Konzept Art und Claude Code
- Creator
- Wieland Welte
- Reviews
- -
- Added
- May 23, 2026
Public Steam disclosure research 25,380 disclosures tracked
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Code help, debugging and other development work.
Capsule art, trailers and promotional material.
Pre-made art, audio, writing and other game assets.
Interactive or runtime AI features disclosed by the developer.
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Konzept Art und Claude Code
代码和BGM
Some placeholder art in the market.
Some visual, audio, or text content in this game was created or supported using generative AI tools during the development process.
Coding assistans, Concept Art
It contains some images generated by AI.
Partial materials
Generative Artificial Intelligence (AI) has been used in Corrupt Knight to generate certain visuals, sounds, or algorithms.
During the development process, some AI-based tools were used to assist with content creation.
Some content may have been generated using automated tools or processes.
AI-generated art objects
AI-generated artifacts
Part of the art was assisted by AI
AI-generated artifacts
AI-generated artifacts
AI-generated audio resources
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
AI was used in some parts for development as well as some digital assets.
help in concept art
Multilingual content and some graphical assets.
Used AI-powered development tools and AI-assisted art tools.
icons
Art,Music,Code
此游戏使用生成式人工智能开发
Some assets creation might have been progressed with association of AI
I'm using a generative AI to create a few assets.
AI generated image
AI-generated images
As a small-scale indie game project, this title is developed under limited funding and team resources, and currently has no dedicated art staff. Therefore, generative AI has been used in parts of the content creation process to reduce basic production costs and help move development forward. All such content has been manually reviewed and adjusted.
Some visual or written content in this game may have been assisted by AI tools during development. All content has been reviewed and finalized by the developer.
Some assets and programs were generated using generative AI.
Some assets might have been progressed with association of AI
Uses assets and tools made partially or fully with AI.
AI-powered
Generate music using sunoAI
background music, sound effects, text
The design of this game was assisted by AI.
Some of this game’s assets were developed with the assistance of AI.
Base-Translations, Code Support, Pipelining
The developer has used Generative AI slop to create this game, and now, so can you!
AI was used to create an image
Our team uses generative AI tools to assist in the development of certain game assets.
Artwork and coding elements have been created with the use of generative AI
For use in artwork, localization, game content, etc.
Pictures and sound
I’m a good programmer, but a terrible artist. So some of the images were created with the help of AI. By the time of release, I’ll try to remove all AI-generated images from the Steam page and from some textures in the game.
Using AI to generate music or UI/UX
This game includes some images and text created with the assistance of generative AI.
wall textures
Some Assets were created with AI.
| Title⇅ | Disclosure | Creator⇅ | Src | Reviews⇅ | Added↓ |
|---|---|---|---|---|---|
Most Scuffed Golf Unclear artcode | Konzept Art und Claude Code | Wieland Welte | - | May 23, 2026 | |
The Blade Unclear codeaudio | 代码和BGM | 阿桑工作室 | - | May 23, 2026 | |
ROCKS.EXE Unclear art | Some placeholder art in the market. | SpetsTheHollow | - | May 23, 2026 | |
Sushi Idle Clicker Unclear artaudiotext | Some visual, audio, or text content in this game was created or supported using generative AI tools during the development process. | Buya Studios | - | May 23, 2026 | |
Skillpoint Warrior Unclear codeart | Coding assistans, Concept Art | Simon801 | - | May 23, 2026 | |
皮格马利与腐朽国度 Unclear art | It contains some images generated by AI. | None Studio | - | May 23, 2026 | |
Chicken and Tank Unclear | Partial materials | DarkStarCloud | - | May 23, 2026 | |
Corrupt Knight Unclear artaudiocode | Generative Artificial Intelligence (AI) has been used in Corrupt Knight to generate certain visuals, sounds, or algorithms. | Eyüp Sarım | - | May 23, 2026 | |
Apotheosis Engine Unclear | During the development process, some AI-based tools were used to assist with content creation. | genkakusoft | - | May 23, 2026 | |
Bible Quiz: Trivia Game Unclear | Some content may have been generated using automated tools or processes. | Supergonk | 21 | May 23, 2026 | |
Bloody Cleanup TOGETHER Unclear art | AI-generated art objects | Meraki Tech | - | May 23, 2026 | |
Mow Simulator Together Unclear | AI-generated artifacts | Among Super-Eaters | - | May 23, 2026 | |
