Public Steam disclosure research25,519 disclosures tracked
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Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.
Missing or unclear statements cannot establish whether a game uses AI.
To bring this vision to life as a solo developer, I have utilized generative AI tools to craft the game’s art, music, and UI. This allowed me to focus 100% of my manual effort on balancing the competitive PvP, PvE, and complex environmental mechanics that define the core experience. Generative AI was used throughout development to create the game's audiovisual content, including 2D environmental assets, emblems, musical, and promotional video materials. All assets have been vetted to ensure they are unique to this project and non-infringing.
We use AI to power dynamic conversations with hand-crafted NPCs. Each character has a unique personality, backstory, and knowledge base. Their dialogue is generated in real-time based on your questions, creating authentic interview experiences that feel natural and unpredictable.
The AI runs completely offline on your machine. No internet connection required, and your conversations remain private.
The game utilized AI for some creative brainstorming during the concept design and demo phases, and AI was also employed for initial creation in certain auxiliary systems such as icons, animations, and special effects.
The visual assets for the cards used in the game were created using generative AI tools during the development process. All generated content has been manually reviewed, edited, and approved by the developer to ensure it aligns with the game's artistic vision and standards. The game code was developed with the assistance of AI coding tools but contains no real-time AI generation mechanics for the player.
AI generation is used as a supporting tool for certain 3D assets and game code. AI-generated content is subsequently thoroughly refined by hand before being included in the game.
Some of the promotional images displayed on this store page were generated using AI-based image generation tools. These images are used solely for marketing and presentation purposes and do not represent actual in-game graphics or gameplay footage.
Artificial intelligence was used during development to generate certain visual assets, including some crafting item assets, the game icon, and store page visuals.
AI-assisted tools were used for one in-game hand sprite; the rest of the in-game art is hand-drawn. AI-assisted tools were also used for some store/promotional artwork, some music and sound effects, localization assistance, and coding assistance. All AI-assisted content was reviewed, edited, and integrated manually by the developer.
Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of generative AI tools. The game itself does not contain any AI-generated or AI-driven content.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
AI-generated content includes:
* Promotional graphics for the Steam Store page. (GPT)
* UI icons and game main icon. (GPT)
* Initial translations for in-game text. (GPT)
* Voice synthesis for the "Rabbit" character. (ElevenLabs)
Generative AI was used only in limited cases: for a few UI elements and temporary draft translation. Before release, all machine-translated text will be replaced with human localization.
AI tools were used to assist with coding during the development process.
Additionally, generative AI was used to create some of the artwork and assets displayed on the store page and in marketing materials.
This game uses limited pre-generated AI-assisted content for marketing and presentation purposes only (such as selected icons or logo concepts).
No AI-generated content is used during gameplay, and the game does not generate text, images, audio, or other content in real time using AI.
All gameplay systems, assets, and mechanics are created and controlled by the developer.
AI is used to generate the voices and advice of two opposing royal advisers (Left and Right Councillor). Each turn they comment on the situation and recommend different actions. If the player’s decree aligns more closely with one adviser’s stance, that adviser’s credibility increases while the other’s decreases.
As the credibility gap grows, public trust is affected, reflecting rising factional tension. If an adviser’s credibility reaches zero, they resign—sometimes angrily—warning the player not to dismiss their counsel. The vacant seat is then filled by a successor adviser, represented by a different local LLM model. This creates shifting personalities and advice styles across runs.
AI does not determine the game’s outcomes. Core consequences and metric changes are resolved by the game’s rule system; AI provides narrative and guidance within that system.
This game makes use of pre-generated AI content.
Usage Details: Visual assets (specifically item sprites) and sound effects were created using generative AI software. The AI served as the primary tool for generating the foundational materials.
Verification: We confirm that all content used is free of illegal or copyright-infringing material.
Board/scene backgrounds, some video footage and a few character variations are made with the help of generative AI.
Video voiceovers are made with AI-powered text-to-speech services.
