25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Vespers EdgeSteam
Disclosure

Some icons and spell effects were assisted by AI tools during SVG code design.

Creator
Twitchy Turtle
Reviews
-
Added
Mar 18, 2026
1K-NightsSteam
Disclosure

Generative AI tools were employed to assist with localization and the creation of some art assets.

Creator
TokishigeMasaki
Reviews
-
Added
Mar 18, 2026
KritterRunSteam
Disclosure

We use AI for some pronunciation until our VO talent can fix them. We used AI to repose one character in marketing content.

Creator
KritterRun LLC
Reviews
-
Added
Mar 18, 2026
Iron LegacySteam
Disclosure

The game features assets and promotional imagery created with the assistance of generative AI, which served as a tool to enhance the production workflow; all such elements were subsequently hand-refined by the developer to ensure artistic consistency. This technology was also used to streamline the development of generic code components. Every aspect of the game’s design, mechanics, and final polish remains the result of human creative direction and manual oversight.

Creator
Static Fluid
Reviews
-
Added
Mar 18, 2026
Protocol:ChronoSteam
Disclosure

Development uses AI tools as coding assistants to optimize scripts and refactor systems. Some UI icons and graphic elements may have been generated or iterated with AI assistance, but all were manually reviewed and edited to ensure final quality.

Creator
SilverMoon Labs
Reviews
-
Added
Mar 18, 2026
HotFixSteam
Disclosure

Some Steam Store materials have been created using generative AI. Some in-game assets (descriptions, textures, music) have been created using generative AI.

Creator
Triple Point Interactive
Reviews
-
Added
Mar 18, 2026
PolyGuildAdventurersSteam
Disclosure

In the development of PolyGuild Adventurers, generative AI was utilized to assist with the following: In-Game Dialogue: Large Language Models (LLMs) were used to help draft and refine NPC dialogue text and quest descriptions to provide a more immersive and varied experience for players. Store Page Content: AI tools helped in the drafting and formatting of the Steam store page descriptions and marketing copy. Please note that all AI-generated text has been human-reviewed and edited for quality and consistency. No AI was used to generate character models, textures, animations, or sound effects.

Creator
EloiR
Reviews
-
Added
Mar 18, 2026
Satarichi: Heroes De CaelumSteam
Disclosure

Satarichi: Heroes De Caelum is a work based on the original intellectual property of Jose Luis Matias Martinez (Rol, 2012; Novela, 2025), with character designs by Artemio Guevara. Generative AI has been used exclusively as technical assistance for the animation of original art and in the production of soundtrack segments, integrated with compositions under commercial license. All material has been supervised and edited manually.

Creator
Sata Indie Games
Reviews
-
Added
Mar 18, 2026
决战沙城Steam
Disclosure

Some promotional materials may be extended with AI enhancements based on our original content, and we do not intend to infringe any copyrights.

Creator
决战沙城
Reviews
106
Added
Mar 18, 2026
Secrets of SolariSteam
Disclosure

The Logo, Game Cover, and the Images required to get the game on Steam. This does not include Screen shots of actual in game play.

Creator
Jason Welge
Reviews
-
Added
Mar 18, 2026
Unending Watch - Dead Man's FingersSteam
Disclosure

We use AI in a very limited way to generate rough starting meshes for 3D models. Those initial models act only as a starting point - similar to a placeholder. From there, all the work is done by us: Models are manually refined, rebuilt, optimized and integrated by the development team. All environments, level design, lighting, materials, and world building are hand-crafted. All gameplay systems, programming, mechanics, and logic are human-written. All story, narrative design, pacing and world lore are human-created. All art direction, maps, layouts, and creative decisions are human-driven. The purpose of this is simple: to remove an entry barrier so this game can exist. We are a small, self-funded team of two developers learning Unreal Engine hands-on, building everything piece by piece. Using AI in this limited way allows us to start from a basic form instead of a blank screen - but the final result is the product of human effort, learning, iteration, and creative intent. We know this can be a sensitive topic, especially for artists and voice actors, and those concerns are completely valid. We truly appreciate everyone who chooses to be a part of this journey.

Creator
After Dark Gaming LLC
Reviews
-
Added
Mar 18, 2026
HyperplaneSteam
Disclosure

Generative AI was used for coding, some image asset and animation generation, and music.

Creator
Damian Tran
Reviews
29
Added
Mar 18, 2026
Ruins of DawnSteam
Disclosure

Part of the store promotional images, in-game UI, cutscene art, in-game 3D models and item icons of this game are produced with generative AI assistance. All AI-generated assets have been manually modified and fully reviewed.