丹命 Unclear art | Part of the art was assisted by AI | Pelican Game | - | May 23, 2026 | |
TRUCK SIMULATOR US DRIVER Unclear | AI-generated artifacts | Christopher Ikeda | - | May 23, 2026 | |
Real Car Market Simulator Together Unclear | AI-generated artifacts | Among Super-Eaters | - | May 23, 2026 | |
MeowRig Unclear audio | AI-generated audio resources | PotionWorks | - | May 23, 2026 | |
Just Dying Unclear | During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team. | Toloko Games | - | May 23, 2026 | |
BonkCity Unclear | AI was used in some parts for development as well as some digital assets. | 44G | - | May 23, 2026 | |
Gladiator's Revenge Unclear art | help in concept art | Dash Games Indie | - | May 23, 2026 | |
Memory Farm Unclear arttext | Multilingual content and some graphical assets. | Yuzu Game Studio | - | May 23, 2026 | |
Tokamak Hand Unclear codeart | Used AI-powered development tools and AI-assisted art tools. | Ricky Ge | - | May 23, 2026 | |
Forest Raid Unclear art | icons | Coding_Anya | - | May 23, 2026 | |
爪爪改造家 PawRebuild Unclear artaudiocode | Art,Music,Code | 冷笑黑妖 | 19 | May 23, 2026 | |
Starherald Unclear | 此游戏使用生成式人工智能开发 | FU YIBO | - | May 23, 2026 | |
The Murder Of Yesterday Unclear art | Some assets creation might have been progressed with association of AI | Next Month Entertainment | - | May 23, 2026 | |
The Hawk of Circuit Unclear art | I'm using a generative AI to create a few assets. | OOMasa | - | May 23, 2026 | |
Charm And Clue 2 Collector's Edition Unclear art | AI generated image | 8floor ltd | - | May 23, 2026 | |
Argonauts Agency: Reflections from the Moon Collector's Edition Unclear art | AI-generated images | 8floor ltd | - | May 23, 2026 | |
放置斩魔录 Unclear art | As a small-scale indie game project, this title is developed under limited funding and team resources, and currently has no dedicated art staff. Therefore, generative AI has been used in parts of the content creation process to reduce basic production costs and help move development forward. All such content has been manually reviewed and adjusted. | 懒人游戏 | - | May 23, 2026 | |
The Matron of Ashes Unclear arttext | Some visual or written content in this game may have been assisted by AI tools during development. All content has been reviewed and finalized by the developer. | Wyrmfang Forge | - | May 23, 2026 | |
No Guess Minesweeper Unclear | Some assets and programs were generated using generative AI. | SJN GAMES | 11 | May 23, 2026 | |
Write Night Unclear | Some assets might have been progressed with association of AI | Next Month Entertainment | - | May 23, 2026 | |
The Remaining Unclear | Uses assets and tools made partially or fully with AI. | Krabbe Studios | - | May 23, 2026 | |
传奇金卡 Unclear | AI-powered | Kanshan Studio | - | May 23, 2026 | |
水晶塔防 Unclear audio | Generate music using sunoAI | 铱恢鸢 | - | May 23, 2026 | |
Soulstack Unclear audiotext | background music, sound effects, text | sshulin | - | May 23, 2026 | |
The Throwing Pinecones Into A Campfire Game Unclear | The design of this game was assisted by AI. | Theunfatpig | - | May 23, 2026 | |
Military Football Unclear | Some of this game’s assets were developed with the assistance of AI. | Karao Games | - | May 23, 2026 | |
Novus Terminus: First Flags Unclear code | Base-Translations, Code Support, Pipelining | BlackStreamGames | - | May 23, 2026 | |
AI Slop Simulator Unclear | The developer has used Generative AI slop to create this game, and now, so can you! | Starfield Games LLC | - | May 23, 2026 | |
Hyper-Drive Unclear art | AI was used to create an image | Beowolf Games | - | May 23, 2026 | |
Barbecue Unclear artaudiotext | Our team uses generative AI tools to assist in the development of certain game assets. | WMB | 28 | May 23, 2026 | |
Aethinion Unclear artcode | Artwork and coding elements have been created with the use of generative AI | Lunar Penguin | - | May 23, 2026 | |
Sky Abyss Unclear arttext | For use in artwork, localization, game content, etc. | Yuiami Games | - | May 23, 2026 | |
Omen of the Godless Unclear artaudio | Pictures and sound | GraveBound Studios | - | May 23, 2026 | |
Havenrail Unclear art | I’m a good programmer, but a terrible artist. So some of the images were created with the help of AI. By the time of release, I’ll try to remove all AI-generated images from the Steam page and from some textures in the game. | Punchers | - | May 23, 2026 | |
Two Types Pollos Unclear audioart | Using AI to generate music or UI/UX | Pigeon-G | - | May 23, 2026 | |
House of Anomalies Unclear arttext | This game includes some images and text created with the assistance of generative AI. | MightyCodeDragon | - | May 23, 2026 | |
LowPolygonTeam Unclear | wall textures | Gorson Pitrón | - | May 23, 2026 | |
StarStruck Unclear | Some Assets were created with AI. | Bobbville | - | May 23, 2026 |