25,380 disclosures tracked

Where do games disclose AI use?

Search developers’ Steam disclosures, compare classified AI use across games, and follow recorded changes.

Groups reflect automatic analysis of public disclosures; mature records are excluded. These counts do not measure AI use across all of Steam.

Nova Star: Void SurvivalSteam
Disclosure

Some promotional artwork and store graphic backgrounds may include AI-assisted elements. The core gameplay, UI, ships, enemies, mechanics, systems and visual identity are created and edited by the developer using original game assets.

Creator
A.C. ANDRADE SUPORTE EM TI
Reviews
-
Added
Jun 3, 2026
Hollow StarsSteam
Disclosure

Some 2D visual assets in Hollow Stars were created with the help of generative AI image tools during development. This includes parts of the store and marketing artwork, the achievement icons, and background art used in the game's cinematic intro. Every AI-assisted asset was reviewed, edited and curated by the development team before release. Generative AI is not used while you play. The game runs no generative AI at runtime — the in-game faction "AI" is a fully deterministic, rule-based simulation, not a generative model. No player input or data is sent to any AI service.

Creator
AppGX
Reviews
-
Added
Jun 3, 2026
Stellar ConquestSteam
Disclosure

Generative AI was used to assist in the creation of various 2D textures, portraits, and UI elements.

Creator
HDS
Reviews
-
Added
Jun 3, 2026
Ore & OrdnanceSteam
Disclosure

All music was generated by AI. Anything not covered up with an effect was touched up by AI. We created the original concepts in Piskel. Ai assisted with some aspects of coding/refactoring/debugging. The image in our store media, with the 3 ships, was generated using AI based on our in-game enemy ships and the players "elite" ship. Everything else was created using Canva.

Creator
Hooley Studios
Reviews
-
Added
Jun 3, 2026
Star QuestSteam
Disclosure

A few in game images and the cover were AI generated using Microsoft's Co-Pilot AI. Nothing in game involves AI. The enemy patterns are enemy movement behavior logic like the old days. In time I might make the images myself. This is just saving me a lot of time. I am not a studio, just one dude.

Creator
James Rector
Reviews
-
Added
Jun 3, 2026
The Last AdmiralSteam
Disclosure

Some vfx sprite sheets and art were generated and then photoshopped and shaders added. I generated some images 100 plus times to make sure the style didn't drift. I photoshopped AI images to get what I wanted. AI generated images were guided by my thoughts the entire time.

Creator
Pizza Pizza Games
Reviews
-
Added
Jun 3, 2026
DropCellSteam
Disclosure

The game used generative AI to assist with the creation of some of the content, such as art assets, sound, music, etc.

Creator
PytraGames
Reviews
-
Added
Jun 3, 2026
Astro beastsSteam
Disclosure

In our game, some sections of code are generated by artificial intelligence, a common practice among developers and quality assurance engineers. Some images are also generated by artificial intelligence.

Creator
Well-fed dogs
Reviews
-
Added
Jun 3, 2026
Far MiningSteam
Disclosure

The original game language is English. Localization for all other supported languages was generated using advanced AI translation tools to make the game accessible to more players worldwide at launch. The entire game code, design, assets, and original English text were entirely created by humans.

Creator
LostVolBytes
Reviews
138
Added
Jun 3, 2026
Groove CoreSteam
Disclosure

Some assets and localization content are assisted or created by AI.

Creator
Fire Kitty Studio
Reviews
-
Added
Jun 3, 2026
Lorenium OrbitSteam
Disclosure

Generative AI tools were used during development to assist with early concept art, visual ideation, logos, and certain promotional materials. All final in-game content and gameplay implementation were curated, edited, and integrated by the developers.

Creator
TGZ Studios, LLC
Reviews
-
Added
Jun 3, 2026
Biosphere SimulatorSteam
Disclosure

The game content, including gameplay mechanics, visuals, and audio, as well as the store page content — including descriptions, images, and other assets — were generated with the assistance of AI tools.

