25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

LuskandashSteam
Disclosure

AI was used for art, audio, text and translations, including store artwork. No AI generation during gameplay.

Creator
weather
Reviews
-
Added
Oct 3, 2026
Tactical Combat SimulatorSteam
Disclosure

This game includes generative AI. Used for assisting coding, and localization,No arts or story texts were generated by AI.

Creator
Terraminus Studios
Reviews
-
Added
Oct 3, 2026
CropCorpSteam
Disclosure

An AI coding assistant (Claude, Anthropic) was used under the developer's direction to help write the game's code, some in-game text and the note tables of its music, which is then rendered by our own synthesis code and a licensed instrument sample library. No audio-generation, image-generation or voice models were used: no AI-generated artwork, 3D models, voice or sound recordings ship in the game, on the store page or in marketing materials. Every shipped track is logged in a provenance ledger and checked against YouTube Content ID

Creator
Web Level Up
Reviews
-
Added
Oct 3, 2026
Car? What Car?Steam
Disclosure

The music and some of the images were created using artificial intelligence. Localization into some languages was performed using artificial intelligence.

Creator
WINYCH GAMES
Reviews
-
Added
Oct 3, 2026
EverBastionSteam
Disclosure

The in-game text translations (26 languages), as well as this store page's texts and their translations, were prepared with the help of generative AI tools. No AI-generated content is produced while you play.

Creator
Osiris Atlas
Reviews
-
Added
Oct 3, 2026
Final TacticsSteam
Disclosure

i coded this game by hand over 16 years; now i use ai to help me with the refactor (from hotseat -> online play)

Creator
Final Tactics Creator
Reviews
-
Added
Oct 3, 2026
WyrmholdSteam
Disclosure

This game uses Generative AI for most 2D artwork and UI elements. All characters, enemies and environments were created fully without the use of AI.

Creator
DHG Game Studio
Reviews
-
Added
Oct 3, 2026
TurboundSteam
Disclosure

Generative AI tools were used to a very limited extent during the development of the game for a few minor visual elements. These consist only of a small number of simple effect graphics, which were subsequently adapted and edited for use in the game. Generative AI was also used as a writing aid to improve and refine some of the text used on the game's Steam store page. The core content and functionality of the game were not created using generative AI.

Creator
Broken Telescopė
Reviews
-
Added
Oct 3, 2026
SiegehandSteam
Disclosure

As a solo developer I have been using some generative AI tools to support the design of some card illustrations and backgrounds. These assets are prepared before release and through early access I intend to replace the majority of these assets with alternatives, where appropriate. Siegehand does not generate content using AI during gameplay.

Creator
Kessel Studio Games
Reviews
-
Added
Oct 3, 2026
Suns UnknownSteam
Disclosure

AI tools were used to help create some in-game assets. The final game reflects my creative vision and direction.

Creator
Moralsoft
Reviews
-
Added
Oct 3, 2026
AI BREACHSteam
Disclosure

The original story was written by a human author. AI was used to write AI speech in the game. It was also used in localization as a supportive tool. We gladly work with the community to bring the game to more languages.

Creator
Arkhive Systems
Reviews
-
Added
Oct 3, 2026
EdenfinitySteam
Disclosure

Some sound effects and the in-game text localization were created with the help of AI tools during development. All AI-generated audio and translated text was reviewed and edited by a human before shipping.

Creator
Cauê Ferrareto
Reviews
-
Added
Oct 3, 2026
Auto BallSteam
Disclosure

The game includes two AI generated music tracks and all Non-English text was translated using AI translation tools.

Creator
Dominick Favata
Reviews
-
Added
Oct 3, 2026
PixeliaSteam
Disclosure

This game used AI to make it possible to be developed by one person in reasonable time, with the hope that more people will join later to replace the AI part.

Creator
Eduardo Morais
Reviews
-
Added
Oct 3, 2026
Bio Inc. Total DefenseSteam
Disclosure

We use AI tools to help with localization and to rework or resize some visual assets. Our team carefully reviews and refines the results before they make it into the game. It’s still the same team behind our games for the past 15 years, making the creative decisions and taking care of the details.

Creator
DryGin Studios
Reviews
-
Added
Oct 3, 2026
Habitat: The Endless TerrariumSteam
Disclosure

This game includes content created with the help of generative AI. The base 3D animal models were generated using an AI 3D-modeling tool and then rigged, animated, and hand-finished by the developer. Non-English translations were initially AI-drafted and then reviewed and corrected by the developer. All content is final and reviewed before release — no AI content is generated while you play.

Creator
divineVisitation
Reviews
-
Added
Oct 3, 2026
BrouHaHaSteam
Disclosure

Artificial intelligence was used only to assist with the code. The entire art style was created and drawn entirely by hand.

