used throughout development for assistance with artwork, audio, code, and prototyping, as a tool, not a magic wand. Everything is directed, edited, assembled, and ultimately blamed on one questionably qualified human developer. No AI runs during gameplay. It already costs me enough when the game isn't running. The token bill remains undefeated.

Creator
Rardo
Reviews
-
Added
Sep 24, 2026
Gods Against the InvasionSteam
Disclosure

AI was used to aid in coding. All game design, systems, data structures and balance were done by myself. Some AI art was used.

Creator
Greenbean
Reviews
-
Added
Sep 24, 2026
Final TargetsSteam
Disclosure

AI was used to make three pieces of artwork and specific movement code. Everything else was manually developed and put together.

Creator
AtticusDev
Reviews
-
Added
Sep 24, 2026
Clean RecordSteam
Disclosure

AI tools were used to assist with writing and reviewing game code during development. No AI-generated art, audio, or narrative content ships in the final game.

Creator
Spichka Games
Reviews
-
Added
Sep 24, 2026
Eclipsis OnlineSteam
Disclosure

We use AI as a production tool in areas of development, with all creative direction, concepts, and final assembly done by humans: Code assistance: AI tools help us write and debug GDScript/shader code for our Godot 4.5 engine. All architecture, game design decisions, and systems design are human-led. 3D models and art assets: Some 3D models and textures are AI-generated or AI-assisted, then manually cleaned up, retopologized, and integrated by hand. Final visual style and direction are decided by us. Audio: Some sound effects and audio elements are AI-generated, then curated, edited, and mixed to fit the game. Everything else — the game concept, world design, story, gameplay systems, and the process of bringing all elements together into the final game — is entirely human-made.

Creator
Eclipsis
Reviews
-
Added
Sep 24, 2026
AstroveinSteam
Disclosure

Astrovein was developed with the help of AI tools. The following content is AI-generated and was reviewed by the developer: - Source code: partially AI-generated, reviewed and tested by the developer. - Store artwork (capsule images and promotional art): AI-generated. - Character portraits (captains): AI-generated. - Store page copy: drafted with AI assistance, then edited and approved by the developer. The in-game 3D models, sound effects, and music are licensed third-party assets (not AI-generated). No AI content is generated live while the game is running.

Creator
Yukn Games
Reviews
-
Added
Sep 24, 2026
Art Store Tidy Up!Steam
Disclosure

Some of the programming made use of AI tools to assist with identifying bugs. ALL visual assets in this game are 100% HUMAN MADE, from the ground up. All sound effects and music are also 100% made by me, with NO AI. All in-game imagery is entirely human made. The store page graphics and text description are also 100% human made with no AI.

Creator
CheesyWalrus
Reviews
-
Added
Sep 24, 2026
SoftfallSteam
Disclosure

We use Claude Code, Fable, for coding procedurally generated assets for this game.

Creator
Softfall
Reviews
-
Added
Sep 24, 2026
COCORUSHSteam
Disclosure

I used AI-generated images, assets, and music. I also used AI to assist with creating some of game's Bluprint. However, as a Motion graphic designer, I created as many of the 3D assets myself as possible.

Creator
Wilson.Pairs
Reviews
-
Added
Sep 24, 2026
Ferryman's ObolSteam
Disclosure

The game used generative AI for coding, and the machine translation of the game into languages other than English.

Creator
IOGenisys LLC
Reviews
-
Added
Sep 24, 2026
WarlordsSteam
Disclosure

Generative AI tools were used as part of the development process to assist with code and a small portion of the visual assets.

Creator
Howlerz Games
Reviews
-
Added
Sep 24, 2026
Half Body DuoSteam
Disclosure

Generative AI was used to assist with programming during development and to help draft and translate portions of the Steam store page. No AI-generated content or code is created during gameplay.

Creator
HwanheeChoi
Reviews
-
Added
Sep 24, 2026
Rock MarketSteam
Disclosure

AI tools were used for troubleshooting coding during development and resolving errors. AI was also used to assist with artwork and logo assets.

Creator
SpaceeSapling
Reviews
-
Added
Sep 24, 2026
We, situated in a parallel world ~ Parallel Hearts ~Steam
Disclosure

During development, Google Gemini and OpenAI GPT were primarily used for programming assistance, debugging, and development workflow support. Nano Banana was used to generate some character sprite artwork and to redraw or adjust certain facial-expression variants of existing character sprites. All AI-assisted art assets were manually reviewed, selected, and edited by the developer before being included in the game.

Creator
ShimimoStudios
Reviews
-
Added
Sep 24, 2026
Human ErrorSteam
Disclosure

AI tools were used during development to help with my terrible code, and to create the game’s splash screen, icon, Steam capsule artwork, and various store and marketing images. Although, I did draw up the references with my own big hands.

Creator
BefuddleBug
Reviews
-
Added
Sep 24, 2026
BitWiseSteam
Disclosure

BitWise was made by a single developer with AI assistance, under the developer's direction and review. It contains no AI-generated images or voices: the game draws all of its art and synthesizes all of its sound with its own code. Nothing is generated by AI while you play.

Creator
Faint Current
Reviews
-
Added
Sep 24, 2026
Asteroid OnSlaughtSteam
Disclosure

Some environment art is AI-generated (game background and level-select planet images). Gameplay models, UI, store capsules, and trailer footage are original. Code was written with AI assistance.

Creator
Crazy Retro Games
Reviews
-
Added
Sep 24, 2026
SLAM TANKSteam
Disclosure

Generative AI-assisted tools were used during development to assist with programming tasks and to create or refine selected 3D models. All AI-assisted code and 3D assets were reviewed, edited, tested, and integrated by the development team. AI-assisted tools were also used for selected Steam marketing artwork. The game does not generate content with AI during gameplay and does not connect to an external AI service.

Creator
Next Stage Inc.
Reviews
-
Added
Sep 24, 2026
TouwersSteam
Disclosure

AI used for productivity assistance and maintenance of the code base.

Creator
Lily's Little Adventures
Reviews
-
Added
Sep 24, 2026
Star Heir: Dark CrusadeSteam
Disclosure

Used in simple artwork, NPC chat systems, tactical realism systems, enhanced system design, economy management, debugging and design assistance.

Creator
Faithful Works
Reviews
-
Added
Sep 24, 2026
VoltwoodSteam
Disclosure

Voltwood was developed with AI assistance. Pre-generated AI content that ships in the game and on the store page includes: 3D unit, structure, and environment models generated with Meshy from our own concept art; 2D art generated with ChatGPT from the developer's direction, including store capsule art, the app icon and key art, menu artwork, and achievement icons; music generated with Mureka; sound effects and character voice lines generated with ElevenLabs; game code, UI icons, and interface and store-page translations authored with Anthropic Claude. All AI output was reviewed, curated, and integrated by the developer, and all of it is owned by the developer under the respective services' paid-tier terms.

Creator
Well Actually Games LLC
Reviews
-
Added
Sep 24, 2026
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