The development of this game utilized generative AI tools in the following ways:
1. Visual Assets: Certain puzzle artworks and background illustrations were drafted using AI image generation tools and subsequently refined and edited by the development team to fit the game's artistic style.
2. Audio: Background music were composed with the assistance of AI audio generation software.
3. Code: AI coding assistants were used to aid in writing, debugging, and optimizing game scripts during the development process.
All AI-generated content has been reviewed by the developers to ensure it meets quality standards and complies with copyright regulations.
Some visual elements, such as the splash screen and promotional artwork, were created with the assistance of AI tools during development. Additionally, the voiceover and background music featured in the official trailer were generated using AI synthesis tools. All AI-generated content has been reviewed, edited, and refined by the developer to ensuring high quality. No generative AI is used to create content in real-time during gameplay.
AI-assisted tools were used during development to support the creation of visual assets, music, text, and store page materials, as well as for prototyping and scripting assistance. All content was curated, edited, and integrated by the developer, with final creative and technical decisions made by a human.
For the development of Great Library, generative AI tools were used to assist in the creation of static visual assets, including environmental textures, character concept art, and store page promotional imagery. All AI-assisted content has been manually reviewed, refined, and integrated by our development team to ensure quality and consistency. There is no live-generated AI content, code, or real-time generation used during gameplay.
This game utilized AI tools exclusively to assist in writing and optimizing a portion of the underlying code during development. All other elements, including visual assets, 3D models, music, and sound effects, were created entirely without the use of AI. All AI-assisted code underwent manual review and testing to ensure game quality and stability.
The visual assets were manually composited and detailed using Photoshop. Algorithmic tools were utilized only to generate initial base textures and references, which were then significantly transformed and overpainted to match the game's specific style.
This product uses generative AI to create selected assets, including visual content such as background images, map illustrations, and character portraits, as well as background music. The AI-generated content is partially edited and integrated into the game’s overall design.
AI was used as a supporting tool for specific visual and audio elements and is not used in gameplay, story, mechanics, or coding. All final decisions remain with the developer.
To bring this vision to life as a solo developer, I have utilized generative AI tools to craft the game’s art, music, and UI. This allowed me to focus 100% of my manual effort on balancing the competitive PvP, PvE, and complex environmental mechanics that define the core experience. Generative AI was used throughout development to create the game's audiovisual content, including 2D environmental assets, emblems, musical, and promotional video materials. All assets have been vetted to ensure they are unique to this project and non-infringing.
We use AI to power dynamic conversations with hand-crafted NPCs. Each character has a unique personality, backstory, and knowledge base. Their dialogue is generated in real-time based on your questions, creating authentic interview experiences that feel natural and unpredictable.
The AI runs completely offline on your machine. No internet connection required, and your conversations remain private.
The game utilized AI for some creative brainstorming during the concept design and demo phases, and AI was also employed for initial creation in certain auxiliary systems such as icons, animations, and special effects.
The visual assets for the cards used in the game were created using generative AI tools during the development process. All generated content has been manually reviewed, edited, and approved by the developer to ensure it aligns with the game's artistic vision and standards. The game code was developed with the assistance of AI coding tools but contains no real-time AI generation mechanics for the player.
AI generation is used as a supporting tool for certain 3D assets and game code. AI-generated content is subsequently thoroughly refined by hand before being included in the game.
Some of the promotional images displayed on this store page were generated using AI-based image generation tools. These images are used solely for marketing and presentation purposes and do not represent actual in-game graphics or gameplay footage.
Artificial intelligence was used during development to generate certain visual assets, including some crafting item assets, the game icon, and store page visuals.
AI-assisted tools were used for one in-game hand sprite; the rest of the in-game art is hand-drawn. AI-assisted tools were also used for some store/promotional artwork, some music and sound effects, localization assistance, and coding assistance. All AI-assisted content was reviewed, edited, and integrated manually by the developer.
Some artwork used on the Steam store page and marketing materials for this game was created with the assistance of generative AI tools. The game itself does not contain any AI-generated or AI-driven content.
