25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Thugs in FantasySteam
Disclosure

We used AI to assist with language localization and to help create development tools used during the production of the game.

Creator
McDoodle
Reviews
-
Added
Sep 18, 2026
Night Ops: UndeadSteam
Disclosure

Some environment prop artwork was created with an image-generation model from written briefs, then hand-reviewed, cropped and integrated. Sprites, tilesets, audio, UI, achievement icons and all code are authored procedurally or by hand. No AI-generated text, narrative or live-generated content.

Creator
Boarded Window Games
Reviews
-
Added
Sep 18, 2026
Salvage IncSteam
Disclosure

Salvage Inc. was designed, developed, and assembled by a human developer. Generative AI tools were used to assist in the creation of some game assets, including certain visual and audio elements.

Creator
Hyper Mode
Reviews
-
Added
Sep 18, 2026
Life barSteam
Disclosure

Generative AI was used during development to assist in creating some pre-generated game assets, such as sound effects and visual content. No AI-generated content is created during gameplay.

Creator
liam frydman
Reviews
-
Added
Sep 18, 2026
Last Block StandingSteam
Disclosure

Generative AI was used during development to assist with some artwork and text, including the main menu background, achievement icons and draft translations for some localized text. This content was selected and edited during production and is included as pre-generated game assets. The game does not use generative AI services to create content at runtime.

Creator
Black Wings
Reviews
-
Added
Sep 18, 2026
FlamewardSteam
Disclosure

Some of the game's assets were created with generative AI tools during development and are pre-generated: card illustrations, character portraits and UI artwork (image generation), several 3D character models (Meshy), sound effects, music and the narrated story panels (ElevenLabs). Parts of the code were written with AI coding assistants. All of this content was reviewed and integrated by the developer. The game does not generate any content while you play.

Creator
Polo the Frog
Reviews
-
Added
Sep 18, 2026
WickwoodSteam
Disclosure

Wickwood is made by one developer, and generative AI was used openly in its production. Here is exactly where: - Code: the game's GDScript code, the pixel-drawing scripts and the build/test tools were written with Claude (Anthropic) under the developer's design, direction and review. - Text: the in-game notes and place descriptions, the ending credits and the store page copy were drafted with Claude and edited and approved by the developer. - Music: all music tracks (world, main menu, finale) were generated with Google's Lyria from prompts written by the developer. - Artwork: tilesets, characters and creatures are hand-drawn commercial pixel-art packs (credited in-game), not AI-generated. Some landmark props (the standing stones, the cave interiors, the bunker hatch and similar pieces) were drawn or assembled pixel by pixel by scripts written with Claude, using the palettes and parts of those packs. - Sound effects were sourced from Freesound and Kenney's sound packs. - Store art (capsules, logo, icons) was made by hand; screenshots and video are captured from the game itself. No AI runs during gameplay: nothing is generated live, and the game does not connect to any online AI service.

Creator
Renderville Games
Reviews
-
Added
Sep 18, 2026
NANO FRONTSteam
Disclosure

Development of this game used AI assistance for writing source code, and for creating some of the in-game art assets such as objects and enemies. All AI-generated content was produced during development and reviewed by the developer; the game does not generate any content with AI at runtime.

Creator
Yang.biz
Reviews
-
Added
Sep 18, 2026
WildixirSteam
Disclosure

Generative AI was used during development to assist with game text, narrative, and localization. Store artwork was also created using generative AI. Gameplay screenshots and trailer footage were captured from the game. The game does not generate AI content during play or connect to external AI services.

Creator
Alexframe
Reviews
-
Added
Sep 18, 2026
NullwatchSteam
Disclosure

Generative AI was used to support and enhance the Soundtrack Production.

Creator
Grid North Games
Reviews
-
Added
Sep 18, 2026
ROCK//CLICKSteam
Disclosure

Generative AI tools were used to assist in creating some pre-generated UI images, promotional artwork, and graphical assets. All AI-assisted assets are pre-generated and were reviewed and edited by the developer before being included in the game or used on the Steam store page. The game does not generate AI content during gameplay.

Creator
Studio Ember
Reviews
-
Added
Sep 18, 2026
HEATSINKSteam
Disclosure

The text in HEATSINK — its interface strings and its translations — was written with the assistance of generative AI. Nothing is generated while you play. There are no AI-generated images or audio in this game, because there are no image or audio files at all: every shape on screen is drawn by code, and every sound is synthesised when the game launches.

Creator
Anquri
Reviews
-
Added
Sep 18, 2026
King's DescentSteam
Disclosure

No generative AI is used during live gameplay. During our development process we use generative AI for some algorithms, pixel art, some marketing content and where appropriate to improve code quality.

Creator
Stoneshift Games
Reviews
-
Added
Sep 18, 2026
GlintwaveSteam
Disclosure

Portions of the game's 2D artwork were created with the assistance of generative AI image tools, then curated, edited, and integrated by the developer. Text localization into non-English languages was produced with AI translation assistance under developer review.