Creator
ioStudios
Reviews
-
Added
Jun 3, 2026
Horde BeyondSteam
Disclosure

Code review and optimization; Some texture/sample generation

Creator
Confident Media Group
Reviews
-
Added
Jun 3, 2026
Pulse CitadelSteam
Disclosure

Generative AI tools were used during development for selected marketing art concepts and production assistance. Final assets and text were reviewed and edited by the developer. Pulse Citadel does not use live-generated AI during gameplay; in-game research nodes, combat behavior, progression, achievements, and UI text are fixed content. As a legally blind solo developer, AI-assisted tools helped with visual concepting and production support. All final store materials and game content were reviewed, selected, and edited by the developer.

Creator
Blindsided Games
Reviews
-
Added
Jun 3, 2026
Kung-Fu Space FightersSteam
Disclosure

Generative AI was used only during production for early concept exploration and the creation of some promotional asset drafts. The game does not use generative AI during gameplay. All core in-game assets were manually reviewed, edited, and reworked by human artists.

Creator
FunFactor
Reviews
-
Added
May 23, 2026
RePair in the SpaceSteam
Disclosure

AI was used solely to assist with the English and Spanish translations, which were then manually reviewed by the developers. However, they may still contain errors. If you find any, please let us know.

Creator
2JDev
Reviews
-
Added
May 23, 2026
HullRatsSteam
Disclosure

There's a local Large Language Model that integrates with the game's systems and is used primarily for but not limited to dialogue generation. Several other uses are planned, including localization. AI has been used for coding and in a limited capacity for creating placeholder assets that will be replaced at a later date.

Creator
Dan Danciu
Reviews
-
Added
May 23, 2026
PNR: Point of No returnSteam
Disclosure

Limited use of generative AI tools was made in the production of certain sound assets and localized text during development.

Creator
COKIRI Works
Reviews
-
Added
May 23, 2026
Ore LegacySteam
Disclosure

Generative AI was used to enhance the game's steam page artwork.

Creator
Keplerium Games
Reviews
-
Added
May 23, 2026
PulsewaveSteam
Disclosure

Some assets in Pulsewave were created with the help of generative AI tools: - Background music tracks were composed using AI music generation tools, then reviewed and curated by the developer before inclusion. - Select store-page artwork (capsule images, marketing visuals) was AI-generated. All gameplay, game code, in-game graphics, and game design are human-made. No AI runs during gameplay - Pulsewave does not generate content in real time and does not connect to external AI services. All AI-generated assets were reviewed before inclusion to ensure they meet our quality and content standards.

Creator
Grindare Studio
Reviews
-
Added
May 23, 2026
Void Runner : Arcade RogueliteSteam
Disclosure

VOID RUNNER uses generative AI tools in a limited way, exclusively for pre-rendered content (never generated in real time during gameplay): — Text translations (10 languages): the in-game interface, changelog and Steam page description have been produced with AI assistance and then manually reviewed. The source text is written by the developer. — Marketing visuals: some promotional images on the Steam page (capsule art, banner) may include elements generated with AI assistance, in line with the game's art direction. All AI-assisted content is reviewed by the developer before integration. No content is generated in real time during gameplay — all assets are fixed and finalized.

Creator
napcode
Reviews
-
Added
May 23, 2026
Organism DetectedSteam
Disclosure

- Two in-game images have been upscaled/enhanced using generative AI: the NeuroLink portrait and one UI border asset. - Achievement icon art is AI assisted. While we prefer to avoid the use of generative AI, its limited use helped improve presentation given the constraints of our team.

Creator
Yulari Games
Reviews
-
Added
May 23, 2026
HACKING INTO EREBUSSteam
Disclosure

This game uses AI assistance for certain sound effects. All visuals are hand-crafted by the developer.

Creator
Likya Group
Reviews
-
Added
May 23, 2026
BreakDespair2DSteam
Disclosure

BreakDespair2D uses Stable Diffusion for some character portraits and background images. No AI-generated content is created during gameplay. The game design, programming, balancing, story, and implementation were created by HappyLuckyRainbowGames.

Creator
HappyLuckyRainbowGames
Reviews
-
Added
May 23, 2026
Orbit CrisisSteam
Disclosure

Research assistance, technical guidance, text refinement, and code troubleshooting

Creator
Serious Hallucinations
Reviews
-
Added
May 23, 2026
StarWaySteam
Disclosure

Some​ images and translations in this game were referenced from​ AI-generated content

Creator
jiahuiJIA
Reviews
-
Added
May 23, 2026
Invaders LoopSteam
Disclosure

This game uses generative AI in its visuals and music to provide players with the best possible experience. On the visual side, AI is particularly utilized in character and environment design.