Creator
Porto Palma Studios
Reviews
-
Added
Oct 3, 2026
PICKRIFTSteam
Disclosure

Generative AI was used as a development aid, for example for ideas, text, code assistance, and visual drafts. The game was reviewed, adjusted, and finalized by the developer.

Creator
NodeTen Games
Reviews
-
Added
Oct 3, 2026
Frozen VelocitySteam
Disclosure

As a solo dev who is horrible at drawing but good at code, 2d and 3d assets have been build using the help of generative AI.

Creator
OPPRESSED Game Studios
Reviews
-
Added
Oct 3, 2026
Battle Of Dots: Last StandSteam
Disclosure

AI was used during the development of the game mainly for code optimization and improvements. To a limited extent, AI was also used to create some graphics and to improve the appearance of a small number of interface elements.

Creator
WarNode Interactive
Reviews
-
Added
Oct 3, 2026
MEAM LauncherSteam
Disclosure

Generative AI tools were used during the development of MEAM Launcher and some of the included games. AI-assisted and AI-generated content may include character and environment concepts, images, textures, 3D models, visual assets, music, sound effects, text, dialogue, code, and other development assets. AI tools were also used to assist with programming, prototyping, troubleshooting, game development, and general creative development. All AI-generated or AI-assisted content was reviewed, selected, edited, implemented, and/or further developed by the developer before being included in the final product. MEAM Launcher does not use generative AI to create content dynamically during gameplay. The AI usage described above relates to content and development work created before distribution of the software.

Creator
Mor10 Productions
Reviews
-
Added
Oct 2, 2026
Frontier Harvest InitiativeSteam
Disclosure

Generative AI was used during development to create artwork, music and sound assets, including artwork used on the store page. AI also assisted with story development, alongside substantial writing and editing by the developer. All of this content was created before release. The game does not generate AI content or connect to AI services during play.

Creator
More Than Devs
Reviews
-
Added
Oct 2, 2026
Slot TheorySteam
Disclosure

The operator portraits in-game are procedurally drawn, but their designs were based on AI-generated reference art. The full body operators in the promo images were also AI-generated.

Creator
Dextrome
Reviews
-
Added
Oct 2, 2026
Bones will Fly: Tower DefenseSteam
Disclosure

Most of the game's code and the Steam page artwork were made with the help of AI. The farm animal 3D models were made in Blender with the help of AI tools (Astra and Claude). The game does not generate any AI content while you play.

Creator
Nonna's Oven Games
Reviews
-
Added
Oct 2, 2026
Ashes of MidgardSteam
Disclosure

AI tools are used in some parts of the development process, including translations for the Steam store page and in-game UI text, as well as assistance with some visual assets.

Creator
EverTier Games
Reviews
-
Added
Oct 2, 2026
Tiny AirlineSteam
Disclosure

AI was used for coding, translations and achievements. The map, airports and countries come from public datasets. Nothing is generated by AI while you play.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Pick & Roll ManagerSteam
Disclosure

Generative AI tools were used during development to create part of what you see and hear: the portraits of the fictional players and their faces at different ages, background illustrations, the short ambient videos, the music, the commentator's recorded calls and the surnames he calls out —a synthetic voice that does not belong to any real person— and part of the art on this page. Everything was reviewed, trimmed and edited by hand before going in, and every commentator line was checked with speech recognition to make sure it says what it should. The sound effects are real public-domain recordings. The game does not generate anything with AI while you play.

Creator
Maillard Retro Labs
Reviews
-
Added
Oct 1, 2026
Raid SkySteam
Disclosure

AI was used only to generate the base background artwork, which was then manually edited and adapted to fit the game's art style.

Creator
Kimicharu01
Reviews
-
Added
Oct 1, 2026
HivetideSteam
Disclosure

Pre-generated content only; nothing is generated while the game runs. - Localization: the game and store page were translated into 9 languages (Portuguese, Spanish, French, German, Polish, Russian, Japanese, Korean, Simplified Chinese) with AI assistance. - Writing: story, tutorial and store text were drafted with AI assistance and edited and approved by the developer. - Visuals are drawn procedurally by the game's own code; no AI image generators were used. Sound effects and music are licensed CC0 recordings chosen by the developer.

Creator
DragonFlameGameStudio
Reviews
-
Added
Oct 1, 2026
Wok the DeckSteam
Disclosure

Generative AI assisted the creation of characters, card artwork, environments, some interface artwork, pre-rendered animations, and some narrative and localized text during development. This content was selected, edited, and reviewed in the game. Generative AI was also used to create store artwork. Music and sound effects include locally synthesized audio. The game does not use generative AI to create content during gameplay.