Creator
Karmikal Apps
Reviews
-
Added
Sep 18, 2026
The Fallen KingdomSteam
Disclosure

Some auxiliary art assets (the overworld map background) used AI tools for concept assistance in the early stage of creation. The developer then conducted extensive manual secondary design and reconstruction, including hand-drawn routes, level node layout, color unification, and UI interaction design. The core gameplay, unit system, combat numerical balance, battle log system, and all strategic logic are purely hand-designed by the developer and do not use AI generation. This is a solo-developed strategy game; AI was only used to improve the efficiency of specific art assets. Thank you for your understanding

Creator
Hellfire Studio
Reviews
-
Added
Sep 18, 2026
Miners Cat RevolutionSteam
Disclosure

The pixel art in Miners Cat Revolution: the cats, the icons and the store art was generated with AI and then edited and assembled by hand. The translations into the nine languages other than Spanish were AI-assisted and reviewed afterwards. Everything else is human-made: the code, the game design, the balance and the original Spanish text are written by one person. Nothing is generated while you play. All of it ships with the game, finished and fixed.

Creator
Igris
Reviews
-
Added
Sep 18, 2026
War of the WatchersSteam
Disclosure

War of the Watchers uses generative AI in two places. Both are pre-generated before release and ship as fixed files; nothing is generated while you play. Character dialogue is voiced using AI text-to-speech. Every line was written by the developer, and the tool performs those written lines. Each take is recorded before release and ships as an audio file. Some promotional artwork, including the key art and store capsules, was produced with AI image tools and then edited by the developer. Game code, level design and all in-game visuals are hand-authored. No content is generated during gameplay.

Creator
Crown & Cross Studios
Reviews
-
Added
Sep 18, 2026
Intercept LineSteam
Disclosure

Some 2D sprites, sound effects, and music tracks were created with the assistance of generative AI tools during development and were manually reviewed and edited by the developer.

Creator
Kinato
Reviews
-
Added
Sep 18, 2026
For the Common WealthSteam
Disclosure

AI was used to help with created capsule art and assist with building the teaser trailers. There is no generative AI art, sound effects, video, or voice art in the game itself.

Creator
Podule Games
Reviews
-
Added
Sep 18, 2026
To Rule... BavarinSteam
Disclosure

There is no active generative AI content when you play the game. Some of the still images to support the quests, fate and hope cards were originally AI generated.

Creator
Andy House
Reviews
-
Added
Sep 18, 2026
Insanity: AlteredSteam
Disclosure

For game banners, we collect elements from game art and then use AI to turn them into a single composition.

Creator
ARA Games
Reviews
-
Added
Sep 17, 2026
CodeX ProtocolSteam
Disclosure

The game had used AI tools for localization and dialogue voice lines. The game does not use any generative AI or any sort of AI during gameplay.

Creator
CodingKraft
Reviews
-
Added
Sep 17, 2026
The Mighty Wizard's TaleSteam
Disclosure

I use AI as a "better search engine" for code snippets and design research, and to create examples I can mark up to show artists what I am looking for. Paid artists create the monsters, backgrounds and UI icons, and everything else is hand-created or downloaded from asset packs or is available from free art sites. The artists also use AI in their workflows.

Creator
Oxdeadbeef Games
Reviews
-
Added
Sep 17, 2026
Gods of the Arena: Blood & SandSteam
Disclosure

Developer Note on AI Assistance: Gods of the Arena: Blood & Sand is crafted using a hybrid development approach, combining human game design, rigorous combat programming, and hand-tuned mechanics with generative AI tools for concept ideation and visual asset workflows.

Creator
Aeterna Nexus
Reviews
-
Added
Sep 16, 2026
VACATIONSteam
Disclosure

Generative AI assisted with development-time content, including procedural visual assets and pre-written store-page text. Content is prepared before release; the game does not generate AI content during gameplay or connect to an external AI service.

Creator
SLOPWORKS
Reviews
-
Added
Sep 16, 2026
Fluffy LineupSteam
Disclosure

Generative AI was used to assist in creating some of the game's illustrations and in developing certain tools used during production.

Creator
Yustar
Reviews
-
Added
Sep 16, 2026
暴食海岛 Munchy IslandSteam
Disclosure

Some prototype artwork, including enemy and environment assets, was generated with AI tools and subsequently refined by the developer.

Creator
clownpiece
Reviews
-
Added
Sep 16, 2026
Genesis CoreSteam
Disclosure

We are using AI to help write, structure, and/or review written code by the team. Some of the artwork in this game was produced with the help of generative AI tools.