Creator
刷宝爱好者
Reviews
707
Added
Mar 18, 2026
InvocusSteam
Disclosure

Generative AI was used to assist in the creation of pre-generated visual assets for the store page and Steam Community materials. All content is reviewed and adjusted manually.

Creator
Twisted Hollow
Reviews
-
Added
Mar 18, 2026
Donut DieSteam
Disclosure

The majority of the visuals derive from one of our earlier products; to improve the experience, we remade them via AI image generation and followed up with extensive post-processing.

Creator
Five Rooms
Reviews
-
Added
Mar 18, 2026
Blast Beam BangSteam
Disclosure

AI was used to assist with localization for languages other than English and Polish.

Creator
SWAGamesDev
Reviews
-
Added
Mar 18, 2026
Max SavageSteam
Disclosure

Comic illustrations and planet environment have been rendered by AI

Creator
Tim Rachor
Reviews
-
Added
Mar 18, 2026
小小魔法师Steam
Disclosure

A small amount of image materials in this game are generated by AI to enrich the game content

Creator
白辰
Reviews
-
Added
Mar 18, 2026
BlockensteinSteam
Disclosure

AI tools were used during development for coding assistance (Kiro AI). Store artwork and marketing images were created using Leonardo.ai. Achievement icons were created using PixelLab. No AI content is generated during gameplay - all in-game assets are static and pre-made.

Creator
Vandazel
Reviews
-
Added
Mar 18, 2026
SpinObi : Just One More WaveSteam
Disclosure

Some in-game visual assets and code snippets were developed with the assistance of generative AI tools. These pre-generated elements were used to enhance the visual quality and technical foundation of the game.

Creator
Aosis Gaming
Reviews
-
Added
Mar 18, 2026
WEAPON MASTERSteam
Disclosure

We use AI to generate example images, as well as to create variations of in-game assets by applying different rendering methods or artistic styles based on existing resources.

Creator
SAM AFEI
Reviews
14
Added
Mar 18, 2026
MartyrSteam
Disclosure

AI was only used to enhance images we already had, giving them a look more in line with the game style. Its use was limited solely to images for the store page and game icons.

Creator
MM88
Reviews
-
Added
Mar 18, 2026
Void's RageSteam
Disclosure

For the initial demo iteration, the 3D meshes for the main character and enemies were generated from a concept art made by a human artist.

Creator
Team Void's Rage
Reviews
-
Added
Mar 18, 2026
Diskette DungeonSteam
Disclosure

AI was only used to enhance images we already had, giving them a look more in line with the game’s retro ’80s theme. Its use was limited solely to images for the store page and game icons.

Creator
MM88
Reviews
-
Added
Mar 18, 2026
Misty LandSteam
Disclosure

Some background music in this game is produced using artificial intelligence technology

Creator
Branches Games
Reviews
17
Added
Mar 18, 2026
RiffHammerSteam
Disclosure

Several placeholder 2D art pieces are generated using Stable Diffusion. In the Early Access version these are marked with the word "Placeholder" in the bottom right corner of the image and will be replaced by artist drawings during the Early Access process.

Creator
Thorsten Masuch
Reviews
-
Added
Mar 18, 2026
Ascension TrailSteam
Disclosure

Generative AI tools were used during development for early prototyping only. No AI-generated content ships in the game or is consumed by players, and no content is generated at runtime.

Creator
Flying Brick Face Studio
Reviews
-
Added
Mar 18, 2026
OVER THE TOWERSteam
Disclosure

The following languages are supported using AI translation, with final proofreading and adjustments by the developer. English · Simplified Chinese · Traditional Chinese Some text added in updates for other languages also uses AI translation.

Creator
HiyashiMinaduki
Reviews
140
Added
Mar 18, 2026
云隐仙踪CloudShadowSteam
Disclosure

The text and materials of the community store were modified using AI. The cover images were also adjusted and referenced by AI. AI was also used to detect code errors. The assets in the game were all manually created by humans.

Creator
翼窝鸟游戏
Reviews
-
Added
Mar 18, 2026
ClawBurstSteam
Disclosure

"Generative AI tools were used during the development of this game. Code: AI was used as a coding assistant to improve development efficiency and debugging. Art: AI tools were used to generate drafts for some character designs, icons, and background images. All AI-generated assets were manually reviewed, retouched, and polished by the developer to fit the game's style."

Creator
GunGunDev
Reviews
-
Added
Mar 18, 2026
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