Creator
敏航
Reviews
-
Added
Oct 1, 2026
28 DawnsSteam
Disclosure

AI-assisted tools were used during development to create some visual assets and textures, music and sound effects, and to assist with English localization. Generated promotional illustrations and pre-generated synthetic voice performances are also used in the Steam store materials and trailers. These assets were selected, edited and integrated during production. The game does not generate AI content while it is running.

Creator
Vaelmino Games
Reviews
-
Added
Oct 1, 2026
RatiatorSteam
Disclosure

Ratiator is made by a small independent studio, and generative AI is one of the tools that lets a tiny team build a world this big. Every piece of AI-assisted content was directed, selected and refined by us to match our own art direction and design. Artwork: backgrounds, UI elements, event illustrations, icons and key art were created with AI image tools from our concepts and art direction, then curated, edited and assembled by hand. 3D models: our rats and their household-junk weapons and armour started as AI-generated 3D models built from our concept art. We then rigged, fitted, animated and tuned them with our own tools, so every rat moves and fights the way we designed it. Animation: a few short cinematic clips and the living light in some backgrounds (flickering lanterns, flowing water) were made with AI video tools and blended into our original paintings. Writing: story and event texts were drafted with the help of an AI writing assistant, then edited and shaped by us to fit the world and its humour. Nothing in the game is generated by AI while you play. Every fight, rat and story event is driven by the game's own systems, and no player data is sent to any AI service.

Creator
Akando Games
Reviews
-
Added
Oct 1, 2026
Calamity QuarrySteam
Disclosure

Some artwork, translations, and store page text were created with the help of AI tools.

Creator
Prussian_lemon
Reviews
-
Added
Oct 1, 2026
PortscapeSteam
Disclosure

Generative AI tools were used during development to help with coding. All assets are 3d modeled or free to use assets. The game does not generate AI content or connect to an AI service.

Creator
Inner Core Studios
Reviews
-
Added
Oct 1, 2026
Adverse ReactionsSteam
Disclosure

Copy for the store page and localization in game and on the store page was generated by AI

Creator
Going Rogue Games
Reviews
-
Added
Oct 1, 2026
Grand OuvertSteam
Disclosure

Parts of the in-game text, its translation, and the store page text were drafted with AI assistance and edited by hand.

Creator
DASPRiD
Reviews
-
Added
Oct 1, 2026
One Command AheadSteam
Disclosure

Generative AI tools were used during development to create pre-generated character voices, music, and store artwork, and to assist with writing. These assets are prepared in advance. The game does not generate AI content or connect to third-party AI services during gameplay.

Creator
Newtro Studios
Reviews
-
Added
Oct 1, 2026
KyūtenSteam
Disclosure

Generative AI tools were used during development to create visual assets and music, and to assist with localization. All content is prepared in advance. The game does not generate AI content during gameplay or connect to external AI services.

Creator
Pix4Geeks
Reviews
-
Added
Oct 1, 2026
RoadweaveSteam
Disclosure

Some visual assets and the music in Roadweave were created with the help of generative AI tools during development: the key art, logo, store and library artwork, icons and achievement badges were made with image tools, and the soundtrack with a music tool. Every asset was selected and edited by the developer before release. Generative AI is not used while you play. Maps are built by the game's own procedural generator from a seed — ordinary game code, not AI.

Creator
AppGX
Reviews
-
Added
Oct 1, 2026
Legacy of SolSteam
Disclosure

Generative AI-assisted tools were used during development to support the creation and refinement of some pre-generated visual assets. No AI content is generated during gameplay.

Creator
LittleShark Marketing Kft.
Reviews
-
Added
Oct 1, 2026
Hauberk锁甲地牢Steam
Disclosure

The game's art assets (tile, monster and item sprite atlases) were produced during development using OpenAI's image generation service. We then processed the output ourselves into transparent PNGs and assembled them into atlases, which ship as static assets inside the build. The game does not call any AI service at runtime and contains no live-generated content. Every generated image was manually reviewed and corrected before being added to the atlas. Apart from the art, the code, game design, balance and text involve no AI-generated content.

Creator
BAI XIAN LE
Reviews
-
Added
Oct 1, 2026
RogueletteSteam
Disclosure

Generative AI was used during development to help create some visual assets and assist with development work. The resulting content was selected, edited, and integrated into the game by the developer.

Creator
Nightbyte
Reviews
-
Added
Oct 1, 2026
OVERREACH 2126Steam
Disclosure

Generative AI was used in supporting the generation of artwork, code, testing and marketing.

Creator
The Extremely Tiny Game Studio
Reviews
-
Added
Oct 1, 2026
Roll InSteam
Disclosure

AI used for help with coding support and analysing the balancing.

Creator
AceBuffer
Reviews
-
Added
Oct 1, 2026
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