Creator
Sunday's Playground
Reviews
-
Added
Sep 16, 2026
柴科夫派对Steam
Disclosure

During development, generative AI was used to assist in creating selected game images and promotional artwork, including library images, the game logo, and capsule art. All AI-generated images were manually reviewed, edited, and unified in style by the development team. All in-game code, gameplay systems, audio, and text were created by hand. The game itself does not generate, display, or depend on any AI content at runtime.

Creator
Monster Reborn
Reviews
-
Added
Sep 16, 2026
宗门经理人 - sectSteam
Disclosure

This game is handcrafted by indie developers. Generative tools were used only to support the creation of specific assets, while the final game reflects the developers’ own creative vision.

Creator
Tiec Games
Reviews
-
Added
Sep 16, 2026
Grimli & FriendsSteam
Disclosure

Meshy was used during production to assist in converting my hand-drawn character concepts into 3D avatars, which were then integrated, refined, and animated for the final game.

Creator
JoyMandate
Reviews
-
Added
Sep 16, 2026
Crown, Coin & SteelSteam
Disclosure

Some 2D artwork in this game (store artwork and in-game character portraits) was drafted with generative AI tools, then curated and edited by the developers. No AI content is generated during gameplay.

Creator
IDB WORKS
Reviews
-
Added
Sep 16, 2026
DesmarchonSteam
Disclosure

Desmarchon currently includes pre-generated AI images for the store page and achievement images, as well as AI-generated promotional artwork and icons, and some text. Everything has been reviewed by a human.

Creator
Wisern Games
Reviews
-
Added
Sep 16, 2026
No Luck LeftSteam
Disclosure

No Luck Left is developed by a solo developer. To help create the game's 3D character models within the scope of a one-person project, I used generative AI tools such as Meshy and TripoSR during development. The resulting pre-generated assets were selected, optimized and integrated into the game by me. No content is generated by AI during gameplay, and the game does not connect to an external AI service.

Creator
Jonas Funk
Reviews
-
Added
Sep 16, 2026
Slot CrawlerSteam
Disclosure

AI tools were used during the development of Slot Crawler to assist in creating select visual assets and promotional materials. Every AI-assisted element was reviewed, refined, and integrated by the developer to ensure consistency with the game’s artistic direction and quality standards.

Creator
Disco Studio
Reviews
-
Added
Sep 16, 2026
JackshotSteam
Disclosure

AI was used ONLY in the creation of the UI images and menu backgrounds. All gameplay and other assets were NOT created using AI.

Creator
und3d
Reviews
-
Added
Sep 16, 2026
WartraSteam
Disclosure

Some of the artworks in the game and on the steam product page are AI generated.

Creator
Jens P. Behrens
Reviews
-
Added
Sep 16, 2026
OUTPREFORMSteam
Disclosure

Generative AI tools assisted development of the game’s geometric artwork, music compositions, in-game text, and store and marketing materials. These are prepared during development and included in the game or its promotional assets. Graphics are drawn and music is synthesized locally from fixed content definitions; the game does not generate content with AI during gameplay or connect to external AI services.

Creator
Closing Bell Games
Reviews
-
Added
Sep 16, 2026
Last Treasure OnlineSteam
Disclosure

We build Last Treasure Online with AI tools. Much of the code is written with AI, including shaders, scripts that model props and furniture in Blender, and scripts that synthesize sound effects and ambience. Most text in the game is AI generated, but all names, personalities, schedules, stories, lore, knowledge, etc is strongly scaffolded and enforced by us as designers. In play, NPCs speak through an AI language model on our server in order to talk about hundreds of subjects in different ways depending on what they know about them, you, the world, etc.... The model only rewords lines and facts we wrote: it cannot invent places, items, prices or quests, and players never type text into it. No images, textures, 3D models, music or sounds come from diffusion image, 3D or audio models. Characters and clothing are hand-painted, and the world's textures are photographs.

Creator
dabsouljaboy
Reviews
-
Added
Sep 16, 2026
SkyStraySteam
Disclosure

Generative AI is used during development to create artwork, animation, music, sound effects and some text, including store artwork and descriptions. Content is selected, edited and integrated before release. SkyStray does not generate AI content during gameplay or connect to external AI services while you play.

Creator
Sam Mayell
Reviews
-
Added
Sep 15, 2026
The Infinite TowerSteam
Disclosure

AI tools were used during development to help create pre-generated content including pixel artwork, character and boss sprites, some written narrative and interface text, and original synthesized music and sound arrangements. These assets are included in the installed game. Gameplay does not generate content through an AI service at runtime.

Creator
Charlie Pilotti
Reviews
-
Added
Sep 15, 2026
BLOKSTAR HEROSteam
Disclosure

This game has been created by a solo developer with 30 years of experience. It is not until now with the assistance of generative AI coding that I have been able to truly bring my visions to life in a timely manor. I hope you enjoy it.

Creator
The Shrike
Reviews
-
Added
Sep 15, 2026
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