We've harnessed the power of Generative AI technology to create several of our game's unique theme background artworks, enhancing your gaming experience with visually stunning designs.
AI-generated content includes:
* Promotional graphics for the Steam Store page. (GPT)
* UI icons and game main icon. (GPT)
* Initial translations for in-game text. (GPT)
* Voice synthesis for the "Rabbit" character. (ElevenLabs)
Generative AI was used only in limited cases: for a few UI elements and temporary draft translation. Before release, all machine-translated text will be replaced with human localization.
AI tools were used to assist with coding during the development process.
Additionally, generative AI was used to create some of the artwork and assets displayed on the store page and in marketing materials.
This game uses limited pre-generated AI-assisted content for marketing and presentation purposes only (such as selected icons or logo concepts).
No AI-generated content is used during gameplay, and the game does not generate text, images, audio, or other content in real time using AI.
All gameplay systems, assets, and mechanics are created and controlled by the developer.
AI is used to generate the voices and advice of two opposing royal advisers (Left and Right Councillor). Each turn they comment on the situation and recommend different actions. If the player’s decree aligns more closely with one adviser’s stance, that adviser’s credibility increases while the other’s decreases.
As the credibility gap grows, public trust is affected, reflecting rising factional tension. If an adviser’s credibility reaches zero, they resign—sometimes angrily—warning the player not to dismiss their counsel. The vacant seat is then filled by a successor adviser, represented by a different local LLM model. This creates shifting personalities and advice styles across runs.
AI does not determine the game’s outcomes. Core consequences and metric changes are resolved by the game’s rule system; AI provides narrative and guidance within that system.
This game makes use of pre-generated AI content.
Usage Details: Visual assets (specifically item sprites) and sound effects were created using generative AI software. The AI served as the primary tool for generating the foundational materials.
Verification: We confirm that all content used is free of illegal or copyright-infringing material.
Board/scene backgrounds, some video footage and a few character variations are made with the help of generative AI.
Video voiceovers are made with AI-powered text-to-speech services.
The development of this game utilized generative AI tools in the following ways:
1. Visual Assets: Certain puzzle artworks and background illustrations were drafted using AI image generation tools and subsequently refined and edited by the development team to fit the game's artistic style.
2. Audio: Background music were composed with the assistance of AI audio generation software.
3. Code: AI coding assistants were used to aid in writing, debugging, and optimizing game scripts during the development process.
All AI-generated content has been reviewed by the developers to ensure it meets quality standards and complies with copyright regulations.
Some visual elements, such as the splash screen and promotional artwork, were created with the assistance of AI tools during development. Additionally, the voiceover and background music featured in the official trailer were generated using AI synthesis tools. All AI-generated content has been reviewed, edited, and refined by the developer to ensuring high quality. No generative AI is used to create content in real-time during gameplay.
AI-assisted tools were used during development to support the creation of visual assets, music, text, and store page materials, as well as for prototyping and scripting assistance. All content was curated, edited, and integrated by the developer, with final creative and technical decisions made by a human.
For the development of Great Library, generative AI tools were used to assist in the creation of static visual assets, including environmental textures, character concept art, and store page promotional imagery. All AI-assisted content has been manually reviewed, refined, and integrated by our development team to ensure quality and consistency. There is no live-generated AI content, code, or real-time generation used during gameplay.
This game utilized AI tools exclusively to assist in writing and optimizing a portion of the underlying code during development. All other elements, including visual assets, 3D models, music, and sound effects, were created entirely without the use of AI. All AI-assisted code underwent manual review and testing to ensure game quality and stability.
The visual assets were manually composited and detailed using Photoshop. Algorithmic tools were utilized only to generate initial base textures and references, which were then significantly transformed and overpainted to match the game's specific style.
This product uses generative AI to create selected assets, including visual content such as background images, map illustrations, and character portraits, as well as background music. The AI-generated content is partially edited and integrated into the game’s overall design.
AI was used as a supporting tool for specific visual and audio elements and is not used in gameplay, story, mechanics, or coding. All final decisions remain with the developer.