Creator
hunterllama
Reviews
-
Added
May 23, 2026
Memo R.I.P.Steam
Disclosure

This game uses generative AI to create some of its audio, visual, and localization content. The music was generated with AI tools, certain sound effects were produced using AI-based audio synthesis, and some in‑game images and artwork were created with the assistance of generative AI. Part of the game's translations were also assisted by AI. All content has been manually reviewed, edited, and adapted to maintain the artistic and narrative coherence of the project.

Creator
Divine Magic Games
Reviews
-
Added
May 23, 2026
GalaxiwildsSteam
Disclosure

AI assisted tools were utilized during development to help generate and refine various assets and ideas. All content was reviewed, edited, and integrated by the developer to ensure consistency with the game's design and vision.

Creator
Blake Sherwin
Reviews
-
Added
May 23, 2026
StrikeloopSteam
Disclosure

Generative AI was used for some of the image assets in this game.

Creator
Amotohajime
Reviews
-
Added
May 23, 2026
ARB: Alien Races BattleSteam
Disclosure

ARB: Alien Races Battle is developed by a solo human author (Raphael Tremblay) with assistance from Anthropic's Claude AI as a coding, art, and writing collaborator throughout production. Specifically: - Some pixel-art unit sprites, ability icons, and UI elements were generated as SVG code with Claude's help, then reviewed, edited, and approved by the developer. - In-game ability descriptions, Field Manual codex entries, and supplementary lore text were written with Claude as a writing collaborator, all building on the existing canon of The Alien Races Book (a separate, fully human-authored book by the same author that predates this game by years). - Game code (gameplay engine, multiplayer infrastructure, UI logic) was developed with Claude as a coding-pair assistant. Every piece of AI-assisted content was reviewed and edited by the human developer before shipping. The game's core IP — the 60+ documented alien races, their homeworlds, and their first-contact records — comes from The Alien Races Book and is entirely human-authored. ARB does not use AI to generate content live during gameplay. All in-game content (units, sprites, abilities, sound, text, music) is finalized at build time and shipped as static assets.

Creator
Raphael Tremblay
Reviews
-
Added
May 23, 2026
Billionaire Life SimulatorSteam
Disclosure

Generative AI tools were used in a limited capacity to assist with marketing materials and early concept visuals during development. All AI-assisted content was reviewed and approved by the development team. The final shipped game contains no generative AI content.

Creator
magicprostudio
Reviews
-
Added
May 23, 2026
Alpha StarSteam
Disclosure

Some 2D graphic assets in this game, including character concept art and background images, were pre-rendered using generative AI tools. These AI-generated assets were then manually edited, refined, and optimized by the developer to fit the game's specific space theme and pixel art aesthetic.

Creator
Minands
Reviews
-
Added
May 23, 2026
Glowbot Tower DefenseSteam
Disclosure

Some store assets (such as capsules and promotional images) were created with the assistance of AI tools due to limited resources during development. All gameplay, design, and core content of Glowbot Tower Defense are fully original and developed by me. As future projects grow, I plan to collaborate with artists to further enhance the visual presentation.

Creator
Jacob Stetka
Reviews
-
Added
May 23, 2026
Nexus LegacySteam
Disclosure

Nexus Legacy is made by a solo developer using AI-assisted production tools. These tools were used during development to help with visual iteration, asset production, prototyping and code assistance, making a larger persistent MMO possible with a small production pipeline. The final game is not a live AI generator. Gameplay design, balance, economy, progression, PvE/PvP rules, server logic, world structure, final visuals and updates are selected, reviewed, edited and maintained by the developer. No live generative AI is used to create player-facing content while the game is running.

Creator
Nexus Legacy Team
Reviews
214
Added
May 23, 2026
The Universe Won't PauseSteam
Disclosure

Some marketing assets for this game (capsule art) were created with the assistance of AI image generation tools. All gameplay content is procedurally generated by the NAGAS simulation engine — a custom-built system using deterministic algorithms, not generative AI.

Creator
My Insights Games
Reviews
-
Added
May 23, 2026
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